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Results (6401 - 6500 of 15488)

Status: closed (100 matches)

Ticket Summary Keywords Owner Type Priority Component
#6247 SCI: QFG3: Hero's actions in battle too fast original script m-kiewitz defect normal Engine: SCI
#6248 SCI: QFG1VGA: Game hangs when meeting Baron while sneaking script bluegr defect normal Engine: SCI
#6249 SCI: QFG1VGA: Wrong Description for Cheetaur original m-kiewitz defect normal Engine: SCI
#6250 SCI: QFG1VGA: Missing dialogue when speaking to Kaspar original bluegr defect normal Engine: SCI
#6251 SCI: KQ5 Windows CD - Game Hangs Before Final Battle script wjp defect normal Engine: SCI
#6252 SCI KQ6: No music during/after spider interaction sluicebox defect normal Engine: SCI
#6253 SCI: PQ1 - missing message in the Blue Room script bluegr defect normal Engine: SCI
#6254 Android - EOB -Game crashes on loading fuzzie defect normal Engine: Kyra
#6255 SCI: Crazy Nick's: King Graham's Challenge Backgammon Crash script bluegr defect normal Engine: SCI
#6256 ANDROID: might need the virtual keyboard in some places fuzzie defect normal Engine: Gob
#6257 ANDROID: borders in 4:3/unstretched mode flicker fuzzie defect normal Port: Android
#6258 SCI: KQ6 Italian: cliffs of wisdom puzzle bug detection bluegr defect normal Engine: SCI
#6259 Mohawk: Riven - polish version MD5 detection digitall defect normal Engine: Mohawk
#6260 Mohawk: Myst: ME - polish MD5 detection digitall defect normal Engine: Mohawk
#6261 ANDROID: Bad Roland MT-32 EMU fuzzie defect normal Engine: SCUMM
#6262 Wii: SCUMMVM crashes when called with command line arguments csnover defect normal Port: Wii
#6263 LURE: Text speed too fast. dreammaster defect normal Engine: Lure
#6264 Lands of Lore - french version 1.20 MD5 detection digitall defect normal Engine: Kyra
#6265 BASS: ANDROID: in-game menu not reachable on Samsung Tablet dafioram defect normal Engine: Sky
#6267 SCUMM: Freddi Fish 4 Italian MD5 detection Kirben defect normal Engine: SCUMM
#6268 SCI: KQ6: Crash After Taking Parchment from Black Window Web wjp defect normal Engine: SCI
#6269 GOB: Geisha - Spanish PC version detection DrMcCoy defect normal Engine: Gob
#6270 KYRA2: Intro doesn't skip righ/Game won't start on first run athrxx defect normal Engine: Kyra
#6273 SCI: SQ5: Cannot get banana at Kiz Urazgubi bluegr defect normal Engine: SCI
#6274 MOHAWK: Mac version of Just Grandma and Me doesn't run detection fuzzie defect normal Engine: Mohawk
#6275 GROOVIE: T7G - MIDI polyphony bug defect normal Engine: Groovie
#6276 T7G - savegame glitches has-pull-request digitall defect normal Engine: Groovie
#6278 AUDIO: adpcm decoder very slow fuzzie defect normal Audio
#6279 GOB3: Water animation incorrect on level 4 (amnesic dragon) DrMcCoy defect normal Engine: Gob
#6280 AGI: issetv-command returns only false value wjp defect normal Engine: AGI
#6281 Gabriel Knight 1 Floppy French MD5 detection bluegr defect normal Engine: SCI
#6282 LSL 3 English MD5 detection bluegr defect normal Engine: SCI
#6283 Elvira 1 Atari ST English MD5 detection sev- defect normal Engine: AGOS
#6284 KYRA: LOL - multilanguage CD MD5 detection sev- defect normal Engine: Kyra
#6285 KYRA: HOF - Faun disappears/reappears at the end of the intro athrxx defect normal Engine: Kyra
#6286 HOPKINS : strange inventory verbs behavior Strangerke defect normal Engine: Hopkins
#6287 HOPKINS: RTL button doesn't work dreammaster defect normal Engine: Hopkins
#6288 DREAMWEB: Spanish speech ends abruptly during intro bluegr defect normal Engine: Dreamweb
#6289 Problem with Zak Mckracken Amiga and C64 versions script wjp defect normal Engine: SCUMM
#6290 HOPKINS: graphic corruption in breakout game dreammaster defect normal Engine: Hopkins
#6291 HOPKINS: speech cuts music dreammaster defect normal Engine: Hopkins
#6292 TOON: Drew sometimes ends up stuck walking forever sylvaintv defect normal Engine: Toon
#6294 MOHAWK: Just Grandma and Me 1.1 Mac not running completely SF/mthreepwood defect normal Engine: Mohawk
#6295 HOPKINS: pathfinding issue in the museum defect normal Engine: Hopkins
#6296 HOPKINS: problem when changing clothes dreammaster defect normal Engine: Hopkins
#6297 HOPKINS: truncated characters in savegame thumbnails dreammaster defect normal Engine: Hopkins
#6298 HOPKINS: Crash After Shot In Forest In OS/2 Version DrMcCoy defect normal Engine: Hopkins
#6299 HOPKINS: savegame bug in FBI lab defect normal Engine: Hopkins
#6300 HOPKINS: GMM save/load issue defect normal Engine: Hopkins
