#6247 |
SCI: QFG3: Hero's actions in battle too fast
|
original script
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#6248 |
SCI: QFG1VGA: Game hangs when meeting Baron while sneaking
|
script
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#6249 |
SCI: QFG1VGA: Wrong Description for Cheetaur
|
original
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#6250 |
SCI: QFG1VGA: Missing dialogue when speaking to Kaspar
|
original
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#6251 |
SCI: KQ5 Windows CD - Game Hangs Before Final Battle
|
script
|
wjp
|
defect
|
normal
|
Engine: SCI
|
#6252 |
SCI KQ6: No music during/after spider interaction
|
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#6253 |
SCI: PQ1 - missing message in the Blue Room
|
script
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#6254 |
Android - EOB -Game crashes on loading
|
|
fuzzie
|
defect
|
normal
|
Engine: Kyra
|
#6255 |
SCI: Crazy Nick's: King Graham's Challenge Backgammon Crash
|
script
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#6256 |
ANDROID: might need the virtual keyboard in some places
|
|
fuzzie
|
defect
|
normal
|
Engine: Gob
|
#6257 |
ANDROID: borders in 4:3/unstretched mode flicker
|
|
fuzzie
|
defect
|
normal
|
Port: Android
|
#6258 |
SCI: KQ6 Italian: cliffs of wisdom puzzle bug
|
detection
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#6259 |
Mohawk: Riven - polish version MD5
|
detection
|
digitall
|
defect
|
normal
|
Engine: Mohawk
|
#6260 |
Mohawk: Myst: ME - polish MD5
|
detection
|
digitall
|
defect
|
normal
|
Engine: Mohawk
|
#6261 |
ANDROID: Bad Roland MT-32 EMU
|
|
fuzzie
|
defect
|
normal
|
Engine: SCUMM
|
#6262 |
Wii: SCUMMVM crashes when called with command line arguments
|
|
csnover
|
defect
|
normal
|
Port: Wii
|
#6263 |
LURE: Text speed too fast.
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#6264 |
Lands of Lore - french version 1.20 MD5
|
detection
|
digitall
|
defect
|
normal
|
Engine: Kyra
|
#6265 |
BASS: ANDROID: in-game menu not reachable on Samsung Tablet
|
|
dafioram
|
defect
|
normal
|
Engine: Sky
|
#6267 |
SCUMM: Freddi Fish 4 Italian MD5
|
detection
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#6268 |
SCI: KQ6: Crash After Taking Parchment from Black Window Web
|
|
wjp
|
defect
|
normal
|
Engine: SCI
|
#6269 |
GOB: Geisha - Spanish PC version
|
detection
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#6270 |
KYRA2: Intro doesn't skip righ/Game won't start on first run
|
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
#6273 |
SCI: SQ5: Cannot get banana at Kiz Urazgubi
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#6274 |
MOHAWK: Mac version of Just Grandma and Me doesn't run
|
detection
|
fuzzie
|
defect
|
normal
|
Engine: Mohawk
|
#6275 |
GROOVIE: T7G - MIDI polyphony bug
|
|
|
defect
|
normal
|
Engine: Groovie
|
#6276 |
T7G - savegame glitches
|
has-pull-request
|
digitall
|
defect
|
normal
|
Engine: Groovie
|
#6278 |
AUDIO: adpcm decoder very slow
|
|
fuzzie
|
defect
|
normal
|
Audio
|
#6279 |
GOB3: Water animation incorrect on level 4 (amnesic dragon)
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#6280 |
AGI: issetv-command returns only false value
|
|
wjp
|
defect
|
normal
|
Engine: AGI
|
#6281 |
Gabriel Knight 1 Floppy French MD5
|
detection
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#6282 |
LSL 3 English MD5
|
detection
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#6283 |
Elvira 1 Atari ST English MD5
|
