#11466 |
CINE: Unknown Variant of Operation Stealth
|
detection
|
karisal
|
feature request
|
normal
|
Engine: Cine
|
#11467 |
MOHAWK: Carmen ThinkQuick Challenge New Variant
|
unknown-game
|
trembyle
|
defect
|
normal
|
Engine: Mohawk
|
#11468 |
AUDIO: Enhanced Soundtracks Selectable as Music Device
|
|
trembyle
|
feature request
|
normal
|
Audio
|
#11469 |
Nightshadow well still poisonous after completing quest
|
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
#11471 |
TINSEL: Unreadable Black Subtitles in Mac Discworld
|
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
#11472 |
XEEN: Potions under newcastle disappear
|
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
#11473 |
ZVISION: ZGI Crashes Using Vacuum
|
|
bluegr
|
defect
|
normal
|
Engine: ZVision
|
#11474 |
WINTERMUTE: Latest FoxTail Steam package not detected
|
unknown-game
|
lolbot-iichan
|
feature request
|
normal
|
Engine: Wintermute
|
#11475 |
Unknown game variant for SCI [all games] - Larry 6 VGA GERMAN MSDOS Ver1.0 Int 1.17.94
|
unknown-game
|
sluicebox
|
feature request
|
normal
|
Engine: SCI
|
#11476 |
QFG1: Incomplete Music
|
mt-32, qfg1, qfg1ega
|
athrxx
|
defect
|
normal
|
Audio: MT32
|
#11477 |
SCI: QFG3 crash when throwing sword at Demon Wizard
|
original
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#11478 |
ULTIMA6: Mouse unusable, no menu
|
Ultima
|
dreammaster
|
defect
|
normal
|
Engine: Ultima
|
#11479 |
NEVERHOOD: Game crashes at certain scene
|
|
tag2015
|
defect
|
normal
|
Engine: Neverhood
|
#11480 |
SCUMM: Loom (VGA) - Graphical glitches where some text appears over previous line and the wood musical note disappear
|
Graphical Glitch Loom VGA
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
#11481 |
Unknown game variant for ultima
|
unknown-game
|
dreammaster
|
feature request
|
normal
|
Engine: Ultima
|
#11482 |
Ultima 4 : MinGW Runtime Assertion failed when firing frigate cannon
|
|
dreammaster
|
defect
|
normal
|
Engine: Ultima
|
#11485 |
SCUMM: Zak McKracken (FM-TOWNS) - md5sum and corrected entry settings
|
|
bluegr
|
feature request
|
normal
|
Engine: SCUMM
|
#11486 |
ULTIMA8: mini-map regains fog after it is toggled closed
|
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
#11488 |
ULTIMA 4: Low refresh rate in the main menu when the mouse moves
|
|
dreammaster
|
defect
|
normal
|
Engine: Ultima
|
#11489 |
Unknown game variant for ultima
|
unknown-game
|
dreammaster
|
feature request
|
normal
|
Engine: Ultima
|
#11490 |
Spanish version of Ultima VIII: Pagan not detected/supported
|
|
dreammaster
|
defect
|
normal
|
Engine: Ultima
|
#11491 |
ULTIMA 8: No umlauts / eszett
|
|
mduggan
|
defect
|
normal
|
Engine: Ultima
|
#11492 |
TeenAgent PL - CD/GOG erroneously detected as CZ
|
|
sev-
|
feature request
|
normal
|
Engine: TeenAgent
|
#11493 |
debug mode crashes scummvm
|
|
bluegr
|
defect
|
normal
|
Engine: SCUMM
|
#11495 |
Voyeur lock screen doesn't save new code
|
save lock screen
|
henke37
|
defect
|
normal
|
Engine: Voyeur
|
#11497 |
Unknown game variant for Full Pipe
|
unknown-game
|
sev-
|
feature request
|
normal
|
Engine: NGI
|
#11498 |
King's Quest I (SCI) hangs indefinitely after playing the fiddle in the leprechaun cave
|
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#11499 |
Voyeur victim randomization doesn't save last victim
|
save random victim
|
henke37
|
defect
|
normal
|
Engine: Voyeur
|
#11500 |
GUI: Pressing escape in the GTK file chooser sometimes closes ScummVM
|
|
lotharsm
|
defect
|
normal
|
GUI
|
#11503 |
WME: Corrosion - Implement walking with arrow keys
|
has-pull-request, original
|
lolbot-iichan
|
feature request
|
normal
|
Engine: Wintermute
|
#11504 |
SCUMM: Alt-F5 no longer work to get original save/load dialog
|
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
#11505 |
3DS: Latest Nightlies Crash on Game Launch
|
|
bgK
|
defect
|
normal
|
--Unset--
|
#11506 |
Unknown game variant for EOB Spanish
|
unknown-game
|
sev-
|
feature request
|
normal
|
Engine: Kyra
|
