#1711 |
WINCE: Fullscreen Bug
|
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
#1713 |
FT: sound pauses between dialogue
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#1714 |
FM-Towns version crashes at start-up
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#1715 |
ALL: White screen on loading game on Windows
|
|
fingolfin
|
defect
|
normal
|
Port: Win32
|
#1717 |
MI1VGA: Guybrush not scaled properly
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#1718 |
DIG: Subtitle glitches and unstable (Regression)
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#1719 |
DIG: No subtitles in demo and unstable (Regression)
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#1720 |
FT: scummvm crashes after exploding 3 bunnies in minefield
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#1721 |
DIG: Cursor disappears/game unplayable after adjusting lens
|
script
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#1722 |
COMI: Scummvm didn't find CD on extra path
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#1723 |
LAUNCHER: Doesn't distinguish monkey and monkey1
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#1724 |
scummvm crashes in first dialogue at sophia's flat
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#1725 |
COMI: WARNING: SO_VERB_LINE_SPACING 24: not yet implemented!
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#1726 |
DIG: Subtitle position in Asteroid Lander game (Regression)
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#1727 |
FOTAQ: NULL pointer dereference in Talk::defaultAnimation
|
|
cyxx
|
defect
|
normal
|
Engine: Queen
|
#1728 |
DOTT: Stamp-on-contract crash (again)
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#1729 |
FT: Plane computer screen choices layered over one another
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#1730 |
Unable to continue game
|
script
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#1732 |
kernel32.dll error in Windows 95
|
|
fingolfin
|
defect
|
normal
|
Port: Win32
|
#1733 |
BS2: German version doesn't start
|
|
|
defect
|
normal
|
Engine: Sword2
|
#1736 |
DC: Graphical Garbage in Intro
|
|
zeldin
|
defect
|
normal
|
Engine: Sky
|
#1737 |
FOTAQ: DC: Crash when talking to Bellboy
|
|
zeldin
|
defect
|
normal
|
Engine: Queen
|
#1739 |
FOA (FM-Towns): wrong target?
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#1740 |
COMI: There's only background behind dialogue lines
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#1741 |
FOTAQ: DC: Can't Navigate Pointer in Journal Menu
|
|
cyxx
|
defect
|
normal
|
Engine: Queen
|
#1742 |
Pitchbend is not reset between tunes
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sky
|
#1743 |
saving problems
|
|
|
defect
|
normal
|
Engine: Sky
|
#1746 |
BS1: German version crashes. Speech-related?
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword1
|
#1747 |
ZAK256: Using wrench in kitchen causes hang
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#1748 |
Loom CD Talkie: Font upside down / flipped horizontally
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#1749 |
SAM: no voices
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#1751 |
DIG: Weird lockup, no input possible
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#1753 |
COMI: Graphic glitches in ship-to-ship fight
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#1754 |
ALL: Valgrind warning in vorbis.cpp
|
|
|
defect
|
normal
|
Audio
|
#1755 |
Memory leak in vorbis.cpp?
|
|
fingolfin
|
defect
|
normal
|
Audio
|
#1756 |
ALL: Wrong cursor colour in NewGui
|
|
lordhoto
|
defect
|
normal
|
GUI
|
#1757 |
DIG: Crash after exiting the blue room
|
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
#1758 |
DOTT: Crash in intro
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#1759 |
FMTowns doesn't talk in 0.6.1b
|
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#1761 |
MI1 (Amiga): Wrong actor size (Regression)
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#1762 |
Impossible to start directly with a save game
|
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
#1764 |
COMI: Does not start
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#1766 |
FT: DC: Flight of the Valkaries Bunny Scene Causes Crash
|
|
zeldin
|
defect
|
normal
|
Port: Dreamcast
|
#1767 |
No inventory
|
|
SF/ender
|
defect
|
normal
|
Engine: Sky
|
#1768 |
FOA: Game Crashes Upon Examining Lost Dialogue/Archae. Mag.
