#11678 |
ULTIMA4: fails to build for symbian
|
dreammaster
|
defect
|
normal
|
Engine: Ultima
|
|
#11679 |
GLK: array subscript is above array bounds [-Warray-bounds]
|
dreammaster
|
defect
|
normal
|
Engine: GLK: Comprehend
|
|
#11681 |
lure: this 'if' clause does not guard... [-Wmisleading-indentation]
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#11682 |
Ultima 6 Enhanced: Crash when using rune
|
dreammaster
|
defect
|
normal
|
Engine: Ultima
|
|
#11683 |
SCI: QFG2 - Heavy reverb from city street sounds continues to incorrectly affect other game sounds and music when using MT32 emulator
|
athrxx
|
defect
|
normal
|
Engine: SCI
|
|
#11687 |
CINE: OS: Space missing in verb line
|
karisal
|
defect
|
normal
|
Engine: Cine
|
|
#11692 |
Blazing Dragons DE: Remove warning at start
|
yuv422
|
feature request
|
normal
|
Engine: Dragons
|
|
#11696 |
DRAGONS: German version is Using english splash screen and start menu
|
tag2015
|
defect
|
normal
|
Engine: Dragons
|
|
#11698 |
XEEN: Incorrect display of negative luck
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#11699 |
XEEN: Element Affix distribution
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#11700 |
XEEN: Wrong graphics for hits with elemental weapons
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#11701 |
XEEN: Issue with clairvoyance heads
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#11702 |
XEEN: Keyboard keys for Quest menu
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#11703 |
XEEN: Graphics glitch on edge of world view
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#11705 |
XEEN: Incorrect mirror destination
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#11706 |
XEEN: Reading book crashes the game
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#11708 |
CINE: OS (Atari ST/German) - Dialogue window overflow
|
karisal
|
defect
|
normal
|
Engine: Cine
|
|
#11710 |
Blazing Dragons (GB/FR): Messed up colours with Big Endian
|
digitall
|
defect
|
normal
|
Engine: Dragons
|
|
#11711 |
BACKENDS: Android (Amazon Fire HD8/2020) - Touchpad mode issue ("mouse mode" not working, stuck in "direct mode")
|
lephilousophe
|
defect
|
normal
|
Port: Android
|
|
#11717 |
3DS Build Crashes When Changing Theme
|
bgK
|
defect
|
normal
|
--Unset--
|
|
#11723 |
CINE: OS: Crash in Secret Base
|
karisal
|
defect
|
normal
|
Engine: Cine
|
|
#11725 |
BACKENDS: Android - Native keyboard leads to bad input for some games
|
antoniou79
|
defect
|
normal
|
Port: Android
|
|
#11728 |
HDB: Not possible to pick up "Red Unimail Envelope" pickup without mouse
|
sev-
|
defect
|
normal
|
Engine: HDB
|
|
#11731 |
BACKENDS: Android - Local file server errors out when uploading files, creating folders or navigating to Saved games
|
antoniou79
|
defect
|
normal
|
Port: Android
|
|
#11732 |
WEB: New v2.2.0 games missing from Comptability
|
criezy
|
feature request
|
normal
|
Web
|
|
#11733 |
Compatibility list can't be switched to latest version
|
Mataniko
|
defect
|
normal
|
Web
|
|
#11737 |
GLK: Save/Load not working/crashing
|
dreammaster
|
defect
|
normal
|
Engine: GLK
|
|
#11738 |
Ultima 6: Wrong name shown after using Talk command
|
dreammaster
|
defect
|
normal
|
Engine: Ultima
|
|
#11739 |
Fire animation keeps running after loading game
|
dreammaster
|
patch
|
normal
|
Engine: Lure
|
|
#11741 |
BACKENDS: Android - System keyboard lacks functional and control keys
|
antoniou79
|
defect
|
normal
|
Port: Android
|
|
#11742 |
BACKENDS: Android - The UI appears somewhat blurry in high resolutions
|
antoniou79
|
defect
|
normal
|
Port: Android
|
|
#11743 |
BACKENDS: Android - After clean install, graphics settings are not consistent with their state in the GUI
|
antoniou79
|
defect
|
normal
|
Port: Android
|
|
#11744 |
GUI: Selecting <default> for the Graphics Stretch Mode does not revert to default setting
|
criezy
|
defect
|
normal
|
GUI
|
|
#11746 |
SCI: KQ6 (CD) - never stops playing "caught" music when caught by guards at the castle
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#11749 |
GLK: ZCode - Zork 1 bug after save and restore
|
dreammaster
|
defect
|
normal
|
Engine: GLK: ZCode
|
|
#11750 |
BACKENDS: Wii - ScummVM 2.2.0 blackscreen on exit
|
AReim1982
|
defect
|
normal
|
Port: Wii
|
|
#11755 |
ZVISION: ZORK NEMESIS: Unknown game variant.
