Timeline
Nov 17, 2024:
- 10:13 PM Ticket #15029 (MD5: DIRECTOR: Unknown game (pyatachok1 polish)) closed by
- invalid: Closing this with the lack of details
- 9:52 PM Ticket #15508 (SCUMM: COMI: Invalid read in thumbnail when saving game) closed by
- fixed: In 71008e7a: […]
- 9:52 PM Changeset [71008e7a] by
- SCUMM: COMI: Fix invalid read in savegame thumbnail Fixes #15508.
- 9:15 PM Ticket #15497 (SCI: King's Quest 7 Japanese game version) closed by
- Thanks
- 9:14 PM Changeset [91946ccd]branch-2-9 by
- I18N: Update translation files Updated by "Update PO files to match …
- 9:14 PM Changeset [2885264e]branch-2-9 by
- I18N: Update translations templates
- 9:13 PM Changeset [2ac2d854]branch-2-9 by
- SCUMM: fix invalid mem access (bug no. 15507)
- 9:13 PM Changeset [53b604c4]branch-2-9 by
- SCI: Add Japanese version of KQ7 - bug #15497
- 9:13 PM Changeset [1bce1ced]branch-2-9 by
- SCUMM: Avoid memset for initializing non-trivial types …
- 8:50 PM Changeset [d411edcc] by
- WINTERMUTE: Partially implemented ShadowManager plugin
- 6:07 PM Ticket #15507 (SCUMM: FT: ScummEngine_v7::displayDialog() copies random garbage to ...) closed by
- fixed
- 5:57 PM Changeset [1c629d4c] by
- SCUMM: fix invalid mem access (bug no. 15507)
- 5:22 PM Ticket #15508 (SCUMM: COMI: Invalid read in thumbnail when saving game) created by
- When I save in The Curse of Monkey Island, using the original save …
- 5:08 PM Ticket #15507 (SCUMM: FT: ScummEngine_v7::displayDialog() copies random garbage to ...) created by
- I've been trying to hunt down the cause of Valgrind warnings about …
- 2:14 PM Changeset [5426f8e0] by
- WINTERMUTE: Fixed compilation when disabled 3D
- 2:08 PM Changeset [1f63c7ec] by
- WINTERMUTE: Added stub for ShadowManager plugin
- 1:33 PM Changeset [fefc0435] by
- WIJNTERMUTE: Fixed compilation for pluginEvent
- 1:07 PM Changeset [8ec26fe0] by
- WINTERMUTE: Restore plugin events functionality
- 12:10 PM Ticket #15504 (indy 3 macintosh version - scummvm crashes without enabled original gui) closed by
- 11:45 AM Changeset [84557ed8] by
- WINTERMUTE: Added missing header in persistent.cpp
- 11:43 AM Changeset [61c82e36] by
- WINTERMUTE: Added missing persistent registration for vlink plugin
- 11:34 AM Changeset [60904f44] by
- WINTERMUTE: _gameRef is part of base in base persist() for vlink plugin
- 11:32 AM Changeset [f64f36f6] by
- WINTERMUTE: Added BaseScriptable to persistance in vlink plugin
- 11:10 AM Changeset [3eff3ce7] by
- DARKSEED: Fix going to bed animation
- 11:10 AM Changeset [52f3580c] by
- DARKSEED: Add circle wipe effect at start of day.
- 10:42 AM Changeset [fc426ddc]branch-2-9 by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:41 AM Changeset [b4515427]branch-2-9 by
- I18N: Update translations templates
- 10:41 AM Changeset [28fd30fb]branch-2-9 by
- SCUMM: INDY3/LOOM (Mac): Force _macGui init to allow font resources …
- 10:40 AM Changeset [a3ed463a] by
- SCUMM: INDY3/LOOM (Mac): Force _macGui init to allow font resources …
- 9:55 AM Changeset [ed2d8673]branch-2-9 by
- MYST3: add missing override keyword
- 9:31 AM Changeset [50ae1366] by
- MYST3: add missing override keyword
- 9:24 AM Changeset [04e33050] by
- M4: RIDDLE: Room 204 - some work on parser
- 8:50 AM Changeset [548e7d39] by
- TINSEL: Fix missing include
- 8:47 AM Changeset [24fb5be1] by
- WINTERMUTE: Corrected guard for externals.h
- 8:36 AM Changeset [a6c44c94] by
- AGS: Fix build when int32_t is long int When in32_t is long int, the …
- 8:36 AM Changeset [fc31b16d]branch-2-9 by
- AGS: Fix build when int32_t is long int When in32_t is long int, the …
- 8:31 AM Ticket #15487 (SCUMM: MONKEY2 (MAC): segfault when typing 'rough' with original_gui=false) closed by
- fixed: Fixed with fb8f1b243394064bde0c1cf444b935786ce94fd5
- 8:29 AM Changeset [81d83dbb] by
- SCI: Add Japanese version of KQ7 - bug #15497
- 7:56 AM Changeset [b523da75]branch-2-9 by
- I18N: Update translation (German) Currently translated at 100.0% …
- 7:32 AM Changeset [4831f25] by
- TINSEL: Make TinyGL memory requirements explicit
- 7:32 AM Changeset [f8e35460] by
- TINSEL: Return correct error when TinyGL is disabled
- 7:32 AM Changeset [e4b4ca03] by
- TINSEL: Improve comments for Noir 3D renderer
- 7:32 AM Changeset [7d0320fe] by
- TINSEL: Fix typos
- 7:32 AM Changeset [d1f69ea9] by
- TINSEL: Add basic 3D rendering for Noir Supports only TinyGL because …
- 7:32 AM Changeset [dc24eeca] by
- TINSEL: Add loading of 3D model in Noir
- 7:32 AM Changeset [b3f2d79c] by
- TINSEL: Prepare Noir background drawing code Noir 3D model's cliprect …
- 7:32 AM Changeset [3ca5cb68] by
- TINSEL: Add more Noir movers code
- 7:32 AM Changeset [4d4dddb5] by
- TINSEL: Build time option to skip intro
- 7:26 AM Ticket #15506 (DGDS Rise of the Dragon: gfx defect (BE/MORPHOS)) created by
- Scummvm (build 16-11-2024 master 2.10.0git) Something wrong with gfx …
- 6:47 AM Ticket #15505 (SCUMM HE MOONBASE: big endian problem (MORPHOS)) created by
- I just test last scummvm (build 16-11-2024 master 2.10.0git) …
- 6:42 AM Changeset [b7248253] by
- SCUMM: Avoid memset for initializing non-trivial types …
- 6:19 AM Changeset [862778f2] by
- M4: RIDDLE: Fix giving marks to Wolf in room 403
- 5:48 AM Changeset [a58d198] by
- M4: RIDDLE: Fix Ripley animating in room 403 conv
- 5:32 AM Ticket #15504 (indy 3 macintosh version - scummvm crashes without enabled original gui) created by
- ... since the newest build, i think this commit Commit 30c7faf , …
- 2:06 AM Changeset [00b0a8ef]branch-2-9 by
- I18N: Update translation files Updated by "Update PO files to match …
- 2:06 AM Changeset [5132507a]branch-2-9 by
- I18N: Update translations templates
- 2:05 AM Changeset [656df4e5]branch-2-9 by
- WINTERMUTE: Turn off saving game state while playing bink videos
- 2:04 AM Changeset [a79ad824]branch-2-9 by
- QDENGINE: Silence -Wpedantic warning about extra ';'
- 2:04 AM Changeset [6dcd44ce]branch-2-9 by
- DGDS: Silence -Wpedantic warning about extra ';'
- 2:02 AM Changeset [f10c94d0]branch-2-9 by
- AGS: Fix call_function signature call_function returns from …
- 1:57 AM Changeset [8f75fe0e]branch-2-9 by
- SCUMM: HE: Fix Duplicated Semicolons Causing GCC Compiler Warnings …
- 1:57 AM Changeset [1aef8d08]branch-2-9 by
- SAGA: Remove outdated comment, related to Adlib instrument files When …
- 1:17 AM Changeset [5c120727] by
- SCUMM: HE: Fix Duplicated Semicolons Causing GCC Compiler Warnings …
- 12:01 AM Changeset [24e7b4d2] by
- SAGA: Remove outdated comment, related to Adlib instrument files When …
Nov 16, 2024:
- 11:54 PM Changeset [bebf3179]branch-2-9 by
- I18N: Update translation files Updated by "Update PO files to match …
- 11:54 PM Changeset [cbabdcad]branch-2-9 by
- I18N: Update translations templates
- 11:53 PM Changeset [30c7fafa]branch-2-9 by
- SCUMM: MACGUI: Don't initialize Mac GUI when it's not activated …
- 11:53 PM Changeset [283616dc]branch-2-9 by
- BACKENDS: 3DS: Silence "casts away qualifiers" warning.
