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Ticket Summary Owner Type Priority Component Version
#15426 SWORD25: After death fmv was playing, load savegame screen defaces defect normal Engine: Sword25
#15427 STARK: Pressing F5 and clicking "Main Menu" does not open TLJ main menu defect normal Engine: Stark
#15429 FREESCAPE: gate effect is missing in Castle Master neuromancer defect normal Engine: Freescape
#15430 DGDS: Rise of the Dragon thought bubbles are slightly off defect normal Engine: DGDS
#15431 DGDS: dragon: Background around Karyn disappears when talking to her in city office defect normal Engine: DGDS
#15432 DGDS: dragon: key mapping not supported for arcade sequences defect normal Engine: DGDS
#15433 DGDS: Hot area keyboard shortcuts not supported defect normal Engine: DGDS
#15434 DGDS: dragon: EGA menu colors are wrong defect normal Engine: DGDS
#15444 ANDROID: AGS: Nintendo Switch version of My Big Sister has glitchy gamepad touch controls defect normal Engine: AGS
#15449 ANDROID: NGI: The Russian version of Full Pipe doesn't launch on Android defect normal Engine: NGI
#15455 ULTIMA6: party roster doesn't work with "new style" game style defect normal Engine: Ultima
#15458 SCUMM: Allow Amiga palette in MI1 / Loom DOS EGA versions feature request normal Engine: SCUMM
#15459 AGS: Saves don't take account of game versions and may not be interchangeable feature request normal Engine: AGS
#15465 FREESCAPE: Total Eclipse 2 is still very unstable neuromancer defect normal Engine: Freescape
#15466 FREESCAPE: CPC disk release of Total Eclipse is unsupported neuromancer feature request normal Engine: Freescape
#15468 SCUMM: FOA (Amiga): Copy protection screen bug defect normal Engine: SCUMM
#15469 FREESCAPE: Driller end game seems buggy neuromancer defect normal Engine: Freescape
#15470 FREESCAPE: UI is not pixel perfect neuromancer defect normal Engine: Freescape
#15474 MD5: Unknown game variant for freescape neuromancer defect normal Engine: Freescape
#15476 SWORD2: PSX: Unhandled Multi-track Video defect normal Engine: Sword2
#15480 DIRECTOR: Interactive Bible For Kids - The Life Of Paul [D5] (A Full Compatibility Report) defect normal Engine: Director
#15485 Sam and Max Hit the Road - Floppy Version- Copyprotection On/Off switch implementation in options feature request normal Engine: SCUMM
#15486 TINYGL: triangles always override zbuffer from lines? defect normal Graphics
#15493 BACKENDS: 3DS: Detection is very slow defect normal Port: 3DS
#15494 DREAMCAST: Re-enable SCUMM v7 and v8 games? defect normal Port: Dreamcast
#15496 GUI: Text glitches in low resolution mode defect normal GUI
#15499 TINYGL: Support paletted textures feature request normal Graphics
#15509 SCUMM: Detection of Mac version of MI1 from the LucasArts Mac CD Game Pack is broken when using Dumper Companion defect normal Engine: SCUMM
#15511 Patched game variant for ultima VI with german translation patch normal Engine: Ultima
#15512 IMGUI Backend OpenGL2 ? feature request normal Ports
#15513 M4: black screen (BE/MORPHOS) defect normal Engine: M4
#15514 SCI: KQ5CD Issue with the audio when adding text dialogues multilingual defect normal Engine: SCI
#15515 TOUCHE: Audio mixer crash when quitting the demo in mid-sentence defect normal Engine: Touche
#15518 GUI: Game Options dialog can create inconsistent settings defect normal GUI
#15519 Unknown game variant for kyra defect normal Engine: Kyra
#15520 SCUMM: MACGUI: Disabling Original GUI in mid-playthrough causes black square cursor defect normal Engine: SCUMM
#1946 SCUMM: Adlib Emulation doesn't Respect Volume Settings defect low Engine: SCUMM
#2226 SKY: BASS - "game frozen" / "actor stuck" / "Invalid Mode(16)" joostp defect low Engine: Sky
#3070 SCUMM: MM (NES) - Actor drawing glitch: standing next to fence defect low Engine: SCUMM
#3494 SCUMM: Zak McKracken - PCJR/Tandy emulation differs from actual Tandy 1000 defect low Engine: SCUMM
#3757 AGOS: StS1 - Bad sync in Italian CD version defect low Engine: AGOS
#3769 GOB: WOODRUFF - Pathfinding bug DrMcCoy defect low Engine: Gob
#3838 GOB: LIT - palette issue with sprites DrMcCoy defect low Engine: Gob
#3846 GOB: WOODRUFF - In-Game animation shifted(?) DrMcCoy defect low Engine: Gob
#3848 GOB: WOODRUFF - Graphic glitches DrMcCoy defect low Engine: Gob
#4129 SCUMM: MI2 (Original bug): Waterfall sound breaks up defect low Engine: SCUMM
#5380 GOB: Goblins Quest 3 - Non-cinematic level "introductions" always play DrMcCoy defect low Engine: Gob
