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Results (13401 - 13500 of 14423)

Ticket Summary Owner Type Priority Component Version
#15359 Unknown game variant for ags Simon the Sorcerer 1 Demo Text Adventure tag2015 defect normal Engine: AGS
#15360 MYST3: Autosave does not work antoniou79 defect normal Engine: Myst3
#15361 MD5: GLK: Unknown game (?) tag2015 defect normal Engine: GLK: ZCode
#15362 Unknown game variant for director tag2015 defect normal Engine: Director
#15365 Unknown game variant for glk tag2015 defect normal Engine: GLK: ZCode
#15367 MD5: SCI: Space Quest 6 Unknown Variant sluicebox defect normal Engine: SCI
#15368 SCUMM: MONKEY1: Text regression in SegaCD cutscenes AndywinXp defect normal Engine: SCUMM
#15370 PORT: PS3: Thimbleweed Park engine not available in PS3 build aquadran defect normal Engine: TWP
#15374 ANDROID: Log Debug level is reset when force closing the app lephilousophe defect normal Port: Android
#15376 Unknown game variant for sword1 sev- defect normal Engine: Sword1
#15377 MD5: SCI: Unknown game variant (KQ5 EGA German) sluicebox defect normal Engine: SCI
#15380 ADL: HIRES5: "GET ALL" can pick up objects it shouldn't waltervn defect normal Engine: ADL
#15381 MD5: SCI: Space Quest 3 (Spanish) Unknown version sluicebox defect normal Engine: SCI
#15383 TWINE: LBA: Asking about pirate recipes results in stuck dialogue mgerhardy defect normal Engine: TwinE
#15385 TWINE: LBA: Magic Bar in Twinsen stats never fills completely mgerhardy defect normal Engine: TwinE
#15386 TWINE: LBA: Twinsen and Zoe soft locked when going down the final trap door mgerhardy defect normal Engine: TwinE
#15387 TWINE: LBA: Skeletons hitboxes may be glitched mgerhardy defect normal Engine: TwinE
#15390 Grim Fandango Crashes Year 3 upon opening safe door.. tunnelsociety defect normal --Unset--
#15401 TWINE: LBA - Twinsen drawning plays wrong animation (regression) mgerhardy defect normal Engine: TwinE
#15402 TWINE: LBA: Game and Main Menu Palette Issue after intro video (Regression) mgerhardy defect normal Engine: TwinE
#15407 TWINE: foundObject animation doesn't show correct the second time mgerhardy defect normal Engine: TwinE
#15411 TWINE: Glitched background during main menu idle credits (Regression, Sort of) mgerhardy defect normal Engine: TwinE
#15416 Print and Play with Blinky Bill tag2015 feature request normal Common
#15417 Blinky Bill and the Magician PC tag2015 feature request normal --Unset--
#15419 AGI: option to disable "predictive input keyboard dialog popup" antoniou79 feature request normal Engine: AGI
#15421 CRAB: Unrest crashes on startup sev- defect normal Engine: CRAB
#15428 Unknown game variant for plumbers (Zeliard not supported?) tag2015 defect normal Engine: Plumbers
#15437 M4: Detection conflict between M4/MADS engines for Orion Burger (FR) dwatteau defect normal Engine: M4
#15440 Primordia variant for ags tag2015 defect normal Engine: AGS
#15441 Gemini Rue variant for ags tag2015 defect normal Engine: AGS
#15443 [Android] Nintendo Switch version of My Big Sister has glitchy gamepad controls Teashrock defect normal Engine: AGS
#15446 Unknown game variant for Betrayed Alliance Book 1 sluicebox defect normal Engine: SCI
#15447 Unknown game variant for crimsondiamond tag2015 defect normal Engine: AGS
#15448 Unknown game variant for englishhaunting tag2015 defect normal Engine: AGS
#15451 ANDROID: LAN: Inability to create folder or upload files to external app storage in developer builds lephilousophe defect normal Port: Android
#15452 rise of the dragon combined mt32/sb also implementetd? and also a crash in the intro... mduggan feature request normal Engine: DGDS
#15453 Unknown game variant for dgds - rise of the dragon - german amiga version mduggan defect normal Engine: DGDS
#15454 DGDS: Crash when clicking on a box in the shelf mduggan defect normal Engine: DGDS
#15456 DGDS: Several texts are not displayed in German language mduggan defect normal Engine: DGDS
#15460 SCUMM: COMI: credits text missing when subtitles are disabled. mlauss2 defect normal Engine: SCUMM
