Timeline
Nov 6, 2024:
- 11:58 PM Ticket #6380 (MOHAWK: LB - Bad config file causes engine abort in Sheila Rae French) closed by
- fixed: Actually, it was lost and the duplicate of this bug #13920 was fixed …
- 11:47 PM Ticket #15463 (AGS: Urban Witch Story - Sprite glitching in and out depending on the ...) created by
- In Urban Witch Story …
- 11:42 PM Changeset [6e1dbd5f] by
- SWORD2: Added detection for USA 2-CD version. Bugreport #15287 and #14862
- 11:41 PM Ticket #15462 (ULTIMA6: Remove obsolete options from Nuvie options menu) created by
- The Nuvie engine, used to run Ultima VI, is not well-integrated into …
- 11:34 PM Changeset [7540a218] by
- NEWS: Added many entries courtesy of eriktorbjorn
- 11:05 PM Changeset [8cbd2094] by
- AGS: Engine: fix ypermove comparison From upstream …
- 11:04 PM Ticket #15341 (GOB2: footsteps sound issues) closed by
- fixed
- 11:02 PM Changeset [e8ddc077] by
- GOB: Fix footstep sounds in Gob2 CD - bug 15341 This is the same …
- 11:02 PM Changeset [85ebacf0] by
- GOB: Fix typo
- 10:40 PM Changeset [1457132c] by
- DGDS: Add RotD 720k EGA version This fixes #1442
- 10:37 PM Ticket #15461 (MD5: The Feeble Files Spanish) created by
- Hello, I have the 4CDs of The Feeble Files in Spanish language, and …
- 10:35 PM Changeset [ef4b64f] by
- DGDS: Reduce logging verbosity a bit
- 10:17 PM Ticket #13148 (GRIM: Grim Fandango _ after end game credits cannot exit the game) closed by
- worksforme: you can exit game by pressing 'esc' key or use ScummVM menu. Cannot …
- 10:00 PM Ticket #13766 (DIRECTOR: Unknown game variant for director (Leonardo the Inventor)) closed by
- fixed: The matching checksums were added in …
- 9:14 PM Ticket #12059 (GRIM: Grim Fandango always overrides savegame path) closed by
- fixed: In 89672cb1: […]
- 9:14 PM Changeset [89672cb1] by
- GRIM: Fixes #12059. "Grim Fandango always overrides save game path." …
- 9:12 PM Changeset [2fc1e54c] by
- NEWS: Update German NEWS file
- 8:55 PM Changeset [f9fc1e57] by
- M4: Fix two issues pointed by digitall
- 8:49 PM Changeset [fc82621b] by
- NEWS: Add items for Bladerunner, Tucker, AGI and Glk/Advsys
- 8:18 PM Changeset [3abf1b7d] by
- I18N: Update translation (Dutch) Currently translated at 87.2% (2052 …
- 8:12 PM Changeset [1f17f33e] by
- NEWS: Update German NEWS file
- 8:09 PM Ticket #15370 (PORT: PS3: Thimbleweed Park engine not available in PS3 build) closed by
- wontfix: PS3 port doesn't OpenGL nor OpenGL with shaders. TWP engine depends on …
- 8:00 PM Changeset [3e418381] by
- I18N: Update translation (Dutch) Currently translated at 86.8% (2041 …
- 7:59 PM Changeset [531b3019] by
- I18N: Update translation (Dutch) Currently translated at 86.7% (2039 …
- 7:47 PM Changeset [eebb9288] by
- I18N: Update translation (Dutch) Currently translated at 85.8% (2018 …
- 7:47 PM Changeset [00845791] by
- I18N: Update translation (German) Currently translated at 100.0% …
- 7:41 PM Ticket #12899 (MD5: DIRECTOR: Unknown game: Fest i Mumidalen (DK)) closed by
- fixed: In fd404e53: […]
- 7:37 PM Changeset [fd404e53] by
- DIRECTOR: Add Moomin Party DK Fix #12899
- 7:32 PM Changeset [5ad5d60a] by
- I18N: Update translations templates
- 7:32 PM Changeset [381fc1fc] by
- SCUMM: Fix Duplicate Branches GCC Compiler Warning
- 7:10 PM Ticket #13528 (GRIM: Grim Fandango crashes after loading a save (MAC)) closed by
- 7:07 PM Ticket #13870 (GRIM: Can't load saved game) closed by
