#5339 |
Please re-open bug #3053104
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5341 |
AMIGAOS4: Overload in QuickTimeDecoder
|
build
|
wjp
|
defect
|
normal
|
Port: AmigaOS4
|
#5343 |
SCI: Savegames with no name can't be restored
|
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#5345 |
LURE: Diermot cannot leave room 7
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#5346 |
LURE: Diermot stuck in door in room 20
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#5347 |
Spanish translation error
|
|
criezy
|
defect
|
normal
|
GUI: Translations
|
#5349 |
SWORD1: Minor Graphical Glitch
|
|
digitall
|
defect
|
normal
|
Engine: Sword1
|
#5350 |
SCUMM: Restart with F8 key not working properly
|
|
lordhoto
|
defect
|
normal
|
Engine: SCUMM
|
#5351 |
SCUMM: Wrong charset used when pressing pause key
|
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#5352 |
DW: Polish translation support
|
detection
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
#5353 |
CRUISE: Minor Graphical Glitch
|
|
dreammaster
|
defect
|
normal
|
Engine: Cruise
|
#5354 |
Camelot: Crash when Clicking on Map after Loading Saved Game
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5355 |
GUI: Save and Load button not translated in cruise
|
|
criezy
|
defect
|
normal
|
GUI: Translations
|
#5358 |
AGI: PC Speaker output can not be selected
|
|
sev-
|
defect
|
normal
|
Engine: AGI
|
#5359 |
GOB: Gobliiins not moving
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#5360 |
ECOQUEST1 Demo: kNewWindow Sig Mismatch
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5361 |
SIMON: MIDI notes off when using RTL after SCI
|
|
lordhoto
|
defect
|
normal
|
Engine: AGOS
|
#5362 |
LONGBOW: No in-game (MIDI) music
|
|
waltervn
|
defect
|
normal
|
Engine: SCI
|
#5363 |
DRACI: Volume range not respected
|
|
lordhoto
|
defect
|
normal
|
Engine: Draci
|
#5364 |
SQ2: ScummVM hanging on the inventory screen
|
|
digitall
|
defect
|
normal
|
Engine: AGI
|
#5365 |
GOB2 & GOB3 MD5
|
detection
|
Strangerke
|
defect
|
normal
|
Engine: Gob
|
#5366 |
ITE: ScummVM crashes when talking on the ferry
|
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
#5368 |
SCUMM: MM (NES) - Character stuck after opening lab door
|
|
bluegr
|
defect
|
normal
|
Engine: SCUMM
|
#5369 |
MMNES: Crash After Ed Leaves if in His Room Before Doorbell
|
original
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#5370 |
MANIACNES: Bottom of Inventory Not Accessible In Full Screen
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#5371 |
DRASCULA: Grafic Glitches in text
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: Drascula
|
#5373 |
MMC64: Impossible to open the rocket car's trunk
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#5374 |
MMC64: No music when Syd plays the piano
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#5375 |
MMC64: Can't Climb Man Eating Plant After Pepsi & Water
|
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#5377 |
KQ6CD: Peppermint plant in cave displayed incorrectly
|
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#5378 |
MANIAC C64: Bug while getting the stamps from the parcel
|
|
segrax
|
defect
|
normal
|
Engine: SCUMM
|
#5382 |
ITE: Merchant disappears after saving
|
original
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
#5383 |
KQ6CD: Palette issue after loading from dark cave
|
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#5384 |
md5 for kq5/pc-98
|
detection
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5385 |
WIN: Fullscreen minimizes constantly
|
|
Kirben
|
defect
|
normal
|
Port: Win32
|
#5387 |
LSL3: Game crashed when load savegame
|
|
|
defect
|
normal
|
Engine: SCI
|
#5388 |
GUI: Fonts not found with buit-in theme
|
|
criezy
|
defect
|
normal
|
GUI
|
#5389 |
HOYLE3: Unable to start a game of dominoes.
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5390 |
ITE: Dialog repeats in intro.