- 11:53 PM Changeset [b0c849f3]branch-2-9 by
- SCUMM: Simplify width and height initialization Following 381fc1fc44 …
- 11:53 PM Changeset [0b371c54]branch-2-9 by
- IMGUI: Fix some GCC const-related warnings imgui_draw.cpp:3730: …
- 11:53 PM Changeset [0a5596c3]branch-2-9 by
- GLK: AGT: Fix unintended comparison for digits in debugout() Typo …
- 11:46 PM Changeset [fb8f1b24] by
- SCUMM: MACGUI: Don't initialize Mac GUI when it's not activated …
- 11:18 PM Ticket #15503 (SCUMM: INDY3 Irene vanishes for a moment) created by
- Game: Indy 3 Version: German VGA This one is a bug that already was …
- 11:12 PM Ticket #15502 (SCUMM: INDY3 Pink pixels at Irene's typewriter) created by
- Game: Indy 3 Version: German VGA This one is a bug that already was …
- 10:21 PM Changeset [fba2ea5c] by
- BACKENDS: 3DS: Silence "casts away qualifiers" warning.
- 10:20 PM Changeset [4ad47bfd] by
- SCUMM: Simplify width and height initialization Following 381fc1fc44 …
- 10:18 PM Changeset [a83b489e] by
- IMGUI: Fix some GCC const-related warnings imgui_draw.cpp:3730: …
- 9:45 PM Ticket #13557 (AGS: PS3: Fatal "Unhandled 64-bit pointer result from plugin method ...) closed by
- PR merged as 7cc927d73e61cae6528fb84958e601533761b145 and …
- 9:44 PM Changeset [4addaacb]branch-2-9 by
- AGS: Make NumberPtr a class instead of a union It's illegal to …
- 9:42 PM Changeset [7cc927d7] by
- AGS: Make NumberPtr a class instead of a union It's illegal to …
- 9:38 PM Changeset [49dcfae9] by
- AGI: Add thread safety to SoundGenPCJr and SoundGenSarien Fixes …
- 9:38 PM Changeset [d93ee393] by
- AGI: Fix SoundGenPCJr incomplete re-initialization Fixes incomplete …
- 9:38 PM Changeset [933ba2ff] by
- AGI: Fix SoundGenPCJr not using sound flag on AGIv1 Fixes the in-game …
- 9:38 PM Changeset [58197c42] by
- AGI: PREAGI: Play correct wind sound in WINNIE
- 9:38 PM Changeset [d936f7e6] by
- AGI: PREAGI: Fix WINNIE save game message
- 9:38 PM Changeset [a9529bed] by
- AGI: PREAGI: Fix WINNIE drop-object behavior - Removes "Ok." message …
- 9:38 PM Changeset [99a50c8f] by
- AGI: PREAGI: Fix menu selection keyboard handling Fixes the …
- 9:38 PM Changeset [fa949720] by
- AGI: PREAGI: Fix WINNIE keyboard modifier test Fixes help text when …
- 9:38 PM Changeset [01841ad2] by
- AGI: PREAGI: Fix TROLL menu numbers They are one-based
- 8:29 PM Changeset [48dc3f66] by
- AGS: Enabled achievements for several games
- 8:29 PM Changeset [b3e5d06f] by
- ACHIEVEMENTS: Generated description files
- 8:28 PM Changeset [3af6a2a2] by
- ACHIEVEMENTS: Add several AGS games
- 8:26 PM Changeset [a135bb26] by
- DIRECTOR: Fix more filesizes in D4 entries
- 6:47 PM Ticket #15490 (DARKSEED: Unknown game variant for German CD version) closed by
- fixed: This has been added in 98eee10915381fbfd6a8370e022f797bf1da46fc Closing
- 6:19 PM Changeset [1c622cee] by
- GLK: AGT: Fix unintended comparison for digits in debugout() Typo …
- 5:19 PM Changeset [c7b9c74a]branch-2-9 by
- BAGEL: Don't display the start dialog if saves exist in the demos The …
- 5:18 PM Changeset [326c3753] by
- BAGEL: Don't display the start dialog if saves exist in the demos The …
- 4:58 PM Changeset [9d5164d5]branch-2-9 by
- I18N: Update translation (Greek) Currently translated at 90.1% (2213 …
- 4:56 PM Changeset [57ba2399]branch-2-9 by
- DGDS: Raise debuglevel of all debug statements to at least 1 This …
- 4:56 PM Changeset [f1d71769]branch-2-9 by
- SCUMM: Initialize class members
- 4:56 PM Changeset [86749b9]branch-2-9 by
- SCUMM: Initialize class members for sound player code
- 4:56 PM Changeset [70c1f5ee]branch-2-9 by
- SCUMM: MACGUI: Initialize class members
- 4:56 PM Changeset [640a921]branch-2-9 by
- SCUMM: DIMUSE: Initialize class members
- 4:56 PM Changeset [35f89d64]branch-2-9 by
- SCUMM: HE: Initialize class members
- 4:56 PM Changeset [39e3cf98]branch-2-9 by
- SCUMM: Remove unused variables
- 4:56 PM Changeset [5d5e3aca]branch-2-9 by
- SCUMM: Remove unimplemented methods
- 4:56 PM Changeset [5dc111f8]branch-2-9 by
- SCUMM: Remove unused variable
- 4:56 PM Changeset [ebaa080d]branch-2-9 by
- SCUMM: Fix one of many Full Throttle Valgrind warnings
- 4:56 PM Changeset [fc9e8e1a]branch-2-9 by
- SCUMM: Initialize _bannerColors This silences Valgrind warnings in …
- 4:56 PM Changeset [f79ba257]branch-2-9 by
- SCUMM: Initialize data to avoid Valgrind warnings on saving This is …
- 4:44 PM Changeset [94403bd3] by
- DGDS: Raise debuglevel of all debug statements to at least 1 This …
- 4:40 PM Changeset [395f63dc] by
- SCUMM: Initialize class members
- 4:40 PM Changeset [05ebd7c4] by
- SCUMM: Initialize class members for sound player code
- 4:40 PM Changeset [8849cc45] by
- SCUMM: MACGUI: Initialize class members
- 4:40 PM Changeset [f65dd2c] by
- SCUMM: DIMUSE: Initialize class members
- 4:40 PM Changeset [b0a694c0] by
- SCUMM: HE: Initialize class members
- 4:40 PM Changeset [498b4bb5] by
- SCUMM: Remove unused variables
- 4:40 PM Changeset [1e4f3b80] by
- SCUMM: Remove unimplemented methods
- 4:40 PM Changeset [a33ebbde] by
- SCUMM: Remove unused variable
- 4:40 PM Changeset [81b938ea] by
- SCUMM: Fix one of many Full Throttle Valgrind warnings
- 4:40 PM Changeset [b4f73418] by
- SCUMM: Initialize _bannerColors This silences Valgrind warnings in …
- 4:40 PM Changeset [f300e9f8] by