- worksforme: I tried 2.8.1/2.5.0 release build, 2.5.0 source, also tried current …
- 6:57 PM Ticket #13766 (DIRECTOR: Unknown game variant for director (Leonardo the Inventor)) closed by
- fixed
- 6:52 PM Ticket #13298 (DIRECTOR: Nyle: Passage To Egypt - unknown variant(Macromedia Director)) closed by
- invalid: The game is not on the supported list. And while it a D4, the team …
- 5:52 PM Ticket #13325 (DIRECTOR: Explore Space - Mars (D5) not starting) closed by
- wontfix: Sorry I got rid of that one since it was uninteresting too me. I may …
- 5:08 PM Ticket #15113 (TWINE: Unknown game variant for twine) closed by
- fixed
- 5:08 PM Ticket #15112 (TWINE: Unknown game variant for twine) closed by
- fixed: commit 5e8aa1a7ba9559a30a41f16014885e7fe50a7ff7 adds support for this …
- 5:06 PM Changeset [ce41cd3a] by
- I18N: Update translations templates
- 5:06 PM Changeset [a5e06bdb] by
- TWINE: Added detection entry submitted in #15113 …
- 5:06 PM Changeset [fe50ac1] by
- TWINE: add holomap variable debugging to the imgui windows
- 5:06 PM Changeset [e9cef509] by
- TWINE: extracted into own method to match original sources
- 4:44 PM Changeset [4bf0a577] by
- DISTS: Add new iOS7 icons iOS 18 introduced the possibility to …
- 4:29 PM Ticket #13768 (STARK: TLJ no longer uses correct aspect ratio (stretched, widescreen ...) closed by
- original issue was fixed. Later reported issue sounds like issue …
- 3:25 PM Changeset [d309d02] by
- BLADERUNNER: Clarifications for duplicated branches And also minor …
- 3:04 PM Ticket #12873 (DIRECTOR: L-ZONE: Movie not found) closed by
- fixed: Hi, I just checked with the current daily build of scummvm and it …
- 3:02 PM Ticket #12872 (DIRECTOR: L-ZONE Infocity logo wrong palette) closed by
- fixed
- 2:47 PM Changeset [51d88231] by
- WINTERMUTE: Fixing AmigaOS build
- 2:36 PM Changeset [74e7fd1b] by
- WINTERMUTE: Typo
- 2:18 PM Changeset [fbdd7a3b] by
- WINTERMUTE: Restore effects material code from original. Added stub …
- 1:56 PM Changeset [52005245] by
- BLADERUNNER: Fix Duplicated Branches GCC Compiler Warnings
- 1:04 PM Changeset [a69b1761] by
- WINTERMUTE: Fixed material names
- 12:26 PM Ticket #5724 (MD5: MOHAWK: LB - Various missing games (chacksums included)) closed by
- fixed: We don't have the needed files for the Mac version of The Tortoise and …
- 10:08 AM Ticket #13949 (WME3D: Limbo of the Lost - sprite color and transparency issue) closed by
- fixed
- 8:37 AM Ticket #6356 (AGOS: Simon1 Crash in Dwarf Cave) closed by
- fixed: In 0905e16a: […]
- 8:36 AM Changeset [0905e16a] by
- AGOS: Add a workaround when an invalid path is selected - fixes bug 6356
- 7:55 AM Ticket #15460 (SCUMM: COMI: credits text missing when subtitles are disabled.) created by
- ScummVM-2.8.1 Linux-x86_64, ScummVM-2.8.1.1 Android Game "The Curse …
- 6:25 AM Changeset [61818523] by
- M4: RIDDLE: Properly implement Riddle walk_initialize_walker This …
- 5:53 AM Changeset [d04aaf45] by
- DGDS: Better document unimplemented ADS codes
- 5:53 AM Changeset [94ab8509] by
- DGDS: Only apply x/y gosub offset if stack depth not zero This fixes …
- 2:41 AM Changeset [b90b0a6b] by
- M4: RIDDLE: Missing break in room 203 parser
- 12:02 AM Changeset [402ef9fa] by
- M4: RIDDLE: rename action flags in the parser of room 205
Nov 5, 2024:
- 11:54 PM Changeset [986c5a3b] by
- M4: RIDDLE: Small renaming in room 205
- 11:40 PM Changeset [f89a449] by
- QDENGINE: Added placeholder for Slovak nupogodi3
