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Results (6301 - 6400 of 15487)

Status: closed (100 matches)

Ticket Summary Keywords Owner Type Priority Component
#6132 BACKENDS: ARM - USE_ARM_COSTUME_ASM is buggy code-removal sev- defect normal Ports
#6133 SAGA: IHNM Spanish: Spiritual Barometer doesn't change bluegr defect normal Engine: SAGA
#6134 CINE: Savegame loading broken in FW lordhoto defect normal Engine: Cine
#6135 SCI: QFG1VGA - Hero's animation stuck after throwing dagger original script m-kiewitz defect normal Engine: SCI
#6136 SCI : loading savegames crashes when loading is disabled wjp defect normal Engine: SCI
#6137 TONY: Czech version doesn't work detection fuzzie defect normal Engine: Tony
#6138 Tony Tough German "Gamestar Version" not detected detection fuzzie defect normal Engine: Tony
#6139 SCI: QFG1VGA - Text glitch at the ghosts death screen script bluegr defect normal Engine: SCI
#6140 SCI: QFG1VGA - Path finding bug in the forest bluegr defect normal Engine: SCI
#6141 CRUISE: Cruise for a Corpse Spanish - Incorrect character digitall defect normal Engine: Cruise
#6142 AMIGAOS4: Errors in video/video_decoder.h build wjp defect normal Port: AmigaOS4
#6145 TINSEL: DW1 PSX Assertion on Savegame Load dreammaster defect normal Engine: Tinsel
#6146 FOA: Doesn't start anymore after adding Mac sound support lordhoto defect normal Engine: SCUMM
#6147 TOUCHE: Assertion Talking to Innkeeper with French Subtitle wjp defect normal Engine: Touche
#6148 TUCKER: Crash Exiting Jail in French Version wjp defect normal Engine: Tucker
#6153 SCI: QFG3: gog patches identified as fan patches script bluegr defect normal Engine: SCI
#6154 SCI: Freddy Pharkas: Text sometimes drawn/erased incorrectly bluegr defect normal Engine: SCI
#6155 FT: Enemy behaviour in biker fight sev- defect normal Engine: SCUMM
#6156 PEGASUS: Can't transport to enemy ship in Mars mission SF/mthreepwood defect normal Engine: Pegasus
#6157 PEGASUS: Blowing up Poseidon robot in NORAD results in hang SF/mthreepwood defect normal Engine: Pegasus
#6158 ANDROID: BASS Touch Screen Alignment Issues fuzzie defect normal Engine: Sky
#6159 SCI: QFG1VGA: Palette/hue bug after loading bluegr defect normal Engine: SCI
#6160 SCI: QfG3: Both the player and Yesufu are declared winners script sluicebox defect normal Engine: SCI
#6161 AGI: Manhunter1 Apple IIGS version: cannot play beyond intro script bluegr defect normal Engine: AGI
#6162 SCI Castle of Dr Brain VGA v1.1 1.2MB detection bluegr defect normal Engine: SCI
#6163 SCI: Mixed-Up Mother Goose EGA - crash upon choosing kid bluegr defect normal Engine: SCI
#6164 SCI: Codename: ICEMAN - No 'EGA undithering' option detection bluegr defect normal Engine: SCI
#6165 SCI: Pepper: Hanging note with GM or MT32 emu midi ZvikaZ defect normal Engine: SCI
#6166 SCI: Slater & Charlie - Some speech missing detection bluegr defect normal Engine: SCI
#6167 GUI: Sometimes Engine tab does not appear lordhoto defect normal Engine: SCI
#6168 SCUMM/HE: SockWorks multi-color painting original defect normal Engine: SCUMM
#6169 DREAMWEB: Game state corruption on reload in Crane's room. digitall defect normal Engine: Dreamweb
#6170 GUI: Dreamweb error abort on Savegame dialog lordhoto defect normal Engine: Dreamweb
#6171 SCI: Camelot - Cannot parry with the 'Shift' button lskovlun defect normal Engine: SCI
#6172 AMIGAOS4: Compiler error in Tony Tough build wjp defect normal Port: AmigaOS4
#6173 WEB: DotEmu affiliate link invalid Strangerke defect normal Web
#6174 TONY: German Version Not Detected Correctly detection defect normal Engine: Tony
#6175 GUI: "Grid View" Loader Triggers Immediately in Dreamweb bluegr defect normal Engine: Dreamweb
#6176 TONY: Assertion in mpal/memory.cpp on launching digitall defect normal Engine: Tony
#6177 SCUMM: ZAK - Can't Control Dolphin with Blue Stone digitall defect normal Engine: SCUMM
#6178 TOOLS: Fail to build with recent boost & gcc build lordhoto defect normal Tools
#6179 AGI: Manhunter, NY IIgs - MAD Info does not work m-kiewitz defect normal Engine: AGI
#6180 SCI: QFG1VGA - game hangs in the tavern script bluegr defect normal Engine: SCI
#6181 SCI: QFG1VGA - game hangs in the warlock's maze original m-kiewitz defect normal Engine: SCI
#6182 SCI: QFG3 DOS FR - game detected as English version detection bluegr defect normal Engine: SCI
#6183 SCI: QFG3 DOS FR - game title displayed incorrectly bluegr defect normal Engine: SCI
#6184 TONY: Game errors out when exiting via the menu dreammaster defect normal Engine: Tony
#6186 LOOM: Double-clicking doesn't work in Macintosh version eriktorbjorn defect normal Engine: SCUMM
#6187 WEBOS: Touch Input Issues in "Curse of Monkey Island" kayahr defect normal Engine: SCUMM
