#14315 |
ULTIMA8: Request clipping view
|
OMGPizzaGuy
|
feature request
|
low
|
Engine: Ultima
|
|
#14396 |
ULTIMA6: Sherry can not overlap with party member
|
sev-
|
defect
|
low
|
Engine: Ultima
|
|
#14408 |
ULTIMA6: Cannot use sextant in Gargoyle Lands
|
sev-
|
defect
|
low
|
Engine: Ultima
|
|
#14427 |
XEEN: negative toHit underflow
|
dreammaster
|
defect
|
low
|
--Unset--
|
|
#14428 |
XEEN: restrict icons in shops
|
sev-
|
defect
|
low
|
Engine: MM: Xeen
|
|
#14439 |
BURIED: Unimplemented button pressed graphics in the demo menu
|
ccawley2011
|
defect
|
low
|
Engine: Buried
|
|
#14479 |
AGS: Blackwell1: Wrong voiceover in dog park [original bug]
|
tag2015
|
defect
|
low
|
Engine: AGS
|
|
#14490 |
Unknown game variant for pink
|
tag2015
|
defect
|
low
|
--Other--
|
|
#14512 |
*.scummvm used to load game cant specify language
|
sev-
|
feature request
|
low
|
Ports
|
|
#14527 |
Midi dump feature not working with command line startup
|
fabianostermann
|
patch
|
low
|
Audio
|
|
#14538 |
NANCY: Language not present in nancy.dat
|
benwiggins
|
defect
|
low
|
Engine: Nancy
|
|
#14548 |
Unknown game variant for director
|
tag2015
|
defect
|
low
|
--Other--
|
|
#14565 |
Unknown game variant for Schoolhouse Rock! Grammar Rock
|
tag2015
|
defect
|
low
|
--Unset--
|
|
#14689 |
nancy: Persistent exit after cancelling at confirmation
|
fracturehill
|
defect
|
low
|
Engine: Nancy
|
|
#14811 |
SCI: CAMELOT: Guards Use Wrong Text Box at Jaffa Gate
|
sluicebox
|
defect
|
low
|
Engine: SCI
|
|
#14913 |
Orion Burger: Missing Animation in interrogation chamber at start
|
dreammaster
|
defect
|
low
|
Engine: M4
|
|
#14914 |
Orion Burger: Skip Intro
|
dreammaster
|
defect
|
low
|
Engine: M4
|
|
#14920 |
Orion Burger: Missing generic messages by Wilbur
|
dreammaster
|
defect
|
low
|
Engine: M4
|
|
#14929 |
Orion Burger: objects not showing in Test 4
|
dreammaster
|
defect
|
low
|
Engine: M4
|
|
#14930 |
Orion Burger: Wilbur no mouth animations
|
dreammaster
|
defect
|
low
|
Engine: M4
|
|
#14931 |
Orion Burger: Double Wilbur in Test 5
|
dreammaster
|
defect
|
low
|
Engine: M4
|
|
#14932 |
Orion Burger: double animation when connecting electrics in Test 4
|
dreammaster
|
defect
|
low
|
Engine: M4
|
|
#14933 |
Orion Burger: Hard crash when using Gizmo in Test 4
|
dreammaster
|
defect
|
low
|
Engine: M4
|
|
#14934 |
Orion Burger: Missing graphic at transporter room at end
|
dreammaster
|
defect
|
low
|
Engine: M4
|
|
#14937 |
Orion Burger: No shadows for any character
|
dreammaster
|
defect
|
low
|
Engine: M4
|
|
#14938 |
Orion Burger: Gizmo in Test 4 not working as expected
|
dreammaster
|
defect
|
low
|
Engine: M4
|
|
#14939 |
Orion Burger: Bork in living room no movement
|
dreammaster
|
defect
|
low
|
Engine: M4
|
|
#14940 |
Orion Burger: TV comments already say its broken
|
dreammaster
|
defect
|
low
|
Engine: M4
|
|
#14943 |
Orion Burger: Animation error for Stolie
|
dreammaster
|
defect
|
low
|
Engine: M4
|
|
#14946 |
Orion Burger: Main menu new music after completing game
|
dreammaster
|
defect
|
low
|
Engine: M4
|
|
#14956 |
Unknown game variant for gob
|
BJNFNE
|
feature request
|
low
|
Engine: Gob
|
|
#14968 |
Orion Burger: Soft Lock when using classic menu
|
dreammaster
|
defect
|
low
|
Engine: M4
|
|
#14969 |
Orion Burger: hard crash when clicking on Main Menu from classic game menu
|
dreammaster
|
defect
|
low
|
Engine: M4
|
|
#14971 |
Orion Burger: barber double lines
|
dreammaster
|
defect
|
low
|
Engine: M4
|
|
#14972 |
Orion Burger: Flumix missing animation in cutscene during Test 1
|
dreammaster
|
defect
|
low
|
Engine: M4
|
|
#14973 |
Orion Burger: First start of game behavior
|
dreammaster
|
defect
|
low
|
Engine: M4
|
|
#14974 |
Orion Burger: Right click order symbols
|
dreammaster
|
defect
|
low
|
Engine: M4
|
|
#14975 |
Orion Burger: Burl leaving diner, vanishing plate
|
dreammaster
|
defect
|
low
|
Engine: M4
|
|
#14980 |
Orion Burger: German version plays english comments of Burl in truck
|
dreammaster
|
defect
|
low
|
Engine: M4
|
|
#14996 |
Orion Burger: Bork Gizmo double sound
|
dreammaster
|
defect
|
low
|
Engine: M4
|
|
#14998 |
Orion Burger: error graphics at end
|
dreammaster
|
defect
|
low
|
Engine: M4
|
|
#14999 |
Orion Burger Demo - German not complete menu
|
dreammaster
|
defect
|
low
|
Engine: M4
|
|
#15011 |
AGS: Heroine's Quest: Stamina refills automatically in hot springs (original bug)
|
tag2015
|
defect
|
low
|
Engine: AGS
|
|
#15028 |
Unknown game variant for director
|
tag2015
|
defect
|
low
|
Engine: Director
|
|
#15054 |
SCI: Unable to Detect Colonel's Bequest Game
|
sluicebox
|
defect
|
low
|
Engine: SCI
|
|
#15085 |
TWP: "Skip Text" command not bound to "."