- 11:35 PM Changeset [97817128] by
- M4: RIDDLE: Finish the implementation of room 205 (parser)
- 11:20 PM Changeset [d021c0bc] by
- QDENGINE: Added support for Czech version of nupogodi3
- 11:18 PM Changeset [b767aa20] by
- SCI: Fix Signed vs. Unsigned Comparison GCC Compiler Warning
- 11:06 PM Ticket #14074 (MACOS: ScummVM Fails To Start) closed by
- fixed: I forgot this ticket existed. This was already fixed at least since …
- 10:54 PM Changeset [298c54bc] by
- AGS: Fix Various Signed vs. Unsigned Comparison GCC Compiler Warnings …
- 10:38 PM Ticket #14774 (GUI: Full Title + version requires at least 748px wide window) closed by
- fixed: The issue only happens with the classic theme, and this is a …
- 10:37 PM Ticket #15459 (AGS: Saves don't take account of game versions and may not be ...) created by
- Hello. Urban Witch Story …
- 10:36 PM Changeset [a66c497] by
- GUI: Fix display of version in classic theme This fixes bug #14774. …
- 10:32 PM Changeset [a195d067] by
- WINTERMUTE: Fixed warnings related to initialising non-trivial types
- 10:16 PM Changeset [d24de009] by
- QDENGINE: Added stubs for more detection entries
- 10:16 PM Changeset [b702fa85] by
- NEWS: Mention qdEngine supported games
- 10:16 PM Changeset [650b83d5] by
- QDENGINE: Clarified dogncat game title
- 10:04 PM Ticket #15458 (SCUMM: Allow Amiga palette in MI1 / Loom DOS EGA versions) created by
- First off, I love your app big time! I have managed to buy the floppy …
- 9:09 PM Changeset [bd1489ef] by
- DGDS: Also define "finished" as not running for HoC+ Although RotD …
- 7:18 PM Changeset [2a5602f3] by
- GRAPHICS: MACGUI: Fix blank characters on forced Win95 mode
- 5:31 PM Changeset [6140c35b] by
- QDENGINE: Fix potential out-of-bounds reads. CID 1564818, CID 1564844
- 5:23 PM Changeset [0292c96] by
- QDENGINE: Enabled engine by default and declared 'mpeg2' dependency
- 5:20 PM Changeset [2de6fe94] by
- QDENGINE: Marked games for testing
- 4:57 PM Changeset [53602972] by
- QDENGINE: Added title case to the game titles
- 4:46 PM Changeset [867b0c7b] by
- QDENGINE: Added support for 3mice1 demo
- 1:45 PM Changeset [0dd017f6] by
- FREESCAPE: use correct palette for amiga castle data
- 1:45 PM Changeset [b5008a4a] by
- FREESCAPE: fixes for parsing amiga data
- 1:45 PM Changeset [54a8515f] by
- FREESCAPE: improved detection tables
- 11:37 AM Changeset [6dac4b3b] by
- I18N: Update translation (Russian) Currently translated at 94.2% …
- 11:25 AM Ticket #15456 (DGDS: Several texts are not displayed in German language) closed by
- fixed: In 4312a969: […]
- 11:19 AM Changeset [4312a969] by
- DGDS: Update various strings for German RotD Some hard-coded strings …
- 9:56 AM Ticket #15065 (Unknown game variant for ultima, its actually Crusader: No remorse) closed by
- fixed: In adadaf1: […]
- 9:55 AM Changeset [adadaf1] by
- ULTIMA: Add detection entry for Crusader: No Remorse v1.10 This fixes …
Nov 4, 2024:
- 11:58 PM Ticket #14258 (AGS: Dreams in the Witch House: character briefly appearing after logo) closed by
- fixed: Seems that the upgrade to AGS 3.6.1 fixed this issue, I can't …
- 11:41 PM Ticket #12841 (DIRECTOR: Mylk Mac crashes on startup) closed by
- fixed: Completed a playthrough (takes just a few minutes), seems to work …
- 10:08 PM Changeset [f60cfdd2] by
- M4: RIDDLE: Partial implementation of room 205 (WIP parser)
- 9:49 PM Changeset [f61820fd] by
- DARKSEED: Wiring up SFX for Dos CD version.