- SCUMM: Initialize data to avoid Valgrind warnings on saving This is …
- 3:15 PM Changeset [ec61865f]branch-2-9 by
- I18N: Update translation files Updated by "Update PO files to match …
- 3:15 PM Changeset [372d79aa]branch-2-9 by
- I18N: Update translations templates
- 3:14 PM Changeset [e5063dce]branch-2-9 by
- I18N: Synchronize translations with master branch
- 3:06 PM Changeset [59a84cbc] by
- I18N: Update translation (Greek) Currently translated at 89.4% (2198 …
- 2:18 PM Changeset [5dca0a52] by
- I18N: Update translation (Chinese (Simplified Han script)) Currently …
- 2:18 PM Changeset [b1ac7f58] by
- I18N: Update translation (Korean) Currently translated at 100.0% …
- 2:18 PM Changeset [7b01e92e] by
- I18N: Update translation (Greek) Currently translated at 88.2% (2167 …
- 2:18 PM Changeset [41d58529] by
- I18N: Update translation (Polish) Currently translated at 100.0% …
- 2:18 PM Changeset [1af63644] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 1:27 PM Ticket #15498 (Assertion failed: (x + w <= (uint)dstSurf->w), function ...) closed by
- fixed: I fixed it in 2e2d8950ec03a3c208d9af3ec8033990fbfa7f8a and backported.
- 1:26 PM Changeset [671421f9]branch-2-9 by
- SCUMM: Do not run MacGUI on HE games
- 1:26 PM Changeset [2e2d8950] by
- SCUMM: Do not run MacGUI on HE games
- 1:18 PM Ticket #15501 (TINYGL: Draw call allocators require a lot of memory) created by
- When creating a context, TinyGL creates two LinearAllocator with a …
- 1:10 PM Ticket #15500 (TINYGL: Increased memory usage for textures with bilinear filtering) created by
- The bilinear filtering code in TinyGL has this comment: […] The …
- 1:01 PM Ticket #15499 (TINYGL: Support paletted textures) created by
- Both Grim Fandango and The Longest Journey use textures with palettes, …
- 12:15 PM Ticket #15498 (Assertion failed: (x + w <= (uint)dstSurf->w), function ...) created by
- Recent builds of ScummVM from trunk crash immediately upon starting …
- 12:06 PM Changeset [ffb31c80]branch-2-9 by
- QDENGINE: Clarify data type signs in RLE decoder
- 12:05 PM Changeset [bd41cc48] by
- QDENGINE: Clarify data type signs in RLE decoder
- 11:49 AM Ticket #14824 (ANDROID: STARK: Crash when launching The Longest Journey on Android 13) closed by
- Closing as discussed. None of us can reproduce the bug.
- 11:46 AM Changeset [0ddccddf] by
- GUI: Fix regression with layout computation
- 11:02 AM Ticket #15497 (SCI: King's Quest 7 Japanese game version) created by
- Wooohooooo, I finally got the Japanese game version. …
- 10:50 AM Ticket #15496 (GUI: Text glitches in low resolution mode) created by
- These were tested on Windows (recent build from master HEAD 2.9.0git) …
- 10:20 AM Changeset [54cafe57] by
- DGDS: Implement Willy Beamish type talking heads There are a few …
- 9:31 AM Ticket #15491 (GRAPHICS: OPENGL: GRIM: Grim Fandango 60 > 12 FPS performance drop in ...) closed by
- fixed: Fixed by aa23b106b937d8d47abca50221a62a32a0d566e5
- 9:30 AM Changeset [aa23b106]branch-2-9 by
- GRAPHICS: OPENGL: Add back ARB_fragment extensions These extensions …
- 7:56 AM Changeset [5a2bb6a6] by
- I18N: Update translation files Updated by "Update PO files to match …
- 7:56 AM Changeset [5e73974a] by
- I18N: Update translations templates
- 7:56 AM Changeset [9d8d2263] by
- WINTERMUTE: Turn off saving game state while playing bink videos
- 7:27 AM Changeset [bd502091] by
- FREESCAPE: added commented code for renderPlayerShootBall in TinyGL …
- 7:27 AM Changeset [99c902be] by
- FREESCAPE: correct crossair for TinyGL
- 7:27 AM Changeset [b0087002] by
- FREESCAPE: added missing stipple code in tinygl renderer
- 7:27 AM Changeset [c5f7d070] by
- FREESCAPE: added missing stipple code in shader renderer
- 7:27 AM Changeset [539f208e] by
- FREESCAPE: added commented code for drawCelestialBody in TinyGL for …
- 6:51 AM Changeset [76e6ac6f] by
- M4: RIDDLE: Room 204: Implement and rename daemon sub-functions, star …
- 6:47 AM Changeset [027a408b] by
- M4: RIDDLE: Graveyard mode/should cleanup, Wolf conv fixes
- 6:47 AM Changeset [fba119c3] by
- M4: RIDDLE: Schloss exterior movement fixes
- 6:17 AM Changeset [e8a1abd5] by
- WINTERMUTE: Added external protect.dll implementation for "Stroke of …
- 5:38 AM Changeset [62a614d3] by
- WINTERTMUTE: Allow properly return fail status from emulated external dll
- 5:20 AM Changeset [e683fcb7] by
- WINTERMUTE: Implemented screenshots for "Stroke of Fate" duology
- 5:16 AM Changeset [7cdf0f4] by
- WINTERMUTE: Added external routine.dll implementation for "Stroke of …
- 5:08 AM Changeset [778d6cc] by
- WINTERMUTE: Added two sfmFile functions for rename and remove files
- 5:03 AM Changeset [0be429a] by
- WINTERMUTE: Added explicit returning empty list for "GetFiles" for …
- 3:59 AM Changeset [98eee109] by
- DARKSEED: Add German CD version detection entry
- 2:13 AM Changeset [6162714a] by
- I18N: Update translation (Portuguese (Brazil)) Currently translated …
- 1:55 AM Changeset [6902ea46] by
- DARKSEED: Add DOS floppy speech
- 1:55 AM Changeset [7fd61521] by
- DARKSEED: Add searchTos debug console command. This searches for tos …
- 1:55 AM Changeset [988f4bf0] by
- DARKSEED: Fix valves and face animation in nightmare3 cutscene
- 1:55 AM Changeset [cc94491a] by
- DARKSEED: Stop sfx when shower sequence is done.