detection
|
sev-
|
defect
|
normal
|
Engine: AGOS
|
#6284 |
KYRA: LOL - multilanguage CD MD5
|
detection
|
sev-
|
defect
|
normal
|
Engine: Kyra
|
#6285 |
KYRA: HOF - Faun disappears/reappears at the end of the intro
|
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
#6286 |
HOPKINS : strange inventory verbs behavior
|
|
Strangerke
|
defect
|
normal
|
Engine: Hopkins
|
#6287 |
HOPKINS: RTL button doesn't work
|
|
dreammaster
|
defect
|
normal
|
Engine: Hopkins
|
#6288 |
DREAMWEB: Spanish speech ends abruptly during intro
|
|
bluegr
|
defect
|
normal
|
Engine: Dreamweb
|
#6289 |
Problem with Zak Mckracken Amiga and C64 versions
|
script
|
wjp
|
defect
|
normal
|
Engine: SCUMM
|
#6290 |
HOPKINS: graphic corruption in breakout game
|
|
dreammaster
|
defect
|
normal
|
Engine: Hopkins
|
#6291 |
HOPKINS: speech cuts music
|
|
dreammaster
|
defect
|
normal
|
Engine: Hopkins
|
#6292 |
TOON: Drew sometimes ends up stuck walking forever
|
|
sylvaintv
|
defect
|
normal
|
Engine: Toon
|
#6294 |
MOHAWK: Just Grandma and Me 1.1 Mac not running completely
|
|
SF/mthreepwood
|
defect
|
normal
|
Engine: Mohawk
|
#6295 |
HOPKINS: pathfinding issue in the museum
|
|
|
defect
|
normal
|
Engine: Hopkins
|
#6296 |
HOPKINS: problem when changing clothes
|
|
dreammaster
|
defect
|
normal
|
Engine: Hopkins
|
#6297 |
HOPKINS: truncated characters in savegame thumbnails
|
|
dreammaster
|
defect
|
normal
|
Engine: Hopkins
|
#6298 |
HOPKINS: Crash After Shot In Forest In OS/2 Version
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Hopkins
|
#6299 |
HOPKINS: savegame bug in FBI lab
|
|
|
defect
|
normal
|
Engine: Hopkins
|
#6300 |
HOPKINS: GMM save/load issue
|
|
|
defect
|
normal
|
Engine: Hopkins
|
#6301 |
HOPKINS: graphic corruption in introduction
|
|
|
defect
|
normal
|
Engine: Hopkins
|
#6302 |
HOPKINS: wrong palette in load menu
|
|
|
defect
|
normal
|
Engine: Hopkins
|
#6303 |
Drascula: Update 14.ALD md5sum for French and Italian.
|
detection
|
bluegr
|
defect
|
normal
|
Engine: Drascula
|
#6304 |
GUI: Missing some Cyrillic characters in popups (non-ttf)
|
|
|
defect
|
normal
|
GUI
|
#6305 |
HOPKINS: Win95 UK version not detected
|
detection
|
Strangerke
|
defect
|
normal
|
Engine: Hopkins
|
#6306 |
QUEEN: Can't quit from ScummVM while ending cutscene
|
|
bluegr
|
defect
|
normal
|
Engine: Queen
|
#6307 |
HOPKINS: crash in the factory
|
|
Strangerke
|
defect
|
normal
|
Engine: Hopkins
|
#6308 |
HOPKINS: some hotspots are off
|
|
dreammaster
|
defect
|
normal
|
Engine: Hopkins
|
#6309 |
HOPKINS: Crash In OS/2 Version, Can't Load T421.ANM
|
|
Strangerke
|
defect
|
normal
|
Engine: Hopkins
|
#6311 |
HOPKINS: glitch on the sub elevator
|
|
|
defect
|
normal
|
Engine: Hopkins
|
#6312 |
HOPKINS: scaling glitch on Samantha
|
|
|
defect
|
normal
|
Engine: Hopkins
|
#6313 |
HOPKINS: Crash before credits of BeOS version on Wii
|
|
|
defect
|
normal
|
Engine: Hopkins
|
#6314 |
KYRA: Wrong MIDI notes sometimes heard at beginning of new s
|
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
#6315 |
LURE: Missing check for available money
|
|
wjp
|
defect
|
normal
|
Engine: Lure
|
#6316 |
Segmentation fault on startup on Ubuntu 12.04 precise armv7l
|
|
csnover
|
defect
|
normal
|
Port: Linux
|
#6317 |
GRAPHICS WIN32: Can't enter in full screen mode
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#6318 |
HOPKINS: Wrong palette for inventory icons on Wii
|
|
csnover
|
defect
|
normal
|
Engine: Hopkins
|
#6319 |
WEB: XML Parse Error with RSS feed