- 9:49 PM Changeset [9ccd1c7] by
- DARKSEED: Wire up inventory add sound
- 9:49 PM Changeset [1f1e5953] by
- DARKSEED: Add giger ancients death animation.
- 9:49 PM Changeset [7b14fcd] by
- DARKSEED: Fixed some TODO comments.
- 9:02 PM Ticket #11715 (AUDIO: Games crash on launch with FluidSynth and no soundfont) closed by
- fixed: Fixed in the PR mentioned above
- 9:01 PM Changeset [ba29b2da] by
- I18N: Update translations templates
- 9:00 PM Changeset [ca88c520] by
- AUDIO: Split MIDI check flags out, fail checkDevice by default for "auto"
- 9:00 PM Changeset [becf6c52] by
- BACKENDS: Fix excessive calls to getDeviceString on Windows MIDI
- 9:00 PM Changeset [4436ed5d] by
- BACKENDS: Add device enumeration and synth device support to OSS MIDI …
- 9:00 PM Changeset [6a03f4a] by
- AUDIO: Add checkDevice support for FluidSynth
- 8:02 PM Changeset [3e99ff46] by
- I18N: Update translations templates
- 8:00 PM Changeset [53c41d59] by
- SCUMM: Disable some keysmaps while writing some savegame names The …
- 4:39 PM Ticket #15439 (Unknown game variant for ags) closed by
- fixed: In 49554a8b: […]
- 4:37 PM Changeset [49554a8b] by
- AGS: Add old primordia version and several new games Fix #15439
- 4:00 PM Ticket #14886 (AGOS: Waxworks crashing at Egypt Level 3, corrupting save file) closed by
- fixed: I've just tested this, and I can confirm that the fix done by athrxx …
- 3:59 PM Changeset [6e8a0146] by
- AGOS: Fix entering save game name, after keymapper changes We need to …
- 3:49 PM Changeset [68f2d02b] by
- WINTERMUTE: Minor cleanup
- 3:46 PM Changeset [f8a93cec] by
- WINTERMUTE: Fixed alpha testing handling in shader renderer
- 3:33 PM Changeset [f2f97285] by
- I18N: Update translation (Russian) Currently translated at 93.1% …
- 3:09 PM Changeset [945ad68] by
- I18N: Update translations templates
- 3:09 PM Changeset [8d8b5f79] by
- STARK: I18N: Proper capitalization of keymaps
- 3:09 PM Changeset [335cbf14] by
- STARK: I18N: Further clarification on the April's diary keymap
- 3:09 PM Changeset [3793a337] by
- SCUMM: I18N: Added clarifying comment to Moonbase Console setting
- 3:09 PM Changeset [c673a257] by
- SAGA: I18N: Added clarifying comment for "Swallow". Number of …
- 3:09 PM Changeset [ce223905] by
- SAGA: I18N: Keymap "Pickup" -> "Pick up" for consistency
- 3:08 PM Changeset [38595075] by
- I18N: Update translation (Ukrainian) Currently translated at 100.0% …
- 3:08 PM Changeset [3624f96] by
- I18N: Update translation (Polish) Currently translated at 100.0% …
- 2:37 PM Changeset [ea53906d] by
- I18N: Update translations templates
- 2:36 PM Changeset [e62aa1cb] by
- I18N: Normalized "Left Click" to be in title case in keymaps
- 2:28 PM Changeset [fd75019b] by
- I18N: Update translation (Ukrainian) Currently translated at 97.6% …
- 12:20 PM Ticket #15446 (Unknown game variant for Betrayed Alliance Book 1) closed by
- outdated: Thanks for the report, this version was added in commit …
- 9:16 AM Changeset [ec1c846e] by
- WINTERMUTE: Minor renderers sync
- 9:14 AM Changeset [c353f656] by
- WINTERMUTE: Minor renderers sync
- 9:13 AM Changeset [c089db97] by
- WINTERMUTE: CID: 1564838, 1564804, 1564834, 1564833, 1564811
- 8:38 AM Changeset [26ba26b9] by
- SCI: Fix build
- 8:36 AM Ticket #15436 (DREAMWEB: Assert failure in showAllEx) closed by
- fixed: I've changed the assert to a warning and commented it as FIXME: …
- 8:33 AM Changeset [5972e1b9] by