- 1:55 AM Changeset [b156f83] by
- DARKSEED: Add won game logic
- 1:55 AM Changeset [25254585] by
- DARKSEED: Add more missing sfx
- 1:17 AM Changeset [886c8eb4] by
- QDENGINE: Silence -Wpedantic warning about extra ';'
- 1:17 AM Changeset [f9482918] by
- DGDS: Silence -Wpedantic warning about extra ';'
Nov 15, 2024:
- 11:30 PM Changeset [24ffcfb2] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 11:01 PM Ticket #15495 (SCUMM: Reduce maximum heap on platforms with limited memory.) created by
- The maximum heap size for games with new costumes was increased from …
- 10:41 PM Changeset [4e97ec7] by
- GUI: Allow variable references in STX value lists
- 10:27 PM Ticket #15494 (DREAMCAST: Re-enable SCUMM v7 and v8 games?) created by
- SCUMM v7/v8 support was previously disabled on the Dreamcast in commit …
- 10:21 PM Changeset [634bc281] by
- GRAPHICS: OPENGL: Add back ARB_fragment extensions These extensions …
- 9:39 PM Changeset [c5bc568d] by
- AGS: Fix call_function signature call_function returns from …
- 9:33 PM Changeset [fc7ca01f] by
- I18N: Update translation files Updated by "Update PO files to match …
- 9:32 PM Changeset [c385992a] by
- I18N: Update translations templates
- 9:32 PM Changeset [75b6d4db]desc/2.10.0git by
- RELEASE: This is 2.10.0git
- 9:31 PM Changeset [84c967e2]branch-2-9 by
- DOC: Update iOS clone command for 2.9 branch
- 9:29 PM Changeset [444dc963]branch-2-9desc/2.9.0pre by
- RELEASE: This is 2.9.0pre
- 9:22 PM Ticket #15493 (BACKENDS: 3DS: Detection is very slow) created by
- For some reason, game detection on the 3DS is very slow, even when …
- 8:59 PM Ticket #15492 (SCUMM: MONKEY2 (MAC): Slow rendering with Macintosh titles on OSX PPC ...) created by
- Current Git HEAD on OSX PPC (either 10.4 or 10.5). Built with GCC …
- 8:34 PM Ticket #15491 (GRAPHICS: OPENGL: GRIM: Grim Fandango 60 > 12 FPS performance drop in ...) created by
- Current Git HEAD on OSX PPC 10.5. Built with GCC 7.5.0 and …
- 8:18 PM Ticket #15490 (DARKSEED: Unknown game variant for German CD version) created by
- The following issue comes with the addition of the German CD version …
- 8:14 PM Changeset [0d602309]branch-2-9 by
- 3DS: Remove override of the default theme
- 7:08 PM Ticket #15489 (SAGA: IHNM fails to start on the 3DS) created by
- Attempting to launch I Have No Mouth and I Must Scream with the 3DS …
- 5:40 PM Ticket #13565 (DIRECTOR: Maxis Sampler (D4) crashes in infoentry loading) closed by
- invalid: This game is not yet supported
- 5:29 PM Ticket #15058 (BACKENDS: MACOSX - Various shaders not usable on MacOS Ventura) closed by
- worksforme: Please, consider upgrading to a newer OS. It seem to be restriction of …
- 5:27 PM Ticket #15096 (BUILD: compilation issue: no more ARM64 cpu optimisations (NEON)) closed by
- fixed: The detection code has been rewritten. It should be fixed now.
- 5:24 PM Ticket #13057 (CLOUD: Load game screen distorted while downloading from Cloud) closed by
- fixed: This is now fixed by 057bb00950cd8f289d029d9007e07d5b3abbf488
- 5:24 PM Changeset [bdf14024]branch-2-9 by
- I18N: Update translation files Updated by "Update PO files to match …
- 5:23 PM Changeset [11a0a460]branch-2-9 by
- I18N: Update translations templates
- 5:23 PM Changeset [057bb009]branch-2-9 by
- GUI: Properly redraw the saves list when called from the progress …
- 5:23 PM Changeset [07e9c262]branch-2-9 by
- GUI: Fix redraw priorities Avoid erasing full redraw when requesting …
- 5:22 PM Changeset [62da3da4]branch-2-9 by
- I18N: Update translation (Ukrainian) Currently translated at 100.0% …
- 5:22 PM Changeset [91cd775a]branch-2-9 by
- I18N: Update translation (Russian) Currently translated at 100.0% …
- 4:51 PM Changeset [8a295e1d]branch-2-9 by
- I18N: Update translation files Updated by "Update PO files to match …
- 4:51 PM Changeset [d418a0b8]branch-2-9 by
- I18N: Update translations templates
- 4:51 PM Changeset [affc1969]branch-2-9 by
- SCUMM: Fix multiline translatable options
- 4:47 PM Changeset [ab40e9d9]branch-2-9 by
- I18N: Update translation (Ukrainian) Currently translated at 100.0% …
- 4:47 PM Changeset [c64776c0]branch-2-9 by
- I18N: Update translation (Russian) Currently translated at 96.3% …
- 4:07 PM Ticket #15240 (DIRECTOR: D8 game (and possibly others) misdetected as D1) closed by
- wontfix: We avoid adding support for porn games. The general Director fallback …
- 4:05 PM Ticket #15147 (GUI: Strange error messages with incorrectly set extras path) closed by
- invalid: This is expected. Themes could not be loaded due to missing …
- 4:02 PM Ticket #15016 (COMMON: macresman.cpp (i think) interferes with "Mass Add") closed by
- fixed: This is normal and expected. This is how our file search is working. …
- 4:00 PM Ticket #14889 (SWORD1: Broken Sword 1 w/ Subtitles AddOn no longer detected) closed by
- wontfix: Yes, this is intentional as we now require only the original movies …
- 3:57 PM Ticket #14690 (WIN32: Cloud sync broken due to revocation server being unreachable) closed by
- worksforme: Closing this
- 3:55 PM Ticket #14684 (DOCUMENTATION: The Wiki documentation and CLI parameter commentary of ...) closed by
- fixed: Thank you, fixed
- 3:54 PM Changeset [cbb066ca]branch-2-9 by
- DOCS: Fix 'tv2x' scaler parameter. Bug #14684
- 3:54 PM Changeset [96c335bf]branch-2-9 by
- JANITORIAL: Remove trailing spaces
- 3:45 PM Ticket #14359 (BASE: Window resolution setting via command line is broken) closed by
- fixed: Fixed. However, scale-factor is not used in OpenGL backend, only in SDL
- 3:41 PM Changeset [eac7113f]branch-2-9 by
- BASE: Properly pass window size passed via command line. Bug #14359
- 3:31 PM Changeset [b68d93ca]branch-2-9 by
- CLOUD: Move saves synchronization to file destruction The finalize …
- 3:23 PM Ticket #13941 (AGS: Heroine's Quest font rendering issue) closed by
- fixed: Then closing this as fixed.
