#4421 |
SMK videos don't use the volume settings
|
|
DrMcCoy
|
defect
|
normal
|
Audio
|
#4422 |
ELVIRA2: Crash at the beginning (regression)
|
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#4424 |
SCUMM: COMI - Guybrush walks in place when examing certain objects
|
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
#4425 |
COMI: ESC doesn't stop speech
|
original
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#4426 |
COMI: Odd monologue when trying to combine items
|
original
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#4427 |
DW: Game freeze
|
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
#4428 |
FT: Palette Glitch
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#4429 |
GUI: strange behaviour when closing window in debugger
|
|
wjp
|
defect
|
normal
|
GUI
|
#4434 |
Mickey's space adventure crash
|
|
SF/mthreepwood
|
defect
|
normal
|
Engine: AGI
|
#4436 |
DC: Drascula (Spanish) Intro Movie Crash
|
|
|
defect
|
normal
|
Engine: Drascula
|
#4437 |
DC: Drascula (Italian) Intro Movie Crash
|
|
sev-
|
defect
|
normal
|
Engine: Drascula
|
#4439 |
FW: crash when clicking "load" in the GUI
|
|
SF/buddha_
|
defect
|
normal
|
Engine: Cine
|
#4440 |
FW Amiga: looping sounds don't loop
|
|
|
defect
|
normal
|
Engine: Cine
|
#4441 |
ZAK: Crash when using the yellow crystal (Amiga version)
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#4442 |
Unable to select subtitles in Atlantis and Simon 1
|
|
|
defect
|
normal
|
GUI
|
#4443 |
BALLOON: Missing background when loading a game on a level
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#4444 |
NIPPON: wont start in Dreamcast port
|
|
zeldin
|
defect
|
normal
|
Engine: Parallaction
|
#4445 |
GUI: Low Res Bugs
|
|
sev-
|
defect
|
normal
|
GUI
|
#4446 |
PS2 MANIAC V2: crash after playing some time
|
|
sunmax
|
defect
|
normal
|
Engine: SCUMM
|
#4447 |
AGI: KQ4: Dwarf sequence
|
script
|
sev-
|
defect
|
normal
|
Engine: AGI
|
#4448 |
AGI: KQ4: Swimming on land
|
|
sev-
|
defect
|
normal
|
Engine: AGI
|
#4449 |
AGI: KQ4: Restart after load
|
|
sev-
|
defect
|
normal
|
Engine: AGI
|
#4450 |
WINCE: Screen alignment in x2 scalers
|
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
#4451 |
RTZ: fails to start if intro video is not skipped.
|
|
johndoe123
|
defect
|
normal
|
Engine: MADE
|
#4452 |
RTZ: music doesn't play during videos in town
|
|
|
defect
|
normal
|
Engine: MADE
|
#4453 |
Unable to select subtitles in Atlantis and Simon 1
|
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#4454 |
RTZ: Graphical glitch in the swamp.
|
|
|
defect
|
normal
|
Engine: MADE
|
#4455 |
RTZ: Stuck note.
|
|
bluegr
|
defect
|
normal
|
Engine: MADE
|
#4456 |
RTZ: Movie plays with wrong palette
|
|
johndoe123
|
defect
|
normal
|
Engine: MADE
|
#4457 |
RTZ: Displays wrong area briefly
|
original
|
sev-
|
defect
|
normal
|
Engine: MADE
|
#4458 |
RTZ: Item disappears
|
original
|
johndoe123
|
defect
|
normal
|
Engine: MADE
|
#4459 |
CRUISE: Missing font data for Spanish
|
|
dreammaster
|
defect
|
normal
|
Engine: Cruise
|
#4460 |
Error when asking for version
|
|
sev-
|
defect
|
normal
|
Port: Win32
|
#4461 |
RTZ: Odd text wrapping
|
original
|
|
defect
|
normal
|
Engine: MADE
|
#4462 |
RTZ: Uncompletable
|
script
|
bluegr
|
defect
|
normal
|
Engine: MADE
|
#4463 |
RTZ: Odd graphics error when openning inventory
|
|
johndoe123
|
defect
|
normal
|
Engine: MADE
|
#4464 |
SAM: Game hangs when talking to bigfoot guard
|
script
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#4469 |
IHNM: Crash after starting the game
|
|
wjp
|
defect
|
normal
|
Engine: SAGA
|
#4471 |
CRUISE: input not working on slow machines
|
|
dreammaster
|
defect
|
normal
|
Engine: Cruise
|
#4472 |
DW German: Enhanced music doesn't work
|
|
bluegr
|
defect
|
normal
|
Engine: Tinsel
|
#4473 |
DRASCULA: Repeating conversations
|
|
sev-
|
defect
|
normal
|
Engine: Drascula
|
#4474 |
DRASCULA: Spanish speech in English version
|
original
|
bluegr
|
defect
|
normal
|
Engine: Drascula
|
#4475 |
DRASCULA: gfx glitch in pendulum room
|
|
sev-
|
defect
|
normal
|
Engine: Drascula
|
#4476 |
DRASCULA: Conversation question error
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: Drascula
|
#4477 |
DRASCULA: Cursor appears ontop of ending and credits
|
|
sev-
|
defect
|
normal
|
Engine: Drascula
|
#4478 |
ITE: Game hangs when selling silver medallion
|
original
|
lordhoto
|
defect
|
normal
|
Engine: SAGA
|
#4479 |
ITE: Ingame GUI does not list slots 96-99
|
|
lordhoto
|
defect
|
normal
|
Engine: SAGA
|
#4481 |
ITE: Music restarts on every background change in credits
|
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
#4482 |
CRUISE: Player Menu mostly not working well
|
|
dreammaster
|
defect
|
normal
|
Engine: Cruise
|
#4483 |
SWORD2: Small graphics glitch
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
#4484 |
AGI: KQ1: Jumping knight
|
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
#4485 |
AGI: KQ1: Fast text box
|
script
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
#4486 |
AGI: KQ1: Greensleeves always plays.