- SCI: Add support for playing Mac QT videos in paletted screen formats …
- 8:22 AM Ticket #15457 (SCI: KQ7: Odd behavior for disabling subtitles) created by
- This was tested on ScummVM 2.8.1 and recent dev build of 2.9.0git on …
- 8:22 AM Changeset [23ada878] by
-
DREAMWEB: Change assert to warning in
showAllEx
Trac #15436 - 8:19 AM Ticket #15392 (BACKENDS: FS: Make file writing atomic commit breaks saving changes to ...) closed by
- fixed: This is obsolete now - the feature has been fixed with this PR, and no …
- 8:13 AM Ticket #15358 (SCI: SQ6: GMM Saving not loadable) closed by
- fixed: Fixed with commit 609e8b54e017020828b62a46dd3ae8113d0e1cfc
- 8:12 AM Changeset [c591be3c] by
- I18N: Update translations templates
- 8:11 AM Changeset [609e8b54] by
- SCI: Disallow saving from the GMM and add a new game option to allow …
- 6:28 AM Changeset [169a6aa0] by
- M4: RIDDLE: Respect the volume in digi play calls
- 6:23 AM Changeset [86b0b2a2] by
- M4: RIDDLE: Fix crash in room 203
- 5:35 AM Changeset [783714e] by
- M4: RIDDLE: Added room 203 parser
Nov 3, 2024:
- 11:44 PM Changeset [bb5e5efb] by
- M4: RIDDLE: Finished room 203 daemon
- 11:38 PM Ticket #13221 (SCUMM: Monkey Island 2 Segfault (Midi related)) closed by
- outdated
- 11:34 PM Ticket #11775 (MYST3: Autosave does not work) closed by
- fixed
- 9:58 PM Changeset [6d047f6e] by
- WINTERMUTE: Synced renderers
- 8:15 PM Ticket #15456 (DGDS: Several texts are not displayed in German language) created by
- In the German version of Rise of Dragon, ScummVM displays the …
- 6:48 PM Changeset [98a466f8] by
- WINTERMUTE: Small sync between renderers
- 6:38 PM Changeset [141a8e2d] by
- WINTERMUTE: Added disabling blend mode at flip to prevent interfere …
- 6:20 PM Changeset [7c5c33a2] by
- WINTERMUTE: Synced with original renderer about blend state flow in …
- 6:14 PM Changeset [09cef467] by
- WINTERMUTE: Draw tiled from UI image suppose to draw in transparent …
- 5:52 PM Changeset [3df285a2] by
- QDENGINE: DT: Added more debug output to personages
- 5:28 PM Changeset [b78318db] by
- AGS: Fix Usage Of Undefined Preprocessor Define GCC Compiler Warning …
- 5:02 PM Ticket #15455 (ULTIMA6: party roster doesn't work with "new style" game style) created by
- Greetings! The party roster via F10 or / doesn't seem to be working …
- 1:17 PM Changeset [bfa7d486] by
- WINTERMUTE: Sync both renderers
- 11:44 AM Changeset [fed9be64] by
- WINTERMUTE: Reworked 2D setup projection to make work closer to original
- 10:48 AM Changeset [d2b7ddc0] by
- DGDS: Fix compiler warning
- 10:41 AM Ticket #15454 (DGDS: Crash when clicking on a box in the shelf) closed by
- fixed: In 0880fd91: […]
- 10:40 AM Changeset [0880fd91] by
- DGDS: Drop non-existent global set to warning. This happens when you …
- 10:31 AM Changeset [3c0af96e] by
- WINTERMUTE: Removed build2dTransformation, it's no longer needed
- 10:17 AM Changeset [545b664b] by
- WINTERMUTE: Restore from original code for SpriteEx rotate code math
- 9:52 AM Changeset [e5b2eced] by
- WINTERMUTE: Small cleanup in drawSpriteEx()
- 9:51 AM Changeset [6974da91] by
- WINTERMUTE: Small cleanup in drawSpriteEx()
- 9:45 AM Ticket #15454 (DGDS: Crash when clicking on a box in the shelf) created by
- If you click with the loupe on the second shelf in the left cupboard …
- 9:38 AM Changeset [51f7cf16] by
- WINTERMUTE: Document winding order differences compared to original