#11507 |
BACKENDS: Windows - Alt + F5 no longer brings up original menus in Lucasarts games
|
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
#11508 |
Unknown game variant for Kyra
|
unknown-game
|
sev-
|
feature request
|
normal
|
Engine: Kyra
|
#11509 |
AGI: KQ4: Apple IIgs dwarf music doesn't loop in house
|
|
ZvikaZ
|
defect
|
normal
|
Engine: AGI
|
#11510 |
Phantasmagoria 2 crashes
|
original
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#11511 |
[Documentation] Please update the status of the Ultima games, in regards to scummvm supporting any of it
|
|
sev-
|
defect
|
normal
|
--Unset--
|
#11512 |
3DS crashes when quitting
|
|
bgK
|
defect
|
normal
|
--Unset--
|
#11514 |
ScummVM refuses to add Glk games, doesn't say why
|
|
criezy
|
defect
|
normal
|
Port: Mac OS X
|
#11515 |
GLK: ZCODE: Beyond Zork On-Screen Map not appearing
|
|
criezy
|
defect
|
normal
|
Engine: GLK: ZCode
|
#11516 |
GLK: Glulxe - crash when loading Counterfeit Monkey
|
|
dreammaster
|
defect
|
normal
|
Engine: GLK: Glulxe
|
#11522 |
ultima4 - problem compiling with makeMP3Stream not being known
|
|
dreammaster
|
defect
|
normal
|
--Unset--
|
#11523 |
VOYEUR: Lock code can be set without knowing the old code
|
lock screen passcode
|
dreammaster
|
defect
|
normal
|
Engine: Voyeur
|
#11524 |
Unknown game variant for Gob
|
unknown-game
|
sev-
|
feature request
|
normal
|
Engine: Gob
|
#11527 |
Unknown game variant for cge (russian translation of Soltys)
|
unknown-game
|
sev-
|
feature request
|
normal
|
--Unset--
|
#11528 |
ILLUSIONS: Duckman - Crash after option menu "times out"
|
Duckman
|
dwatteau
|
defect
|
normal
|
Engine: Illusions
|
#11532 |
SCUMM/HE: PAJAMA1 - Kitchen music gets stuck in infinite loop
|
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
#11534 |
BACKENDS: Switch - Balcony crash (Bladerunner)
|
Switch, crash
|
sev-
|
defect
|
normal
|
Ports
|
#11537 |
SCUMM: Cut off text in the Macintosh version of Loom
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
#11538 |
BASE: ODR violations (-flto)
|
|
sev-
|
defect
|
normal
|
--Unset--
|
#11540 |
Speed control
|
|
sev-
|
feature request
|
normal
|
Engine: Cruise
|
#11541 |
AGOS: Feeble Files: Unsupported german version
|
detection
|
sev-
|
feature request
|
normal
|
Engine: AGOS
|
#11543 |
SCI: KQ5 (FRE/ITA): 2nd dialog box in Crispin's house (109.scr) instantly closes
|
original
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#11544 |
SCI: Incorrect palette color in Oracle scene Winged Guard portrait
|
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#11547 |
CINE: FW: Game crashes during intro with MT-32 music
|
|
karisal
|
defect
|
normal
|
Engine: Cine
|
#11548 |
Ultima VI Enhanced, crash when camping
|
|
dreammaster
|
defect
|
normal
|
Engine: Ultima
|
#11551 |
Dragonsphere demo not supported
|
Dragonsphere, MADS
|
dreammaster
|
defect
|
normal
|
Engine: MADS
|
#11552 |
SCI: Fan (Soulshade Asylum) - not detected
|
|
sluicebox
|
feature request
|
normal
|
Engine: SCI
|
#11553 |
Make option to try force run unknown game variants
|
|
sev-
|
feature request
|
normal
|
Common
|
#11554 |
BACKENDS: MacOSX - Adding EcoQuest 1 (CD-ROM) to daily build - exception crash
|
crash macos ecoquest eco1
|
criezy
|
defect
|
normal
|
Port: Mac OS X
|
#11555 |
BACKENDS: NDS - Failure to load most plugins
|
|
ccawley2011
|
defect
|
normal
|
Port: NDS
|
#11556 |
PARALLACTION: Big Red Adventure - Multi-lingual DOS & Demo DOS startup crash
|
|
ccawley2011
|
defect
|
normal
|
Engine: Parallaction
|
#11557 |
Starship Titanic - Asking Fortilian what else he needs for the cocktail crashes ScummVM
|
Starship Titanic
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
#11559 |
HUGO: Hugo1, Hugo 2 : Savestate slot 0 is gone after ScummVM relaunch
|
|
tag2015
|
defect
|
normal
|
Engine: Hugo
|
#11560 |
ADL: Unknown game variant for Ulyssey
|
unknown-game
|
waltervn
|
defect
|
normal
|
Engine: ADL
|
#11561 |
Unknown game variant for neverhood
|
unknown-game
|
henke37
|
feature request
|
