#10590 |
MOHAWK: MYST ME: Crash when turning off pressure valve to lower elevator
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10592 |
MOHAWK: Riven: Riven25 menu load saved game text
|
dafioram
|
defect
|
normal
|
Engine: Mohawk
|
|
#10594 |
Myst: Mouse cursor has ugly border in fullscreen mode
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10595 |
Myst: Cyan logo surrounded by grey rectangle
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10596 |
MOHAWK: Myst ME - Do not play fullscreen Myst Island flyby
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10597 |
Myst: Black/frozen graphic at the start of Myst flyby animation
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10598 |
Myst and Riven: Space should skip cinematics, not pause
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10599 |
Myst: Fullscreen flyby videos should loop and be clickable
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10600 |
Riven: Game chooser is shown upon opening GOG version
|
lotharsm
|
defect
|
normal
|
Engine: Mohawk
|
|
#10601 |
MYST: Cyan logo audio clips (GOG edition issue)
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10602 |
MYST: Opening logos should be played after the menu, not before
|
bgK
|
feature request
|
normal
|
Engine: Mohawk
|
|
#10604 |
ZVISION: ZGI: Unresponsive black screen in Jack's shop
|
eriktorbjorn
|
defect
|
normal
|
Engine: ZVision
|
|
#10605 |
ZVISION: ZGI: Stuck on the burning doll screen
|
eriktorbjorn
|
defect
|
normal
|
Engine: ZVision
|
|
#10609 |
Simon the Sorcerer 2 Crash
|
digitall
|
defect
|
normal
|
Engine: AGOS
|
|
#10611 |
Making of Myst Video no longer runs
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10612 |
WEB: Remove check boxes from homepage in Chrome
|
dafioram
|
defect
|
normal
|
Web
|
|
#10613 |
ScummVM 2.0.0 on Windows 98
|
sluicebox
|
defect
|
normal
|
Port: Win32
|
|
#10614 |
Cannot retrieve items from Succ-U-Bus on Mac
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10615 |
QFG4: Tentacle doesn't retract after crossing pit at start of game
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#10616 |
DOTT German Mac version unknown MD5
|
bonki
|
defect
|
normal
|
Engine: SCUMM
|
|
#10617 |
XEEN: Deleting characters in tavern causes various glitches
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#10618 |
XEEN: Some dialog boxes can no longer be dismissed by clicking
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#10620 |
Missing page.
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10621 |
TITANIC: Who is the captain? TTconcept deskbot crash
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10622 |
PEGASUS: Pegasus Prime error/unknown version
|
|
feature request
|
normal
|
Engine: Pegasus
|
|
#10623 |
RIVEN: Missing page and other issue
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10624 |
RIVEN: Missing page and other issue
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10626 |
PINK: PERIL: Could not load widget poition for grStretchModePopupDesc
|
dafioram
|
defect
|
normal
|
GUI
|
|
#10627 |
TITANIC: Stuck facing Titania when parts out of order
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10628 |
MOHAWK: RIVEN: Crash occurred entering Moiety age a second time in riven-25th-en-test3 build
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10630 |
SCUMM/HE: BB2003 - won't play some sounds
|
sudobash1
|
defect
|
normal
|
Engine: SCUMM
|
|
#10631 |
Can't get Myst III to install on Win10
|
criezy
|
defect
|
normal
|
ResidualVM
|
|
#10632 |
MOHAWK: RIVEN: Polish: Credits roll late in one of the endings, shows white screen
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10633 |
MOHAWK: RIVEN: Spanish: Game crashed after Ghen walked away from the player after refusing to go into the book for the second time
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10634 |
GUI: Options cutoff for Edit Game when Graphics mode is x2 or less
|
criezy
|
defect
|
normal
|
GUI
|
|
#10636 |
[SCI] Space Quest III unknown version
|
digitall
|
defect
|
normal
|
Engine: SCI
|
|
#10637 |
GUI: Segfault when accessing the option dialog from the GMM
|
criezy
|
defect
|
normal
|
GUI
|
|
#10638 |
Leisure Suit Larry 7: Checksums for SoftClub version (official Russian CD)
|
Mataniko
|
defect
|
normal
|
Engine: SCI
|
|
#10641 |
GUI: Vertical scrollbar buttons don’t work as expected.
