#3114 |
AGI: Entering text while screen is shaking
|
|
sev-
|
defect
|
normal
|
Engine: AGI
|
#3115 |
BASS: music is off, but drum track plays
|
|
lavosspawn
|
defect
|
normal
|
Engine: Sky
|
#3116 |
BASS: stucked when Joey is on my way to the exit
|
script
|
sev-
|
defect
|
normal
|
Engine: Sky
|
#3117 |
SIMON1: Lockup with enhanced Music Tracks
|
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#3118 |
putt-putt's fun pack 3do datafiles list incomplete
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3119 |
blues abc: datafiles list incomplete
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3120 |
WINCE: time is removed from taskbar
|
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
#3121 |
Touche: Spanish/CD/Talkie
|
detection
|
cyxx
|
defect
|
normal
|
Engine: Touche
|
#3122 |
AGOS: Waxworks: Spanish version
|
detection
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#3123 |
MD5: BARGON ATTACK Spanish
|
detection
|
sev-
|
defect
|
normal
|
Engine: Gob
|
#3124 |
MACOSX PPC: Cannot Start
|
|
vinterstum
|
defect
|
normal
|
Port: Mac OS X
|
#3125 |
MACOSX: Crash with zlib
|
|
vinterstum
|
defect
|
normal
|
Port: Mac OS X
|
#3126 |
SYMBIAN GOB2: failed to open intro.stk
|
|
anotherguest
|
defect
|
normal
|
Engine: Gob
|
#3127 |
PSP: unable to build latest svn version 26210
|
|
fingolfin
|
defect
|
normal
|
Port: PSP
|
#3128 |
Freddicove MAC Graphics
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#3129 |
SPYFOX1: Background buffer not been cleared
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3130 |
PSP: Gob2 stutters at every sound
|
|
joostp
|
defect
|
normal
|
Engine: Gob
|
#3131 |
SDL: mouse emulation
|
|
fingolfin
|
defect
|
normal
|
Documentation
|
#3132 |
DC:SVN does not compile
|
|
fingolfin
|
defect
|
normal
|
Port: Dreamcast
|
#3134 |
ZAK AMIGA credits skip
|
original
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3136 |
BASS: Speed difference
|
|
joostp
|
defect
|
normal
|
Engine: Sky
|
#3137 |
Gob 3: MD5
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3138 |
F1 (in-game key) not works.
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#3139 |
LURE: Spanish/DOS MD5
|
detection
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3140 |
Lure of Temptress Spanish incorrect texts and crash
|
|
|
defect
|
normal
|
Engine: Lure
|
#3141 |
LOOM: Intro crash (regression)
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#3142 |
KQ2: Cannot leave menu
|
|
sev-
|
defect
|
normal
|
Engine: AGI
|
#3143 |
Bargon: new MD5
|
detection
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3144 |
GOB2: Game crashes after beanstalk sequence
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3145 |
FREDDI2: MD5 codes of dutch mac version
|
detection
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3146 |
PSP: 435x272 resolution cursor misalignement
|
|
joostp
|
defect
|
normal
|
Port: PSP
|
#3147 |
SYMBIAN: broken by seus latest update
|
|
anotherguest
|
defect
|
normal
|
Port: Symbian
|
#3148 |
MSVC8: Build errors
|
build
|
DrMcCoy
|
defect
|
normal
|
Port: Win32
|
#3149 |
GUI/Win32: Error dialog changes window caption
|
|
eriktorbjorn
|
defect
|
normal
|
Port: Win32
|
#3150 |
PARA: code not 64-bit safe
|
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
#3152 |
MI2: Error decompressbitmap
|
script
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#3153 |
GOB3: Intro doesn't show
|
|
sev-
|
defect
|
normal
|
Engine: Gob
|
#3154 |
GOB3: Not enough time to get Xina's ancestor's slipper
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3156 |
SDL: games display only in a corner of the screen
|
|
fingolfin
|
defect
|
normal
|
Port: Linux
|
#3157 |
GOB3: Sprite priority error in chessboard
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3158 |
GOB3: No music
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3159 |
SYMBIAN: graphics are small
|
|
anotherguest
|
defect
|
normal
|
Port: Symbian
|
#3160 |
GOB3: Crash in the grocer
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3161 |
GOB2: unkown MD5 french Atari ST Goblins 2 v1.02
|
detection
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3162 |
GOB2: Object names appear when not hovering over object
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3163 |
GOB3: Hebrew Version Crashes ingame
|
|
fingolfin
|
defect
|
normal
|
Engine: Gob
|
#3164 |
GOB3:Hebrew Version Crashes ingame
|
|
sev-
|
defect
|
normal
|
Engine: Gob
|
#3165 |
FW: Invisibility Timer Issue
|
script
|
Kirben
|
defect
|
normal
|
Engine: Cine
|
#3166 |
GOB1: Segfault when clicking just outside the screen
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3167 |
No Menus
|
|
|
defect
|
normal
|
--Other--
|
#3168 |
GOB3: (dos/russian) just dont run
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3170 |
Lure: Unknown MD5
|
detection
|
fingolfin
|
defect
|
normal
|
Engine: Lure
|
#3171 |
Lure: Crash after intro
|
|
fingolfin
|
defect
|
normal
|
Engine: Lure
|
#3173 |
FT: CAPSLOCK + V enables cheating for all fights
|
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#3175 |
GOB2: Wreck/mermaid scene, Fingus is not catapulted up.
