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Results (5301 - 5400 of 15487)

Status: closed (100 matches)

Ticket Summary Keywords Owner Type Priority Component
#5016 PQ1VGA: No map when loading a save while patrolling original m-kiewitz defect normal Engine: SCI
#5017 kq6-win: more crashes on rats in catacombs bluegr defect normal Engine: SCI
#5018 PQ1VGA - ERROR: picture resource 42 not found! defect normal Engine: SCI
#5019 QG2: Error entering first alley m-kiewitz defect normal Engine: SCI
#5020 SCI: Fanmade (Checksums) detection SF/mthreepwood defect normal Engine: SCI
#5021 Middle Mouse Button does not work in SCI1 games m-kiewitz defect normal Engine: SCI
#5022 PQ1VGA - Poker Game crashes at random moments on the script m-kiewitz defect normal Engine: SCI
#5023 EQ1CD: right at the credits VM hangs m-kiewitz defect normal Engine: SCI
#5024 FOTAQ : PSP won't load save game bluddy defect normal Engine: Queen
#5025 LB2CD: Disappearing Journal Entries bluegr defect normal Engine: SCI
#5026 LB2CD: Crash in Police Station, asking about Ziggy bluegr defect normal Engine: SCI
#5027 LB2CD: Missing audio entry original bluegr defect normal Engine: SCI
#5028 LB2CD: Crash in Docks, actor animation bluegr defect normal Engine: SCI
#5029 LB2CD: Game Hangs at Speakeasy bluegr defect normal Engine: SCI
#5030 LB2Floppy & LB2CD: Game does not advance at docks script m-kiewitz defect normal Engine: SCI
#5031 KQ5: Floppy version crashes after title bluegr defect normal Engine: SCI
#5032 SQ1VGA: Timing issues with drinking water on Kerona original bluegr defect normal Engine: SCI
#5033 QFG3: Crash when talking to King Rajah script bluegr defect normal Engine: SCI
#5034 LSL2: Crash at the ship script bluegr defect normal Engine: SCI
#5035 LONGBOW: Druid hand code brings up ScummVM console bluegr defect normal Engine: SCI
#5036 LONGBOW: Looping script during green man riddles original sluicebox defect normal Engine: SCI
#5037 RTZ: Installed V1.2 MD5 detection sev- defect normal Engine: MADE
#5038 QFG1 VGA: Combat buttons work only sometimes original m-kiewitz defect normal Engine: SCI
#5039 HOYLE3 Demo: Missing Animations m-kiewitz defect normal Engine: SCI
#5040 HOYLE3 Demo: Bad Dialog Priorities bluegr defect normal Engine: SCI
#5041 ECOQUEST2: Adam moving very fast in village m-kiewitz defect normal Engine: SCI
#5042 HOYLE3: Uninitialized read for temp 1 script bluegr defect normal Engine: SCI
#5043 HOYLE3: Blurry dice in backgammon m-kiewitz defect normal Engine: SCI
#5045 KQ4SCI demo: Menu crash script bluegr defect normal Engine: SCI
#5046 King's Questions MD5 detection m-kiewitz defect normal Engine: SCI
#5047 KQ5 EGA (0.000.055 & 0.000.062) Crash on Startup SF/mthreepwood defect normal Engine: SCI
#5048 MD5 Checksum for KQ5 VGA v0.000.051 detection SF/mthreepwood defect normal Engine: SCI
#5049 KQ5 VGA: Crash after being tied in the Inn's basement script m-kiewitz defect normal Engine: SCI
#5050 Mixed Up Fairy-Tales EGA & VGA Crash: no free channels m-kiewitz defect normal Engine: SCI
#5051 LSL2: Long cutscene m-kiewitz defect normal Engine: SCI
#5052 LSL2: Crash at the airport script m-kiewitz defect normal Engine: SCI
#5053 MD5 Checksum for Jones in the Fast Lane VGA detection SF/mthreepwood defect normal Engine: SCI
#5054 Jones in the Fast Lane EGA - fails to start SF/mthreepwood defect normal Engine: SCI
#5055 ECOQUEST2: Text vanishes too quickly for shaman puzzle m-kiewitz defect normal Engine: SCI
#5056 ECOQUEST2: Graphical fade-outs act oddly m-kiewitz defect normal Engine: SCI
#5057 PEPPER: Quiz crash script bluegr defect normal Engine: SCI
#5059 PHARKAS: "Score" sound doesn't play script m-kiewitz defect normal Engine: SCI
#5060 PHARKAS: Mouse and hotspot errors original m-kiewitz defect normal Engine: SCI
#5061 LSL1VGA Polish version crash m-kiewitz defect normal Engine: SCI
#5062 QFG1 VGA: kAbs signature mismatch bluegr defect normal Engine: SCI
#5063 QFG1 VGA: Game crashes entering Tower Room in Erasmus's Hous m-kiewitz defect normal Engine: SCI
#5064 PQ3: Sound when exiting the Locker Room in Police Station m-kiewitz defect normal Engine: SCI
#5065 SCI: ECOQUEST2: Gonzales Dance Movement m-kiewitz defect normal Engine: SCI
#5066 ECOQUEST2: Squawk crash m-kiewitz defect normal Engine: SCI
#5067 ECOQUEST2: Graphical glitch m-kiewitz defect normal Engine: SCI