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: SAGA
|
#5391 |
LSL5: Control Room B - Random Password
|
script
|
digitall
|
defect
|
normal
|
Engine: SCI
|
#5392 |
LSL1VGA Spanish: Apple seller crashes
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5393 |
SQ1VGA: Crashes after first cinematic
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5394 |
MMC64: Crash when trying to use the radio unit (Funkgerät)
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#5395 |
Iceman graphics glitch
|
|
wjp
|
defect
|
normal
|
Engine: SCI
|
#5396 |
LOL: Crash when 4th member (Lora) join the party
|
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
#5399 |
AGI: KQ4: Intro Text Box glich
|
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
#5400 |
SCI: Magnifier cursor
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5401 |
Can't save game - Riven & Myst
|
|
SF/mthreepwood
|
defect
|
normal
|
Engine: Mohawk
|
#5402 |
LB2Floppy & LB2CD: Game does not advance at docks
|
script
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#5403 |
LSL2 Crashes (GfxPort Error)
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5404 |
QFG3: Long pause while loading specific savegame
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5407 |
LB2CD: Problems with scaling
|
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#5408 |
ICEMAN: Game crash when asking a girl for a date
|
|
wjp
|
defect
|
normal
|
Engine: SCI
|
#5410 |
TOON: Glitch in cursor anim
|
|
sylvaintv
|
defect
|
normal
|
Engine: Toon
|
#5411 |
TOON: Incorrect name of item
|
|
Strangerke
|
defect
|
normal
|
Engine: Toon
|
#5412 |
TOON: Vanishing bottomless bag
|
script
|
sylvaintv
|
defect
|
normal
|
Engine: Toon
|
#5414 |
CONFIGURE: docdir is advertised but not supported
|
build
|
jvprat
|
defect
|
normal
|
--Other--
|
#5415 |
TOON: Missing dialogue for Palace guards dance
|
|
sylvaintv
|
defect
|
normal
|
Engine: Toon
|
#5416 |
TOON: Missing dialogue for Palace Guards sequence
|
|
sylvaintv
|
defect
|
normal
|
Engine: Toon
|
#5417 |
TOON: Missing sfx for invalid Flux request
|
|
sylvaintv
|
defect
|
normal
|
Engine: Toon
|
#5418 |
TOON: "Exit not defined" when leaving cellar
|
script
|
sylvaintv
|
defect
|
normal
|
Engine: Toon
|
#5419 |
TOON: Drew incorrectly placed when leaving cellar
|
|
sylvaintv
|
defect
|
normal
|
Engine: Toon
|
#5420 |
TOON: Incorrect decoding of "Footman falls" movie
|
|
sylvaintv
|
defect
|
normal
|
Engine: Toon
|
#5421 |
TOON: Dialogue skipping works incorrectly
|
|
sylvaintv
|
defect
|
normal
|
Engine: Toon
|
#5422 |
TOON: Exiting inventory screen loop
|
script
|
sylvaintv
|
defect
|
normal
|
Engine: Toon
|
#5423 |
TOON: Magnifying glass cursor drawn incorrectly
|
|
sylvaintv
|
defect
|
normal
|
Engine: Toon
|
#5424 |
TOON: Lights above WACME doors incorrect
|
|
sylvaintv
|
defect
|
normal
|
Engine: Toon
|
#5425 |
TOON: Woof doesn't idle correctly
|
|
sylvaintv
|
defect
|
normal
|
Engine: Toon
|
#5426 |
TOON: Inventory not working correctly with butter
|
|
sylvaintv
|
defect
|
normal
|
Engine: Toon
|
#5427 |
TOON: Conversation freeze
|
|
sylvaintv
|
defect
|
normal
|
Engine: Toon
|
#5428 |
FREDDI 5: Regression on loading outdated save games
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#5429 |
IPHONE: iOS 4.0 Crash
|
|
vinterstum
|
defect
|
normal
|
Port: iOS
|
#5430 |
AGI: Code analysis warnings
|
build
|
sev-
|
defect
|
normal
|
Engine: AGI
|
#5431 |
AGOS: Code analysis warnings
|
build
|
bluegr
|
defect
|
normal
|
Engine: AGOS
|
#5432 |
CRUISE: Code analysis warnings
|
build
|
sev-
|
defect
|
normal
|
Engine: Cruise
|
#5433 |
DRASCULA: Code analysis warnings
|
build
|
sev-
|
defect
|
normal
|
Engine: Drascula
|
#5434 |
GOB: Code analysis warnings
|
build
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#5435 |
KYRA: Code analysis warnings
|
build
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
#5436 |
LURE: Code analysis warnings
|
build
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#5437 |
M4: Code analysis warnings
|
build
|
bluegr
|
defect
|
normal
|
Engine: M4
|
#5438 |
MADE: Code analysis warnings
|
build
|
bluegr
|
defect
|
normal
|
Engine: MADE
|
#5439 |
QUEEN: Code analysis warnings
|
build
|
bluegr
|
defect
|
normal
|
Engine: Queen
|
#5440 |
SAGA: Code analysis warnings
|
build
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
#5441 |
SWORD1: Code analysis warnings
|
build
|
bluegr
|
defect
|
normal
|
Engine: Sword1
|
#5442 |
SWORD2: Code analysis warnings
|
build
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
#5443 |
TEENAGENT: Code analysis warnings
|
|
SF/megath
|
defect
|
normal
|
Engine: TeenAgent
|
#5444 |
TINSEL: Code analysis warnings
|
build
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
#5445 |
TOUCHE: Code analysis warnings
|
build
|
bluegr
|
defect
|
normal
|
Engine: Touche
|
#5446 |
TOON: Code analysis warnings
|
build
|
bluegr
|
defect
|
normal
|
Engine: Toon
|
#5447 |
SCI: Code analysis warnings
|
build
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5448 |
SCUMM: Code analysis warnings
|
build
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#5449 |
GRAPHICS: Code analysis warnings
|
build
|
bluegr
|
defect
|
normal
|
Graphics
|
#5450 |
AUDIO: Code analysis warnings
|
build
|
|
defect
|
normal
|
Audio
|
#5451 |
COMMON/BASE/BACKENDS: Code analysis warnings
|
build
|
|
defect
|
normal
|
Ports
|
#5452 |
MIDI and MT-32 don't use defaults
|
|
athrxx
|
defect
|
normal
|
Audio: MT32
|
#5454 |
SCI: unofficial SQ4 patch crashes
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5455 |
TOON: Two Drews when exiting King's bedroom
|
|
sylvaintv
|
defect
|
normal
|
Engine: Toon
|
#5456 |
TOON: Lockup when skipping through Fingers' dialogue
|
script
|
sylvaintv
|
defect
|
normal
|
Engine: Toon
|
#5457 |
RTZ: Keyboard unresponsive
|
|
bluegr
|
defect
|
normal
|
Engine: MADE
|
#5458 |
SWORD25: Code analysis warnings
|
build
|
|
defect
|
normal
|
Engine: Sword25
|
(more results for this group on next page)
|