#14606 |
MD5: Unknown game variant for sci
|
sluicebox
|
defect
|
high
|
Engine: SCI
|
|
#14624 |
Screen turns blank
|
larsamannen
|
defect
|
high
|
Port: iOS
|
gsoc
|
#14630 |
BACKENDS: 3DS: No text visible in any UI elements
|
chrisis123
|
defect
|
high
|
Port: 3DS
|
|
#14641 |
BACKENDS: PS3: ScummVM 2.7.1 crashes the entire OS
|
|
defect
|
high
|
Port: PS3
|
|
#14648 |
SWORD1: French translation game variant for sword1
|
|
defect
|
high
|
Engine: Sword1
|
|
#14659 |
MD5: Unknown game variant for ultima
|
lotharsm
|
defect
|
high
|
Engine: Ultima
|
|
#14660 |
MD5: Unknown game variant for buried
|
sev-
|
defect
|
high
|
Engine: Buried
|
|
#14667 |
SWORD1: Unknown game variant for sword1
|
sev-
|
defect
|
high
|
Engine: Sword1
|
|
#14670 |
AUDIO: SDL: Can't initialize audio client. Crash upon running game.
|
sev-
|
defect
|
high
|
Audio
|
|
#14680 |
REMORSE: Game-breaking bugs in Mission 12
|
mduggan
|
defect
|
high
|
Engine: Ultima
|
|
#14687 |
ULTIMA6: Game crashes
|
PushmePullyu
|
defect
|
high
|
Engine: Ultima
|
|
#14688 |
ULTIMA6: Game crashes upon load
|
mduggan
|
defect
|
high
|
Engine: Ultima
|
|
#14693 |
Unknown game variant for wintermute (Rhiannon: Curse of the Four Branches GERMAN)
|
BJNFNE
|
patch
|
high
|
Engine: Wintermute
|
|
#14697 |
Unknown game variant for wintermute (Rhiannon: Prime Game GERMAN)
|
BJNFNE
|
patch
|
high
|
Engine: Wintermute
|
|
#14701 |
GUI: iOS settings menu needs a way to scroll up down
|
OMGPizzaGuy
|
defect
|
high
|
Port: iOS
|
|
#14703 |
iOS: Ultima 8 crashes when Fluidsynth has no soundfont
|
OMGPizzaGuy
|
defect
|
high
|
Port: iOS
|
|
#14731 |
GUI: Nintendo Switch - GUI - NO Scrollbar at KEYMAP window
|
sev-
|
defect
|
high
|
GUI
|
|
#14745 |
GUI: Crash when adding game
|
sev-
|
defect
|
high
|
GUI
|
|
#14751 |
Peggy's Party Special Edition
|
tag2015
|
feature request
|
high
|
Engine: Director
|
|
#14774 |
GUI: Full Title + version requires at least 748px wide window
|
criezy
|
defect
|
high
|
GUI
|
|
#14783 |
FREESCAPE: Driller needs to have more keys in its keymap to be playable on touchscreen devices
|
neuromancer
|
defect
|
high
|
Port: iOS
|
|
#14784 |
FREESCAPE: Dark Side needs to have more keys in its keymap to be playable on touchscreen devices
|
neuromancer
|
defect
|
high
|
Port: iOS
|
|
#14786 |
MTROPOLIS: Muppet Treasure Island crashes to desktop
|
elasota
|
defect
|
high
|
Engine: mTropolis
|
|
#14835 |
FREESCAPE: Dark Side sounds are not implemented
|
neuromancer
|
defect
|
high
|
Engine: Freescape
|
|
#14869 |
M4: Orion burger in FRENCH don't launch
|
tag2015
|
defect
|
high
|
Engine: M4
|
|
#14882 |
M4 - Orion Burger in French Crash
|
dreammaster
|
defect
|
high
|
Engine: M4
|
|
#14894 |
Unknown game variant for ags
|
tag2015
|
defect
|
high
|
Engine: AGS
|
|
#14909 |
Orion Burger crashes in the Intro in the German version
|
dreammaster
|
defect
|
high
|
Engine: M4
|
|
#14916 |
Orion Burger: Crash at town hall
|
dreammaster
|
defect
|
high
|
Engine: M4
|
|
#14955 |
SCI: QFG4: Squid Stone Runes Dial Not Working
|
sluicebox
|
defect
|
high
|
Engine: SCI
|
|
#14957 |
Using an Enchanted Staff spell crashes the game in Ultima VI
|
PushmePullyu
|
defect
|
high
|
Engine: Ultima
|
|
#14993 |
Happy Birthday, Maisy!
