#9959 |
Discworld 2: Bug in the showing of "string sets"
|
string quotes
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
#9961 |
TITANIC: Incorrect movement locking 2nd and 3rd stars in starfield
|
|
dafioram
|
defect
|
normal
|
Engine: Titanic
|
#9962 |
TITANIC: Transition videos sometimes appear in a corner of the screen
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#9963 |
TITANIC: Incorrect Doorbot rendering during prologue
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#9964 |
TITANIC: Loading Titanic after returning to Launcher Causes Crash
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#9967 |
SCUMM: Zak McKracken (FM-Towns) shows no graphics in windowed mode (OpenGL/RGB555)
|
FM-Towns
|
athrxx
|
defect
|
normal
|
Graphics
|
#9968 |
GUI: Selecting fullscreen mode inconsistency
|
|
tag2015
|
defect
|
normal
|
GUI
|
#9969 |
MOHAWK: Riven: Closing credits interrupted by repeat of trapbook end game.
|
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
#9971 |
SDL2: Fullscreen to RTL launcher resolution
|
osx,sdl2,rtl, macos, launcher
|
criezy
|
defect
|
normal
|
Ports
|
#9977 |
SCI: PHANT1: Main Menu Cursor Not Red, Initially
|
sci32
|
dafioram
|
feature request
|
normal
|
Engine: SCI
|
#9980 |
SCI: PHANT1: Loading Cancelled Chase Save Causes Crash
|
sci32
|
sluicebox
|
feature request
|
normal
|
Engine: SCI
|
#9981 |
MOHAWK: Riven: Button on station pedestal doesn't animate when pressed.
|
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
#9983 |
LURE: Lure of the Temptress - Russian translation support
|
|
Corak667
|
feature request
|
normal
|
Engine: Lure
|
#9985 |
TITANIC: Previous Image persists when loading using in-game load
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#9988 |
SCI: SQ5: Weird Glitch on Kiz
|
original
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#9989 |
MOHAWK: Riven: Ambient sounds don't play after wood trolley reaches Jungle Island.
|
|
macca8
|
defect
|
normal
|
Engine: Mohawk
|
#9990 |
TITANIC: Suspicious fall-through cases
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#9991 |
BACKENDS: Gamecube - Wrong colors regression
|
|
sev-
|
defect
|
normal
|
Port: GameCube
|
#9992 |
MOHAWK: MYST: Build Failure for x86_64-linux-gnu
|
|
wjp
|
defect
|
normal
|
Engine: Mohawk
|
#9993 |
TITANIC: Liftbot Doesn't want to talk after facing floor Level
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#9996 |
TITANIC: Mother doesn't return items
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#9997 |
TITANIC: No background music in common areas
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#9998 |
TITANIC: Promenade Missing Sound Effects
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10000 |
SCI: LB1: Notebook rendering "INCOMPLETE" wrong
|
has-pull-request
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10004 |
BACKENDS: Android - Virt Keyboard modifier keys inconsistent after reopening keypad
|
|
antoniou79
|
defect
|
normal
|
Port: Android
|
#10005 |
Add 6xbrz filter or Hq5x
|
|
csnover
|
feature request
|
normal
|
Graphics: Scalers
|
#10006 |
SHERLOCK: Add details to saved game data
|
|
bonki
|
feature request
|
normal
|
Engine: Sherlock
|
#10007 |
SHERLOCK: Rose Tattoo Add details to saved game data
|
|
bonki
|
feature request
|
normal
|
Engine: Sherlock
|
#10009 |
IHNM: Gorrister invisible and stuck when reloading at mooring ring
|
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
#10011 |
IHNM: Ellen Scenario don't require sarcophagus be looked at
|
|
bluegr
|
feature request
|
normal
|
Engine: SAGA
|
#10016 |
TITANIC: Parrot Freeze
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10017 |
TITANIC: Floating Chicken
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10018 |
TITANIC: Star Puzzle Different Keyboard functions
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10019 |
TITANIC: Bomb ending doesn't finish
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10021 |
TITANIC: Bomb Narration Audio quality drops off after finishing Titania
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10022 |
TITANIC: Crash if open house view for star puzzle before inserting picture in
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10025 |
TITANIC: in fullscreen mode the desktop wallpaper shines through
|
|
bgK
|
defect
|
normal
|
Ports
|
#10026 |
TITANIC: segmentation fault when talking to the deskbot
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10027 |
TITANIC: after moving cursor isnt updated
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10030 |
TITANIC: Screenshots
|
|
dafioram
|
patch
|
normal
|
Screenshots
|
#10032 |
SCI: MGDX: No auto-fallback to GM when MT-32 enabled
|
sci32
|
sev-
|
feature request
|
normal
|
Engine: SCI
|
#10034 |
SCI: PHANT2: Using Computers: Shift File name and Note name text up a bit
|
sci32
|
m-kiewitz
|
feature request
|
normal
|
Engine: SCI
|
#10038 |
SCI: PHANT2: GOG.com release missing death voice audio
|
sci32 gog-bug
|
csnover
|
defect
|
normal
|
Engine: SCI
|
#10046 |
MOHAWK: MYST: Selentic Sound Radar sum order wrong and no button lights
|
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
#10048 |
SCUMMVM: opengl window mode bug, no resize
|
|
csnover
|
defect
|
normal
|
Graphics
|
#10049 |
SCI: PHANT2: French version - missing or corrupt resources
|
sci32
|
csnover
|
defect
|
normal
|
Engine: SCI
|
#10050 |
TITANIC: make it possible to move with cursor keys
|
|
dreammaster
|
feature request
|
normal
|
Engine: Titanic
|
#10052 |
Riven Cart Glitch
|
Riven, Cart, RMAP code 000310d9
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
#10055 |
TITANIC: Can Arrow-key forward through locked-bridge door
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10056 |
TITANIC: Arrow-key forward through arborteum changes season to winter
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10059 |
TITANIC: Elevator exiting issues with up arrow key
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10060 |
TITANIC: Movement with arrow keys unexpected behavior
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10061 |
VOYEUR: crash if you play certain recorded audio scenes at the VCR
|
|
dreammaster
|
defect
|
normal
|
Engine: Voyeur
|
#10062 |
VOYEUR: note Reed to Chantal about Jessica agreed too early
|
|
dreammaster
|
defect
|
normal
|
Engine: Voyeur
|
#10063 |
MOHAWK: Riven: Graphics glitch when panning left on Prison Island.
