#717 |
Ballon Journey Crashes FOA
|
SF/khalek
|
defect
|
blocker
|
Engine: SCUMM
|
|
#992 |
Indy3: can´t see "STICKY TAPE"
|
fingolfin
|
defect
|
blocker
|
Engine: SCUMM
|
|
#3303 |
WINCE: The Dig crashes just after the press conference
|
SF/knakos
|
defect
|
blocker
|
Engine: SCUMM
|
|
#6024 |
TINSEL: DW1 Static instead of correct SFX running on OSX
|
|
defect
|
blocker
|
Engine: Tinsel
|
|
#6185 |
ANDROID: Crash when (un)plug keyboard on Asus Transformer
|
dafioram
|
defect
|
blocker
|
Port: Android
|
|
#9659 |
BASEBALL: crashes on 'play ball'
|
csnover
|
defect
|
blocker
|
Engine: SCUMM
|
|
#11995 |
BACKENDS: ANDROID: Starship Titanic 1.00.42b crashes on Android 10
|
antoniou79
|
defect
|
blocker
|
Port: Android
|
|
#13528 |
GRIM: Grim Fandango crashes after loading a save (MAC)
|
aquadran
|
defect
|
blocker
|
Engine: Grim
|
|
#13597 |
CHEWY: Gamebreaking - Can't give ring to taxi driver
|
bluegr
|
defect
|
blocker
|
Engine: Chewy
|
|
#71 |
DOTT: CD-talkie (english version) news-flash
|
SF/strigeus
|
defect
|
high
|
Engine: SCUMM
|
|
#525 |
DIG: Crash during conversation
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
|
#546 |
DIG: SFX cut off
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
|
#553 |
MI1 (Mac): Crashes when entering bar
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
|
#577 |
FOA: Sub won't enter Atlantis
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
|
#647 |
SIMON2: Hat & Porridge
|
Kirben
|
defect
|
high
|
Engine: AGOS
|
|
#731 |
DIG: Tram to Tomb not coming
|
eriktorbjorn
|
defect
|
high
|
Engine: SCUMM
|
|
#735 |
ALL: Crash on exit
|
fingolfin
|
defect
|
high
|
Graphics: Scalers
|
|
#1621 |
COMI: Crash at Chapter IV Splash Screen
|
aquadran
|
defect
|
high
|
Engine: SCUMM
|
|
#1763 |
COMI: talking to Bartender about Dead Aunt (German)
|
aquadran
|
defect
|
high
|
Engine: SCUMM
|
|
#1769 |
MI1: crash after intro
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
|
#1869 |
FT (MAC): Crash when fighting Rottwheeler
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
|
#3385 |
PS2: THE DIG: Random freezes
|
sunmax
|
defect
|
high
|
Engine: SCUMM
|
|
#3658 |
WINCE: Delayed sound effects and voice
|
SF/knakos
|
defect
|
high
|
Port: WinCE
|
|
#3811 |
WINCE: build does not run on CE 5.2 (WM 6.1)
|
SF/knakos
|
defect
|
high
|
Port: WinCE
|
|
#4118 |
AGI: No reloading after you die
|
bluegr
|
defect
|
high
|
Engine: AGI
|
|
#4233 |
FT: Overlapping voice/music in cutscenes
|
sev-
|
defect
|
high
|
Engine: SCUMM
|
|
#4373 |
DC: Cannot play AGI Fanmade games
|
zeldin
|
defect
|
high
|
Engine: AGI
|
|
#4433 |
FT Crash driving towards Vultures hideout
|
|
defect
|
high
|
Engine: SCUMM
|
|
#4751 |
COMI: speech sound crash
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
|
#6114 |
AGOS: Feeble Files - Can't go left in Interrogation
|
eriktorbjorn
|
defect
|
high
|
Engine: AGOS
|
|
#6991 |
AMAZON: GofE Chap 8 : Jason cannot move across cabin
|
dreammaster
|
defect
|
high
|
Engine: Access
|
|
#6994 |
LAB: Can skip intro sequence early and with no fadeout
|
sev-
|
defect
|
high
|
Engine: Lab
|
|
#11470 |
PRINCE: Immortality Elixir Bug
|
sev-
|
defect
|
high
|
Engine: Prince
|
|
#11545 |
AGI: Winnie (AppleIIGS) - Bad detection entry
|
sev-
|
defect
|
high
|
Engine: AGI
|
|
#11623 |
GRIFFON: Sound cuts out after a few seconds
|
sev-
|
defect
|
high
|
Engine: Griffon
|
|
#11758 |
PEGASUS: colossal memory leak, wan't start
|
sev-
|
defect
|
high
|
Engine: Pegasus
|
|
#11891 |
SWORD1: PlayStation version crashes ScummVM
|
sev-
|
defect
|
high
|
Engine: Sword1
|
|
#12134 |
Latest 3DS Nightlies Crash on Boot
|
|
defect
|
high
|
--Unset--
|
|
#12618 |
GNAP: Crash when opening inventory
|
sev-
|
defect
|
high
|
Engine: GNAP
|
|
#13148 |
GRIM: Grim Fandango _ after end game credits cannot exit the game
|
aquadran
|
defect
|
high
|
Engine: Grim
|
|
#13589 |
SCUMM/HE: Teleporter pad puzzle skips straight to the end (putttime)
|
Thunderforge
|
defect
|
high
|
Engine: SCUMM
|
|
#13782 |
MADE: ScummVM closes unexpectedly after playing first audio
|
bluegr
|
defect
|
high
|
Engine: MADE
|
|
#13870 |
GRIM: Can't load saved game
|
aquadran
|
defect
|
high
|
Engine: Grim
|
|
#14069 |
Cookie's Bustle is not on the list of Director games
|
tag2015
|
feature request
|
high
|
Engine: Director
|
|
#14326 |
MD5: TINSEL: Unknown game variant for tinsel
|
sev-
|
defect
|
high
|
Engine: Tinsel
|
|
#14362 |
SWORD1: Missing detection entry (unknown french version)
|
sev-
|
defect
|
high
|
Engine: Sword1
|
|
#14511 |
SWORD1: Unknown game variant for sword1
|
sev-
|
defect
|
high
|
Engine: Sword1
|
|
#14560 |
SWORD1: Unknown game variant for sword1
|
sev-
|
defect
|
high
|
Engine: Sword1
|
|
#14670 |
AUDIO: SDL: Can't initialize audio client. Crash upon running game.
