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Results (14901 - 15000 of 15495)

Status: new (100 matches)

Ticket Summary Keywords Owner Type Priority Component
#13122 TITANIC: Starship Titanic Animations Lag lag, cursor, movies defect normal Engine: Titanic
#13125 GRIM: Grim Fandango: opengl dialog transcript text errors grim, opengl, linux, dialog, transcript, 2.5.0 defect normal Engine: Grim
#13146 TINSEL: Discworld intro graphical glitch defect normal Engine: Tinsel
#13153 SCI: Games begin lagging either at launch or after moving about outside of window defect normal Engine: SCI
#13157 COMMON: EventManager's getMousePos() is not always reliable defect normal Common
#13160 SHERLOCK: Glitch when loading savegame defect normal Engine: Sherlock
#13165 SCI: QFG1-JP crash on long messages with Japanese subtitles original defect normal Engine: SCI
#13169 MYST3: missing scene transition effect on PowerPC (big-endian) machines on all OSes big endian, BE, Myst3, AmigaOS defect normal Engine: Myst3
#13181 GLK: ADRIFT: ADRIFT Battle System is not fully supported defect normal Engine: GLK: Adrift
#13187 AGS: Lancelot's Hangover (and others?) - Purple/magenta sprite color appears transparent Steam, Lancelot's Hangover defect normal Engine: AGS
#13200 Separate Full Screen setting for GUI and Games Full Screen feature request normal GUI
#13201 Option to make save/load screen conform to the screen size of the active game while in fullscreen mode save load screen feature request normal GUI
#13222 SCI: QFG3 - The music in the Main Menu doesn't restart after going back to it from character creation. defect normal Engine: SCI
#13229 BACKENDS: PSP: PS Vita Ultima 8: controls don´t work at all PS Vita Ultima 8 defect normal Port: PSP Vita
#13231 TOLTECS: Demo fails to load adlib timbre file detection defect normal Engine: Toltecs
#13239 ScummVM Classic Theme: Translation into other languages. Classic theme, translation, languages, update feature request normal GUI: Translations
#13240 Improvement of subtitle visualization. Subtitle, visualization, small screens, option feature request normal Graphics: Scalers
#13241 GUI: Interface requires improvements for small resolutions. Interface, small screens, blurred letters, abbreviation, language, error, adaptation, scroll bar defect normal GUI
#13250 TOON: Toonstruck hangs when entering air vent through staircase and bathroom defect normal Engine: Toon
#13252 TRECISION: Dialogue Stuttering & Cut Scenes Cut Short defect normal Engine: Trecision
#13260 Support the composite palette for PC Engine PC-Engine, palette feature request normal Engine: SCUMM
#13261 SCUMM: LOOM (PC-Engine): Scrolling scenes show at a larger width than on DOS PC-Engine defect normal Engine: SCUMM
#13264 HYPNO: Puzzle timer: Marvel Comics Spider-Man: The Sinister Six (German version) glitch neuromancer defect normal Engine: Hypno
#13268 HYPNO: Music stops playing when someone starts talking and starts again after the whole dialogue is finished neuromancer defect normal Engine: Hypno
#13270 FULLPIPE: Left Handle vanishes on teleporting defect normal Engine: NGI
#13276 AGS: Cannot open files with non-ASCII characters in their name defect normal Engine: AGS
#13281 ULTIMA: Crusader No Regret, Crusader No Remorse, Ultima VIII are added by the Launcher twice in mass add detection defect normal Engine: Ultima
#13285 MORTEVIELLE: Mortevielle Mansion was added thrice by the Launcher but one is duplicated with mass add detection defect normal Engine: Mortevielle
#13287 TOON: Toonstruck is added twice by the launcher with mass add detection defect normal Engine: Toon
#13289 ZVISION: Zork Nemesis: The Forbidden Lands (DOS/English) is added thrice with mass add detection defect normal Engine: ZVision
#13294 PRINCE: Galador translation only being picked up in the game directory when adding game. Galador Launcher defect normal Engine: Prince