|
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
#10066 |
SCI: LSL7 PL: voice missing, text only english
|
sci32
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10067 |
TITANIC: Lift1 always on floor 1 when taking lift2 up
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10068 |
Keep up the Macromedia Director work
|
|
digitall
|
feature request
|
normal
|
Engine: Director
|
#10071 |
TITANIC: Some numbers entered via numpad get duplicated
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10072 |
TITANIC: Can get stuck in headless liftbot elevator
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10076 |
TITANIC: unexpected results using keyboard movement
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10077 |
TITANIC: bots seem to have lost most of their animation when talking
|
regression
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10078 |
SCI: SHIVERS1: Off colors when loading using GMM in-game
|
sci32
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#10081 |
MOHAWK: Myst: Tower rotation map changes position slightly when rotating the tower
|
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
#10083 |
TITANIC: Crash when playing with original game volume controls
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10085 |
SCI: LSL7: Drawing order issue during while winning bowling competition
|
sci32
|
csnover
|
defect
|
normal
|
Engine: SCI
|
#10087 |
TITANIC: Assertion failure using volume slider
|
|
dafioram
|
defect
|
normal
|
Engine: Titanic
|
#10088 |
TITANIC: Audio gap when music playback loops
|
|
dreammaster
|
feature request
|
normal
|
Engine: Titanic
|
#10089 |
TITANIC: Arrows visible in settings panel
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10090 |
TITANIC: heap use-after-free loading a save game during TrueTalk video playback
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10091 |
TITANIC: Mouse interaction bug during introduction sequence
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10092 |
TITANIC: PET active panel confusion
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10093 |
TITANIC: Final row of location chevrons rendered too high
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10094 |
TITANIC: Bad mouse cursor transparency
|
|
csnover
|
defect
|
normal
|
Engine: Titanic
|
#10096 |
TITANIC: Missing music fade when entering Parrot Lobby
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10097 |
TITANIC: Missing music after looking down the well
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10098 |
TITANIC: Missing exit animation when closing Unbelievably High Voltage box in Titania’s Room
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10099 |
TITANIC: Graphical corruption during transition video playback on SGT level
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10100 |
TITANIC: Graphical corruption (missing Indeo 4 transparency) in SGT room
|
|
csnover
|
defect
|
normal
|
Engine: Titanic
|
#10101 |
TITANIC: Succ-U-Bus keeps playing turn-on animation when clicked
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10102 |
TITANIC: Marsinta stops moving during 2nd class upgrade sequence
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10103 |
MOHAWK: Riven-Win: Frog trap on Book Assembly Island bug (1.10.0git4289-gfe88fab431)
|
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
#10105 |
TITANIC: Lift4 floor level is the same as the lift1 level is when riden by the player
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10106 |
TITANIC: Crash when opening cheat room during starting game logo
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10108 |
MOHAWK: Myst: Mechanical Age Fortress rotation glitch
|
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
#10113 |
TITANIC: Optimization improvements for low-end systems
|
|
dafioram
|
feature request
|
normal
|
Engine: Titanic
|
#10114 |
MOHAWK: Myst, Atrus movie drawn at the wrong spot?
|
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
#10115 |
MOHAWK: Incorrect instructions in Marker Switch Vault Access instructions
|
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
#10117 |
SCUMM: Starting the MM C64 Demo fails if the datafiles are in the same folder as the full MM C64 game.
|
|
tag2015
|
defect
|
normal
|
Engine: SCUMM
|
#10120 |
TITANIC: Doorbot appears in-front of parrot room
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10123 |
TITANIC: External lift level indicator is inconsistent
|
|
dreammaster
|
feature request
|
normal
|
Engine: Titanic
|
#10124 |
TITANIC: Succubus switch does nothing
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10125 |
SCI: LSL7 PL: Polish typed text not recognized (only english), game freeze
|
sci32
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#10130 |
TITANIC: Prod'ing the MaitreD takes too long
|
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#10132 |
ScummVM 1.7.0, OpenGL, "--joystick", Mousepointer stuck
|
|
stesee
|
defect
|
normal
|
Port: Linux
|
#10133 |
MOHAWK: Riven: Please add a 'Prompt to Save' feature to the game.
|
|
macca8
|
feature request
|
normal
|
Engine: Mohawk
|
#10134 |
SCUMMVM: Please add a 'Prompt to Save' feature to games.
|
|
sev-
|
feature request
|
normal
|
--Other--
|
#10137 |
SCI: QFG4: leshy riddle solve about bush in goo crash
|
sci32
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#10138 |
SCI: QFG4: revenant battle crash
|
sci32
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#10140 |
MOHAWK: Myst: Moving sliders in observatory cuts out background music
|
|
bgK
|
feature request
|
normal
|
Engine: Mohawk
|
(more results for this group on next page)
|