- 7:40 AM Changeset [21948caa] by
- GRIM: Fix compilation in BE platforms
- 7:40 AM Changeset [88e2764d] by
- GRIM: Reduce the amount of format conversion for bitmaps
- 7:40 AM Changeset [0825fab6] by
- GRIM: Reduce memory usage for 3bpp textures
- 7:40 AM Changeset [4700a411] by
- GRIM: Use the best pixel format for video playback
- 7:39 AM Changeset [0c20e12c] by
- WINTERMUTE: Moved vertex structures declaration to header
- 7:38 AM Changeset [2c459789] by
- WINTERMUTE: Added some DX math
- 7:37 AM Changeset [56a479b8] by
- WINTERMUTE: Small sync with original renderer code
- 7:35 AM Changeset [509cebc8] by
- WINTERMUTE: Move skipping 3D drawing in backend renderer instead in …
- 7:21 AM Changeset [476f76a9] by
- WINTERMUTE: Move skipping 3D drawing in backend renderer instead in …
- 3:11 AM Ticket #15450 (DGDS: Crash with German version on Speech bubbles) closed by
- fixed: In cea5b29f: […]
- 3:11 AM Changeset [cea5b29f] by
- DGDS: Fix crash on German dgds intro The font functions take u32 but …
- 3:10 AM Changeset [608f507c] by
- DGDS: Add detection for RotD Amiga German (#15453)
- 2:38 AM Ticket #15453 (Unknown game variant for dgds - rise of the dragon - german amiga version) closed by
- fixed: Amiga versions aren't supported yet, but I've added it to the …
- 2:35 AM Changeset [a22a3417] by
- M4: RIDDLE: More room 203 daemon
- 2:33 AM Ticket #15452 (rise of the dragon combined mt32/sb also implementetd? and also a ...) closed by
- wontfix: The patch is not needed, I already made it so the intro speech plays …
- 12:44 AM Ticket #13077 (GRIM: SCUMMVM asks for gfupd101.exe even if game files are already patched) closed by
- wontfix: This is intentional, to ensure that we do indeed get the patched …
- 12:26 AM Ticket #14279 (MD5: TINSEL: Unknown game variant for tinsel: American Discworld 2 demo) closed by
- fixed: This detection entry seems to have been added in 2163746b on …
Nov 2, 2024:
- 10:04 PM Changeset [fe4f786b] by
- M4: RIDDLE: Partial implementation of room 205 (daemon complete)
- 9:54 PM Ticket #15451 (ANDROID: LAN: Inability to create folder or upload files to external ...) closed by
- fixed: This is fixed in 400854663181dd9028a8d1df77f8be5de770e9ef. There was a …
- 9:52 PM Changeset [40085466] by
- BACKENDS: NETWORKING: Properly use urlToPath urlToPath can return an …
- 9:48 PM Changeset [80884b8] by
- M4: RIDDLE: Partial implementation of room 205 (daemon up to trigger 1050)
- 9:36 PM Changeset [8d088114] by
- DGDS: Implement stubs for HoC minigames
- 9:36 PM Changeset [53c16214] by
- DGDS: Finally really actually fix ADS exeuction order The underlying …
- 9:36 PM Changeset [5b162ced] by
- DGDS: Flop back to previous ADS orderring This is a partial revert of …
- 8:50 PM Ticket #14423 (ANDROID: Add a note or tip in the BACKEND tab about the Virtual Keyboard) closed by
- fixed: This has been documented in ScummVM itself since commit …
- 8:43 PM Ticket #14883 (ANDROID: Cursor position is not adjusted when virtual keyboard is ...) closed by
- fixed: Fixed in e3a13c7d633d5eeb1d8546b76a263b85ed719ae9
- 8:42 PM Changeset [e3a13c7d] by
- ANDROID: Move mouse cursor while displaying keyboard This is only for …
- 8:11 PM Changeset [10b1010f] by
- M4: RIDDLE: More of room 203 daemon
- 7:12 PM Changeset [c8bd5774] by
- QDENGINE: DT: Replaced game object flags with icons
- 7:12 PM Changeset [5f7e562e] by