|
scemino
|
defect
|
low
|
Engine: TWP
|
|
#15092 |
SWORD1: Implement Windows version of the audio engine
|
AndywinXp
|
feature request
|
low
|
Audio
|
|
#15133 |
AGI: LSL1: Can't Try to Buy Membership Pass from Disco Bouncer
|
antoniou79
|
defect
|
low
|
Engine: AGI
|
|
#15136 |
KQ7 - CH2, Bad Walk
|
sluicebox
|
defect
|
low
|
Engine: SCI
|
|
#15159 |
SCI: Betrayed Alliance - Menu discrepancy: "Music" in Speed menu item
|
sluicebox
|
defect
|
low
|
Engine: SCI
|
|
#15223 |
NANCY: Highlight Done button in Game Setup
|
scummvmuser
|
patch
|
low
|
Engine: Nancy
|
|
#15224 |
NANCY: Add sound to toggles in Game Setup
|
scummvmuser
|
patch
|
low
|
Engine: Nancy
|
|
#15230 |
AGS: Robert Redford 3: Starting the "dream sequence" from GMM still opens the normal game
|
tag2015
|
defect
|
low
|
Engine: AGS
|
|
#15292 |
AGS: Incorrect Use of Bitwise XOR Operator in Distance Calculation [upstream bug]
|
tag2015
|
defect
|
low
|
Engine: AGS
|
|
#15295 |
DIRECTOR: Macromedia Game: Casper: The Interactive Adventure bugs
|
tag2015
|
defect
|
low
|
Engine: Director
|
|
#1 |
Elayne climb down with no rope (1° room)
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#2 |
cant pickup stick in prison room 29
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#3 |
MI2 freezes on Stan's office
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#4 |
wrong direction of actor's face
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#5 |
Strange actors movements
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#6 |
Game enters an infinite loop
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#7 |
Voodoo mage disappearing in a cutscene
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#8 |
Bad string pointer beeing returned
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#9 |
Fate of atlantis crashes
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#10 |
Day of the Tentacle
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#11 |
Day of the Tentacle (animateActor)
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#12 |
Atlantis and Monkey1 crash on startup
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#13 |
Saving crashes(Error: saveLoadArrayOf..)
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#14 |
Sam&Max: backgrounds
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#15 |
monkey2 stuck in endless loop at big tre
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#16 |
different games overwrite savegames
|
SF/strigeus
|
defect
|
normal
|
--Other--
|
|
#17 |
MI2 Dies at resurrection
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#18 |
Crash on LE CPUs with alignement issues
|
|
defect
|
normal
|
Port: WinCE
|
|
#19 |
DOTT: sound
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#20 |
Fate of Atlantis demo crashes in intro
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#21 |
Invalid actor in indy4
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#22 |
Still saving/loading problems (indy4)
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#23 |
MI1: crash after intro
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#24 |
dottdemo fails to startup
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#25 |
samnmax demo fails startup
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#26 |
can't save while talking in indy
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#27 |
DOTT: multiple sounds
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#28 |
scumm games with .lfl-files don't work
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#29 |
Monkey Island 1 crashes
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#30 |
F5 key crashes games
|
SF/strigeus
|
defect
|
normal
|
--Other--
|
|
#31 |
Indy4 crashing at the submarine
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#32 |
Strange slowness
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#33 |
Whooo! I am a spirit!!! (DOTT)
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#34 |
samnmax background problem (demo is ok!)
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#35 |
copy-protection shows in cd ver of mi2
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#36 |
Protection?!?
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#37 |
Unaligned access in saveload.cpp
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#38 |
Strange slowness (repost)
|
|
defect
|
normal
|
Port: BeOS
|
|
#39 |
Indy4 crashes late in the game
|
vincenthamm
|
defect
|
normal
|
Engine: SCUMM
|
|
#40 |
DOTT Crashes near the end of the game
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#41 |
Monkey 2 CD
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#42 |
No sound effect in latest CVS
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#43 |
DOTT:Crash at the talk with T. Jefferson
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#44 |
Copy protection
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#45 |
crash when picking up shovel in MI2
|
|
defect
|
normal
|
Engine: SCUMM
|
|