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Results (801 - 900 of 1172)

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Ticket Summary Owner Type Priority Component Version
#14803 SWORD2: Error during intro cutscene (Spanish Playstation version) defect normal Engine: Sword2
#14813 PINK: Broken cyrillic symbols in both pink panther games defect normal Engine: Pink
#14816 Cleanup feature feature request normal Common
#14818 WIN32: Drive letters in browser_lastpath are punycoded in scummvm.ini defect normal Port: Win64
#14819 DIRECTOR: Backpacker (Swedish) (D4) crashes in main menu lotharsm defect normal Engine: Director
#14823 ANDROID: TETRAEDGE: Crash issues with Syberia 1 and 2 games defect normal Engine: Tetraedge
#14824 ANDROID: STARK: Crash when launching The Longest Journey on Android 13 defect normal Engine: Stark
#14825 SCI: CAMELOT: Don't Lose Points for Letting Galahad Die defect normal Engine: SCI
#14827 ANDROID: Launcher GUI layout issues for Backend tabs defect normal Port: Android
#14829 ULTIMA8: Difficulty using stairs in Daemon's Crag houses defect normal Engine: Ultima
#14836 FREESCAPE: Amiga/AtariST releases of Dark Side are not supported yet neuromancer defect normal Engine: Freescape
#14839 ULTIMA8: Bad render order on barrel at docks OMGPizzaGuy defect normal Engine: Ultima
#14843 MacResManager: don't look for files outside game folder defect normal Common
#14844 SCI: CAMELOT: Loading in Fatima's house disrupts the music defect normal Engine: SCI
#14853 COMMON: Rework path handling causes performance regression defect normal Common
#14854 DIRECTOR: Magician's Secrets vol. 1/2 (D4) not starting defect normal Engine: Director
#14856 LOL: Add more hotkeys to cast spells in Lands of Lore feature request normal Engine: Kyra
#14858 SCI: Phantasmagoria: ESC key (multi)clicks in final sequence defect normal Engine: SCI
#14859 GLK: Glulxe - Crash when saving in Counterfeit Monkey dreammaster defect normal Engine: GLK: Glulxe
#14867 ULTIMA8: NPCs keep moving during conversation defect normal Engine: Ultima
#14870 WIN32: ScummVM port is presently unusable with 3D games on Windows XP defect normal Port: Win32
#14871 ULTIMA8: Fireballs after releasing Pyros can get stuck in mid-air defect normal Engine: Ultima
#14875 COMMON: Fallback detection of games happen even when there are exact matches defect normal Common
#14880 SCUMM: Smooth Scrolling on Scumm_V5 engine (some AMIGA-versions of games) feature request normal Engine: SCUMM
#14883 ANDROID: Cursor position is not adjusted when virtual keyboard is shown/hidden defect normal Port: Android
#14888 AGOS: Simon 1 german, can not be added to gamelist defect normal Engine: AGOS
#14889 SWORD1: Broken Sword 1 w/ Subtitles AddOn no longer detected defect normal Engine: Sword1
#14890 ANDROID: Monkey Island 3 doesn't work anymore defect normal Port: Android
#14891 BACKENDS: MIYOO: ScummVM not working well on Miyoo Mini Plus defect normal Ports
#14893 AGS: Implement AGSBMFontRenderer plugin (used for Asian translations) feature request normal Engine: AGS
#14903 AGS: iOS: KQ2 AGDI loses voice when loading a save defect normal Engine: AGS
#14910 SCI: QFG4: Incorrect Dialogue when Giving Rusalka Flowers (w/Ashlancer Patch) defect normal Engine: SCI
#14915 ScummVM Tools: Mohawk Bitmaps feature request normal Engine: Mohawk
#14952 GRAPHICS: Darker colors/contrast in OpenGL mode defect normal Graphics
#14954 TETRAEDGE: Syberia 2 - Texture Problems defect normal Engine: Tetraedge
#14958 ULTIMA6: Move Item command doesn't prompt to split an item stack defect normal Engine: Ultima
#14961 TINYGL: glScissor is not implemented in TinyGL feature request normal Graphics
#14963 TeenAgent Czech Language support not working defect normal Engine: TeenAgent
#14984 SCUMM/HE: Backyard Football Online softlocks regularly defect normal Engine: SCUMM
#14988 AGI: Scalers and shaders to not work correctly when upscaled for Hercules Hires font defect normal Graphics: Scalers
#14992 Application window GUI not resized on Linux defect normal Port: Linux
#14995 GUI: Cannot select MIDI / MT-32 device in Game Options override defect normal GUI
#15012 WIN32: High-DPI scaling on OpenGL-rendered games cause mouse DPI to scale down defect normal Port: Win64
#15013 COMMON: Invalid save path leads to crash/debugger coming up defect normal Common
#15014 "MT32Emu: Init Error - Missing PCM ROM image" when present but CM32L_CONTROL.ROM is present but CM32L_PCM.ROM is missing defect normal Audio: MT32
#15016 COMMON: macresman.cpp (i think) interferes with "Mass Add" defect normal --Unset--
#15019 GUI: Extra path gets deleted from settings defect normal GUI
#15020 BACKENDS: PS3: FluidSynth fails to load/initialize soundfont defect normal Port: PS3
#15021 Macintosh sound only available on MAC OS X with SCI engine defect normal Engine: SCI
#15023 ANDROID: PLUMBERS: Plumbers Don't Wear Ties! (3DO) "Could not initialize color format" error defect normal Engine: Plumbers