#5068 SQ5: Game crash during scrubbing bluegr defect normal Engine: SCI
#5069 SCI: General issue with loading from ScummVM menu m-kiewitz defect normal Engine: SCI
#5070 ICEMAN: Russian ship kills you immediately m-kiewitz defect normal Engine: SCI
#5071 LB2Floppy: Oversized Character m-kiewitz defect normal Engine: SCI
#5072 LB2Floppy: No SFX SF/mthreepwood defect normal Engine: SCI
#5073 LB2Floppy: Crash in Docks, actor animation (Redux) SF/mthreepwood defect normal Engine: SCI
#5074 LB1: Crash on any dialogue m-kiewitz defect normal Engine: SCI
#5075 PQ3 : Game crashing when taking Officer Morales to the Mall script m-kiewitz defect normal Engine: SCI
#5076 SCI: some actors teleport around (KQ5, SQ5, etc.) m-kiewitz defect normal Engine: SCI
#5077 KQ5: Crispin's chest doesn't stay open m-kiewitz defect normal Engine: SCI
#5078 KQ5: Music not fading when brigands leave temple sluicebox defect normal Engine: SCI
#5079 KQ4: Crash reading message in the bottle (whale mouth) bluegr defect normal Engine: SCI
#5080 PQ2 : Restoring in Scuba Van causes Parser Issues bluegr defect normal Engine: SCI
#5081 QFG1(EGA) Crash when leaving/entering east of antwerp m-kiewitz defect normal Engine: SCI
#5083 SQ5: Missing title bar after restore bluegr defect normal Engine: SCI
#5084 LB1: Crash when you walk up the main stairs m-kiewitz defect normal Engine: SCI
#5085 LSL2, LSL3, LSL5, LSL6 polish version detection detection m-kiewitz defect normal Engine: SCI
#5086 FREDDYPHARKAS: AUDIO subfolder not recognized m-kiewitz defect normal Engine: SCI
#5087 SQ4: Crash at the spaceport when entering timepod script m-kiewitz defect normal Engine: SCI
#5088 ISLANDBRAIN: Crash when breeding second-generation hybrid bluegr defect normal Engine: SCI
#5089 ISLANDBRAIN: No coloured text m-kiewitz defect normal Engine: SCI
#5091 SCI1.1: High cpu usage when a textbox is displayed bluegr defect normal Engine: SCI
#5092 Changing OpenGL graphics mode from normal to 2x or 3x result sev- defect normal Graphics: Scalers
#5093 SQ4: Pterodactyl flight script m-kiewitz defect normal Engine: SCI
#5094 Unknown Castle of Dr. Brain version (Still adds and runs) bluegr defect normal Engine: SCI
#5095 PQ3 : Graphical Glitch with White Mercedes on Freeway bluegr defect normal Engine: SCI
#5096 QFG2: Crash during import dialog after time (import works) script bluegr defect normal Engine: SCI
#5097 SQ1: Acid Drop voice clip cut off m-kiewitz defect normal Engine: SCI
#5098 SCI: Garbled Colors during some transitions m-kiewitz defect normal Engine: SCI
#5099 PQ3 : Engine Abort While Plotting Crimes bluegr defect normal Engine: SCI
#5100 QG3: Restoring from opening screen breaks game m-kiewitz defect normal Engine: SCI
#5101 MOTHERGOOSE: Crash at the castle script bluegr defect normal Engine: SCI
#5102 QG3: Importing does not seem to work (MacOS- related?) m-kiewitz defect normal Engine: SCI
#5103 LSL6: Uninitialized read on electric fence script m-kiewitz defect normal Engine: SCI
#5105 LSL6: Can't change text speed ingame m-kiewitz defect normal Engine: SCI
#5106 QFG2: crash when exiting streets in Shapier script m-kiewitz defect normal Engine: SCI
#5109 HOYLE1: Crashes bluegr defect normal Engine: SCI
#5110 QFG3: Spastic Flames in Temple of Sekhmet sluicebox defect normal Engine: SCI
#5111 QFG3: Using MT-32 "no free channels" m-kiewitz defect normal Engine: SCI
#5112 SQ5 : Engine Abort on SCS Eureka Captain Console script m-kiewitz defect normal Engine: SCI
#5113 SCI Fanmade - Circus Quest: Crash when starting script lskovlun defect normal Engine: SCI
#5114 SCI: FM-TOWNS Checksums detection SF/mthreepwood defect normal Engine: SCI
#5115 SCI: Missing music instruments midi ZvikaZ defect normal Engine: SCI
#5116 SCI Fanmade - Cascade Quest: Crash when using the glossary script SF/mthreepwood defect normal Engine: SCI
#5117 Jones in the Fast Lane: EGA SF/mthreepwood defect normal Engine: SCI
#5118 SCI Fanmade - Cascade Quest: Crash when restoring a game bluegr defect normal Engine: SCI
#5119 HOYLE3: EGA/VGA Crashes bluegr defect normal Engine: SCI
#5120 SCI Fanmade - Demo Quest: ScummVM hangs with typo script bluegr defect normal Engine: SCI
#5121 SCI Fanmade - Cascade Quest: "Take all" takes too much original SF/mthreepwood defect normal Engine: SCI
#5122 EQ1CD: Graphics glitch at Cetus head m-kiewitz defect normal Engine: SCI
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