- 3:17 PM WikiStart edited by
- Imrpoved wording, no more daily builds from the main website (diff)
- 3:15 PM Ticket #13422 (WEB: Bug tracker's main page has obsolete instructions and link) closed by
- fixed: Improved wording. There are no daily builds offered from our main …
- 3:07 PM Ticket #12396 (WEB: Buildbot web pages are blank when viewed on older systems.) closed by
- outdated: Closing this as outdated. Buildbot has been upgraded couple of times …
- 3:05 PM Ticket #11374 (BACKENDS: MacOSX - sound output does not follow "active output" ...) closed by
- worksforme: ScummVM is using SDL, so if the issue still persists (it works for me …
- 3:03 PM Ticket #11203 (BACKENDS: MacOSX - 32 bit v2.1.0 release crashes on launch on macOS 10.6.) closed by
- outdated: Closing this as outdated
- 3:02 PM Ticket #10371 (BACKENDS: MacOSX - System cursor always visible when in fullscreen mode.) closed by
- worksforme: This is not a case anymore, at least not with modern macOS. Closing as …
- 3:01 PM Changeset [3e509f23]branch-2-9 by
- ANDROID: Use getScummVMAssetsPath to access the assets This fixes …
- 3:01 PM Changeset [60de117a]branch-2-9 by
- ANDROID: Add helper method to compute assets path
- 2:44 PM Changeset [1d3b36a3]branch-2-9 by
- I18N: Update translation (Russian) Currently translated at 92.7% …
- 2:26 PM Changeset [9da7c83d]branch-2-9 by
- I18N: Update translation (Ukrainian) Currently translated at 100.0% …
- 2:26 PM Changeset [50773b81]branch-2-9 by
- I18N: Update translation (Russian) Currently translated at 90.1% …
- 2:26 PM Changeset [a83edf22]branch-2-9 by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 1:51 PM Changeset [e25001f0]branch-2-9 by
- I18N: Reenerate language files
- 1:50 PM Changeset [5f13da6a]branch-2-9 by
- I18N: Update translations templates
- 1:49 PM Changeset [dc5b7b05]branch-2-9 by
- GUI: Sync SAF-related messages
- 1:43 PM Changeset [06cd2080]branch-2-9 by
- I18N: Update translations templates
- 1:43 PM Changeset [0d328f85]branch-2-9 by
- GUI: ANDROID: Add better wording for missing SAF permissions
- 1:36 PM Changeset [873c243f]branch-2-9 by
- SCUMM: HE: Fix -Wunused-private-field warning in --disable-enet builds
- 1:33 PM Ticket #11022 (COMPOSER: Gregory: Global main menu save files different from those ...) closed by
- fixed: No, it was not intentional. Fixed, thank you for reporting.
- 1:32 PM Changeset [6ab5f889]branch-2-9 by
- COMPOSER: Fix savesate name generation when run from scripts. Bug #11022
- 1:25 PM Ticket #7103 (GUI: GMM Options dialog doesn't adapt to changing resolutions) closed by
- outdated: This has been addressed already since we had first backend rewrite and …
- 1:24 PM Ticket #6942 (SCUMM: Game variants fail to match demos correctly) closed by
- outdated: Closing this as outdated.
- 1:22 PM Changeset [1b069237]branch-2-9 by
- QDENGINE: Fix qdInventoryCellSet::put_object() build error on OpenBSD …
- 1:21 PM Ticket #6144 (TEENAGENT: Polish CD (Nowy) Version Issue) closed by
- fixed: This has been fixed in ed3ffe0c0d1de469fdc08c0b09dd64f9fa48df9e. …
- 1:19 PM Ticket #6266 (MOHAWK: LB - Extended Characters in Living Books Outline File) closed by
- fixed: This was fixed a long time ago.
- 1:18 PM Ticket #6018 (BACKENDS: Touchscreen Tablets - Fullscreen mode unusable) closed by
- outdated: This has been vastly improved since. And now could be safely closed as …
- 1:15 PM Ticket #14402 (MD5: MOHAWK: Unknown game variant for Just Grandma and Me) closed by
- pending: With a lack of information, I am closing this ticket as "outdated." …
- 1:15 PM Ticket #14401 (MD5: MOHAWK: Unknown game variant for Arthur's Teacher Trouble) closed by
- pending: With a lack of information, I am closing this ticket as "pending." …
- 1:11 PM Ticket #2693 (SCUMM: Potential savegame incompatibility) closed by
- fixed: The code to detect this discrepancy and display it to the user has …
- 10:47 AM Ticket #15488 (AGS: The Crimson Diamond can crash on quitting) created by
- * Start the latest version of the game (1.10k). * Open the menu. * …
- 8:37 AM Changeset [be55ccf1]branch-2-9 by
- COMMON: Remove two outdated function prototypes from Path These …
- 8:37 AM Changeset [234f3eb7]branch-2-9 by
- COMMON: Don't puny encode paths using UTF-8 but Latin-1 This avoids …
- 8:37 AM Changeset [6678e1b5]branch-2-9 by
- COMMON: Avoid encoding paths if possible on all drive based platforms
- 8:37 AM Changeset [ac4b547f]branch-2-9 by
- WIN32: Make DLC Path object use the proper separator
- 8:37 AM Changeset [29f701d8]branch-2-9 by
- BASE: Fix soundfont command line switch parsing This is a leftover …
- 8:37 AM Changeset [0200a3d5]branch-2-9 by
- COMMON: Avoid punycoding of Win32 paths Win32 paths contain a colon …
- 8:37 AM Changeset [93c68d38]branch-2-9 by
- COMMON: Allow to determine if a path needs punyencoding
- 8:37 AM Changeset [890b0c49]branch-2-9 by
- COMMON: Make punycode_needEncode coherent with punycode_encode This …
- 7:57 AM Changeset [30273e51]branch-2-9 by
- AGI: Disallow SoundGenSarien for AGIv1 sounds Fixes crashing and/or …
- 7:18 AM Changeset [5bf4ec6a]branch-2-9 by
- AGI: PREAGI: Fix WINNIE not responding to left mouse clicks Fixes …
- 6:42 AM Changeset [9e7be112]branch-2-9 by
- M4: RIDDLE: Walking fixes for room 402
- 6:33 AM Ticket #15205 (GUI: Missing scroll bars for the Mass Add dialog on low resolutions) closed by
- fixed: Fixed. The game list width in the MassAdd dialog was set to 280 which …
- 6:32 AM Changeset [29887694]branch-2-9 by
- GUI: Narrow down MassAdd dialog list. Fixes bug #15205 Also bump …
- 6:32 AM Changeset [a858cc83]branch-2-9 by
- GUI: Show resolution switch details at debug level 1
- 5:45 AM Changeset [c7c5381d]branch-2-9 by
- M4: RIDDLE: Fix getting German banknote
- 5:32 AM Changeset [c7bfb0aa]branch-2-9 by
- M4: RIDDLE: Fixes for room 405 conversation cutscene
- 12:14 AM Changeset [9c19a447]branch-2-9 by
- AGI: PREAGI: Apply WINNIE menu hotkeys immediately Fixes the …
Nov 14, 2024:
- 11:20 PM Ticket #15438 (GUI: Missing “default” option under shaders when overriding global settings) closed by
- fixed: Fixed in 52b7b3194cf496fa8a71c9c4208ec78b92e8aec8
- 10:58 PM Ticket #15481 (MD5: SCI: Unknown game variant for King's Quest IV SCI (Italian fan ...) closed by
- fixed: Added in: 07580a0d8b603c4776370d78eae732a2d13e7072 FYI: This …
- 10:57 PM Changeset [e264212a]branch-2-9 by
- I18N: Update translations templates
- 10:56 PM Changeset [07580a0d]branch-2-9 by
- SCI: Add detection for KQ4 Italian fan translation Trac #15481 …
- 10:02 PM Ticket #6673 (BACKENDS: IRIX - build and runtime failures when building with MIPSPro ...) closed by
- invalid: ScummVM now requires a C++11 compiler. After a quick search, it seems …