|
tag2015
|
feature request
|
high
|
Engine: Director
|
|
#15010 |
Maisy's Playhouse
|
tag2015
|
feature request
|
high
|
Engine: Director
|
|
#15019 |
GUI: Extra path gets deleted from settings
|
sev
|
defect
|
high
|
GUI
|
|
#15024 |
MD5: MOHAWK: Unknown game (Noah's Ark)
|
sev-
|
defect
|
high
|
Engine: Mohawk
|
|
#15042 |
MD5: MOHAWK: Unknown game variant (Harry And the Haunted House - Living Books)
|
sev-
|
defect
|
high
|
Engine: Mohawk
|
|
#15065 |
Unknown game variant for ultima, its actually Crusader: No remorse
|
mduggan
|
defect
|
high
|
Engine: Ultima
|
|
#15069 |
TWP: Skipping cutscenes with ESC can leave the game in an unusable state
|
scemino
|
defect
|
high
|
Engine: TWP
|
|
#15072 |
TWP: Cellphone is unusable
|
scemino
|
defect
|
high
|
Engine: TWP
|
|
#15079 |
MM: XEEN: Can't start World of Xeen from commandline
|
dreammaster
|
defect
|
high
|
Engine: MM: Xeen
|
|
#15080 |
Latest Heroine's Quest:Herald Of Ragnarok GOG version not detected
|
tag2015
|
defect
|
high
|
Engine: AGS
|
|
#15095 |
ENGINES: Quitting via in-game commands does not respect "Return to the launcher when leaving the game"
|
sev-
|
defect
|
high
|
Common
|
|
#15112 |
TWINE: Unknown game variant for twine
|
mgerhardy
|
defect
|
high
|
Engine: TwinE
|
|
#15113 |
TWINE: Unknown game variant for twine
|
mgerhardy
|
defect
|
high
|
Engine: TwinE
|
|
#15148 |
M4: Orion Burger: Crash on strict-alignment architectures
|
ccawley2011
|
defect
|
high
|
Engine: M4
|
|
#15193 |
DRASCULA: Crash with the DS port when playing cutscenes
|
sev-
|
defect
|
high
|
Engine: Drascula
|
|
#15200 |
MM: XEEN: Missing detection entries for the demos
|
tag2015
|
defect
|
high
|
Engine: MM: Xeen
|
|
#15205 |
GUI: Missing scroll bars for the Mass Add dialog on low resolutions
|
sev-
|
defect
|
high
|
GUI
|
|
#15214 |
SAGA: IHNM: Cannot proceed to endgame segment
|
bluegr
|
defect
|
high
|
Engine: SAGA
|
|
#15243 |
Segfault switching to OpenGL
|
bluegr
|
defect
|
high
|
GUI
|
|
#15248 |
MD5: AGS: Support the french translations of KQ1/2 AGDI remakes
|
bluegr
|
defect
|
high
|
Engine: AGS
|
|
#15251 |
GRAPHICS: Segfault when building with --disable-16bit
|
Le Philousophe <lephilousophe@…>
|
defect
|
high
|
Graphics
|
|
#15262 |
GUI: Options dialog show incorrect default options
|
sev-
|
defect
|
high
|
GUI
|
|
#15319 |
AGS: Update engine version to 3.6.1 (supporting KQ1 4.2 and others)
|
tag2015
|
feature request
|
high
|
Engine: AGS
|
|
#15324 |
MD5: SWORD2: Unknown game variant
|
sev-
|
defect
|
high
|
Engine: Sword2
|
|
#15341 |
GOB2: footsteps sound issues
|
bluegr
|
defect
|
high
|
Engine: Gob
|
|
#15347 |
HYPNO: Bad performance under Android in menu of Spider Man: Sinister Six
|
eriktorbjorn
|
defect
|
high
|
Engine: Hypno
|
|
#15353 |
SCUMM: MONKEY1 (Macintosh) Crash in saveLoadWithSerializer loading 2.8.0 saves on 2.9.0git
|
AndywinXp
|
defect
|
high
|
Engine: SCUMM
|
|
#15366 |
SCI: SQ3: Text Boxes at Death Scenes Clear the Screen Too Quickly
|
antoniou79
|
defect
|
high
|
Engine: SCI
|
|
#15372 |
MD5: SWORD1: Unknown game variant
|
sev-
|
defect
|
high
|
Engine: Sword1
|
|
#15391 |
MD5: FREESCAPE: Total Eclipse II Unknown Game Varient
|
neuromancer
|
defect
|
high
|
Engine: Freescape
|
|
#15398 |
SCUMM: DIG: Fast room skipping in first two screens produces glitches
|
AndywinXp
|
defect
|
high
|
Engine: SCUMM
|
|
#15420 |
DREAMWEB: crash due to failed assertion in DreamWebEngine::deleteExFrame
|
sluicebox
|
defect
|
high
|
Engine: Dreamweb
|
|
#15436 |
DREAMWEB: Assert failure in showAllEx
