Custom Query (15487 matches)

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Results (3701 - 3800 of 15487)

Status: closed (100 matches)

Ticket Summary Keywords Owner Type Priority Component
#3114 AGI: Entering text while screen is shaking sev- defect normal Engine: AGI
#3115 BASS: music is off, but drum track plays lavosspawn defect normal Engine: Sky
#3116 BASS: stucked when Joey is on my way to the exit script sev- defect normal Engine: Sky
#3117 SIMON1: Lockup with enhanced Music Tracks Kirben defect normal Engine: AGOS
#3118 putt-putt's fun pack 3do datafiles list incomplete Kirben defect normal Engine: SCUMM
#3119 blues abc: datafiles list incomplete Kirben defect normal Engine: SCUMM
#3120 WINCE: time is removed from taskbar SF/knakos defect normal Port: WinCE
#3121 Touche: Spanish/CD/Talkie detection cyxx defect normal Engine: Touche
#3122 AGOS: Waxworks: Spanish version detection Kirben defect normal Engine: AGOS
#3123 MD5: BARGON ATTACK Spanish detection sev- defect normal Engine: Gob
#3124 MACOSX PPC: Cannot Start vinterstum defect normal Port: Mac OS X
#3125 MACOSX: Crash with zlib vinterstum defect normal Port: Mac OS X
#3126 SYMBIAN GOB2: failed to open intro.stk anotherguest defect normal Engine: Gob
#3127 PSP: unable to build latest svn version 26210 fingolfin defect normal Port: PSP
#3128 Freddicove MAC Graphics defect normal Engine: SCUMM
#3129 SPYFOX1: Background buffer not been cleared Kirben defect normal Engine: SCUMM
#3130 PSP: Gob2 stutters at every sound joostp defect normal Engine: Gob
#3131 SDL: mouse emulation fingolfin defect normal Documentation
#3132 DC:SVN does not compile fingolfin defect normal Port: Dreamcast
#3134 ZAK AMIGA credits skip original Kirben defect normal Engine: SCUMM
#3136 BASS: Speed difference joostp defect normal Engine: Sky
#3137 Gob 3: MD5 DrMcCoy defect normal Engine: Gob
#3138 F1 (in-game key) not works. fingolfin defect normal Engine: SCUMM
#3139 LURE: Spanish/DOS MD5 detection dreammaster defect normal Engine: Lure
#3140 Lure of Temptress Spanish incorrect texts and crash defect normal Engine: Lure
#3141 LOOM: Intro crash (regression) fingolfin defect normal Engine: SCUMM
#3142 KQ2: Cannot leave menu sev- defect normal Engine: AGI
#3143 Bargon: new MD5 detection DrMcCoy defect normal Engine: Gob
#3144 GOB2: Game crashes after beanstalk sequence DrMcCoy defect normal Engine: Gob
#3145 FREDDI2: MD5 codes of dutch mac version detection Kirben defect normal Engine: SCUMM
#3146 PSP: 435x272 resolution cursor misalignement joostp defect normal Port: PSP
#3147 SYMBIAN: broken by seus latest update anotherguest defect normal Port: Symbian
#3148 MSVC8: Build errors build DrMcCoy defect normal Port: Win32
#3149 GUI/Win32: Error dialog changes window caption eriktorbjorn defect normal Port: Win32
#3150 PARA: code not 64-bit safe peres defect normal Engine: Parallaction
#3152 MI2: Error decompressbitmap script fingolfin defect normal Engine: SCUMM
#3153 GOB3: Intro doesn't show sev- defect normal Engine: Gob
#3154 GOB3: Not enough time to get Xina's ancestor's slipper DrMcCoy defect normal Engine: Gob
#3156 SDL: games display only in a corner of the screen fingolfin defect normal Port: Linux
#3157 GOB3: Sprite priority error in chessboard DrMcCoy defect normal Engine: Gob
#3158 GOB3: No music DrMcCoy defect normal Engine: Gob
#3159 SYMBIAN: graphics are small anotherguest defect normal Port: Symbian
#3160 GOB3: Crash in the grocer DrMcCoy defect normal Engine: Gob
#3161 GOB2: unkown MD5 french Atari ST Goblins 2 v1.02 detection DrMcCoy defect normal Engine: Gob
#3162 GOB2: Object names appear when not hovering over object DrMcCoy defect normal Engine: Gob
#3163 GOB3: Hebrew Version Crashes ingame fingolfin defect normal Engine: Gob
#3164 GOB3:Hebrew Version Crashes ingame sev- defect normal Engine: Gob
#3165 FW: Invisibility Timer Issue script Kirben defect normal Engine: Cine
#3166 GOB1: Segfault when clicking just outside the screen DrMcCoy defect normal Engine: Gob
#3167 No Menus defect normal --Other--
#3168 GOB3: (dos/russian) just dont run DrMcCoy defect normal Engine: Gob