|
sev-
|
feature request
|
normal
|
Engine: ZVision
|
|
#11757 |
SCUMM: Full Throttle "Remastered" Crash on entering highway fight
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#11759 |
MADS: release build 2.2.0 can run unfinished game
|
bluegr
|
defect
|
normal
|
Engine: MADS
|
|
#11761 |
XEEN: Any key press exits intros
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#11762 |
XEEN: Mouse cursor in intros
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#11764 |
XEEN: Wrong Clouds intro behavior
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#11769 |
KYRA: Unknown game variant for Lands of Lore
|
sev-
|
feature request
|
normal
|
Engine: Kyra
|
|
#11770 |
Unknown game variant for AGOS
|
sev-
|
feature request
|
normal
|
Engine: AGOS
|
|
#11777 |
GLK: Half resolution on hiDPI screen
|
sev-
|
feature request
|
normal
|
Engine: GLK
|
|
#11778 |
STARK: Cannot take screenshot
|
ccawley2011
|
defect
|
normal
|
ResidualVM
|
|
#11872 |
STARK/TLJ: Emma has no lipsync animation
|
dgladkov
|
defect
|
normal
|
Engine: Stark
|
|
#11874 |
STARK/TLJ: No sound effect when hovering usable item
|
dgladkov
|
defect
|
normal
|
Engine: Stark
|
|
#11875 |
STARK/TLJ: No sound effect when selecting the mouth symbol
|
dgladkov
|
defect
|
normal
|
Engine: Stark
|
|
#11878 |
GRIM: Dialogue transcript of cutscenes is always in english
|
aquadran
|
defect
|
normal
|
Engine: Grim
|
|
#11883 |
STARK: Unsupported variant, which seems to be an even older demo
|
sev-
|
feature request
|
normal
|
Engine: Stark
|
|
#11887 |
GRIM: BR: Can't pass the pigeon puzzle
|
sev-
|
defect
|
normal
|
Engine: Grim
|
|
#11892 |
SCI: GK1 - Way too fast beignet vendor
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#11893 |
Switching to fullscreen and back to windowed mode captures the mouse cursor
|
ccawley2011
|
defect
|
normal
|
Graphics
|
|
#11904 |
BACKENDS: Android: Mouse pointer control with analog joystick is unusable
|
antoniou79
|
defect
|
normal
|
Port: Android
|
|
#11909 |
TLJ: No renderers have been found for this game!
|
aquadran
|
defect
|
normal
|
Engine: Stark
|
|
#11911 |
BACKENDS: Symbian - Auto save error.
|
sev-
|
defect
|
normal
|
Port: Symbian
|
|
#11912 |
SAGA: ItE - Intro duplicated speech
|
raziel-
|
defect
|
normal
|
Engine: SAGA
|
|
#11914 |
STARK: The Longest Journey - czech 4cd release not detected
|
sev-
|
feature request
|
normal
|
Engine: Stark
|
|
#11915 |
Wrong link for Ubuntu 20.04 binary
|
lotharsm
|
defect
|
normal
|
Web
|
|
#11922 |
"make clean", and even "make distclean", leaves a bunch of .dwo files
|
aquadran
|
defect
|
normal
|
--Other--
|
|
#11924 |
Unknown game variant for ultima 6
|
dreammaster
|
defect
|
normal
|
Engine: Ultima
|
|
#11927 |
MOHAWK: Unknown game variant for Myst
|
sev-
|
feature request
|
normal
|
Engine: Mohawk
|
|
#11930 |
2-letter segments replaced by periods in menus in The Longest Journey for Raspberry Pi 4
|
aquadran
|
defect
|
normal
|
Engine: Stark
|
|
#11933 |
Unknown game variant for Sherlock Holmes: Case of the Rose Tattoo (Simplified Chinese)
|
sev-
|
feature request
|
normal
|
Engine: Sherlock
|
|
#11934 |
Unknown game variant for Kyrandia: Book 3 - Malcolm's Revenge (Simplified Chinese)
|
sev-
|
feature request
|
normal
|
Engine: Kyra
|
|
#11935 |
Unknown game variant for Kyrandia: Book 3 - Malcolm's Revenge (Traditional Chinese)
|
sev-
|
feature request
|
normal
|
Engine: Kyra
|
|
#11936 |
Unknown game variant for Kyrandia: Hand of Fate (Traditional Chinese)
|
sev-
|
feature request
|
normal
|
Engine: Kyra
|
|
#11937 |
Unknown game variant for The Legend of Kyrandia (Traditional Chinese)
|
sev-
|
feature request
|
normal
|
Engine: Kyra
|
|
#11938 |
Add support for Simplified Chinese subtitle displaying in Blade Runner.