- QDENGINE: DT: Replace animation flags with icons
- 7:12 PM Changeset [632d20dc] by
- QDENGINE: DT: Print frame number for personages
- 7:08 PM Ticket #14827 (ANDROID: Launcher GUI layout issues for Backend tabs) closed by
- fixed: First bug was already fixed. Second bug is fixed by commit …
- 7:07 PM Changeset [f443c00] by
- I18N: Update translations templates
- 7:02 PM Changeset [5ed9b34b] by
- GUI: Resolve text alignment on reflow Resolving it when constructing …
- 6:57 PM Ticket #15453 (Unknown game variant for dgds - rise of the dragon - german amiga version) created by
- The game in 'Rise of the Dragon (Floppy Amiga, German)\' seems to be …
- 6:47 PM Ticket #15452 (rise of the dragon combined mt32/sb also implementetd? and also a ...) created by
- there is a fanmade patch for the game, wich adds the possibility to …
- 6:11 PM Changeset [1bc848ac] by
- WINTERMUTE: Moved conversion depth range from DX to OGL to …
- 5:58 PM Changeset [f887af81] by
- WINTERMUTE: Corrected conversion depth range from DX to OGL in …
- 5:42 PM Ticket #15447 (Unknown game variant for crimsondiamond) closed by
- outdated: Thanks for the report, this version is already detected in developer …
- 5:38 PM Ticket #15448 (Unknown game variant for englishhaunting) closed by
- outdated: Thanks for the report, this version is already detected in developer …
- 5:11 PM Changeset [db130d6d] by
- DARKSEED: Improve CD music accuracy
- 3:25 PM Ticket #12800 (Add option to pass parameters to SCUMMVM on Android) closed by
- fixed: This has been implemented in 4ecf2e4ccc39adedb1dcd45f890d3520b9015342.
- 2:50 PM Changeset [d24cf46d] by
- FREESCAPE: fixes for parsing amiga data
- 2:50 PM Changeset [cd82c1cf] by
- FREESCAPE: refactored castle code that load assets
- 2:50 PM Changeset [3f5d6fa] by
- FREESCAPE: fixed uninitialized variable in castle
- 2:50 PM Changeset [5ac702ac] by
- FREESCAPE: fixed potential memory leak in castle
- 2:50 PM Changeset [4f37dfe3] by
- FREESCAPE: fixed uninitialized scalar fields in castle
- 2:50 PM Changeset [a720d835] by
- FREESCAPE: make shield closer to original in castle
- 2:50 PM Changeset [6dd7eda8] by
- FREESCAPE: allow to skip game over screens using more keys
- 2:50 PM Changeset [95b8a6da] by
- FREESCAPE: correctly render the spirit meter when near the end of the game
- 1:17 PM Changeset [bc24fdcf] by
- SCUMM: (MI1/Mac) - fix music glitch when changing quality (also …
- 1:02 PM Ticket #15451 (ANDROID: LAN: Inability to create folder or upload files to external ...) created by
- I've tested with release build (2.8.1.1) which does not have this …
- 11:17 AM Ticket #15450 (DGDS: Crash with German version on Speech bubbles) created by
- If the image with the speech bubble appears in the intro after the …
- 10:57 AM Ticket #15449 (ANDROID: NGI: The Russian version of Full Pipe doesn't launch on Android) created by
- ScummVM version: 2.9.0git10406-g83dae368205 (built Nov 2 2024 …
- 7:55 AM Changeset [f9e1fc01] by
- M4: RIDDLE: Partial implementation of room 205 (daemon up to trigger 1016)
- 7:32 AM Ticket #15448 (Unknown game variant for englishhaunting) created by
- The game in 'English Haunting, An (USA) (AGS)' seems to be an unknown …
- 7:23 AM Ticket #15447 (Unknown game variant for crimsondiamond) created by
- The game in 'Crimson Diamond, The (USA) (AGS)' seems to be an unknown …
- 7:19 AM Ticket #15446 (Unknown game variant for Betrayed Alliance Book 1) created by