|
sluicebox
|
defect
|
high
|
Engine: Dreamweb
|
|
#15438 |
GUI: Missing “default” option under shaders when overriding global settings
|
sev-
|
defect
|
high
|
--Unset--
|
|
#15439 |
Unknown game variant for ags
|
tag2015
|
defect
|
high
|
Engine: AGS
|
|
#15442 |
MD5: DGDS: Unknown RotD variant
|
mduggan
|
defect
|
high
|
Engine: DGDS
|
|
#15450 |
DGDS: Crash with German version on Speech bubbles
|
mduggan
|
defect
|
high
|
Engine: DGDS
|
|
#15461 |
MD5: The Feeble Files Spanish
|
bluegr
|
defect
|
high
|
Engine: AGOS
|
|
#15479 |
MD5: TUCKER: Unknown French game variant
|
tag2015
|
defect
|
high
|
Engine: Tucker
|
|
#139 |
Indy4 - bug in Tikal
|
SF/ender
|
defect
|
blocker
|
Engine: SCUMM
|
|
#140 |
Indy4 - 'moonwalk' bug in Iceland
|
SF/ender
|
defect
|
blocker
|
Engine: SCUMM
|
|
#374 |
LOOM wrong pathfinding in latest cvs
|
SF/ender
|
defect
|
blocker
|
Engine: SCUMM
|
|
#469 |
ALL: Crashes
|
fingolfin
|
defect
|
blocker
|
Engine: SCUMM
|
|
#511 |
DOTT : Crash before Chron-O-John scene
|
aquadran
|
defect
|
blocker
|
Engine: SCUMM
|
|
#524 |
DIG: Actor lockup in tomb
|
fingolfin
|
defect
|
blocker
|
Engine: SCUMM
|
|
#541 |
SIMON2: Simon stops responding
|
Kirben
|
defect
|
blocker
|
Engine: AGOS
|
|
#559 |
LOOM: No music bar is visible
|
|
defect
|
blocker
|
Engine: SCUMM
|
|
#650 |
DIG: crash scale table 2 not defined
|
|
defect
|
blocker
|
Engine: SCUMM
|
|
#717 |
Ballon Journey Crashes FOA
|
SF/khalek
|
defect
|
blocker
|
Engine: SCUMM
|
|
#748 |
ALL?: Can't find costumes
|
SF/khalek
|
defect
|
blocker
|
Engine: SCUMM
|
|
#828 |
DIG: Tomb doors / Nexus panels don't work
|
eriktorbjorn
|
defect
|
blocker
|
Engine: SCUMM
|
|
#842 |
GUI: Finish launcher 'Options' dialog
|
SF/ender
|
defect
|
blocker
|
GUI
|
|
#853 |
0.5.0 RC: ZAK: no return from cutscene in TPC shop
|
SF/hoenicke
|
defect
|
blocker
|
Engine: SCUMM
|
|
#870 |
0.5.0 RC: ZAK: Bum does not take the book
|
SF/hoenicke
|
defect
|
blocker
|
Engine: SCUMM
|
|
#940 |
0.5.0 RC: Talktext glitches while scrolling
|
SF/khalek
|
defect
|
blocker
|
Engine: SCUMM
|
|
#977 |
0.5.0 RC: COMI: Trying to append to a nonexistant stream
|
fingolfin
|
defect
|
blocker
|
Engine: SCUMM
|
|
#982 |
0.5.0 RC: MM(V2) Inventory doesn't work under certain circum
|
SF/ender
|
defect
|
blocker
|
Engine: SCUMM
|
|
#992 |
Indy3: can´t see "STICKY TAPE"
|
fingolfin
|
defect
|
blocker
|
Engine: SCUMM
|
|
#997 |
0.5.0 RC - Zak256 Crash inside of Sphinx
|
fingolfin
|
defect
|
blocker
|
Engine: SCUMM
|
|
#1017 |
0.5.0 RC: INDY3EGA: Script crash in Berlin
|
fingolfin
|
defect
|
blocker
|
Engine: SCUMM
|
|
#1025 |
0.5.0 RC: LOOM: Crash with shepherds
|
fingolfin
|
defect
|
blocker
|
Engine: SCUMM
|
|
#1061 |
0.5.0 RC SIMON1DOS Random sfx notes during music
|
SF/jamieson630
|
defect
|
blocker
|
Engine: AGOS
|
|
#1080 |
0.5.0 RC: Error message: line width exceeded!!
|
lavosspawn
|
defect
|
blocker
|
Engine: Sky
|
|
#1089 |
RC 0.5.0: MI2: Reoccuring crash
|
SF/jamieson630
|
defect
|
blocker
|
Engine: SCUMM
|
|
#1127 |
COMI: SmushPlayer error
|
SF/khalek
|
defect
|
blocker
|
Engine: SCUMM
|
|
#1440 |
RC BS1+2: Crash while Video Playback (Windows)
|
SF/ender
|
defect
|
blocker
|
Engine: Sword1
|
|
#1482 |
RC COMI: Crash when talking to Haggis
|
aquadran
|
defect
|
blocker
|
Engine: SCUMM
|
|
#1504 |
RC COMI: Act III sound off, pirate song never begins
|
SF/ender
|
defect
|
blocker
|
Engine: SCUMM
|
|
#1664 |
FT: ScummVM hangs during biker fight (regression)
|
aquadran
|
defect
|
blocker
|
Engine: SCUMM
|
|