|
sev-
|
feature request
|
normal
|
Engine: Bladerunner
|
|
#11939 |
Unknown game variant for Sherlock Holmes: The Case of the Serrated Scalpel (Traditional Chinese)
|
sev-
|
feature request
|
normal
|
Engine: Sherlock
|
|
#11941 |
Add Traditional Chinese support for Beneath a Steel Sky.
|
sev-
|
feature request
|
normal
|
Engine: Sky
|
|
#11942 |
MYST3: Game doesn't start if subtitles is enabled
|
|
defect
|
normal
|
Engine: Myst3
|
|
#11946 |
SCUMM: INDY4: Dialogue skip passes several lines at once
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#11947 |
SCUMM: SMUSH text rendering differences with Korean COMI
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#11948 |
INDY3: Disable saving like the original game did
|
AndywinXp
|
feature request
|
normal
|
Engine: SCUMM
|
|
#11951 |
Feature Request: Exiting game goes to Scummvm menu
|
sev-
|
feature request
|
normal
|
GUI
|
|
#11954 |
Commit 54b0b4ac4cd4a42de660ea426edb27840ddfd4f0 breaks Myst ME
|
eriktorbjorn
|
defect
|
normal
|
Engine: Mohawk
|
|
#11956 |
SCUMM: COMI - Wally's theme starting from wrong region after cannon battle
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#11958 |
GLK: ZCODE: Unknown game variant for glk
|
dreammaster
|
feature request
|
normal
|
Engine: GLK
|
|
#11959 |
TINSEL: Discworld crashes at startup
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
|
#11961 |
BACKENDS: OPENGLSDL: No title bar on ScummVM window when switching out of fullscreen
|
Kurufinwe21
|
defect
|
normal
|
Graphics
|
|
#11962 |
BLADERUNNER: Act 4 Rachael Encounter happens but her model does not load
|
antoniou79
|
defect
|
normal
|
Engine: Bladerunner
|
|
#11963 |
Unknown game variant for cryomni3d
|
lephilousophe
|
feature request
|
normal
|
Engine: Cryomni3D
|
|
#11964 |
DEBUGGER: Issuing the debugger key combo from the debugger causes ScummVM to exit
|
antoniou79
|
defect
|
normal
|
Common
|
|
#11966 |
SCI: Buffer overflow when loading Korean font
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#11967 |
SCI: LSL3 Score counter behavior
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#11968 |
BACKENDS: AMIGAOS: Fix GL crash on AmigaOS4 (at least)
|
raziel-
|
defect
|
normal
|
Port: AmigaOS4
|
|
#11969 |
Ultima 8 memset tests fail on big-endian platforms
|
mduggan
|
defect
|
normal
|
Engine: Ultima
|
|
#11971 |
SCUMM: MANIAC/ZAK C64: GUI & dialog text are incorrectly positioned on screen, and cursor is improperly layered
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#11972 |
TINSEL: immediate SIGBUS on strict-alignment architectures
|
lephilousophe
|
defect
|
normal
|
Engine: Tinsel
|
|
#11975 |
TWINE: Pressing action button after dialogue brings up menu instead
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#11976 |
Versailles 1685: German umlauts
|
lephilousophe
|
defect
|
normal
|
Engine: Cryomni3D
|
|
#11977 |
TWINE: Arrow keys work erratically in the main menu when mouse is hovering over menu
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#11978 |
TWINE: CD audio restarts every time the main menu top level is accessed
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#11979 |
WEB: Broken link to FOTAQ download
|
criezy
|
defect
|
normal
|
Web
|
|
#11981 |
TWINE: Manual mode for agressive behaviour doesn't work as expected
|
vvs-
|
defect
|
normal
|
Engine: TwinE
|
|
#11982 |
TWINE: Dialogs are slow
|
vvs-
|
defect
|
normal
|
Engine: TwinE
|
|
#11987 |
SAGA: IHNM: Korean language support
|
phcoder
|
defect
|
normal
|
Engine: SAGA
|
|
#11988 |
SHERLOCK: Chinese language support
|
phcoder
|
defect
|
normal
|
Engine: Sherlock
|
|