- 9:20 PM Changeset [ae061f03]branch-2-9 by
- ANDROID: Remove useless variable
- 9:20 PM Changeset [43a4e09d]branch-2-9 by
- ANDROID: Fix shaders loading When loaded from internal storage, the …
- 9:13 PM Changeset [8f2d02da]branch-2-9 by
- I18N: Update translation (Ukrainian) Currently translated at 100.0% …
- 8:52 PM Changeset [cdd0477]branch-2-9 by
- I18N: Update translation (Ukrainian) Currently translated at 97.3% …
- 7:54 PM Changeset [92ec56e9]branch-2-9 by
- NEWS: Mention fix for Pink Panther crash
- 7:34 PM Ticket #15093 (MYST3: Support original DVD layout) closed by
- fixed: Implemented in PR https://github.com/scummvm/scummvm/pull/6235
- 7:30 PM Changeset [61113637]branch-2-9 by
- I18N: Update translations templates
- 7:30 PM Changeset [840e59c4]branch-2-9 by
- SCUMM: MACGUI: Fall back on using no Mac GUI for unrecognized versions …
- 6:57 PM Ticket #13039 (MD5: MYST3: Unknown game variant for myst3) closed by
- fixed: In ebecd4f1: […]
- 6:57 PM Changeset [c8026e9c]branch-2-9 by
- I18N: Update translations templates
- 6:57 PM Changeset [ebecd4f1]branch-2-9 by
- MYST3: Add support for orignal layout of multilingual CD and DVD …
- 6:44 PM Changeset [3e64a82f]branch-2-9 by
- I18N: Update translations templates
- 6:43 PM Changeset [ec9921c6]branch-2-9 by
- SCUMM: limit save/load sound driver warning to DOS versions This came …
- 6:01 PM Ticket #15482 (SCUMM: INDY4: MacGUI crash with the updated 'Fate of Atlantis' interpreter) closed by
- fixed: I've committed my change, and verified that the other two versions I …
- 6:00 PM Changeset [5da62c94]branch-2-9 by
- I18N: Update translations templates
- 5:59 PM Changeset [b20ca174]branch-2-9 by
- SCUMM: Add alternate file names for Mac Fate of Atlantis These are …
- 5:52 PM Changeset [8210e874]branch-2-9 by
- SCUMM: Add support for other Mac version of Fate of Atlantis (#15482) …
- 5:23 PM Changeset [d0eade78]branch-2-9 by
- AGS: Added a few new games/versions
- 4:12 PM Changeset [e1a7e29]branch-2-9 by
- LIBRETRO: restore settings update on the fly
- 4:11 PM Changeset [8e758267]branch-2-9 by
- LIBRETRO: fix description typo
- 4:01 PM Ticket #15487 (SCUMM: MONKEY2 (MAC): segfault when typing 'rough' with original_gui=false) created by
-
Current Git HEAD, built with
--enable-asan
. Playing the Macintosh … - 3:49 PM Ticket #15483 (SCUMM: INDY3: heap buffer-overflow in Scumm::MacGuiImpl::readPascalString()) closed by
- invalid: erik told me that he couldn't replicate this issue. Looking a bit at …
- 1:41 PM Ticket #15484 (SCUMM: INDY3: Invalid Graphics::copyBlit() memory access triggered by ...) closed by
- Thanks for such a quick fix! Yeah it looks like the OSX PPC port is …
- 1:12 PM Changeset [c46af78a]branch-2-9 by
- AGS: Update detection for The Crimson Diamond
- 12:08 PM Ticket #15486 (TINYGL: triangles always override zbuffer from lines?) created by
- It seems that when using TinyGL, rendering a line on top of a triangle …
- 11:48 AM Changeset [79f7d38f]branch-2-9 by
- FREESCAPE: TinyGL rendering fixes
- 11:48 AM Changeset [b66f806c]branch-2-9 by
- FREESCAPE: correctly load fonts in cga version of dark
- 11:48 AM Changeset [6196f216]branch-2-9 by
- FREESCAPE: added missing line in input selection message
- 11:02 AM Tickets #15477,15478 batch updated by
- fixed: In 638af45d: […]
- 11:00 AM Changeset [638af45d]branch-2-9 by
- DIRECTOR: Fix TKKG5/9 entries Fix #15477 and #15478
- 10:37 AM Ticket #15485 (Sam and Max Hit the Road - Floppy Version- Copyprotection On/Off ...) created by
- is it possible to implement the copyprotection on/off switch for the …
- 8:56 AM Changeset [b236f7b0]branch-2-9 by
- M4: RIDDLE: Room 204: Partial implementation of Daemon (2 sub-functions)
- 8:15 AM Changeset [d1a11566]branch-2-9 by
- M4: RIDDLE: Room 204: Partial implementation of Daemon (all opcodes, …
- 6:50 AM Changeset [3c3d2d9a]branch-2-9 by
- M4: RIDDLE: Room 204: Partial implementation of Daemon (up to 701)
- 5:55 AM Changeset [9d5b1ed6]branch-2-9 by
- M4: BURGER: Fix default volume for Wilbur speech
- 5:55 AM Changeset [05af129c]branch-2-9 by
- M4: RIDDLE: Rooms should be marked as visited immediately after inited
- 5:55 AM Changeset [9721d096]branch-2-9 by
- M4: RIDDLE: Fixes for arriving at Ace of Spades Castle
- 5:35 AM Changeset [83b6f8e9]branch-2-9 by
- SCUMM: Fix bad height for Indy 3 text box (bug #15484) This was a …
- 3:30 AM Ticket #15305 (GLK: Crash when saving a game) closed by
- duplicate: Saving is an issue in all Glulxe games, which is the reason why …
- 1:27 AM Changeset [4a4431f4]branch-2-9 by
- IMGUI: Disable Obselete ImGui APIs and Migrate Engine Code To Newer …
- 1:18 AM Changeset [f6b75aaf]branch-2-9 by
- I18N: Update translation (Dutch) Currently translated at 85.5% (2098 …
- 12:31 AM Changeset [d1488a13]branch-2-9 by
- LIBRETRO: improve description of framerate cap setting
- 12:31 AM Changeset [e12e2f9c]branch-2-9 by
- LIBRETRO: drop frameskip settings Frame rate setting can be used to …
- 12:31 AM Changeset [62c9bd8c]branch-2-9 by
- LIBRETRO: drop timing inaccuracies setting Frame rate setting can be …
- 12:31 AM Changeset [63ddb926]branch-2-9 by
- LIBRETRO: drop unneeded function
- 12:30 AM Changeset [8438bfe6]branch-2-9 by
- LIBRETRO: JANITORIAL: fix some formatting
- 12:15 AM Ticket #15484 (SCUMM: INDY3: Invalid Graphics::copyBlit() memory access triggered by ...) created by
- Current Git HEAD on OSX PPC, starting the Macintosh release of Indy 3 …
- 12:07 AM Changeset [36aef457]branch-2-9 by
- DIRECTOR: Fixed several wrong filesizes + style fixes
Nov 13, 2024:
- 11:54 PM Changeset [0b912b6b]branch-2-9 by
- DIRECTOR: Add another polish version of max2
- 10:31 PM Changeset [459abf89]branch-2-9 by
- M4: RIDDLE: Room 204: Partial implementation of Daemon (up to 664)
- 10:22 PM Changeset [490620bf]branch-2-9 by
- FREESCAPE: some small fixes for the driller UI
- 9:56 PM Ticket #15483 (SCUMM: INDY3: heap buffer-overflow in Scumm::MacGuiImpl::readPascalString()) created by
-
Current Git HEAD, built with
--enable-asan
, and starting the … - 9:55 PM Ticket #15293 (AGI: LSL1: When the same message is repeated, it's not obvious that ...) closed by
- fixed: I've limited this to a workaround for this one message for now. If …
- 9:42 PM Changeset [1b5f759f]branch-2-9 by
- AGI: Add workaround for LSL1 repeating message Fixes bug #15293
- 9:32 PM Ticket #15482 (SCUMM: INDY4: MacGUI crash with the updated 'Fate of Atlantis' interpreter) created by
- Current Git HEAD. I'm having the following crash when trying to start …
- 8:48 PM Changeset [5c82b5dd]branch-2-9 by
- I18N: Update translations templates
- 8:41 PM Changeset [42a93efd]branch-2-9 by
- BACKENDS: ATARI: Update readme.txt Clarify usage of DOS/FLAC SOMI talkie.
