#4715 |
GUI Tools: cannot select tool with CLI
|
fingolfin
|
defect
|
normal
|
Tools
|
|
#4716 |
GUI Tools: compress_sword2 does not work
|
sev-
|
defect
|
normal
|
Tools
|
|
#4722 |
FOA: Won't launch in Win32
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#4724 |
DC: "Cruise" cursor not displaying correctly
|
zeldin
|
defect
|
normal
|
Engine: Cruise
|
|
#4725 |
Using virtual keyboard in menu mutes audio
|
|
defect
|
normal
|
Audio
|
|
#4729 |
DW2: Minor Crash interacting with D'Blah in Act II
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
|
#4731 |
GUI Tools: does not compile on MacOS X 10.6
|
fingolfin
|
defect
|
normal
|
Tools
|
|
#4732 |
Mouse pointer wrong size - too big.
|
lordhoto
|
defect
|
normal
|
Engine: TeenAgent
|
|
#4735 |
TEENAGENT: Choppy animation
|
SF/megath
|
defect
|
normal
|
Engine: TeenAgent
|
|
#4736 |
AMIGAOS4: Compiler error
|
jvprat
|
defect
|
normal
|
Port: AmigaOS4
|
|
#4737 |
FEEBLE: Unrecognized md5, Polish
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#4741 |
AGI: Can't click "cancel" in Save/Restore Game Menu
|
eriktorbjorn
|
defect
|
normal
|
Engine: AGI
|
|
#4742 |
LURE: "Could not find language data in support file!"
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#4743 |
Teenagent: Inventory problems on BE systems
|
SF/megath
|
defect
|
normal
|
Engine: TeenAgent
|
|
#4745 |
SWORD1: Macintosh Demo crashes after Intro
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword1
|
|
#4746 |
ITE: Graphic Glitches during racoon death "Cut Scene"
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#4747 |
IHNM: Small problem detecting German version
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#4749 |
MANIAC - Italian NES version (extracted) not recognized
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#4754 |
FREDDI4-demo-win-nl not recognized (crash)
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#4755 |
Discworld 1 - Problem with whistle
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
|
#4757 |
BUILD: angstrom+non-arm and configure
|
djwillis
|
defect
|
normal
|
Ports
|
|
#4758 |
AMIGAOS4: Compiler errors at sci.cpp
|
|
defect
|
normal
|
Port: AmigaOS4
|
|
#4759 |
GUI: Regression in numpad handling
|
bluddy
|
defect
|
normal
|
GUI
|
|
#4760 |
LOL: Crash when sleeping in Urbish mines
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#4762 |
AMIGAOS4: Compiler error
|
wjp
|
defect
|
normal
|
Port: AmigaOS4
|
|
#4764 |
LOL: Crash in Cimmeria
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#4766 |
MP3 (CD Audio) Broken under SVN
|
lordhoto
|
defect
|
normal
|
Audio
|
|
#4767 |
SCUMM/HE: Spyfox 3 - Sprite problem with Spyfox's head
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#4771 |
KYRA: Error when loading non-existent savegame
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
|
#4772 |
Gob: ScummVM quits on pause
|
lordhoto
|
defect
|
normal
|
GUI
|
|
#4773 |
Pajama2: German-Win Version is not recognized
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#4776 |
SCUMM: FREDDI1 - Graphical Glitch in opening cutscene
|
BenCastricum
|
defect
|
normal
|
Engine: SCUMM
|
|
#4777 |
TEENAGENT: Noty Appears Outside His Mansion Too Early
|
SF/megath
|
defect
|
normal
|
Engine: TeenAgent
|
|
#4781 |
LSL1: Security in blackjack
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4783 |
HE: Broken saves show in launcher
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#4784 |
PUTTPUTT: No Load/Save possible
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#4785 |
RTZ: crash when using original GUI to quit
|
SF/mthreepwood
|
defect
|
normal
|
Engine: MADE
|
|
#4786 |
BASS: Crash During the Intro
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sky
|
|
#4787 |
AGI: (Fan) SQ0 - Sprite (Ego) not erased
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4788 |
AGI: (Fan) SQ0: Animation overdraws text window
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4789 |
AGI: (Fan) SQ0: Text input field overdraws Text window
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4790 |
AGI: Ego partly erased in Load/Save thumbnails
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4791 |
AGI: (Fan) SQ0: Music lost on saving (and loading)
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4794 |
Zak/FM-Towns: Game hangs when using monkey wrench
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#4796 |
FOTAQ: Floda Alarm Tone Won't Stop
|
eriktorbjorn
|
defect
|
normal
|
Engine: Queen
|
|
#4797 |
General memory leak
|
|
defect
|
normal
|
Port: PSP
|
|
#4798 |
SAGA: Memory leaks
|
SF/h00ligan
|
defect
|
normal
|
Engine: SAGA
|
|
#4799 |
Zak/FM-Towns: Crash after epilogue
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#4800 |
WII: Loom PCE/TG16 US freeze
|
dhewg
|
defect
|
normal
|
Engine: SCUMM
|
|
#4801 |
SCUMM/HE: Spyfox 2 - Broken talk animation
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#4802 |
UNZIP: Double free causes crash
|
hkzlab
|
defect
|
normal
|
--Other--
|
|
#4804 |
GOB3: can't switch to actors
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#4809 |
NIPPON: Wrong inventory item labels
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#4813 |
SCI: Instruments changes when non digital sound is played
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#4815 |
PARALLACTION: Nippon - Explanation verbs stuck
|
digitall
|
defect
|
normal
|
Engine: Parallaction
|
|
#4816 |
NIPPON: Katana graphics not shown (regression)
|
bluegr
|
defect
|
normal
|
Engine: Parallaction
|
|
#4817 |
NIPPON: Disguise changing back and forth
|
bluegr
|
defect
|
normal
|
Engine: Parallaction
|
|
#4818 |
NIPPON: Crash at end of the game (regression)
|
Kirben
|
defect
|
normal
|
Engine: Parallaction
|
|
#4819 |
DRASCULA: missing german translation
|
eriktorbjorn
|
defect
|
normal
|
Engine: Drascula
|
|
#4820 |
SCI LSL1: Assertion before finale
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#4822 |
COMMON: Compile error - SWAP undeclared in algorithm.h
|
lordhoto
|
defect
|
normal
|
--Other--
|
|
#4827 |
DW2: Mad Drongo Animation Malfunction
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
|
#4828 |
BS2: Game lockup in British Museum
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
|
#4829 |
LURE: Engine Abort "Invalid Room 19..."