#13331 DIRECTOR: Safecracker 1997 (Director 5) loading issue defect normal Engine: Director
#13355 Options for "Capture mouse" and "Screenshot Path" in GUI Screenshots, Mouse, Mouse Capture, Paths, GUI, Options, Settings feature request normal GUI
#13357 SHERLOCK: ROSETATTOO: Music notes sometimes left hanging defect normal Engine: Sherlock
#13358 SHERLOCK: ROSETATTOO: Glitch when removing the beam with the chain defect normal Engine: Sherlock
#13364 AUDIO: FluidSynth: If audio preferred device is set to default, it auto sets to FluidSynth in next startup music_driver, FluidSynth, Settings, GUI, Start Up defect normal Port: Linux
#13365 SCUMM: French version of The Dig has original audio issues in SMUSH dig,french,audio,smush feature request normal Engine: SCUMM
#13386 Add a "clear" command to the general debugger debug,debugger feature request normal Tools
#13388 SCUMM: Loom (TG16) - Visual glitches with the forge bricks and actors glitch,forge,tg16 defect normal Engine: SCUMM
#13389 DRAGONS: Rendering is excessively slow on older devices slow rendering,performance defect normal Engine: Dragons
#13390 Please support The Magnetic Scrolls Compilation feature request normal Engine: GLK: Magnetic
#13393 DOCUMENTATION: ScummVM API docs (Doxygen) are unreadable on mobile defect normal Documentation
#13396 MYST3: Gameplay duration issue with Myst III saves defect normal Engine: Myst3
#13400 SCUMM: Zak - Pressing Esc at the right time lets you steal anything at Lou's Loans skipping script feature request normal Engine: SCUMM
#13418 Consider implementing auto-complete for individual games that can support it. text-adventure autocomplete feature request normal Common
#13424 BACKENDS: PSP: PETKA: Crash starting a new game defect normal Engine: Petka
#13425 SCUMM: PAJAMA Multiple animation errors during Cheese & Crackers game during final cutscene defect normal Engine: SCUMM
#13429 BACKENDS: OPENGL: OpengGL with Shaders over OGLES2 cause visuall trash when we spawn a GUI of Launcher. OpenGL ES, graphics, GUI, Launcher, AmigaOS4 defect normal Graphics
#13432 GUI: Options dialog complains about non-existing saves in autosave slot defect normal Common
#13440 PARALLACTION: Nippon - "Door keeper" hotspot still interactable until dialogue tree is empty defect normal Engine: Parallaction
#13442 PARALLACTION: Nippon - Donna vanishing when in disguise defect normal Engine: Parallaction
#13443 PARALLACTION: Nippon - Dino vanishing after restarting defect normal Engine: Parallaction
#13444 PARALLACTION: Nippon - Scene initialization bug defect normal Engine: Parallaction
#13446 PARALLACTION: Nippon - Hotspot bug defect normal Engine: Parallaction
#13449 STARK: Diary text scaled wrongly if going back and forwards between fullscreen and windowed defect normal Engine: Stark
#13450 STARK: Videos and graphics don't match in tone, making transitions a tad jarring defect normal Engine: Stark
#13452 request to change background color of GLK text adventure games or make it adjustable background color feature request normal Engine: GLK
#13453 BACKENDS: MACOSX - Entering fullscreen from "maximized" mode leads to crash when running 3D games defect normal Port: Mac OS X
#13454 BACKENDS: MACOSX - alt-enter fullscreen isn't notch-aware. defect normal Port: Mac OS X
#13455 DECODERS: migrate from 'libmad' to 'libmpg123' feature request normal Audio
#13459 EMI: Crashes during cutscenes with subtitles on defect normal Engine: Grim
#13463 SCREENSHOTS: "Website screenshot" mode for taking screenshots ready for our website's screenshots page feature request normal Screenshots
#13464 BACKENDS: SDL: In-game menu for 3D games shows no cursor on some systems defect normal Graphics
#13465 QUEEN: Support fanmade Amiga CD releases unknown-game feature request normal Engine: Queen