- 8:41 PM Changeset [259f3495]branch-2-9 by
- CONFIGURE: Allow unaligned access also on m68k Unaligned access …
- 8:41 PM Changeset [8bbc31aa]branch-2-9 by
- BACKENDS: ATARI: Bugfixes - optimize fillScreen(): Eco Quest calls it …
- 8:41 PM Changeset [b39fa830]branch-2-9 by
- BACKENDS: ATARI: Optimize 4bpp C2P routine The AND'ing is not needed, …
- 8:41 PM Changeset [16dcfb7a]branch-2-9 by
- BACKENDS: ATARI: Fix _checkUnalignedPitch It wasn't set / checked …
- 8:41 PM Changeset [90f81521]branch-2-9 by
- BACKENDS: ATARI: Super flag may go to ./configure
- 7:41 PM Ticket #14454 (AGI: Winnie the Pooh unable to parse wind sound (sound 10)) closed by
- fixed: Fixed in: e4f8b6a4567542bb3f123b903069475b65d35733 Wind sounds now …
- 7:37 PM Changeset [e4f8b6a4]branch-2-9 by
- AGI: Fix AGIv1 sound detection - Fixes Winnie the Pooh wind sounds, …
- 7:37 PM Ticket #15479 (MD5: TUCKER: Unknown French game variant) closed by
- invalid: Don't directly link abandonware/warez sites please. Closing
- 7:32 PM Changeset [f209a230]branch-2-9 by
- SCI: Fix script patch comment typos
- 7:02 PM Changeset [632f1822]branch-2-9 by
- DIRECTOR: Safecracker set default 32BPP Safecracker checks on startup …
- 6:38 PM Ticket #15481 (MD5: SCI: Unknown game variant for King's Quest IV SCI (Italian fan ...) created by
- Hi, this is King's Quest IV SCI with Italian fan translation available …
- 5:54 PM Changeset [ee8b8382]branch-2-9 by
- QDENGINE: Remove unused unportable operator overload in sndSound
- 5:51 PM Changeset [d12f9811]branch-2-9 by
- QDENGINE: Remove another unused method with portability issues
- 5:49 PM Changeset [0f7ff0dc]branch-2-9 by
- QDENGINE: Remove unused (and non-portable) methods from qdCamera
- 2:05 PM Changeset [ab7495eb]branch-2-9 by
- NANCY: Move numLoops adjustment for sounds In a previous commit, a …
- 12:13 PM Ticket #14436 (BACKENDS: LIBRETRO - Two gui issues) closed by
- fixed
- 12:09 PM Changeset [7d47fad8]branch-2-9 by
- VKEYBD: fix wrong color pixels in trasparent mask
- 12:06 PM Changeset [d9f2a629]branch-2-9 by
- LIBRETRO: limit cursor scaling to overlays As game screen is always …
- 12:06 PM Changeset [d874e579]branch-2-9 by
- LIBRETRO: add launcher redraw on resolution change
- 12:06 PM Changeset [3a019c1c]branch-2-9 by
- LIBRETRO: remove unneeded context reset
- 12:06 PM Changeset [199d5ec8]branch-2-9 by
- LIBRETRO: simplify delayMillis
- 12:06 PM Changeset [6349e5f]branch-2-9 by
- LIBRETRO: use _overlayVisible to choose active surface
- 11:43 AM Changeset [6810d6d0]branch-2-9 by
- I18N: Update translation (Catalan) Currently translated at 79.5% …
- 7:48 AM Changeset [5cc7ddd2]branch-2-9 by
- AGI: Process events while executing commands This has a direct effect …
- 6:11 AM Changeset [ecc9bec]branch-2-9 by
- M4: RIDDLE: Room 204: Partial implementation of Daemon (up to 630)
- 6:02 AM Changeset [2681ce20]branch-2-9 by
- M4: RIDDLE: Fix arrival in Danzig cutscene, agent fields cleanup
- 4:44 AM Changeset [f6d6da18]branch-2-9 by
- M4: RIDDLE: Implemented room 202
- 3:25 AM Changeset [f11ea245]branch-2-9 by
- M4: RIDDLE: Standardize CreateCustomPath terminator as -1
- 2:31 AM Changeset [d9f8bf0b]branch-2-9 by
- M4: RIDDLE: Add a syncGame method for saving room 203 fields
- 12:49 AM Changeset [82a8c08e]branch-2-9 by
- GROOVIE: Fix memory override
- 12:44 AM Changeset [84a52c38]branch-2-9 by
- QDENGINE: Fix warning about potentially unaligned access
- 12:29 AM Ticket #15346 (GRAPHICS: Text Boxes Not Appearing in External Captures) closed by
- fixed: Thanks! Closing
- 12:27 AM Ticket #12975 (BASE: FSNode or DefaultSaveFileManager should provide an overloadable ...) closed by
- fixed
- 12:17 AM Changeset [6f8dac4a]branch-2-9 by
- NEWS: Mention AGS updates
- 12:05 AM Changeset [82fe4ec9]branch-2-9 by
- QDENGINE: Fix Some GCC Compiler Warnings
Nov 12, 2024:
- 10:43 PM Ticket #11479 (NEVERHOOD: Game crashes at certain scene) closed by
- 10:42 PM Ticket #13575 (GROOVIE: Uncle Henry's Playhouse: Extra text in Guestbook login) closed by
- fixed
- 10:42 PM Changeset [711ecfcd]branch-2-9 by
- I18N: Update translations templates
- 10:41 PM Changeset [3ff46404]branch-2-9 by
- GROOVIE: Fix initialization of save description - bug #13575
- 10:08 PM Changeset [5fa1800f]branch-2-9 by
- NANCY: Fix Set But Unused Variable GCC Compiler Warning
- 9:57 PM Changeset [b634b70d]branch-2-9 by
- ANDROID: Fix bad cacert.pem target It's a missing change.