|
|
bluegr
|
defect
|
normal
|
Web
|
#6322 |
Pajama Sam 2 FR not detected
|
detection
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#6323 |
TOLTECS: Crash during peace pipe coughing scene
|
|
bluegr
|
defect
|
normal
|
Engine: Toltecs
|
#6324 |
HOPKINS: Win95 Russian version not detected
|
detection
|
|
defect
|
normal
|
Engine: Hopkins
|
#6325 |
HOPKINS: player can go through the table
|
|
|
defect
|
normal
|
Engine: Hopkins
|
#6327 |
Freddi the Fish Missing Kelp Seeds Unexpected Closure
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#6329 |
GOB: Goblins Quest 3 - Spectacles hotspot active after taking spectacles
|
|
antoniou79
|
defect
|
normal
|
Engine: Gob
|
#6332 |
HOPKINS: Teleporting Samantha after cutting cable
|
script
|
dreammaster
|
defect
|
normal
|
Engine: Hopkins
|
#6334 |
NEVERHOOD: Bus error 10 and Segmentation fault 11
|
|
johndoe123
|
defect
|
normal
|
Engine: Neverhood
|
#6335 |
PSP: DISCWORLD: In-game cursor goes past screen
|
|
bluegr
|
defect
|
normal
|
Engine: Tinsel
|
#6336 |
WII: BASS - Using Jukebox crashes game
|
|
|
defect
|
normal
|
Engine: Sky
|
#6337 |
SCUMM: COMI - Wrong music cue triggered
|
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
#6338 |
HOPKINS: can't load game from Launcher in Win95 Demos
|
|
|
defect
|
normal
|
Engine: Hopkins
|
#6339 |
BASS: Game auto-saved right before death
|
|
|
defect
|
normal
|
Engine: Sky
|
#6340 |
HOPKINS: crash after bomb exploding in Win95 PL Demo
|
|
|
defect
|
normal
|
Engine: Hopkins
|
#6341 |
SQ5: Crash after cutting of Goliath hull.
|
script
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#6342 |
INDY3: PC Versions Not Looping Sound Effects
|
|
lordhoto
|
defect
|
normal
|
Engine: SCUMM
|
#6343 |
INDY3 (AMIGA): Random Crashes in Catacombs
|
|
bonki
|
defect
|
normal
|
Engine: SCUMM
|
#6344 |
1.6.0: FTBFS on [kFreeBSD,Hurd]
|
build
|
fuzzie
|
defect
|
normal
|
Port: BSD
|
#6345 |
TINSEL: DW2 is broken on big endian hardware
|
|
bluegr
|
defect
|
normal
|
Engine: Tinsel
|
#6346 |
SCI: LSL2- No points for wearing parachute
|
script
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#6347 |
WIN32: Minimizes when a pop-up occurs
|
|
|
defect
|
normal
|
Port: Win32
|
#6348 |
Neverhood "Klaymen, Up Here!" scene is missing.
|
|
johndoe123
|
defect
|
normal
|
Engine: Neverhood
|
#6349 |
LSL1VGA: No Music Distortion While Drunk
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#6350 |
NEVERHOOD: lots of bugs
|
|
|
defect
|
normal
|
Engine: Neverhood
|
#6351 |
SCUMM: "Game Paused" label is not properly displayed
|
|
criezy
|
defect
|
normal
|
Engine: SCUMM
|
#6352 |
SCUMM: Speech cut after calling menu in Freddi Fish games
|
|
BenCastricum
|
defect
|
normal
|
Engine: SCUMM
|
#6353 |
A few posixisms have crept into configure (w/ patch)
|
build
|
lordhoto
|
defect
|
normal
|
Port: Solaris
|
#6354 |
#define FILE FAKE_FILE doesn't work on Solaris (w/ patch)
|
build
|
lordhoto
|
defect
|
normal
|
Port: Solaris
|
#6355 |
TOOLS: make install target doesn't create directories
|
script
|
digitall
|
defect
|
normal
|
Tools
|
#6357 |
DRACI: Object lost from inventory after saving
|
|
sev-
|
defect
|
normal
|
Engine: Draci
|
#6358 |
LSL6: ScummVM locks up at Electro-Shock room
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#6359 |
GRAPHICS: Odd thumbnail sizes crash
|
|
lordhoto
|
defect
|
normal
|
GUI
|
#6360 |
MONKEY2: Crash During "Dream Sequence"
|
|
|
defect
|
normal
|
Engine: SCUMM
|
(more results for this group on next page)
|