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Results (4001 - 4100 of 14410)

Ticket Summary Owner Type Priority Component Version
#3578 DC: Missing FileSystemNode::exists() implementation zeldin defect normal Port: Dreamcast
#3579 DS: Missing File::exists() implementation agent-q defect normal Port: NDS
#3580 GP2X: Missing File::exists() implementation djwillis defect normal Port: GP2X
#3581 PALMOS: Missing FileSystemNode::exists() implementation SF/chrilith defect normal Port: PalmOS
#3582 SYMBIAN: Missing FileSystemNode::exists() implementation anotherguest defect normal Port: Symbian
#3583 Elvira II Amiga Spanish version doesn't start Kirben defect normal Engine: AGOS
#3584 PSP Spanish Ween crash in color protection joostp defect normal Engine: Gob
#3585 CRUISE: Spanish version doesn't start vincenthamm defect normal Engine: Cruise
#3586 AGI: Character loses final walking position sev- defect normal Engine: AGI
#3587 DIG: pc version starts, then crashes defect normal Engine: SCUMM
#3588 MORPHOS: Missing FileSystemNode::exists() implementation fingolfin defect normal Ports
#3589 Perfect! Kirben defect normal Engine: AGOS
#3590 FOTAQ: Low sample rate cyxx defect normal Engine: Queen
#3592 AGI-Fanmade: Unknown Game version (Enclosure) SF/buddha_ defect normal Engine: AGI
#3594 SCUMM: MM (NES) - Text artifacts LukasThyWalls defect normal Engine: SCUMM
#3597 COMI: Wrong music when "parachuting" down the cliff aquadran defect normal Engine: SCUMM
#3598 COMI: Crash in ship-to-ship combat eriktorbjorn defect normal Engine: SCUMM
#3599 AGI: Naturette 3: crash in intro sev- defect normal Engine: AGI
#3600 LURE: Crash when speaking with the dragon (German version) dreammaster defect normal Engine: Lure
#3601 German DOS version crashes when talking to the dragon defect normal Engine: Lure
#3602 AGI: palette-related glitches reported. SF/buddha_ defect normal Engine: AGI
#3603 NIPPON: Spotlight in intro is intercepted by talk bubble peres defect normal Engine: Parallaction
#3604 COMI: Some music stops prematurely aquadran defect normal Engine: SCUMM
#3605 PALMOS: FOTAQ does not start but does not crash either. SF/chrilith defect normal Engine: Queen
#3606 PALMOS: BASS crashes when loading fingolfin defect normal Engine: Sky
#3607 Gob2: Amiga demo detected as PC demo DrMcCoy defect normal Engine: Gob
#3608 Gob2: md5 for Amiga English version DrMcCoy defect normal Engine: Gob
#3609 AGI: Jolimie freezes SF/buddha_ defect normal Engine: AGI
#3610 COMI: Crashes just after beginning of Pt3 eriktorbjorn defect normal Engine: SCUMM
#3611 ZAK C64: German version not detected defect normal Engine: SCUMM
#3612 DRASCULA: game version unknown aquadran defect normal Engine: Drascula
#3613 LURE/DOS: ScummVM 0.11.0 quits on talking to dragon dreammaster defect normal Engine: Lure
#3614 COMI: Game kind of crashes defect normal Engine: SCUMM
#3615 GOB: Engine crashes on startup (Amiga) DrMcCoy defect normal Engine: Gob
#3616 PS2: Missing FileSystemNode::exists() implementation sunmax defect normal Port: PS2
#3617 GOB3: Buggy Blount movement on stairs DrMcCoy defect normal Engine: Gob
#3618 MI2: Crashes when entering Stan's shop Kirben defect normal Engine: SCUMM
#3620 GOB: Unknown Version DrMcCoy defect normal Engine: Gob
#3623 LURE: Assertion on loading (hotspots) dreammaster defect normal Engine: Lure
#3625 AGI: Texts messed out in Naturette 1 bluegr defect normal Engine: AGI
#3626 LURE: Lockup on exit if Lure.dat is missing/version wrong dreammaster defect normal Engine: Lure
#3627 PUTTZOO: Music in water scenes messed up Kirben defect normal Engine: SCUMM
#3628 GOB2: Amiga demo DrMcCoy defect normal Engine: Gob
#3629 IHNM: end game text/caption error bluegr defect normal Engine: SAGA
#3630 FW: crashes sev- defect normal Engine: Cine
#3631 COMI: Crash on WinCE SF/knakos defect normal Engine: SCUMM
#3632 RESIDUAL/MACOSX: Grim Fandango locks up on every keystroke aquadran defect normal ResidualVM
#3633 ITE: Missing text outline bluegr defect normal Engine: SAGA
#3634 ITE: Strange animation when returning to prison cell SF/h00ligan defect normal Engine: SAGA