- The game in 'Betrayed Alliance Book 1 (USA) (SCI)' seems to be an …
Nov 1, 2024:
- 11:36 PM Changeset [83dae368] by
- SCUMM: (MI1/Mac) - fix minor music glitch
- 11:16 PM Changeset [e09c521c] by
- LIBRETRO: refactor av_status
- 11:16 PM Changeset [958b6b74] by
- LIBRETRO: add NEON feature test to LibretroOpenGLGraphics
- 11:16 PM Changeset [742f88bd] by
- LIBRETRO: add GUI resolution settings
- 11:11 PM Changeset [30185240] by
- M4: RIDDLE: Partial implementation of room 205 (daemon up to trigger 1000)
- 10:31 PM Changeset [3912308d] by
- QDENGINE: DT: Added more output to personages
- 10:31 PM Changeset [f0674e1b] by
- QDENGINE: DT: Moved personages to a separate window and render in a table
- 9:52 PM Changeset [7baae04b] by
- M4: RIDDLE: Partial implementation of room 205 (daemon up to trigger 666)
- 9:29 PM Changeset [b3eb2268] by
- WINTERMUTE: Adedd conversion depth range from DX to OGL in perspective …
- 9:05 PM Changeset [10601d3b] by
- GRIM: Move detection entries into a separate file This brings GRIM in …
- 8:53 PM Changeset [d866e4df] by
- QDENGINE: DT: Print personage state in the object list
- 8:38 PM Changeset [70dd5c54] by
- DGDS: Add German variant of Rise of the Dragon
- 3:56 PM Changeset [a3a7fa96] by
- WINTERMUTE: setting depth range is not needed, not used by engine
- 2:57 PM Changeset [a3b79eb] by
- I18N: Update translation (Ukrainian) Currently translated at 97.1% …
- 2:45 PM Changeset [220d5b2b] by
- NEWS: Fix inconsistent formatting in latest NEWS entries
- 2:44 PM Changeset [300b83b9] by
- NEWS: Update German NEWS file
- 2:39 PM Ticket #15445 (ANDROID: Gesture for middle click (three fingers tap) in direct touch mode) created by
- I've tested this on an Android 12 device, with ScummVM 2.8.1.1 and a …
- 2:02 PM Ticket #15443 ([Android] Nintendo Switch version of My Big Sister has glitchy gamepad ...) closed by
- duplicate
- 2:01 PM Ticket #15444 (ANDROID: AGS: Nintendo Switch version of My Big Sister has glitchy ...) created by
- ScummVM version: 2.9.0git10383-g09ab1ddfb70 (built Nov 1 2024 …
- 1:57 PM Ticket #15443 ([Android] Nintendo Switch version of My Big Sister has glitchy gamepad ...) created by
- ScummVM version: 2.9.0git10383-g09ab1ddfb70 (built Nov 1 2024 …
- 12:12 PM Changeset [b36e3d6f] by
- NEWS: added freescape new supported game and changes
- 12:04 PM Changeset [225eab75] by
- FREESCAPE: avoid player staying too close to the walls when changing areas
- 12:04 PM Changeset [075740a3] by
- FREESCAPE: fix crash in castle for dos (spanish release)
- 12:04 PM Changeset [0fcd49ca] by
- FREESCAPE: refactor ghostInArea
- 11:25 AM Changeset [9d8d25d2] by
- DARKSEED: Add cutscene music
- 9:34 AM Changeset [3c62ce1f] by
- SCUMM: MACGUI: Remove unnecessary blank lines
- 7:18 AM Ticket #15442 (MD5: DGDS: Unknown RotD variant) created by
- The game in '_Rise of the Dragon EGA\' seems to be an unknown game …
- 4:30 AM Changeset [3b956ed3] by
- M4: RIDDLE: More room 203 daemon
- 12:33 AM Changeset [09ab1ddf] by
- SCI: Speed up GfxScreen::scale2x() for 2bpp and 4bpp formats
- 12:33 AM Changeset [68f3c51f] by
- SCI: Support more pixel formats in GfxScreen::scale2x()
- 12:26 AM Changeset [9339b3b3] by
- SCI: (KQ6/MAC) - icon bar colors in rgb render mode
- 12:01 AM Changeset [f1a84478] by
- QDENGINE: Implement moving objects differences for earlier dates …
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