#471 |
ZAK256: No sound & music
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#472 |
GUI: Too long text is cut off
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#473 |
Sam'n'Max music during opening credits
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#474 |
ZAK256: inventory arrow covers item
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#475 |
latest CVS (20020831) doesn't compile
|
fingolfin
|
defect
|
normal
|
Port: Linux
|
|
#476 |
ZAK256: 'pull cushion' crashes game
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#477 |
Crash when wrong path used in config file
|
SF/ender
|
defect
|
normal
|
Port: Win32
|
|
#478 |
NewGUI: Option button on main menu quits
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#479 |
cant save/load
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#480 |
Freezing before it starts
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#481 |
ALL:Launcher is not showing all games
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#482 |
Commandline Help not showing
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#483 |
FT: Text is sometimes obscured by actors
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#485 |
Launcher crashes game
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#486 |
GUI disappear
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#487 |
SAM: invalid imuse command 0
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#488 |
FOA: Music dies after Intro
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#489 |
SAM: No credits in ending credits
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#492 |
GUI: Key repeat bug
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#494 |
ALL: mouse pointer sprite cut
|
fingolfin
|
defect
|
normal
|
Graphics
|
|
#495 |
SIMON2: no item names
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#496 |
SIMON2: movement problems
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#497 |
SIMON2: Part of introduction missing
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#498 |
MI1: forrest graphics glitch
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#499 |
FULL THROTTLE crashes when starting
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#500 |
MI1(VGA) no sound only with ScummVM
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#501 |
NewGUI: '_' appended to savegame name
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#502 |
Indy3VGA256: half bodied and none headed
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#503 |
MI1VGA: Crashes when entering the room
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#505 |
M1VGA: Stump jokes doesn't work
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#506 |
FT Overlapping sounds (Todd's radio)
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#507 |
FT: Text in game cursor not centered
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#509 |
ALL: Problem when sound is disabled
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#510 |
DIG : crash when changing sound volume
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#512 |
DIG: Layer problem
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#513 |
DIG: Palette problem
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#515 |
DIG: Actor direction when changing rooms
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#516 |
DIG: iMuse restart
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#517 |
DIG: Text in Space Time 6
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#518 |
DIG: End sequence
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#519 |
DIG: Dissapeared actors
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#520 |
DIG: Subtitles can't be turned off
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#523 |
Actors have wrong shapes/paths
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#526 |
SAM: Game crashes (x not in room)
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#527 |
GUI: Text box entry does not 'clip' text
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#529 |
class Sound: writing past array bounds
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#530 |
GUI: german umlauts
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#531 |
simon1win craches and hangs
|
SF/olki
|
defect
|
normal
|
Engine: AGOS
|
|
#533 |
DOTT: unknown string escape sequence
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#534 |
MI1: MP3 decoding error
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#535 |
MONKEY1: Half of screen shows as previous room
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#536 |
GUI: Options menu minor thingies
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#539 |
SIMON: Disturbing high frequency sound
|
SF/jamieson630
|
defect
|
normal
|
Engine: AGOS
|
|
#540 |
SIMON2: graphical glitches
|
SF/jamieson630
|
defect
|
normal
|
Engine: AGOS
|
|
#542 |
SIMON: Extreme slow down at game end
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#543 |
SIMON2: Speech is auto turned off
|
SF/olki
|
defect
|
normal
|
Engine: AGOS
|
|
#544 |
DIG: Strange iMuse problem
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#545 |
DIG: Strange segfaults on Win32
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#547 |
DIG: jerky graphics
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#549 |
SIMON1WIN: Fatal crash on load.
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#554 |
LOOM: New graphic glitch during escape
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#555 |
SIMON1DOS/TALKIE: Hidden inventory arrows
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#556 |
INDY3: Brunwald bug on my system.
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#557 |
ALL: Save game fails silently
|
fingolfin
|
defect
|
normal
|
--Other--
|
|
#558 |
DIG: Minimised actors/unwanted scrolling
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#564 |
INDY3: Henry causes the game to restart
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#565 |
VC6/VC7 compilation error
|
fingolfin
|
defect
|
normal
|
Port: Win32
|
|
#566 |
DIG: Statue in grave doesn't apear
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#567 |
DIG: Scrolling
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#568 |
ALL: does not compile on solaris
|
fingolfin
|
defect
|
normal
|
Port: Solaris
|
|
#569 |
PocketPC: Crash
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
|
#570 |
SAM: sam and max leave ghosts
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#571 |
INDY3: crash after defeating guards
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#572 |
DIG: Actor redraw glitches
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#573 |
DIG: Text leaves garbage while scrolling
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#574 |
DIG: Subtitles redraw problems
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#575 |
DIG: Graphics problems
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#576 |
README's example usage of timidity
|
SF/khalek
|
defect
|
normal
|
Documentation
|
|
#578 |
FT : Crash at the beginning of the game
|
SF/arisme
|
defect
|
normal
|
Engine: SCUMM
|
|
#581 |
MI1VGA: Intro too fast
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#582 |
FOA: No music with adlib
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#583 |
SIMON1DOS: copyprotection
|
SF/olki
|
defect
|
normal
|
Engine: AGOS
|
|
#585 |
DIG: Game lockup in elevator room
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#586 |
MI2 : unable to enter the protection code
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#587 |
FOA: Can't get eel in Iceland
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#589 |
INDY3: Indy can walk over the shelves
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#590 |
INDY3 : when cursor over an object
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#591 |
Fullscreen and debugger
|
|
defect
|
normal
|
--Other--
|
|
#592 |
GFX : weird lines while screen changes
|
fingolfin
|
defect
|
normal
|
Graphics: Scalers
|
|
#594 |
ALL: Text output bug
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#595 |
LOOM: Bobbin walks on the spot
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#596 |
ALL: text displays cut off
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#597 |
MI2 : cut txt with some long sentences
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#598 |
INDY3: wrong Indy costume in intro
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#599 |
descumm6: verbSetCenter
|
fingolfin
|
defect
|
normal
|
Tools
|
|
#601 |
MI2: unable to enter codes - key assign
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#604 |
INDY4 INTRO: white indy in room 3?
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#605 |
GUI: Launcherdialog bugs
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#606 |
MI1/INDY3: MidiDriver chan. setup broken
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#607 |
INDY3: Wrong sprites in intro
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|