#4781 |
LSL1: Security in blackjack
|
|
sev-
|
defect
|
normal
|
Engine: AGI
|
#4782 |
DW - Lost Firecrackers
|
script
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
#4783 |
HE: Broken saves show in launcher
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#4784 |
PUTTPUTT: No Load/Save possible
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#4785 |
RTZ: crash when using original GUI to quit
|
|
SF/mthreepwood
|
defect
|
normal
|
Engine: MADE
|
#4786 |
BASS: Crash During the Intro
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sky
|
#4787 |
AGI: (Fan) SQ0 - Sprite (Ego) not erased
|
|
sev-
|
defect
|
normal
|
Engine: AGI
|
#4788 |
AGI: (Fan) SQ0: Animation overdraws text window
|
|
sev-
|
defect
|
normal
|
Engine: AGI
|
#4789 |
AGI: (Fan) SQ0: Text input field overdraws Text window
|
|
sev-
|
defect
|
normal
|
Engine: AGI
|
#4790 |
AGI: Ego partly erased in Load/Save thumbnails
|
|
sev-
|
defect
|
normal
|
Engine: AGI
|
#4791 |
AGI: (Fan) SQ0: Music lost on saving (and loading)
|
|
sev-
|
defect
|
normal
|
Engine: AGI
|
#4792 |
BASS: Anita's text stays on screen
|
|
joostp
|
defect
|
normal
|
Engine: Sky
|
#4793 |
KYRA2: MD5 unknow in spanish version
|
detection
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
#4794 |
Zak/FM-Towns: Game hangs when using monkey wrench
|
script
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#4796 |
FOTAQ: Floda Alarm Tone Won't Stop
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: Queen
|
#4797 |
General memory leak
|
|
|
defect
|
normal
|
Port: PSP
|
#4798 |
SAGA: Memory leaks
|
|
SF/h00ligan
|
defect
|
normal
|
Engine: SAGA
|
#4799 |
Zak/FM-Towns: Crash after epilogue
|
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#4800 |
WII: Loom PCE/TG16 US freeze
|
|
dhewg
|
defect
|
normal
|
Engine: SCUMM
|
#4801 |
SCUMM/HE: Spyfox 2 - Broken talk animation
|
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
#4802 |
UNZIP: Double free causes crash
|
|
hkzlab
|
defect
|
normal
|
--Other--
|
#4803 |
Bashisms in configure break build on Solaris
|
script
|
fingolfin
|
defect
|
normal
|
Port: Solaris
|
#4804 |
GOB3: can't switch to actors
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#4805 |
DW2: Double-click time window too small
|
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
#4809 |
NIPPON: Wrong inventory item labels
|
script
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
#4810 |
NIPPON: Weird guy graphics corrupted
|
original
|
Kirben
|
defect
|
normal
|
Engine: Parallaction
|
#4813 |
SCI: Instruments changes when non digital sound is played
|
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#4815 |
PARALLACTION: Nippon - Explanation verbs stuck
|
|
digitall
|
defect
|
normal
|
Engine: Parallaction
|
#4816 |
NIPPON: Katana graphics not shown (regression)
|
|
bluegr
|
defect
|
normal
|
Engine: Parallaction
|
#4817 |
NIPPON: Disguise changing back and forth
|
|
bluegr
|
defect
|
normal
|
Engine: Parallaction
|
#4818 |
NIPPON: Crash at end of the game (regression)
|
|
Kirben
|
defect
|
normal
|
Engine: Parallaction
|
#4819 |
DRASCULA: missing german translation
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: Drascula
|
#4820 |
SCI LSL1: Assertion before finale
|
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#4822 |
COMMON: Compile error - SWAP undeclared in algorithm.h
|
|
lordhoto
|
defect
|
normal
|
--Other--
|
#4823 |
TEENAGENT: Cannot save on PSP
|
|
SF/megath
|
defect
|
normal
|
Engine: TeenAgent
|
#4824 |
SCI LSL1: MIDI music(looping) lost on loading a save state
|
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#4825 |
The Legend of Kyrandia: Book Two: Hand of Fate - polish
|
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
#4826 |
WAXWORKS: Bobbies don't move in London
|
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#4827 |
DW2: Mad Drongo Animation Malfunction
|
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
#4828 |
BS2: Game lockup in British Museum
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
#4829 |
LURE: Engine Abort "Invalid Room 19..."