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#1772 |
FOA: Graphical corruption and possible crash in Atlantis Map
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#1774 |
broken compilation
|
|
fingolfin
|
defect
|
normal
|
Engine: SAGA
|
#1775 |
FM-TOWNS MI1: Kanji version not recognized
|
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#1777 |
I4/ZAK/MM: amiga games not detected properly
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#1779 |
FT: Bug in Jet
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#1780 |
SCUMM: Invalid write when drawing charset to background
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#1781 |
SCUMM: Inalid read/writes in Gdi::drawStripToScreen
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
#1782 |
FOTAQ: Cutscene termination doesn't end speech
|
|
cyxx
|
defect
|
normal
|
Engine: Queen
|
#1783 |
FOTAQ: Speech/Lip animation out of sync
|
|
cyxx
|
defect
|
normal
|
Engine: Queen
|
#1784 |
COMI: Invalid write in NutRenderer
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#1787 |
MANIAC: v1 intro glitches
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#1788 |
ALL: Inventory not displayed (regression)
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#1790 |
SCUMM/SMUSH: Ugly palette change when video finishes
|
|
cyxx
|
defect
|
normal
|
Engine: SCUMM
|
#1791 |
COMI: Subtitles positioned incorrect
|
|
cyxx
|
defect
|
normal
|
Engine: SCUMM
|
#1793 |
This is just an observation that I have made on BASS...
|
|
joostp
|
defect
|
normal
|
Engine: Sky
|
#1794 |
WINCE: Savepath does not work
|
script
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
#1795 |
Reply to joostp
|
|
joostp
|
defect
|
normal
|
Engine: Sky
|
#1796 |
sam: no mouse control on revolving binoculars
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#1797 |
SAMNMAX: crashes during intro (regression)
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
#1798 |
Frame rate is changed when switching to Fullscreen Mode
|
|
Kirben
|
defect
|
normal
|
Port: Win32
|
#1799 |
DIG: No more input possible after activating crystal
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
#1800 |
INDY3: Crash at FM Towns Version into
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#1801 |
SNMDEMO not recognized
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#1802 |
DIG: Graphics glitch when scrolling
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#1803 |
COMI : demo doesn't run
|
|
cyxx
|
defect
|
normal
|
Engine: SCUMM
|
#1804 |
game hangs when foster path busy
|
|
|
defect
|
normal
|
Engine: Sky
|
#1806 |
WINCE: iPaq time display problem
|
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
#1808 |
SCUMM: Sfx volume problem
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#1809 |
FT: Highway 9 Crash
|
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#1810 |
FOA: Regression in Adlib music
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#1811 |
COMI: Banjo duel timing problem
|
script
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#1812 |
ALL: Compiling fails under MinGW
|
|
eriktorbjorn
|
defect
|
normal
|
Port: Win32
|
#1813 |
FOA: No keyboard shortcuts for dialogs
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#1814 |
COMI: Trunk is not open in theatre
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#1815 |
COMI: Guybrush dissapears after cut scene
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#1816 |
INDY4: Different Versions?
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#1818 |
WINCE SAM: Speech during part of the circus sequence
|
|
SF/arisme
|
defect
|
normal
|
Engine: SCUMM
|
#1819 |
MIVGA: Sticky cutscene text
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
#1820 |
MI1CD: Intro crash (regression)
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#1822 |
Pressing no at the remove confirmation prompt removes it.
|
|
eriktorbjorn
|
defect
|
normal
|
GUI
|
#1823 |
Joe doesn't come into the elevator
|
|
lavosspawn
|
defect
|
normal
|
Engine: Sky
|
#1825 |
COMI: Actor redraw glitch
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#1826 |
DOTT: Hang after entering the copy protection code (PALM)
|
|
SF/chrilith
|
defect
|
normal
|
Engine: SCUMM
|
#1828 |
BS1: no detected on Dreamcast
|
|
zeldin
|
defect
|
normal
|
Engine: Sword1
|
#1829 |
INDY3: Bug in the Castle of Brunwald
|
script
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#1831 |
DOTT/Disk: Can't get teeth (reopen 576884)
|
script
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#1832 |
BS1: Distorted Fullscreen Image
|
|
fingolfin
|
defect
|
normal
|
Engine: Sword1
|
#1833 |
GUI: "go up"-button doesn't return to drive selection
|
|
eriktorbjorn
|
defect
|
normal
|
GUI
|
#1836 |
ALL: Sound is out of sync
|
|
fingolfin
|
defect
|
normal
|
Audio
|
#1837 |
OSX: Can't add games or change paths
|
|
|
defect
|
normal
|
Port: Mac OS X
|
#1838 |
GUI: ScummVM returns to window mode automatically
|
|
fingolfin
|
defect
|
normal
|
GUI
|
#1839 |
MM V2 (German): incorrect text presentation
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#1840 |
INDY3: Uniform error
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#1842 |
ALL: Linkage errors of backends/ and sound/
|
|
fingolfin
|
defect
|
normal
|
Port: Win32
|
#1844 |
SKY: Three compile warnings
|
build
|
|
defect
|
normal
|
Engine: Sky
|
(more results for this group on next page)
|