#15024 MD5: MOHAWK: Unknown game (Noah's Ark) defect normal Engine: Mohawk
#15026 SCUMM: DIG: Gray artifacts/pixels in ending video (SQ19A.SAN) defect normal Engine: SCUMM
#15029 MD5: DIRECTOR: Unknown game (pyatachok1 polish) defect normal Engine: Director
#15031 SAGA: ITE - ScummVM 2.8.0 won't load compressed "Inherit the Earth Voices.cmp" created by compress_saga defect normal Engine: SAGA
#15036 SCUMM: Re-enable the missing answering machine message in Sam&Max feature request normal Engine: SCUMM
#15038 ULTIMA4: Title screen not displaying correctly defect normal Engine: Ultima
#15039 TOOLS: Build fails with strict-aliasing violations defect normal Tools
#15040 SCUMM: Loom (TG16) - Inaccurate text centering and font drop shadows defect normal Engine: SCUMM
#15042 MD5: MOHAWK: Unknown game variant (Harry And the Haunted House - Living Books) defect normal Engine: Mohawk
#15045 FREESCAPE: certain UI elements are not implemented yet in Total Eclipse neuromancer defect normal Engine: Freescape
#15049 FREESCAPE: DOS/CGA render mode need work neuromancer defect normal Engine: Freescape
#15050 ULTIMA: Can't transfer a character in Ultima VI defect normal Engine: Ultima
#15051 Win64 - 2.8.1 zipfile build has version number appended to the exe filename defect normal Port: Win64
#15053 BACKENDS: AMIGAOS: The Longest Journey - another unsupported GL uniform? defect normal Port: AmigaOS4
#15055 Flatpak version keeps setting preferred device to FluidSynth defect normal Audio
#15056 TETRAEDGE: Add ScummVM option to hide empty inventory box feature request normal Engine: Tetraedge
#15058 BACKENDS: MACOSX - Various shaders not usable on MacOS Ventura defect normal Port: Mac OS X
#15066 SCUMM: Maniac Mansion from the Mac version of Day of the Tentacle isn't detected feature request normal Engine: SCUMM
#15076 DIRECTOR: Rodney's Funscreen for Macintosh (D3) crashes defect normal Engine: Director
#15077 TETRAEDGE: Syberia: ScummVM stops responding for some time during every scene change defect normal Engine: Tetraedge
#15079 MM: XEEN: Can't start World of Xeen from commandline defect normal Engine: MM: Xeen
#15081 AGS: The Legend of Skye missing steam detection defect normal Engine: AGS
#15086 GROOVIE: Clandestiny final cutscene crashes defect normal Engine: Groovie
#15090 SCUMM: PUTTPUTT: Playing with Audio+Subtitles skips lines (original bug) AndywinXp feature request normal Engine: SCUMM
#15091 MTROPOLIS: Cursor disappears for extended period after interacting with cubicle vidbot (original bug) defect normal Engine: mTropolis
#15093 MYST3: Support original DVD layout feature request normal Engine: Myst3
#15095 ENGINES: Quitting via in-game commands does not respect "Return to the launcher when leaving the game" defect normal Common
#15098 AGI: KQ2: Dracula Never Appears in his Castle (Except in his Coffin) defect normal Engine: AGI
#15099 SWORD1: Unknown game variant for sword1 defect normal Engine: Sword1
#15100 KYRA: Legend of Kyrandia (Amiga) crash defect normal Engine: Kyra
#15104 ULTIMA8: Option to disable the turning animations when turning the Avatar around feature request normal Engine: Ultima
#15112 TWINE: Unknown game variant for twine defect normal Engine: TwinE
#15113 TWINE: Unknown game variant for twine defect normal Engine: TwinE
#15115 BACKENDS: PSP Vita - Sanitarium not starting (black screen) defect normal Port: PSP Vita
#15116 GLK ZCODE: Shogun fails to launch defect normal Engine: GLK: ZCode
#15117 GLK ZCODE: iOS ScummVM crashes when launching Shogun defect normal Engine: GLK: ZCode
#15119 DIRECTOR: Majestic (Mac/Win) can't go past the loading screen defect normal Engine: Director
#15122 WEB: Bug Tracker - Logging in redirects to homepage defect normal Web
#15124 Option to lock the window size feature request normal Common
#15130 AGI: KQ3: Triggering for Overheard Mice Conversation Seems to be Broken defect normal Engine: AGI
#15134 MD5: ADL: Unknown game variant for hires2 defect normal Engine: ADL
#15135 DIRECTOR: Fisher-Price: Learning in Toyland [D5] not playable defect normal Engine: Director
#15139 Implement engine for Media Station, Inc. games feature request normal --Other--
#15143 SCUMM: Options dialog lists the wrong Music devices defect normal Engine: SCUMM
#15144 FSR/DLSS/XeSS Upscaling feature request normal Graphics: Scalers
#15145 AGI: SQ2: Text Boxes Moving Too Quickly defect normal Engine: AGI
#15147 GUI: Strange error messages with incorrectly set extras path defect normal GUI
#15148 M4: Orion Burger: Crash on strict-alignment architectures defect normal Engine: M4
#15149 PINK: Hokus Pokus Pink game crashes right after the girl turns into a mermaid defect normal Engine: Pink
#15154 DIRECTOR: Interactive Bible For Kids [D5] Menu Buttons not working defect normal Engine: Director
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