#3170 Lure: Unknown MD5 detection fingolfin defect normal Engine: Lure
#3171 Lure: Crash after intro fingolfin defect normal Engine: Lure
#3173 FT: CAPSLOCK + V enables cheating for all fights sev- defect normal Engine: SCUMM
#3175 GOB2: Wreck/mermaid scene, Fingus is not catapulted up. DrMcCoy defect normal Engine: Gob
#3176 GOB3: Graphics and crash DrMcCoy defect normal Engine: Gob
#3177 DC: SVN does not compile zeldin defect normal Engine: AGI
#3178 SYMBIAN UIQ3: Gobliiins hangs ScummVM on startup anotherguest defect normal Engine: Gob
#3179 WINCE: latest SVN Build has X/Y mouse axis rotated SF/knakos defect normal Port: WinCE
#3180 TOUCHE: Exits at some points cyxx defect normal Engine: Touche
#3181 Didn't receive verification mail... sev- defect normal Web
#3182 KQ4: Dwarf sequence sprite priority bluegr defect normal Engine: AGI
#3183 WINCE: xda mini pocketpc cursor error SF/knakos defect normal Port: WinCE
#3184 PSP: ScummVM rev. 26766 with cruise fails build fingolfin defect normal Port: PSP
#3186 SQ1: Inputted Name doesn't display script SF/darkfiber defect normal Engine: AGI
#3187 SQ2: Roger sometimes disappears bluegr defect normal Engine: AGI
#3188 CRUISE: does not compile fingolfin defect normal Engine: Cruise
#3189 TOUCHE: exit after the Intro in the German version. cyxx defect normal Engine: Touche
#3190 Schiller Preview No.2 detection bluegr defect normal Engine: AGI
#3191 GOB3: Can't replace save games DrMcCoy defect normal Engine: Gob
#3193 GOB: italian md5 of Ween and Bargon detection sev- defect normal Engine: Gob
#3194 FT: Error on loading a game saved during a dialogue sev- defect normal Engine: SCUMM
#3195 FREDDI: Minor graphics glitch on Mac OS X Kirben defect normal Engine: SCUMM
#3196 SQ1: Double arrows on keypad input screen bluegr defect normal Engine: AGI
#3197 FREDDI 1: DUTCH MAC version crashes on startup sev- defect normal Engine: SCUMM
#3198 FREDDI 1: DUTCH MAC version crashes on startup sev- defect normal Engine: SCUMM
#3199 WINCE: DOTT: cursor trails across screen SF/knakos defect normal Engine: SCUMM
#3200 FREDDI3: Corrupted mousepointer in Menu in OS X defect normal Engine: SCUMM
#3201 BASS: Frozen Live Flesh improperly registered as dead flesh script bluegr defect normal Engine: Sky
#3202 PUTTPUTT1 + 2: Lockup after HE/Game Intro Kirben defect normal Engine: SCUMM
#3203 FREDDI1: Tiny graphics glitch when reading message Kirben defect normal Engine: SCUMM
#3204 FREDDI1: Very rare crash on startup eriktorbjorn defect normal Engine: SCUMM
#3207 SCUMM engine abuses stack detection sev- defect normal Engine: SCUMM
#3209 CINE: resource/memory leaks sev- defect normal Engine: Cine
#3210 HE Games: Glitches after loading saved games Kirben defect normal Engine: SCUMM
#3211 SCUMM MAC-Playing games full screen causes window glitch vinterstum defect normal Port: Mac OS X
#3212 WATER: Corrupted graphics after loading saved game Kirben defect normal Engine: SCUMM
#3213 WATER: Unexpected crash at the end of level 15 Kirben defect normal Engine: SCUMM
#3214 COMI: Crash when interacting in LeChuck's treasure hold sev- defect normal Engine: SCUMM
#3215 SCUMM: Zak McKracken - intro behavior + movement bluegr defect normal Engine: SCUMM
#3216 NIPPON: Credits missing shadow effect in demo peres defect normal Engine: Parallaction
#3218 NIPPON: Missing action sound in demo peres defect normal Engine: Parallaction
#3219 FEEBLE: Crash on Start by SVN version Kirben defect normal Engine: AGOS
#3220 Goldrush - can't run detection sev- defect normal Engine: AGI
#3221 WINCE: AGI games function keys sev- defect normal Port: WinCE
#3223 BS1: settings set while playing are not saved in config file sev- defect normal Engine: Sword1
#3224 KYRA1: Brandon's text isn't cleaned properly lordhoto defect normal Engine: Kyra
#3225 SIMON1: Inventory Arrows Disappear Kirben defect normal Engine: AGOS
#3226 SIMON1: Crackling Sounds defect normal Engine: AGOS
#3227 SIMON1: Cannot Use Oil on Tap Kirben defect normal Engine: AGOS
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