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#4830 |
NIPPON: Sound looping fails (regression)
|
Kirben
|
defect
|
normal
|
Engine: Parallaction
|
|
#4832 |
NIPPON: Load from Launcher fails
|
Kirben
|
defect
|
normal
|
Engine: Parallaction
|
|
#4834 |
DRACI: Corruption of Text Glyphs with Stumps and Credits
|
rspalek
|
defect
|
normal
|
Engine: Draci
|
|
#4836 |
DRACI : Segfault Crash when dirtying Goblins Beard
|
rspalek
|
defect
|
normal
|
Engine: Draci
|
|
#4837 |
LURE: Engine Abort in Weregate Green Cave
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#4838 |
GUI: Text input + Right Alt
|
lordhoto
|
defect
|
normal
|
GUI
|
|
#4841 |
LURE: Engine Abort looking through Shopkeeper's Window
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#4844 |
LURE: Valgrind Memory Errors When Skorl Gatekeeper Drinks
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#4845 |
SCI LSL2: Crash after arriving on the island
|
waltervn
|
defect
|
normal
|
Engine: SCI
|
|
#4846 |
TINSEL: Build with -O2 broken
|
fingolfin
|
defect
|
normal
|
Engine: Tinsel
|
|
#4847 |
BASS: MT-32 warning on Intro skipping
|
lordhoto
|
defect
|
normal
|
Engine: Sky
|
|
#4848 |
COMMON: fatal assertion when starting most engines
|
fingolfin
|
defect
|
normal
|
Ports
|
|
#4850 |
TOOLS: GUI builds even if optioned out
|
criezy
|
defect
|
normal
|
Tools
|
|
#4851 |
TEEN: Crash when using diving gear
|
SF/megath
|
defect
|
normal
|
Engine: TeenAgent
|
|
#4852 |
DRACI: Colours corruption when passing the title screen
|
rspalek
|
defect
|
normal
|
Engine: Draci
|
|
#4853 |
Incomprehensible message for missing scummvm.ini
|
fingolfin
|
defect
|
normal
|
Tools
|
|
#4854 |
SPYFOX3 (French): Crash when using the fingernail machine
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#4855 |
TOOLS: The media directory is not installed
|
criezy
|
defect
|
normal
|
Tools
|
|
#4856 |
TOOLS:configure should check if libwxgtk2.8-dev is installed
|
criezy
|
defect
|
normal
|
Tools
|
|
#4857 |
KYRA1: Crash at the end of game
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
|
#4858 |
AMIGAOS4: Compiler errors on ./configure
|
salty-horse
|
defect
|
normal
|
Port: AmigaOS4
|
|
#4859 |
LURE: The ScummVM crashes repeatedly
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#4860 |
DW2: graphical errors in video on Windows
|
fingolfin
|
defect
|
normal
|
Engine: Tinsel
|
|
#4862 |
BUILDBOT: configure phase not handled well
|
dhewg
|
defect
|
normal
|
--Other--
|
|
#4863 |
KQ6 - Crash after Island of the Myst
|
waltervn
|
defect
|
normal
|
Engine: SCI
|
|
#4867 |
DRASCULA: can't use inventory objects
|
sev-
|
defect
|
normal
|
Engine: Drascula
|
|
#4870 |
FT: Cavefish Hideout Chase (Failure Cutscene) Crash
|
lordhoto
|
defect
|
normal
|
Engine: SCUMM
|
|
#4874 |
TOOLS: Compiler error
|
fingolfin
|
defect
|
normal
|
Tools
|
|
#4876 |
BACKENDS: iOS - Skip gesture does not work in 'click-and-drag' mode
|
larsamannen
|
defect
|
normal
|
Port: iOS
|
|
#4877 |
IPHONE: crash upon resuming from suspend
|
vinterstum
|
defect
|
normal
|
Port: iOS
|
|
#4878 |
IPHONE: audio artifacts in The Dig on iPad
|
vinterstum
|
defect
|
normal
|
Engine: SCUMM
|
|
#4880 |
IPHONE: No grabPalette() implementation
|
lordhoto
|
defect
|
normal
|
Port: iOS
|
|
#4881 |
IPHONE: No Overlay Alpha Blending
|
vinterstum
|
defect
|
normal
|
Port: iOS
|
|
#4882 |
Tools, Zak C64 German: crash due to padding bytes
|
sev-
|
defect
|
normal
|
Tools
|
|
#4885 |
FOTAQ Amiga: crashes reporting assertion failure
|
fingolfin
|
defect
|
normal
|
Engine: Queen
|
|
#4886 |
MI1EGA German: Credit text incorrect
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|