normal
|
Engine: Neverhood
|
#11562 |
Unknown game variant for Ghost in The Sheet
|
unknown-game
|
aviloria
|
feature request
|
normal
|
Engine: Wintermute
|
#11563 |
Legend of Kyrandia fluctuating MT-32 music volume
|
|
athrxx
|
defect
|
normal
|
Audio: MT32
|
#11564 |
GLK: ADRIFT - Unknown games and variants
|
|
dreammaster
|
feature request
|
normal
|
Engine: GLK: Adrift
|
#11565 |
GLK: ADRIFT - Unknown v5 games and variants
|
|
dreammaster
|
feature request
|
normal
|
Engine: GLK: Adrift
|
#11566 |
GLK: ADRIFT - Unknown (crashing/erroring) game variants
|
|
dreammaster
|
feature request
|
normal
|
Engine: GLK: Adrift
|
#11568 |
WME: Rhiannon - Animated background objects are pink blobs
|
has-pull-request, regression
|
lolbot-iichan
|
defect
|
normal
|
Engine: Wintermute
|
#11571 |
GLK: ALAN2 - Unknown game variants
|
|
dreammaster
|
feature request
|
normal
|
Engine: GLK: Alan2
|
#11572 |
GLK: ALAN3 - Unknown game variants
|
|
dreammaster
|
feature request
|
normal
|
Engine: GLK: Alan3
|
#11573 |
GLK: ALAN3 - Unknown (crashing/erroring) game variants
|
|
dreammaster
|
feature request
|
normal
|
Engine: GLK: Alan3
|
#11574 |
DRAGONS: Unknown game variant
|
unknown-game
|
yuv422
|
feature request
|
normal
|
Engine: Dragons
|
#11575 |
SCI: King's Quest VII v1.65c - Game crash in chapter 3
|
original
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#11576 |
Unknown game variant for Mohawk
|
unknown-game
|
sev-
|
feature request
|
normal
|
Engine: Mohawk
|
#11577 |
Unknown game variant for Mohawk
|
unknown-game
|
sev-
|
feature request
|
normal
|
Engine: Mohawk
|
#11578 |
Blazing Dragons: Wrong sounds during intro cutscene (or bad data files?)
|
|
yuv422
|
defect
|
normal
|
Engine: Dragons
|
#11579 |
MIDI volume does not decrease when speech is playing
|
midi volume sci
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#11582 |
Blazing Dragons unknown game variant
|
Blazing Dragons
|
TimEMaki
|
defect
|
normal
|
--Unset--
|
#11583 |
GLK: GLULX - Unknown game variants
|
|
sev-
|
feature request
|
normal
|
Engine: GLK: Glulxe
|
#11587 |
SCI1.0 games don't respect "Prefer digital sound effects" checkbox
|
digital, sound, effect, midi
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#11590 |
GLK: HUGO - Unknown (crashing/erroring) game variants
|
|
dreammaster
|
feature request
|
normal
|
Engine: GLK: Hugo
|
#11591 |
Unknown game variant for Gob
|
unknown-game
|
sev-
|
feature request
|
normal
|
Engine: Gob
|
#11592 |
Unknown game variant for Gob
|
unknown-game
|
sev-
|
feature request
|
normal
|
Engine: Gob
|
#11593 |
Unknown game variant for Gob
|
unknown-game
|
sev-
|
feature request
|
normal
|
Engine: Gob
|
#11594 |
Unknown game variant for Gob
|
unknown-game
|
sev-
|
feature request
|
normal
|
Engine: Gob
|
#11595 |
Unknown game variant for Gob
|
unknown-game
|
sev-
|
feature request
|
normal
|
Engine: Gob
|
#11596 |
Unknown game variant for Kyra
|
unknown-game
|
sev-
|
feature request
|
normal
|
Engine: Kyra
|
#11597 |
Unknown game variant for AGOS
|
unknown-game
|
sev-
|
feature request
|
normal
|
Engine: AGOS
|
#11598 |
GOB3: French version works incorrectly
|
unrecognized version French, Italian, Spanish
|
bluegr
|
defect
|
normal
|
Engine: Gob
|
#11599 |
Support for Beavis & Butt-head in Virtual Stupidity Demos
|
|
sev-
|
feature request
|
normal
|
Engine: BBVS
|
#11601 |
ULTIMA 8: non-English games show English gumps
|
|
mduggan
|
defect
|
normal
|
Engine: Ultima
|
#11602 |
ULTIMA 8: with font replacement, first line of Font is cut off - regression
|
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
#11603 |
ULTIMA: bigger view no longer works with transition from Pentagram to ScummVM
|
|
mduggan
|
defect
|
normal
|
Engine: Ultima
|
#11604 |
ULTIMA 8: scalers do not change the game pixels
|
|
mduggan
|
defect
|
normal
|
Engine: Ultima
|
#11605 |
SCI: SQ5 Walking out of bounds in the spaceship elevator
|
original
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
(more results for this group on next page)
|