#5381 GOB: Goblins Quest 3 - Flickering cursor in "semi-cinematics" DrMcCoy defect low Engine: Gob
#5866 PARALLACTION: Nippon - Credits are drawn behind wall peres defect low Engine: Parallaction
#6051 AGOS: SIMON1DOS French Text Glitch Kirben defect low Engine: AGOS
#6203 WME: Dirty Split - Dialog coming out of wrong character (original bug) lolbot-iichan defect low Engine: Wintermute
#6310 HOPKINS: Credits roll flickering defect low Engine: Hopkins
#6674 SWORD1: Minor graphical glitch when knocked down by Goat defect low Engine: Sword1
#6721 WME: The Kite - Overlapping bug lolbot-iichan defect low Engine: Wintermute
#6970 ACCESS: AMAZON - Climb up/down animation breaks after one animation defect low Engine: Access
#7283 ALL: Favor Adlib over MT32 for SFX tracks feature request low Audio
#7647 KYRA3: add subtitles in VQA videos feature request low Engine: Kyra
#7762 OPL: Real OPL support for AdLib audio feature request low Audio
#7818 LOL: Support subtitles in "Lore of the Lands" feature request low Engine: Kyra
#9697 BACKENDS: RPi3 - mouse / desktop capture issue defect low Ports
#9725 AGI IIgs: shift key commands don't work m-kiewitz defect low Engine: AGI
#9726 AGI IIgs: implement inventory/see object screen defect low Engine: AGI
#9846 SCI: PQ4: Can't leave morgue by clicking on car defect low Engine: SCI
#9852 SCI: PQ4: Repeated speech outside of morgue defect low Engine: SCI
#9866 PRINCE: Original game keyboard shortcuts not working (F1-F5) defect low Engine: Prince
#9872 SKY: BASS - Save game MetaInfo is missing defect low Engine: Sky
#10135 MOHAWK: Riven: Graphics glitch after Gehn leaves office. defect low Engine: Mohawk
#10311 AGOS: Waxworks: Add hotkey for switching to fighting feature request low Engine: AGOS
#10363 GUI: Ability to hightlight ScummVM version # in GUI and copy to clipboard feature request low GUI
#10383 GOB: LIT: Cursor flashes when talking to Dalia defect low Engine: Gob
#10384 GOB: LIT: Bad palette around manor area defect low Engine: Gob
#10439 SKY: BASS - vkeybd only allows 1 keyboard input at a time defect low Engine: Sky
#10444 AGI: Graphics glitch when reloading a savegame after dying defect low Engine: AGI
#10523 TITANIC: SGT Room Transition video has black spots defect low Engine: Titanic
#10547 MM: XEEN: Hanging notes in AdLib music defect low Engine: MM: Xeen
#10578 MOHAWK: MYST: Matches and Held pages defect low Engine: Mohawk
#10657 TINSEL: DW1: Actor goes invisible when shooting dragon defect low Engine: Tinsel
#10658 TINSEL: DW1: ACT3 Guard floating equals defect low Engine: Tinsel
#10661 TINSEL: DW1: Dark world barman can't leave via dialogue defect low Engine: Tinsel
#10779 SCI: QFG4 (Floppy) - Baba's pestle hovers above mortar defect low Engine: SCI
#10785 SCI: QFG4 (Floppy) - Berries item, icon color is wrong defect low Engine: SCI
#10786 SCI: QFG4 (Floppy) - Note 'left on chest' appears on the floor defect low Engine: SCI
#10831 SCI: QFG3 - Harami escape speed uncapped defect low Engine: SCI
#10957 TINSEL: DW1 - Psy office event not triggered defect low Engine: Tinsel
#11287 WME: Some games are using same fonts for selected and normal text defect low Engine: Wintermute
#11368 Unknown game variant for tinsel - Discworld (PSX, Japanese) dreammaster feature request low Engine: Tinsel
#11373 SCI: Quest for Glory 3 game script bugs defect low Engine: SCI
#11637 GUI: STRETCH MODE: Popup Menu displays redundant 'Normal' setting. defect low GUI
#11693 DRAGONS: dust cloud in library defect low Engine: Dragons
#11694 DRAGONS: pre tournament cutscene few frames too long defect low Engine: Dragons
#11695 DRAGONS: Flicker misplaced after bunny game defect low Engine: Dragons
#11724 SWORD25: Slow video and out of synch audio on old Android devices defect low Engine: Sword25
#11766 GRIM: EMI - french version shows english subtitles defect low Engine: Grim
#11790 EMI: Some text is split incorrectly defect low Engine: Grim
#11794 EMI: Lever of the stove in LUA bar misplaced defect low Engine: Grim
#11798 EMI: When using grease on mat at pegleg petes you have to face it from the right to be able to activate the use grease line defect low Engine: Grim
#11801 GRIM: Stuck in animaton - Second Year defect low Engine: Grim
#11804 GRIM: Issue with Toto defect low Engine: Grim
#11810 GRIM: Manny gets put into wrong animation state after giving glottis the vip ticket defect low Engine: Grim
#11822 EMI: Guybrush walks through tourist body defect low Engine: Grim
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