#6188 KYRA: LOL DOS is broken lordhoto defect normal Engine: Kyra
#6189 KYRA: LOL Floppy - No speech during intro athrxx defect normal Engine: Kyra
#6190 SCI: PHARKAS Floppy DOS French not detected properly detection bluegr defect normal Engine: SCI
#6191 SCI: PHARKAS CD - issues with Speech+Text Feature in intro bluegr defect normal Engine: SCI
#6192 SCUMM: HE - PUTTCIRCUS - Animation glitches (regression) digitall defect normal Engine: SCUMM
#6193 SCI: SQ4 title screen skipping too quickly in EGA version has-pull-request sluicebox defect normal Engine: SCI
#6194 DREAMWEB: M key does not work in Network Monitor digitall defect normal Engine: Dreamweb
#6195 WEB: Twitter and Facebook buttons hidden by Tentacle defect normal Web
#6196 DREAMWEB: Corruption of inventory items wjp defect normal Engine: Dreamweb
#6197 WME: Chivalry - Z-order bug with the guard somaen defect normal Engine: Wintermute
#6198 WME: Chivalry - some sound problems somaen defect normal Engine: Wintermute
#6199 WME: Chivalry - menu flashes after saving somaen defect normal Engine: Wintermute
#6200 WME: Chivalry - In-game volume display bug somaen defect normal Engine: Wintermute
#6202 WME: Rosemary - Her dress is sometimes displayed incorrectly has-pull-request, regression tobiatesan defect normal Engine: Wintermute
#6204 WME: Black screen after changing graphic mode wjp defect normal Engine: Wintermute
#6205 SCI: SQ1SCI Russian DOS not detected detection defect normal Engine: SCI
#6206 WME: Chivalry - Crash when loading a savegame somaen defect normal Engine: Wintermute
#6208 WME: Chivalry - some keys do not work in savegame menu somaen defect normal Engine: Wintermute
#6209 DREAMWEB: Crash when taking objects. defect normal Engine: Dreamweb
#6210 SCI: KQ6 Spider scene freezing after picking up paper in web sluicebox defect normal Engine: SCI
#6212 EOB1: Crash when using Mage Spells such as Magic Missile athrxx defect normal Engine: Kyra
#6213 EOB2: Crash when importing party from EOB1 savegame athrxx defect normal Engine: Kyra
#6214 BACKENDS: Android - improve mouse pointer movement in touchpad mode antoniou79 defect normal Port: Android
#6215 SCI: Castle of Dr Brain Spanish - crash in the robot room bluegr defect normal Engine: SCI
#6216 SCI: Freddy Pharkas (German) - crash when go in saloon defect normal Engine: SCI
#6217 TOLTECS: Text on intro video not shown as per original bluegr defect normal Engine: Toltecs
#6218 SCI: KQ4 - Hat doesn't go off screen during intro sluicebox defect normal Engine: SCI
#6219 AGI FANMADE: conflicting variables and game slowed down script SF/buddha_ defect normal Engine: AGI
#6220 BACKENDS: OpenBSD - SIMON2 (DOS French) - SIGBUS with an early dialog on mips64el dwatteau defect normal Port: BSD
#6221 QUEEN: MT-32 messages displayed in introduction bluegr defect normal Engine: Queen
#6222 ZAK: Bug 3526089 on ScummVM 1.5.0 for iOS lordhoto defect normal Engine: SCUMM
#6223 TOLTECS: Crash when entering cave script bluegr defect normal Engine: Toltecs
#6224 TOLTECS: Parrot speech cuts off Fenimore's in Cemetery bluegr defect normal Engine: Toltecs
#6225 TOLTECS: Subtitles/odd characters sometimes remain script eriktorbjorn defect normal Engine: Toltecs
#6226 EOB1: Crash when moving in German version athrxx defect normal Engine: Kyra
#6227 WME: Dead City - purple areas on the screen has-pull-request wjp defect normal Engine: Wintermute
#6229 AGI FANMADE: function slowing down game script bluegr defect normal Engine: AGI
#6230 BASS: ANDROID, game freezes at a specific point dafioram defect normal Engine: Sky
#6231 Wii: MotionPlus Motion Plus remotes don't work with SCUMMVM dhewg defect normal Port: Wii
#6232 SCI: Pepper's Adventures in Time: Game becomes unsolvable original bluegr defect normal Engine: SCI
#6233 SCI KQ6: Castle walls - stuck in same room script bluegr defect normal Engine: SCI
#6234 SCI: SQ4 CD Limited Audio in ScummVM GUI bluegr defect normal Engine: SCI
#6235 TOLTECS: Game crashes during video sequence bluegr defect normal Engine: Toltecs
#6237 AGI (fan) SQ0: Ego erased too soon on scene switch m-kiewitz defect normal Engine: AGI
#6238 Mac Loom crashes using opening spell on gravestone eriktorbjorn defect normal Engine: SCUMM
#6239 COMI: Haggis Crash defect normal Engine: SCUMM
#6240 OS X - CoreAudio midi driver SDK 10.5 problem SF/mthreepwood defect normal Port: Mac OS X
#6241 SCI: Longbow: MT32 does not sound right bluegr defect normal Engine: SCI
#6242 AUDIO: Built-In MT-32 MUNT Produces Wrong Sounds csnover defect normal Audio: MT32
#6245 LURE: ANDROID, Action item scrolling too sensitive digitall defect normal Engine: Lure
#6246 SCI LSL3: Game loads using PC app but crashes using Wii detection bluegr defect normal Engine: SCI
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