|
sev-
|
defect
|
high
|
Audio
|
|
#14824 |
ANDROID: STARK: Crash when launching The Longest Journey on Android 13
|
lephilousophe
|
defect
|
high
|
Engine: Stark
|
|
#14909 |
Orion Burger crashes in the Intro in the German version
|
dreammaster
|
defect
|
high
|
Engine: M4
|
|
#15095 |
ENGINES: Quitting via in-game commands does not respect "Return to the launcher when leaving the game"
|
sev-
|
defect
|
high
|
Common
|
|
#43 |
DOTT:Crash at the talk with T. Jefferson
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#61 |
ScummVM dies near end of Indy4
|
vincenthamm
|
defect
|
normal
|
Engine: SCUMM
|
|
#65 |
MI2 (German): Meeting Largo La Grande
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#68 |
Monkey Island Bug
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#70 |
Crash
|
SF/ender
|
defect
|
normal
|
--Other--
|
|
#78 |
MI2: Captain Dread's Map
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#89 |
MI2 Bugs
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#111 |
Indy4: incorrect Ubermann text
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#124 |
Severe fullscreen problems with DOTT CD
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#158 |
FOA: Vanishing verbs
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#160 |
wont run
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#167 |
midi crash
|
SF/ender
|
defect
|
normal
|
Audio: MT32
|
|
#168 |
Crash on Snuckeys (German/Floppy)
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#203 |
Crash in Loom
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#219 |
No screen updating
|
SF/ender
|
defect
|
normal
|
Port: Win32
|
|
#230 |
Sam & Max out of memory on Linux
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#252 |
Music Tempo: again...
|
SF/ender
|
defect
|
normal
|
Port: BeOS
|
|
#295 |
Dreamcast SCUMMVM - Save Problem
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#331 |
DOTT: Can't get teeth
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#368 |
MI2: Bug with dancing skeletons
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#384 |
MI1CD: Incorrectly aborted cutscene (no verbs!)
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#414 |
ZAK256: squirrel cave, entering 1st time
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#417 |
MI: House of Mojo mouth problems
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#418 |
MI2/PocketPC: Error displaying load/save box
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#477 |
Crash when wrong path used in config file
|
SF/ender
|
defect
|
normal
|
Port: Win32
|
|
#503 |
MI1VGA: Crashes when entering the room
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#526 |
SAM: Game crashes (x not in room)
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#531 |
simon1win craches and hangs
|
SF/olki
|
defect
|
normal
|
Engine: AGOS
|
|
#566 |
DIG: Statue in grave doesn't apear
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#575 |
DIG: Graphics problems
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#592 |
GFX : weird lines while screen changes
|
fingolfin
|
defect
|
normal
|
Graphics: Scalers
|
|
#637 |
LOOMCD: Hot pink distaff
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#648 |
MI1: crash
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#659 |
SAM: Eggplant switch with hair piece in bumpusville
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#660 |
INDY4: Talking to Sophia at Costa's house
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#662 |
DIG: Problem in the tunnels
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#680 |
MI1VGA: reproducable vm crash in governer's house
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#683 |
DOTT: Music does not stop
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#684 |
scummvmgl.exe doesnt go fullscreen
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#688 |
ALL: Mouse Cursor disappears when not Moving
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#712 |
SAM: Crashes computer
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#724 |
DOTT: Washington Crash
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#727 |
M1VGA-CD missing some audio tracks
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#729 |
Blinking pixeles on full screen
|
fingolfin
|
defect
|
normal
|
Ports
|
|
#745 |
DIG: Asteroid Lander on the Pen Ultimate buggy
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#765 |
DIG: crash in Pen Ultimate
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#768 |
Endian issue in sound/mixer code
|
fingolfin
|
defect
|
normal
|
Audio
|
|
#782 |
ZAK256: Only Limited Mode on Linux
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|