#13467 Built in Point & Click Support for GRIM Games Mouse Controls, EMI, Mod feature request normal Engine: Grim
#13472 HYPNO: Some of the hotkeys detailed in the manual do not work yet with ScummVM hotkeys, main menu neuromancer defect normal Engine: Hypno
#13480 AGS: Support existing Fan Translations with extra EXEs (AGDI (KQ1-3/AlEmmo) and Infamous (SQ2)) Translations, AGS, King Quest, Al Emmo, Space Quest feature request normal Engine: AGS
#13487 TUCKER: In-game quit doesn't respect "Ask for confirmation" on exit/quit rtl defect normal Engine: Tucker
#13495 TEENAGENT: Spanish patch support feature request normal Engine: TeenAgent
#13502 TOON: Demo is missing a short animation from first screen demo, cutscene, animation short defect normal Engine: Toon
#13503 GUI: Add a way to delete saved games from the save/load game grid view defect normal GUI
#13504 SWORD25: wrong shading in library defect normal Engine: Sword25
#13533 CLOUD: Syncing breaks if "Add Game" dialogue comes up defect normal Cloud
#13540 WME: Display shrunk and stuck in corner for Rhiannon: Curse of the Four Branches defect normal Engine: Wintermute
#13544 TOON: Flux does not stop dancing when used on Cabinet animation, Flux, cabinet defect normal Engine: Toon
#13559 CHEWY: German demo crashes looking for a non-existing det0.taf file defect normal Engine: Chewy
#13560 DIRECTOR: CASINO! (Beachware, 1995) (D4) - menu buttons not working defect normal Engine: Director
#13564 CHEWY: Too slow auto scrolling in ventilation pit defect normal Engine: Chewy
#13572 SCUMM: MI2: Main notes at beginning of Bone dance sequence not playing correctly in Ultimate Talkie Edition defect normal Engine: SCUMM
#13577 ASYLUM: Chapter 2 - general trader door is open but shouldn't defect normal Engine: Asylum
#13578 GUI: Show ESRB/PEGI ratings of ScummVM games feature request normal GUI
#13580 GUI: File browser should start from selected path paths, browser feature request normal GUI
#13582 BACKENDS: ScummVM 2.5.1 on Nintendo DS with CycloDS is not launching; only white screens defect normal Port: NDS
#13583 PEGASUS: Stun Gun usage teleport when re-visiting Sydney defect normal Engine: Pegasus
#13585 PLUGINS: ELF memory manager doesn't work with dynamic detection defect normal Ports
#13599 PARALLACTION: Nippon Safes Inc. (Amiga) unavoidable duplicate items defect normal Engine: Parallaction
#13609 CHEWY: Set game speed in ScummVM menu feature request normal Engine: Chewy
#13613 BACKENDS: RISC OS Scumm 2.6.0 fails to start on RISC OS Pyromaniac defect normal Port: RISC OS
#13614 BACKENDS: RISC OS Scumm 2.6.0 abuses user choices defect normal Port: RISC OS
#13616 SCUMM: MANIAC (Original bug): walking on background in entrance hall feature request normal Engine: SCUMM
#13623 GLK: SCOTT: Unicode characters not shown defect normal Engine: GLK: Scott
#13636 GROOVIE: Clandestiny: Original Save/Load Screen not drawn correctly defect normal Engine: Groovie
#13648 SCUMM/HE: Fix script to allow taking Mr. Baldini's picture original feature request normal Engine: SCUMM
#13656 CHEWY: Double sprites for animations defect normal Engine: Chewy
#13659 AGS: Default "Game language" option in ScummVM does not override .cfg file ags, language defect normal Engine: AGS
#13663 HYPNO: Slow frame rate, navigation issue and frequent sound pops audio, pops, frame rate neuromancer defect normal Engine: Hypno
#13675 TWINE: Sometimes twinsen get's stuck in in a loop of throwing the magic ball input defect normal Engine: TwinE
#13688 CHEWY: Missing dialogue between director and actress defect normal Engine: Chewy
#13692 CHEWY: Inventory behavior quick select item defect normal Engine: Chewy
#13698 CHEWY: Getting the typing paper from Miss Hoggendobber defect normal Engine: Chewy
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