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Results (14201 - 14300 of 14432)

Ticket Summary Owner Type Priority Component Version
#1712 WINCE: Disapearing clock SF/arisme defect blocker Port: WinCE
#1744 DIG: Crash during intro aquadran defect blocker Engine: SCUMM
#1745 FT: Xlib async errors in INSANE sequences eriktorbjorn defect blocker Engine: SCUMM
#1834 GUI: Starting games in fullscreen doesn't work cyxx defect blocker Ports
#2056 ALL: list.h doesn't compile with CodeWarrior fingolfin defect blocker Port: PalmOS
#2344 INDY3 Crash when unlocking Nazi uniform Kirben defect blocker Engine: SCUMM
#2426 FARMDEMO MAC MD5 Kirben defect blocker Engine: SCUMM
#2563 SCUMM: HE Game variants broken fingolfin defect blocker Engine: SCUMM
#2577 ALL: Crash on Win32 when starting a game fingolfin defect blocker Port: Win32
#2679 HE71-73: Fails to load mouse data (Endian issue?) fingolfin defect blocker Engine: SCUMM
#2710 ALL: Linker error due to link order / savefiles vtable fingolfin defect blocker Port: Win32
#2711 SYMBIAN: SCUMM scroll bug / crash anotherguest defect blocker Port: Symbian
#2770 FF: Dock Crash - decompressData error Kirben defect blocker Engine: AGOS
#3099 ZAK FM-TOWNS: Crash when entering Hostel from outside Kirben defect blocker Engine: SCUMM
#3113 GUI: Switching options dialog between 1x and 2x sev- defect blocker GUI
#3169 WIN32: Document the windows config file location change Kirben defect blocker Port: Win32
#3192 DETECTOR: Launching undefined target adds launcher entry sev- defect blocker GUI
#3206 NIPPON: Crash on exit peres defect blocker Engine: Parallaction
#3222 GUI: Classic themes need to be updated sev- defect blocker GUI
#3250 All: Module player unstable, with Protracker DrMcCoy defect blocker Audio
#3298 SYMBIAN UIQ3: All AGOS hang on startup anotherguest defect blocker Engine: AGOS
#3303 WINCE: The Dig crashes just after the press conference SF/knakos defect blocker Engine: SCUMM
#3347 NIPPON: Keyboard shortcut for quit fails peres defect blocker Engine: Parallaction
#3382 NIPPON: Protection Code Screen peres defect blocker Engine: Parallaction
#3393 GOB3: Data file fails to open, lockup agent-q defect blocker Engine: Gob
#3430 PALMOS: not accepting ENTER properly SF/chrilith defect blocker Port: PalmOS
#3455 WINCE: Save games have incorrect time & date SF/knakos defect blocker Port: WinCE
#3459 NIPPON: Location switch to final part fails (Amiga) peres defect blocker Engine: Parallaction
#3473 LURE: Hangs while examining the torch dreammaster defect blocker Engine: Lure
#3482 MACOSX 10.2.8: sqrtf undefined fingolfin defect blocker Port: Mac OS X
#3490 LURE: Assertion with Ratpouch(?) dreammaster defect blocker Engine: Lure
#3525 FT: Crash/hangup at Corley Motor factory cyxx defect blocker Engine: SCUMM
#3531 LURE: Saving in a conversation crashes when loading dreammaster defect blocker Engine: Lure
#3549 lure crashes when waiting for patrol dreammaster defect blocker Engine: Lure
#3746 ALL: On-the-fly targets are written to the config file fingolfin defect blocker GUI
#3794 DRASCULA: No Spaces in SaveGames Names sev- defect blocker Engine: Drascula
#3815 FW: broken compatibility with 0.11.1 saves SF/buddha_ defect blocker Engine: Cine
#3817 WOODRUFF: Wrong placement of Sprites after loading a game DrMcCoy defect blocker Engine: Gob
#3818 PS2: trunk not compilable because a missing module sev- defect blocker Port: PS2
#3823 MONKEY2: Misplaced Text sev- defect blocker Engine: SCUMM
#3866 FW: Impossible to survive entering monastery (regression) SF/buddha_ defect blocker Engine: Cine
#3869 DRASCULA: can't use inventory objects bluegr defect blocker Engine: Drascula
#3914 MM: Charset out of bounds! eriktorbjorn defect blocker Engine: SCUMM
#3964 PS2: Wrong audio pitch, higher than normal sunmax defect blocker Port: PS2
#4057 LAUNCHER: "(Mass) Add" buttons + built-in GUI = buggy SF/tanoku defect blocker GUI
#4085 DIG: slower animations on 0.12 Kirben defect blocker Engine: SCUMM
#4101 TINSEL: DW1 corrupted savegame problem dreammaster defect blocker Engine: Tinsel
#4314 SAM: Charset fail after loading savegame lordhoto defect blocker Engine: SCUMM
#4389 DETECTOR: Atlantis CD sets wrong gui options Kirben defect blocker Engine: SCUMM
#4406 SAM: crash at the end of credits sequence wjp defect blocker Engine: SCUMM