#3635 ITE: Glitches when bridging the gorge bluegr defect normal Engine: SAGA
#3636 ITE: Glitch when looking at the map while at the docks bluegr defect normal Engine: SAGA
#3637 GOB: not compilable under ps2 toolchain in MINGW/MSYS sunmax defect normal Port: PS2
#3638 KQ2: Bug when rubbing genie lamp defect normal Engine: AGI
#3639 WEB: Daily SVN snapshots out of date Kirben defect normal Web
#3642 SQ2: Stuck on the wall with plunger forever in space quest 2 SF/buddha_ defect normal Engine: AGI
#3644 GOB2: Text in wrong order DrMcCoy defect normal Engine: Gob
#3645 GOB2: Appearing drumstick defect normal Engine: Gob
#3646 PSP/FW: Scummvm crashes before Intro joostp defect normal Engine: Cine
#3647 PS2: HDD bug recognizing partition sunmax defect normal Port: PS2
#3648 Lost in time CD - no speech DrMcCoy defect normal Engine: Gob
#3649 WINCE: Multifunction key doesn't work (HTC Touch Dual) SF/knakos defect normal Engine: SCUMM
#3650 KYRA1: Screen "flash" lordhoto defect normal Engine: Kyra
#3652 FF: Inventory doesn't scroll to the end Kirben defect normal Engine: AGOS
#3653 KYRA1: Pause between every spoken line lordhoto defect normal Engine: Kyra
#3654 ELVIRA1: Amiga crashes (paula.h:108) cyxx defect normal Engine: AGOS
#3655 PALMOS DIG: Crash at spaceship scene, treo 680 SF/chrilith defect normal Engine: SCUMM
#3656 KYRA: Savegames lost/not found anymore lordhoto defect normal Engine: Kyra
#3657 PASS: Game crash when finishing Indy3 demo fingolfin defect normal Engine: SCUMM
#3659 DIG: Radio chatter audio effect missing aquadran defect normal Engine: SCUMM
#3660 HoF: palette artifacts in inventory lordhoto defect normal Engine: Kyra
#3661 HoF: palette artifacts when abom. snowman lordhoto defect normal Engine: Kyra
#3662 HoF: mountaineer sprite vanishes lordhoto defect normal Engine: Kyra
#3663 HoF: quirks in end credits athrxx defect normal Engine: Kyra
#3664 HoF: wheels entrance gfx wrong athrxx defect normal Engine: Kyra
#3665 HoF: Lockup in intro lordhoto defect normal Engine: Kyra
#3666 MONKEY: cannot restart during the intro Kirben defect normal Engine: SCUMM
#3667 HoF: Marco missing animation frames lordhoto defect normal Engine: Kyra
#3668 DIG: Subtitle speed affects speech when subtitles are off Kirben defect normal Engine: SCUMM
#3669 HoF: ScummVM quits on ESCaping "Virgin" and "Westwood" logo athrxx defect normal Engine: Kyra
#3670 HoF: Right mouse button messes up gameplay lordhoto defect normal Engine: Kyra
#3671 KYRA2: Animation plays too fast lordhoto defect normal Engine: Kyra
#3672 HoF: Odd behaviour when Zanthia gets killed(?) lordhoto defect normal Engine: Kyra
#3673 GS option is broken lordhoto defect normal Audio: MT32
#3674 SIMON1: Sousaphone Bug Kirben defect normal Engine: AGOS
#3675 WINCE FOA: Crashing on launch with 2xSAI selected SF/knakos defect normal Engine: SCUMM
#3676 HoF: artefact after loading game lordhoto defect normal Engine: Kyra
#3678 HoF: Buttons pressed state not available lordhoto defect normal Engine: Kyra
#3679 AGI: Fan(Agent06) - Crash on Quit bluegr defect normal Engine: AGI
#3680 AGI: Fan(Agent06) - Graphic errors bluegr defect normal Engine: AGI
#3681 PQ1: Predictive Text does not load bluegr defect normal Engine: AGI
#3682 AGI: Fan(Beyond Titanic 2) - Assertion bluegr defect normal Engine: AGI
#3683 AGI: Fan(Bob Farmboy) - Deadend in Logic(?) bluegr defect normal Engine: AGI
#3685 LSL1: No predictive input at age verification page bluegr defect normal Engine: AGI
#3687 KYRA: Regression on MIDI lordhoto defect normal Engine: Kyra
#3688 DIG: Japanes (MAC), crashing on launch sev- defect normal Engine: SCUMM
#3691 SQ2: Text prompt glitch bluegr defect normal Engine: AGI
#3692 Web site should not mention EPOC sev- defect normal Port: Symbian
#3693 MONKEY: Crash during the marriage lechuck/marley fingolfin defect normal Engine: SCUMM
#3694 AGI: Fan(Beyond Titanic 2) - Lockup bluegr defect normal Engine: AGI
#3695 AGI: Fan(Get Outta SQ): No Word wrapping sev- defect normal Engine: AGI
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