|
criezy
|
defect
|
normal
|
GUI
|
|
#10642 |
MOHAWK: Riven: Dome sliders differ from the original
|
dafioram
|
defect
|
normal
|
Engine: Mohawk
|
|
#10643 |
CINE: FW - screen change crash
|
karisal
|
defect
|
normal
|
Engine: Cine
|
|
#10647 |
MOHAWK: RIVEN: OSX: Crash occurs at firemarble puzzle
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10648 |
BACKENDS: NDS - Acekard 2i crash
|
sev-
|
defect
|
normal
|
Port: NDS
|
|
#10649 |
XEEN: Assertion failed - World of Xeen
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#10650 |
DREAMWEB: Graphical glitches during intro in Eden's room
|
aryanrawlani28
|
defect
|
normal
|
Engine: Dreamweb
|
|
#10652 |
BASE: Errors
|
sev-
|
defect
|
normal
|
--Other--
|
|
#10653 |
DS errors
|
digitall
|
defect
|
normal
|
Port: NDS
|
|
#10654 |
-
|
digitall
|
defect
|
normal
|
Port: PSP
|
|
#10655 |
Errors
|
digitall
|
defect
|
normal
|
Tools
|
|
#10656 |
IOS resource leak?
|
digitall
|
defect
|
normal
|
Port: iOS
|
|
#10662 |
Startrek: Demo from archive.org game ID
|
digitall
|
feature request
|
normal
|
Engine: Startrek
|
|
#10663 |
GROOVIE: T7G: Cannot finish game
|
bluegr
|
defect
|
normal
|
Engine: Groovie
|
|
#10664 |
GROOVIE: T7G: Loading crashes during some puzzles
|
digitall
|
defect
|
normal
|
Engine: Groovie
|
|
#10665 |
Lands of Lore 1 bug which leads to a crash.
|
digitall
|
defect
|
normal
|
Engine: Kyra
|
|
#10666 |
TsAGE: RINGWORLD: Can't get infodisk back from left flycycle
|
dreammaster
|
defect
|
normal
|
Engine: TsAGE
|
|
#10667 |
Day of the tentacle : speech OR subtitle but not both
|
Mataniko
|
defect
|
normal
|
Engine: SCUMM
|
|
#10668 |
ScummVM: Compiling error (FluidSynth)
|
digitall
|
defect
|
normal
|
Audio
|
|
#10669 |
Cruise for a Corpse DOS VGA crash (Father Fabiani's Cabin)
|
dreammaster
|
defect
|
normal
|
Engine: Cruise
|
|
#10670 |
TOON: Crash in post-act 1, 3rd video
|
dafioram
|
defect
|
normal
|
Engine: Toon
|
|
#10671 |
TsAGE: RINGWORLD: Crash when loading save at copy protection
|
dreammaster
|
defect
|
normal
|
Engine: TsAGE
|
|
#10673 |
Build: DWP fails when compiling bladerunner
|
dafioram
|
defect
|
normal
|
Engine: Bladerunner
|
|
#10675 |
RIVEN: Credits don't scroll all the way to black
|
dafioram
|
defect
|
normal
|
Engine: Mohawk
|
|
#10676 |
SCI: Hoyle 5 floppy detection
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#10677 |
SCI: SQ3 DOS MD5
|
digitall
|
defect
|
normal
|
Engine: SCI
|
|
#10678 |
SCI: Codename Iceman DOS MD5
|
digitall
|
defect
|
normal
|
Engine: SCI
|
|
#10679 |
SCI: PQ2 Uninitialized reads
|
dafioram
|
defect
|
normal
|
Engine: SCI
|
|
#10680 |
SCI: GK1 Uninitialized read
|
dafioram
|
defect
|
normal
|
Engine: SCI
|
|
#10681 |
SCI: GK1 restart game issue
|
lskovlun
|
defect
|
normal
|
Engine: SCI
|
|
#10682 |
SCI: KQ6 long messages truncated
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#10684 |
WME: 1-pixel width sprite becomes a big rectangle is rotation is applied
|
lolbot-iichan
|
defect
|
normal
|
Engine: Wintermute
|
|
#10685 |
SCI: GK1 music issue on restore
|
ZvikaZ
|
defect
|
normal
|
Engine: SCI
|
|
#10686 |
WME: Sprite background is not fully transparent if AlphaColor is set
|
lolbot-iichan
|
defect
|
normal
|