#4432 GUI: unable to select subtitles and speech for Simon 2 Kirben defect blocker Engine: AGOS
#4438 GOB1: Game "hangs" after first level DrMcCoy defect blocker Engine: Gob
#4468 DRASCULA: Crash when smashing church window. eriktorbjorn defect blocker Engine: Drascula
#4470 IPHONE: CRUISE: more problems with click event vinterstum defect blocker Engine: Cruise
#4498 PSP: Crash upon launching SF/tanoku defect blocker Port: PSP
#4542 PSP: T7G poor performance defect blocker Engine: Groovie
#4609 GUI: GMM crashes when running in 320x200 and 320x240 lordhoto defect blocker GUI
#4610 GOB2: Hotspots get screwed in amoniak throne room DrMcCoy defect blocker Engine: Gob
#4616 GOB3: Lock up at grocery tsoliman defect blocker Engine: Gob
#4621 GOB3: Cannot continue in game DrMcCoy defect blocker Engine: Gob
#4720 DRAGON: Crash in Intro rspalek defect blocker Engine: Draci
#4808 NIPPON: Save/Load dialog empty peres defect blocker Engine: Parallaction
#4929 SCUMM: Mute setting does not work sev- defect blocker Engine: SCUMM
#4930 SWORD2: Mute setting does not work sev- defect blocker Engine: Sword2
#4931 SWORD1: Mute setting does not work sev- defect blocker Engine: Sword1
#4932 DW2: Mute is not respected on startup dreammaster defect blocker Engine: Tinsel
#4933 DW: Mute setting does not work dreammaster defect blocker Engine: Tinsel
#5108 HOYLE4: Not working lskovlun defect blocker Engine: SCI
#5278 MOTHERGOOSE CD: Tommy Tucker lock-up bluegr defect blocker Engine: SCI
#5302 MMNES: Garage Door Won't Open sev- defect blocker Engine: SCUMM
#5306 SCI: Mute setting does not work m-kiewitz defect blocker Engine: SCI
#5340 LURE: Ratpouch is continuously leaving/re-entering rooms 7/8 dreammaster defect blocker Engine: Lure
#5342 AGI: PCjr Mode Not Default for DOS Games sev- defect blocker Engine: AGI
#5344 i18n: Translations are not found criezy defect blocker GUI: Translations
#5348 CASTLE/BRAIN: Save/Restore in room 380 breaks puzzle m-kiewitz defect blocker Engine: SCI
#5475 T7G: App Crashes Attempting To Save spookypeanut defect blocker Engine: Groovie
#5480 AGI: Misaligned message box in BC, SQ1, SQ2 sev- defect blocker Engine: AGI
#5724 MD5: MOHAWK: LB - Various missing games (chacksums included) bluegr defect blocker Engine: Mohawk
#5920 SCI: LSL5 memory.drv (Password) file issues Kirben defect blocker Engine: SCI
#5958 TINSEL: DW1 Crash When Loading Savegame csnover defect blocker Engine: Tinsel
#5972 BASS: Save game corruption on Android (and other platforms?) wjp defect blocker Engine: Sky
#6024 TINSEL: DW1 Static instead of correct SFX running on OSX defect blocker Engine: Tinsel
#6025 TUCKER: crash after intro on PPC Mac OSX 10.3 defect blocker Engine: Tucker
#6038 xcode.cpp needs a license clarification wjp defect blocker Tools
#6128 Android: Full Throttle Fcs when switching to ride sequence dafioram defect blocker Engine: SCUMM
#6185 ANDROID: Crash when (un)plug keyboard on Asus Transformer dafioram defect blocker Port: Android
#6272 ZAK AMIGA: Audio crash csnover defect blocker Engine: SCUMM
#6468 Possible buffer overflow bug in VectorRendererSpec.cpp csnover defect blocker GUI
#6548 COMPOSER: Gregory French Crash sev- defect blocker Engine: Composer
#6551 TONY: Assertion on Fish Description Mouse Over csnover defect blocker Engine: Tony
#6568 WME: Hamlet - Error in Intro lolbot-iichan defect blocker Engine: Wintermute
#6618 RINGWORLD2: Game can hang when restoring savegame csnover defect blocker Engine: TsAGE
#6638 RINGWORLD2: Game sometimes hangs in flup tube system (may affect other TsAGE games as well) csnover defect blocker Engine: TsAGE
#6736 TSAGE: R2R - Crash on exit Vampire Lair dreammaster defect blocker Engine: TsAGE
#6748 TINSEL: Discworld II Save Naming Crash csnover defect blocker Engine: Tinsel
#6820 Crash to console collecting last stones under church csnover defect blocker Engine: Dreamweb
#6999 SWORD25: Segfault on loading Broken Sword 2.5 savegame wjp defect blocker Engine: Sword25
#7011 RINGWORLD2: Deadlock in the sound code csnover defect blocker Engine: TsAGE
#7018 SWORD25: use of uninitialised memory when saving a game bgK defect blocker Engine: Sword25
#7031 WIN32: Crash on Audio Device Disconnection criezy defect blocker Port: Win32
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