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#4830 |
NIPPON: Sound looping fails (regression)
|
|
Kirben
|
defect
|
normal
|
Engine: Parallaction
|
#4831 |
NIPPON: Mustard and HotDogs won't merge
|
script
|
Kirben
|
defect
|
normal
|
Engine: Parallaction
|
#4832 |
NIPPON: Load from Launcher fails
|
|
Kirben
|
defect
|
normal
|
Engine: Parallaction
|
#4833 |
BUILD: Link error when building without engines
|
build
|
fingolfin
|
defect
|
normal
|
Port: Linux
|
#4834 |
DRACI: Corruption of Text Glyphs with Stumps and Credits
|
|
rspalek
|
defect
|
normal
|
Engine: Draci
|
#4836 |
DRACI : Segfault Crash when dirtying Goblins Beard
|
|
rspalek
|
defect
|
normal
|
Engine: Draci
|
#4837 |
LURE: Engine Abort in Weregate Green Cave
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#4838 |
GUI: Text input + Right Alt
|
|
lordhoto
|
defect
|
normal
|
GUI
|
#4841 |
LURE: Engine Abort looking through Shopkeeper's Window
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#4842 |
RTZ: Stall / Audio Loop after not playing a "few" hours
|
|
bluegr
|
defect
|
normal
|
Engine: MADE
|
#4843 |
ITE: intro - wrong line spoken
|
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
#4844 |
LURE: Valgrind Memory Errors When Skorl Gatekeeper Drinks
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#4845 |
SCI LSL2: Crash after arriving on the island
|
|
waltervn
|
defect
|
normal
|
Engine: SCI
|
#4846 |
TINSEL: Build with -O2 broken
|
|
fingolfin
|
defect
|
normal
|
Engine: Tinsel
|
#4847 |
BASS: MT-32 warning on Intro skipping
|
|
lordhoto
|
defect
|
normal
|
Engine: Sky
|
#4848 |
COMMON: fatal assertion when starting most engines
|
|
fingolfin
|
defect
|
normal
|
Ports
|
#4849 |
Discworld 2 (CD/DOS/French)
|
detection
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
#4850 |
TOOLS: GUI builds even if optioned out
|
|
criezy
|
defect
|
normal
|
Tools
|
#4851 |
TEEN: Crash when using diving gear
|
|
SF/megath
|
defect
|
normal
|
Engine: TeenAgent
|
#4852 |
DRACI: Colours corruption when passing the title screen
|
|
rspalek
|
defect
|
normal
|
Engine: Draci
|
#4853 |
Incomprehensible message for missing scummvm.ini
|
|
fingolfin
|
defect
|
normal
|
Tools
|
#4854 |
SPYFOX3 (French): Crash when using the fingernail machine
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#4855 |
TOOLS: The media directory is not installed
|
|
criezy
|
defect
|
normal
|
Tools
|
#4856 |
TOOLS:configure should check if libwxgtk2.8-dev is installed
|
|
criezy
|
defect
|
normal
|
Tools
|
#4857 |
KYRA1: Crash at the end of game
|
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
#4858 |
AMIGAOS4: Compiler errors on ./configure
|
build
|
salty-horse
|
defect
|
normal
|
Port: AmigaOS4
|
#4859 |
LURE: The ScummVM crashes repeatedly
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#4860 |
DW2: graphical errors in video on Windows
|
|
fingolfin
|
defect
|
normal
|
Engine: Tinsel
|
#4862 |
BUILDBOT: configure phase not handled well
|
|
dhewg
|
defect
|
normal
|
--Other--
|