#6301 HOPKINS: graphic corruption in introduction defect normal Engine: Hopkins
#6302 HOPKINS: wrong palette in load menu defect normal Engine: Hopkins
#6303 Drascula: Update 14.ALD md5sum for French and Italian. detection bluegr defect normal Engine: Drascula
#6304 GUI: Missing some Cyrillic characters in popups (non-ttf) defect normal GUI
#6305 HOPKINS: Win95 UK version not detected detection Strangerke defect normal Engine: Hopkins
#6306 QUEEN: Can't quit from ScummVM while ending cutscene bluegr defect normal Engine: Queen
#6307 HOPKINS: crash in the factory Strangerke defect normal Engine: Hopkins
#6308 HOPKINS: some hotspots are off dreammaster defect normal Engine: Hopkins
#6309 HOPKINS: Crash In OS/2 Version, Can't Load T421.ANM Strangerke defect normal Engine: Hopkins
#6311 HOPKINS: glitch on the sub elevator defect normal Engine: Hopkins
#6312 HOPKINS: scaling glitch on Samantha defect normal Engine: Hopkins
#6313 HOPKINS: Crash before credits of BeOS version on Wii defect normal Engine: Hopkins
#6314 KYRA: Wrong MIDI notes sometimes heard at beginning of new s athrxx defect normal Engine: Kyra
#6315 LURE: Missing check for available money wjp defect normal Engine: Lure
#6316 Segmentation fault on startup on Ubuntu 12.04 precise armv7l csnover defect normal Port: Linux
#6317 GRAPHICS WIN32: Can't enter in full screen mode defect normal Engine: SCUMM
#6318 HOPKINS: Wrong palette for inventory icons on Wii csnover defect normal Engine: Hopkins
#6319 WEB: XML Parse Error with RSS feed bluegr defect normal Web
#6322 Pajama Sam 2 FR not detected detection Kirben defect normal Engine: SCUMM
#6323 TOLTECS: Crash during peace pipe coughing scene bluegr defect normal Engine: Toltecs
#6324 HOPKINS: Win95 Russian version not detected detection defect normal Engine: Hopkins
#6325 HOPKINS: player can go through the table defect normal Engine: Hopkins
#6327 Freddi the Fish Missing Kelp Seeds Unexpected Closure defect normal Engine: SCUMM
#6329 GOB: Goblins Quest 3 - Spectacles hotspot active after taking spectacles antoniou79 defect normal Engine: Gob
#6332 HOPKINS: Teleporting Samantha after cutting cable script dreammaster defect normal Engine: Hopkins
#6334 NEVERHOOD: Bus error 10 and Segmentation fault 11 johndoe123 defect normal Engine: Neverhood
#6335 PSP: DISCWORLD: In-game cursor goes past screen bluegr defect normal Engine: Tinsel
#6336 WII: BASS - Using Jukebox crashes game defect normal Engine: Sky
#6337 SCUMM: COMI - Wrong music cue triggered AndywinXp defect normal Engine: SCUMM
#6338 HOPKINS: can't load game from Launcher in Win95 Demos defect normal Engine: Hopkins
#6339 BASS: Game auto-saved right before death defect normal Engine: Sky
#6340 HOPKINS: crash after bomb exploding in Win95 PL Demo defect normal Engine: Hopkins
#6341 SQ5: Crash after cutting of Goliath hull. script bluegr defect normal Engine: SCI
#6342 INDY3: PC Versions Not Looping Sound Effects lordhoto defect normal Engine: SCUMM
#6343 INDY3 (AMIGA): Random Crashes in Catacombs bonki defect normal Engine: SCUMM
#6344 1.6.0: FTBFS on [kFreeBSD,Hurd] build fuzzie defect normal Port: BSD
#6345 TINSEL: DW2 is broken on big endian hardware bluegr defect normal Engine: Tinsel
#6346 SCI: LSL2- No points for wearing parachute script m-kiewitz defect normal Engine: SCI
#6347 WIN32: Minimizes when a pop-up occurs defect normal Port: Win32
#6348 Neverhood "Klaymen, Up Here!" scene is missing. johndoe123 defect normal Engine: Neverhood
#6349 LSL1VGA: No Music Distortion While Drunk bluegr defect normal Engine: SCI
#6350 NEVERHOOD: lots of bugs defect normal Engine: Neverhood
#6351 SCUMM: "Game Paused" label is not properly displayed criezy defect normal Engine: SCUMM
#6352 SCUMM: Speech cut after calling menu in Freddi Fish games BenCastricum defect normal Engine: SCUMM
#6353 A few posixisms have crept into configure (w/ patch) build lordhoto defect normal Port: Solaris
#6354 #define FILE FAKE_FILE doesn't work on Solaris (w/ patch) build lordhoto defect normal Port: Solaris
#6355 TOOLS: make install target doesn't create directories script digitall defect normal Tools
#6357 DRACI: Object lost from inventory after saving sev- defect normal Engine: Draci
#6358 LSL6: ScummVM locks up at Electro-Shock room bluegr defect normal Engine: SCI
#6359 GRAPHICS: Odd thumbnail sizes crash lordhoto defect normal GUI
#6360 MONKEY2: Crash During "Dream Sequence" defect normal Engine: SCUMM
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