|
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
#4488 |
ZAK V2: no inventory keyboard shortcuts
|
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#4489 |
ZAK V2: inventory position isn't reset when loading
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#4490 |
GP2XWIZ: PCjr speaker audio output problem
|
|
djwillis
|
defect
|
normal
|
Port: GP2XWiz
|
#4492 |
WINCE: Aspect Ratio Correction Bug
|
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
#4493 |
SCUMM: Indy3 (MAC) - Credits Overwritten
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
#4494 |
SCUMM: Indy3 (MAC) - Music Does Not Play When Loading Games
|
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
#4496 |
SCI KQ5: MD5 for English EGA v0.000.055 (Floppy/DOS)
|
detection
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#4497 |
GUI: Wrong background colours on dialog screens (IRIX)
|
|
lordhoto
|
defect
|
normal
|
Port: IRIX
|
#4500 |
VISTA: SDL Audio layer DirectX problem
|
build
|
sev-
|
defect
|
normal
|
Port: Win32
|
#4501 |
COMI: Crash on using objects in LeChuck's Treasure Room
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#4502 |
BASE: ScummVM won't quit if error() is called in a timer callback
|
|
eriktorbjorn
|
defect
|
normal
|
--Other--
|
#4503 |
DC: 7th Guest, The (Sound Static)
|
|
zeldin
|
defect
|
normal
|
Engine: Groovie
|
#4504 |
DW2: Sound wont always mute
|
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
#4505 |
CRUISE: OSX music plays too fast on game load
|
|
dreammaster
|
defect
|
normal
|
Engine: Cruise
|
#4506 |
WEEN: Animation Issues
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#4507 |
WEEN: Crash Bug
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#4508 |
T7G: music missing in some cutscenes
|
|
scott-t
|
defect
|
normal
|
Engine: Groovie
|
#4509 |
T7G: save menu buggy when loading save from launcher
|
|
scott-t
|
defect
|
normal
|
Engine: Groovie
|
#4510 |
MI2: Crash after leaving Voodoo lady
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#4511 |
TUCKER: subtitles stay on screen
|
|
cyxx
|
defect
|
normal
|
Engine: Tucker
|
#4512 |
DW1: Castle guards saying HIGH STRING at start of act 2
|
script
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
#4513 |
ITE: High CPU usage
|
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
#4514 |
Broken Sword 1 onb vista
|
|
fingolfin
|
defect
|
normal
|
Engine: Sword1
|
#4515 |
MANIAC V1: Problems with Fred sprite during cutscene
|
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#4517 |
WINCE: Using an "m" in a savegame name closes dialog
|
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
#4518 |
GOB: Character sprites partially disappearing in Gobliiins
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#4519 |
MM: English Atari ST version
|
detection
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#4520 |
DW2: Subtitles and voices problem with cutscenes
|
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
#4521 |
GOB: Gobliiins/Windows, Items missing on level 19
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#4523 |
ELVIRA1: Problem with 8-character-long save names
|
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#4524 |
ELVIRA1: Buggy scroll arrows when mixing spells
|
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#4525 |
ELVIRA1: Graphic glitch when bird takes off
|
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#4526 |
SOLARIS: System mouse cursor still visible in fullscreen
|
|
|
defect
|
normal
|
Port: Solaris
|
#4527 |
DW: Animation Glitch?
|
original
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
#4528 |
KQ3: Game Crash When Leaving Tavern as Fly
|
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
#4529 |
KYRA: GFX glitch at the bridge
|
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
#4530 |
SSPP: Sounds from DIMP appearing randomly in other games
|
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#4531 |
T7G: Game is not recognized
|
detection
|
|
defect
|
normal
|
Engine: Groovie
|
#4532 |
SQ1: Can't look at certain monitors
|
script
|
|
defect
|
normal
|
Engine: AGI
|
#4533 |
PSP: FOTAQ; cannot save the game.
|
|
joostp
|
defect
|
normal
|
Engine: Queen
|
#4534 |
SYMBIAN: COMI: Sound crash
|
|
anotherguest
|
defect
|
normal
|
Engine: SCUMM
|
#4535 |
SCUMM: MI (Amiga) - Voodoo lady palette glitches
|
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
#4536 |
SCUMM: GUI messages misaligned
|
|
lordhoto
|
defect
|
normal
|
Engine: SCUMM
|
#4537 |
FF: backspace does not work when typing save game name
|
|
SF/mthreepwood
|
defect
|
normal
|
Engine: AGOS
|
#4538 |
DW: Crasher bug in act 2
|
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
#4540 |
AMIGAOS4: Compiler error in audiostream.cpp
|
build
|
lordhoto
|
defect
|
normal
|
Port: AmigaOS4
|
#4541 |
KQ1: King's text at the start of game flashes by too quickly
|
|
|
defect
|
normal
|
Engine: AGI
|
(more results for this group on next page)
|