- 9:52 PM Changeset [76ce134]branch-2-9 by
- M4: RIDDLE: Room 204: Fix an erroneous fallthrough (thanks Digitall …
- 9:46 PM Changeset [f614b530]branch-2-9 by
- I18N: Update translations templates
- 9:46 PM Changeset [aef1690c]branch-2-9 by
- ANDROID: Allow packagers to bundle games in the assets They get …
- 9:46 PM Changeset [90f7892e]branch-2-9 by
- ANDROID: Forward to C++ side the assets change status
- 9:46 PM Changeset [5603f648]branch-2-9 by
- ANDROID: Use a checksum of all assets to determine if an update is needed
- 9:46 PM Changeset [eed4d8a2]branch-2-9 by
- ANDROID: Add folders support to copyAssetsToInternalMemory This …
- 9:44 PM Changeset [2e736ff3]branch-2-9 by
- M4: RIDDLE: Room 204: partial implementation of daemon (up to 620)
- 9:43 PM Changeset [fdc6ab09]branch-2-9 by
- ANDROID: Make fat target more generic It is now possible to build a …
- 9:43 PM Changeset [83091c3f]branch-2-9 by
- ANDROID: Cleanup PHONY targets
- 9:43 PM Changeset [12b35fb7]branch-2-9 by
- ANDROID: Update clean rule Make it verbose as the other clean rules …
- 9:43 PM Changeset [195a8087]branch-2-9 by
- ANDROID: Adapt versionCode to fat bundles The 0 value for arch will …
- 9:43 PM Changeset [7ad5218e]branch-2-9 by
- ANDROID: Add ability to build a fat bundle This bundle contains all …
- 9:43 PM Changeset [7bea121c]branch-2-9 by
- ANDROID: Also accept android-armeabi-v7a as host value This matches …
- 9:42 PM Changeset [47e711e5]branch-2-9 by
- ANDROID: Split assets in its own pack for AAB The AAB is still unique …
- 9:39 PM Changeset [c7584e6]branch-2-9 by
- ANDROID: Make custom shortcuts really custom Before this change, the …
- 9:39 PM Changeset [ac21b373]branch-2-9 by
- ANDROID: Make SplashActivity edge-to-edge compliant
- 9:39 PM Changeset [d9dcf93f]branch-2-9 by
- ANDROID: Make ShortcutCreatorActivity edge-to-edge compliant
- 9:39 PM Changeset [cc6a069]branch-2-9 by
- ANDROID: Rework the insets helper to handle cutouts and system bars …
- 9:39 PM Changeset [a1393fac]branch-2-9 by
- ANDROID: Target API level 35: Android 15 (Vanilla Ice Cream)
- 9:39 PM Changeset [5ea3ac6d]branch-2-9 by
- ANDROID: Add support for predictive back gestures This should make …
- 9:39 PM Changeset [9a365241]branch-2-9 by
- ANDROID: Store the ScummVMActivity object in ScummVMEvents This …
- 9:39 PM Changeset [5d581966]branch-2-9 by
- ANDROID: Merge ScummVMEventsModern and ScummVMEventsBase The split …
- 9:39 PM Changeset [fd3410dd]branch-2-9 by
- ANDROID: Align sections on 16K This is needed for the future Android …
- 9:39 PM Changeset [08f1383d]branch-2-9 by
- ANDROID: Use PointerIcon.TYPE_ARROW PointerIcon.TYPE_DEFAULT is …
- 9:39 PM Changeset [76e69a77]branch-2-9 by
- ANDROID: Upgrade Gradle and Android Gradle Plugin
- 3:00 PM Ticket #15042 (MD5: MOHAWK: Unknown game variant (Harry And the Haunted House - ...) closed by
- fixed: Thank you, added.
- 2:58 PM Changeset [b2fca4b6]branch-2-9 by
- MOHAWK: Added detection for harryhh v1.0. Bugreport #15042
- 2:49 PM Changeset [f261cba]branch-2-9 by
- SCUMM: (FM-Towns) - fix possible invalid mem access
- 1:43 PM Ticket #15023 (ANDROID: PLUMBERS: Plumbers Don't Wear Ties! (3DO) "Could not ...) closed by
- fixed: Thanks! Closing
- 12:01 PM Ticket #15226 (MD5: DIRECTOR: Undetected Polish games) closed by
- fixed
- 10:09 AM Ticket #7136 (ANDROID: NEVERHOOD: Black screen upon launch (unplayable)) closed by
- outdated: I just tested this, The Neverhood works fine with ScummVM version …
- 10:06 AM Ticket #15471 (King's Quest IV - Lolotte's Door Prevents Player from Entering) closed by
- fixed: Fixed in: 2b9c11d36beb0df383f729598da20c7b1c57d0fb This is a script …
- 9:58 AM Changeset [2b9c11d3]branch-2-9 by
- SCI: Fix KQ4 Lolotte bedroom door Fixes bug #15471
- 6:29 AM Changeset [a839606]branch-2-9 by
- JANITORIAL: Change spaces to tab
- 12:59 AM Ticket #15250 (SCI: SQ6: Crashes on loading GMM saved games) closed by
- fixed: Loading from the GMM is now disabled by default in …
- 12:51 AM Changeset [d7359cba]branch-2-9 by
- DIRECTOR: Add a few titles to detection table * Hard Evidence / …
- 12:48 AM Ticket #14256 (GLK: SCOTT: Return to launcher sometimes freezes ScummVM) closed by
- fixed
- 12:47 AM Changeset [3147b65b]branch-2-9 by
- GLK: SCOTT: Check for RTL events - bug #14256
- 12:24 AM Ticket #15145 (AGI: SQ2: Text Boxes Moving Too Quickly) closed by
- duplicate: Duplicate of #15145
- 12:13 AM Ticket #15130 (AGI: KQ3: Triggering for Overheard Mice Conversation Seems to be Broken) closed by
- fixed: Fixed in: 43a90ba9228f079dca91eefcb85daf928f191526 Existing save …
- 12:11 AM Ticket #15016 (COMMON: macresman.cpp (i think) interferes with "Mass Add") closed by
- fixed: Fixed. It was an interesting find.
- 12:10 AM Changeset [754827c6]branch-2-9 by
- COMMON: Avoid scanning out of game directory for AppleDouble files. …
- 12:10 AM Changeset [c6daf24]branch-2-9 by
- COMMON: Add Path::numComponents() method
- 12:09 AM Ticket #15480 (DIRECTOR: Interactive Bible For Kids - The Life Of Paul [D5] (A Full ...) created by
- […] The Life Of Paul is vary unstable, temperamental and seems to …
- 12:07 AM Changeset [43a90ba9]branch-2-9 by
- AGI: Fix KQ3 mice conversation not occurring Fixes bug #15130 Thanks …
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