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3176 |
GOB3: Graphics and crash
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3177 |
DC: SVN does not compile
|
|
zeldin
|
defect
|
normal
|
Engine: AGI
|
#3178 |
SYMBIAN UIQ3: Gobliiins hangs ScummVM on startup
|
|
anotherguest
|
defect
|
normal
|
Engine: Gob
|
#3179 |
WINCE: latest SVN Build has X/Y mouse axis rotated
|
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
#3180 |
TOUCHE: Exits at some points
|
|
cyxx
|
defect
|
normal
|
Engine: Touche
|
#3181 |
Didn't receive verification mail...
|
|
sev-
|
defect
|
normal
|
Web
|
#3182 |
KQ4: Dwarf sequence sprite priority
|
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
#3183 |
WINCE: xda mini pocketpc cursor error
|
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
#3184 |
PSP: ScummVM rev. 26766 with cruise fails build
|
|
fingolfin
|
defect
|
normal
|
Port: PSP
|
#3186 |
SQ1: Inputted Name doesn't display
|
script
|
SF/darkfiber
|
defect
|
normal
|
Engine: AGI
|
#3187 |
SQ2: Roger sometimes disappears
|
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
#3188 |
CRUISE: does not compile
|
|
fingolfin
|
defect
|
normal
|
Engine: Cruise
|
#3189 |
TOUCHE: exit after the Intro in the German version.
|
|
cyxx
|
defect
|
normal
|
Engine: Touche
|
#3190 |
Schiller Preview No.2
|
detection
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
#3191 |
GOB3: Can't replace save games
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3193 |
GOB: italian md5 of Ween and Bargon
|
detection
|
sev-
|
defect
|
normal
|
Engine: Gob
|
#3194 |
FT: Error on loading a game saved during a dialogue
|
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#3195 |
FREDDI: Minor graphics glitch on Mac OS X
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3196 |
SQ1: Double arrows on keypad input screen
|
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
#3197 |
FREDDI 1: DUTCH MAC version crashes on startup
|
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#3198 |
FREDDI 1: DUTCH MAC version crashes on startup
|
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#3199 |
WINCE: DOTT: cursor trails across screen
|
|
SF/knakos
|
defect
|
normal
|
Engine: SCUMM
|
#3200 |
FREDDI3: Corrupted mousepointer in Menu in OS X
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#3201 |
BASS: Frozen Live Flesh improperly registered as dead flesh
|
script
|
bluegr
|
defect
|
normal
|
Engine: Sky
|
#3202 |
PUTTPUTT1 + 2: Lockup after HE/Game Intro
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3203 |
FREDDI1: Tiny graphics glitch when reading message
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3204 |
FREDDI1: Very rare crash on startup
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
#3207 |
SCUMM engine abuses stack
|
detection
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#3209 |
CINE: resource/memory leaks
|
|
sev-
|
defect
|
normal
|
Engine: Cine
|
#3210 |
HE Games: Glitches after loading saved games
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3211 |
SCUMM MAC-Playing games full screen causes window glitch
|
|
vinterstum
|
defect
|
normal
|
Port: Mac OS X
|
#3212 |
WATER: Corrupted graphics after loading saved game
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3213 |
WATER: Unexpected crash at the end of level 15
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3214 |
COMI: Crash when interacting in LeChuck's treasure hold
|
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#3215 |
SCUMM: Zak McKracken - intro behavior + movement
|
|
bluegr
|
defect
|
normal
|
Engine: SCUMM
|
#3216 |
NIPPON: Credits missing shadow effect in demo
|
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
#3218 |
NIPPON: Missing action sound in demo
|
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
#3219 |
FEEBLE: Crash on Start by SVN version
|
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#3220 |
Goldrush - can't run
|
detection
|
sev-
|
defect
|
normal
|
Engine: AGI
|
#3221 |
WINCE: AGI games function keys
|
|
sev-
|
defect
|
normal
|
Port: WinCE
|
#3223 |
BS1: settings set while playing are not saved in config file
|
|
sev-
|
defect
|
normal
|
Engine: Sword1
|
#3224 |
KYRA1: Brandon's text isn't cleaned properly
|
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
#3225 |
SIMON1: Inventory Arrows Disappear
|
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#3226 |
SIMON1: Crackling Sounds
|
|
|
defect
|
normal
|
Engine: AGOS
|
#3227 |
SIMON1: Cannot Use Oil on Tap
|
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
(more results for this group on next page)
|