#3584 |
PSP Spanish Ween crash in color protection
|
|
joostp
|
defect
|
normal
|
Engine: Gob
|
#3585 |
CRUISE: Spanish version doesn't start
|
detection
|
vincenthamm
|
defect
|
normal
|
Engine: Cruise
|
#3586 |
AGI: Character loses final walking position
|
|
sev-
|
defect
|
normal
|
Engine: AGI
|
#3587 |
DIG: pc version starts, then crashes
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#3588 |
MORPHOS: Missing FileSystemNode::exists() implementation
|
|
fingolfin
|
defect
|
normal
|
Ports
|
#3589 |
Perfect!
|
detection
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#3590 |
FOTAQ: Low sample rate
|
|
cyxx
|
defect
|
normal
|
Engine: Queen
|
#3592 |
AGI-Fanmade: Unknown Game version (Enclosure)
|
detection
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
#3594 |
SCUMM: MM (NES) - Text artifacts
|
|
LukasThyWalls
|
defect
|
normal
|
Engine: SCUMM
|
#3597 |
COMI: Wrong music when "parachuting" down the cliff
|
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
#3598 |
COMI: Crash in ship-to-ship combat
|
script
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
#3599 |
AGI: Naturette 3: crash in intro
|
|
sev-
|
defect
|
normal
|
Engine: AGI
|
#3600 |
LURE: Crash when speaking with the dragon (German version)
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3601 |
German DOS version crashes when talking to the dragon
|
|
|
defect
|
normal
|
Engine: Lure
|
#3602 |
AGI: palette-related glitches reported.
|
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
#3603 |
NIPPON: Spotlight in intro is intercepted by talk bubble
|
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
#3604 |
COMI: Some music stops prematurely
|
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
#3605 |
PALMOS: FOTAQ does not start but does not crash either.
|
|
SF/chrilith
|
defect
|
normal
|
Engine: Queen
|
#3606 |
PALMOS: BASS crashes when loading
|
|
fingolfin
|
defect
|
normal
|
Engine: Sky
|
#3607 |
Gob2: Amiga demo detected as PC demo
|
detection
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3608 |
Gob2: md5 for Amiga English version
|
detection
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3609 |
AGI: Jolimie freezes
|
detection
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
#3610 |
COMI: Crashes just after beginning of Pt3
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
#3611 |
ZAK C64: German version not detected
|
detection
|
|
defect
|
normal
|
Engine: SCUMM
|
#3612 |
DRASCULA: game version unknown
|
|
aquadran
|
defect
|
normal
|
Engine: Drascula
|
#3613 |
LURE/DOS: ScummVM 0.11.0 quits on talking to dragon
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3614 |
COMI: Game kind of crashes
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#3615 |
GOB: Engine crashes on startup (Amiga)
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3616 |
PS2: Missing FileSystemNode::exists() implementation
|
|
sunmax
|
defect
|
normal
|
Port: PS2
|
#3617 |
GOB3: Buggy Blount movement on stairs
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3618 |
MI2: Crashes when entering Stan's shop
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3620 |
GOB: Unknown Version
|
detection
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3623 |
LURE: Assertion on loading (hotspots)
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3625 |
AGI: Texts messed out in Naturette 1
|
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
#3626 |
LURE: Lockup on exit if Lure.dat is missing/version wrong
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3627 |
PUTTZOO: Music in water scenes messed up
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3628 |
GOB2: Amiga demo
|
detection
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3629 |
IHNM: end game text/caption error
|
script
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
#3630 |
FW: crashes
|
|
sev-
|
defect
|
normal
|
Engine: Cine
|
#3631 |
COMI: Crash on WinCE
|
|
SF/knakos
|
defect
|
normal
|
Engine: SCUMM
|
#3632 |
RESIDUAL/MACOSX: Grim Fandango locks up on every keystroke
|
|
aquadran
|
defect
|
normal
|
ResidualVM
|
#3633 |
ITE: Missing text outline
|
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
#3634 |
ITE: Strange animation when returning to prison cell
|
|
SF/h00ligan
|
defect
|
normal
|
Engine: SAGA
|
#3635 |
ITE: Glitches when bridging the gorge
|
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
#3636 |
ITE: Glitch when looking at the map while at the docks
|
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
#3637 |
GOB: not compilable under ps2 toolchain in MINGW/MSYS
|
|
sunmax
|
defect
|
normal
|
Port: PS2
|
#3638 |
KQ2: Bug when rubbing genie lamp
|
original
|
|
defect
|
normal
|
Engine: AGI
|
#3639 |
WEB: Daily SVN snapshots out of date
|
|
Kirben
|
defect
|
normal
|
Web
|
#3642 |
SQ2: Stuck on the wall with plunger forever in space quest 2
|
original
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
#3644 |
GOB2: Text in wrong order
|
script
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3645 |