#4863 |
KQ6 - Crash after Island of the Myst
|
|
waltervn
|
defect
|
normal
|
Engine: SCI
|
#4864 |
Cannot Find File "samnmax.000"
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#4865 |
REOPEN: Bug 1861129
|
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
#4867 |
DRASCULA: can't use inventory objects
|
|
sev-
|
defect
|
normal
|
Engine: Drascula
|
#4868 |
7Th Guest: No music WInce
|
|
|
defect
|
normal
|
Engine: Groovie
|
#4869 |
MM C64: German version still not supported - was ID: 1811732
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#4870 |
FT: Cavefish Hideout Chase (Failure Cutscene) Crash
|
|
lordhoto
|
defect
|
normal
|
Engine: SCUMM
|
#4871 |
SYMBIAN: TEEN: cannot load game
|
|
csnover
|
defect
|
normal
|
Engine: TeenAgent
|
#4872 |
BACKENDS: Symbian - Bud Tucker quits after a minute of play
|
SYMBIAN
|
|
defect
|
normal
|
Port: Symbian
|
#4873 |
MI2: graphical glitches
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#4874 |
TOOLS: Compiler error
|
build
|
fingolfin
|
defect
|
normal
|
Tools
|
#4876 |
BACKENDS: iOS - Skip gesture does not work in 'click-and-drag' mode
|
|
larsamannen
|
defect
|
normal
|
Port: iOS
|
#4877 |
IPHONE: crash upon resuming from suspend
|
|
vinterstum
|
defect
|
normal
|
Port: iOS
|
#4878 |
IPHONE: audio artifacts in The Dig on iPad
|
|
vinterstum
|
defect
|
normal
|
Engine: SCUMM
|
#4879 |
BACKENDS: iOS - iPad rotation lock not handled properly
|
|
criezy
|
defect
|
normal
|
Port: iOS
|
#4880 |
IPHONE: No grabPalette() implementation
|
|
lordhoto
|
defect
|
normal
|
Port: iOS
|
#4881 |
IPHONE: No Overlay Alpha Blending
|
|
vinterstum
|
defect
|
normal
|
Port: iOS
|
#4882 |
Tools, Zak C64 German: crash due to padding bytes
|
|
sev-
|
defect
|
normal
|
Tools
|
#4883 |
BACKENDS: Symbian - COMI ingame music sounds like static noise
|
SYMBIAN
|
|
defect
|
normal
|
Port: Symbian
|
#4885 |
FOTAQ Amiga: crashes reporting assertion failure
|
|
fingolfin
|
defect
|
normal
|
Engine: Queen
|
#4886 |
MI1EGA German: Credit text incorrect
|
original
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#4887 |
SCI LSL3: Music lost in Island Jungle
|
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#4888 |
SCI LSL3: Door slam sound incorporated in background music
|
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#4889 |
AMIGA: Assertion on start
|
|
SF/mthreepwood
|
defect
|
normal
|
Port: AmigaOS4
|
#4890 |
GMM: Crash in 320x200
|
|
fingolfin
|
defect
|
normal
|
GUI
|
#4892 |
configure executes files in /tmp (r32625-r49320, archl)
|
|
wjp
|
defect
|
normal
|
Port: Linux
|
#4893 |
Crash when using smacker cutscenes
|
|
SF/mthreepwood
|
defect
|
normal
|
Engine: Sword1
|
#4894 |
SCI LSL5: Crash after coffee incident
|
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#4899 |
Text + Speech Options Aren't Saved
|
|
criezy
|
defect
|
normal
|
Engine: SCUMM
|
#4900 |
FOA: DOS Japanese (CD)
|
detection
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
(more results for this group on next page)
|