Engine: Wintermute
|
|
#10688 |
SCUMM: Indy3 (EGA) - Incorrect sprite ordering in the catacombs
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#10689 |
SCUMM: Indy3 (EGA) - "Führer" rendered as "Fhrer"
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#10690 |
QFG4 error when wraith in room
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#10692 |
Deutsche CD Version von Star Trek Judgment Rites
|
digitall
|
defect
|
normal
|
Engine: Startrek
|
|
#10694 |
QFG4: Crash after getting caught by Ad Avis and his hounds
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#10695 |
BACKENDS: Talos II - ppc64le incorrectly detected as big endian
|
sev-
|
defect
|
normal
|
Ports
|
|
#10696 |
SCUMM: MI1 (EGA) - CMS music has problems
|
antoniou79
|
defect
|
normal
|
Engine: SCUMM
|
|
#10697 |
SCUMM: Support Non-English Steam Versions of "The Dig"
|
BenCastricum
|
feature request
|
normal
|
Engine: SCUMM
|
|
#10698 |
BACKENDS: Linux (OPENGL/SDL) - BadMatch crash when switching from windowed to fullscreen
|
sev-
|
defect
|
normal
|
Port: Linux
|
|
#10699 |
Police Quest: SWAT - Crash after Tactics Training Speech renders game unfinishable
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#10700 |
Police Quest: SWAT - Mirror Tool is not working?
|
lskovlun
|
defect
|
normal
|
Engine: SCI
|
|
#10701 |
SCI: LB2: Crate room east door lock up
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#10702 |
SCI: LB2: Can get stuck in Act V elevator
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#10705 |
Unsupported version of Arthur's Birthday (from Living Books)
|
digitall
|
defect
|
normal
|
Engine: Mohawk
|
|
#10706 |
SCI: LB2: Missing desk lamp message
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#10707 |
SCI: GK1 pathfinding bug in grandmother's house
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#10708 |
Unknown game variant: Danish Pink Panther: Passport to Peril localisation
|
sev-
|
feature request
|
normal
|
Engine: Pink
|
|
#10709 |
SCI: LB2: Armor inset doesn't respond to events
|
dafioram
|
defect
|
normal
|
Engine: SCI
|
|
#10710 |
QFG4: Crash when trying to parry with a dagger and a Thief with no Parry skill
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#10712 |
Police Quest: SWAT - Small VMD(s) aren't centred!
|
bluegr
|
feature request
|
normal
|
Engine: SCI
|
|
#10713 |
Police Quest: SWAT - Most VMD(s) are small!
|
bluegr
|
feature request
|
normal
|
Engine: SCI
|
|
#10716 |
SCI: LB2: Act 4 not initialized correctly (floppy 1.0)
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#10717 |
Any way to make game run in win native resolution fullscreen?
|
criezy
|
feature request
|
normal
|
Engine: Sword1
|
|
#10718 |
GUI: Mouse Cursor Flickering While Moving In Fullscreen
|
necros2k7
|
defect
|
normal
|
Port: Win32
|
|
#10719 |
-
|
necros2k7
|
feature request
|
normal
|
Engine: Sword1
|
|
#10720 |
Option to save games at any point
|
sev-
|
feature request
|
normal
|
GUI
|
|
#10721 |
Option to increase inner game time or option to move characters faster between locations
|
digitall
|
feature request
|
normal
|
--Other--
|
|
#10722 |
Skip any game dialogues and cutscenes
|
digitall
|
feature request
|
normal
|
--Other--
|
|