GOB2: Appearing drumstick
|
|
|
defect
|
normal
|
Engine: Gob
|
#3646 |
PSP/FW: Scummvm crashes before Intro
|
|
joostp
|
defect
|
normal
|
Engine: Cine
|
#3647 |
PS2: HDD bug recognizing partition
|
|
sunmax
|
defect
|
normal
|
Port: PS2
|
#3648 |
Lost in time CD - no speech
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3649 |
WINCE: Multifunction key doesn't work (HTC Touch Dual)
|
|
SF/knakos
|
defect
|
normal
|
Engine: SCUMM
|
#3650 |
KYRA1: Screen "flash"
|
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
#3652 |
FF: Inventory doesn't scroll to the end
|
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#3653 |
KYRA1: Pause between every spoken line
|
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
#3654 |
ELVIRA1: Amiga crashes (paula.h:108)
|
|
cyxx
|
defect
|
normal
|
Engine: AGOS
|
#3655 |
PALMOS DIG: Crash at spaceship scene, treo 680
|
|
SF/chrilith
|
defect
|
normal
|
Engine: SCUMM
|
#3656 |
KYRA: Savegames lost/not found anymore
|
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
#3657 |
PASS: Game crash when finishing Indy3 demo
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#3659 |
DIG: Radio chatter audio effect missing
|
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
#3660 |
HoF: palette artifacts in inventory
|
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
#3661 |
HoF: palette artifacts when abom. snowman
|
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
#3662 |
HoF: mountaineer sprite vanishes
|
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
#3663 |
HoF: quirks in end credits
|
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
#3664 |
HoF: wheels entrance gfx wrong
|
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
#3665 |
HoF: Lockup in intro
|
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
#3666 |
MONKEY: cannot restart during the intro
|
script
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3667 |
HoF: Marco missing animation frames
|
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
#3668 |
DIG: Subtitle speed affects speech when subtitles are off
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3669 |
HoF: ScummVM quits on ESCaping "Virgin" and "Westwood" logo
|
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
#3670 |
HoF: Right mouse button messes up gameplay
|
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
#3671 |
KYRA2: Animation plays too fast
|
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
#3672 |
HoF: Odd behaviour when Zanthia gets killed(?)
|
script
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
#3673 |
GS option is broken
|
|
lordhoto
|
defect
|
normal
|
Audio: MT32
|
#3674 |
SIMON1: Sousaphone Bug
|
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#3675 |
WINCE FOA: Crashing on launch with 2xSAI selected
|
|
SF/knakos
|
defect
|
normal
|
Engine: SCUMM
|
#3676 |
HoF: artefact after loading game
|
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
#3678 |
HoF: Buttons pressed state not available
|
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
#3679 |
AGI: Fan(Agent06) - Crash on Quit
|
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
#3680 |
AGI: Fan(Agent06) - Graphic errors
|
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
#3681 |
PQ1: Predictive Text does not load
|
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
#3682 |
AGI: Fan(Beyond Titanic 2) - Assertion
|
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
#3683 |
AGI: Fan(Bob Farmboy) - Deadend in Logic(?)
|
script
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
#3685 |
LSL1: No predictive input at age verification page
|
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
#3687 |
KYRA: Regression on MIDI
|
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
#3688 |
DIG: Japanes (MAC), crashing on launch
|
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#3691 |
SQ2: Text prompt glitch
|
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
#3692 |
Web site should not mention EPOC
|
|
sev-
|
defect
|
normal
|
Port: Symbian
|
#3693 |
MONKEY: Crash during the marriage lechuck/marley
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#3694 |
AGI: Fan(Beyond Titanic 2) - Lockup
|
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
#3695 |
AGI: Fan(Get Outta SQ): No Word wrapping
|
script
|
sev-
|
defect
|
normal
|
Engine: AGI
|
#3696 |
AGI: Fan(Get Outta SQ) - Score is lost on restart
|
original
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
#3700 |
Blue's Birthday Adventure (Red Disc) MD5 info
|
detection
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3701 |
AGI: Fan(Alien Attack) - text window loop
|
script
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
#3702 |
LURE: actionCTR exceeded
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3703 |
SCUMM: Invalid charset id can be stored
|
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#3704 |
AGI: Fan(Kings Quest 2 1/4) - Sprite not erased
|
|
sev-
|
defect
|
normal
|
Engine: AGI
|
(more results for this group on next page)
|