#15467 SCUMM: Macintosh versions of MI1, MI2 and Fate of Atlantis should have GUIO_NOASPECT eriktorbjorn defect normal Engine: SCUMM
#15471 King's Quest IV - Lolotte's Door Prevents Player from Entering sluicebox defect normal Engine: SCI
#15472 PREAGI: Winnie the Pooh: Eeyore menu incorrectly repeated sluicebox defect normal Engine: AGI
#15473 Unknown game variant for myst3 tag2015 defect normal Engine: Myst3
#15475 zak mackracken amiga versiom - timing problem in the intro AndywinXp defect normal Engine: SCUMM
#15477 Unknown game variant for director tag2015 defect normal Engine: Director
#15478 TKKG9- Unknown game variant for director tag2015 defect normal Engine: Director
#15481 MD5: SCI: Unknown game variant for King's Quest IV SCI (Italian fan translation) sluicebox defect normal Engine: SCI
#15482 SCUMM: INDY4: MacGUI crash with the updated 'Fate of Atlantis' interpreter eriktorbjorn defect normal Engine: SCUMM
#15483 SCUMM: INDY3: heap buffer-overflow in Scumm::MacGuiImpl::readPascalString() dwatteau defect normal Engine: SCUMM
#15484 SCUMM: INDY3: Invalid Graphics::copyBlit() memory access triggered by mac_drawIndy3TextBox() eriktorbjorn defect normal Engine: SCUMM
#52 Sam and Max: Inventory Hack (FIXME) SF/ender defect low Engine: SCUMM
#67 DOTT Music SF/ender defect low Engine: SCUMM
#84 indy4: transition error leaving canal SF/ender defect low Engine: SCUMM
#135 Room entry: Actor Direction fingolfin defect low Engine: SCUMM
#151 Indy 4 - Music SF/ender defect low Engine: SCUMM
#196 LOOM: Bobbin walks backwards SF/ender defect low Engine: SCUMM
#197 CD audio/mp3 plays in pause mode fingolfin defect low Audio
#198 CD audio/mp3 music does not loop fingolfin defect low Engine: SCUMM
#200 MI2: Verbs shadows missing SF/ender defect low Engine: SCUMM
#201 Bad cutscene graphic in MI1 fingolfin defect low Engine: SCUMM
#202 Command line parsing SF/bbrox defect low --Other--
#204 Linux midi SF/ender defect low Port: Linux
#207 MI2: mojo music not played correctly SF/chuzwuzza defect low Engine: SCUMM
#211 MI2: The silly bells of part one came back !! defect low Engine: SCUMM
#212 Bad graphics in screen transition fingolfin defect low Engine: SCUMM
#215 FOA: Jerky movement in car chase Kirben defect low Engine: SCUMM
#220 DOTT: Item takes time to leave inventory fingolfin defect low Engine: SCUMM
#226 Chrono-John Animation glitch fingolfin defect low Engine: SCUMM
#228 Error: Invalid midi driver selected! defect low Engine: AGOS
#229 You don't load the correct files? SF/ender defect low Engine: AGOS
#244 Dirt between game graphics and verbs fingolfin defect low Engine: SCUMM
#258 DOTT: Inventory items not changing name SF/ender defect low Engine: SCUMM
#264 SAM: iMuse transition/lockup problems SF/jamieson630 defect low Engine: SCUMM
#269 SAM: Dinosaur does not stop properly eriktorbjorn defect low Engine: SCUMM
#273 mouse cursor on mac os x 0.20 fingolfin defect low Engine: SCUMM
#277 Monkey Head @ Monkey Island SF/ender defect low Engine: SCUMM
#282 DOTT: Overlaping music SF/ender defect low Engine: SCUMM
#286 DOTT: Flickering Chron-O-John eriktorbjorn defect low Engine: SCUMM
#287 Indy 4 - IQ-Points SF/ender defect low Engine: SCUMM
#291 LOOM: Wrong default cursor Kirben defect low Engine: SCUMM
#307 simon1dos: linux path case sensitive bug SF/ender defect low Engine: AGOS
#316 MI2 (Amiga Version): Actor sprites incorrectly drawn fingolfin defect low Engine: SCUMM
#317 LOOM: Masking Problems defect low Engine: SCUMM
#323 SIMON: german umlauts Kirben defect low Engine: AGOS
#328 SIMON: Barbarian overdrawn Kirben defect low Engine: AGOS
#334 ALL: Mouse too sensitive in OpenGL mode defect low Port: Win32
#339 MI2: Guybrush facing wrong direction fingolfin defect low Engine: SCUMM
#349 MI1VGA: graphic glitches defect low Engine: SCUMM
#353 ZAK256: counter door fingolfin defect low Engine: SCUMM
#360 MI1VGA: more graphical glitches fingolfin defect low Engine: SCUMM
#367 ALL: Enter key in save dialog fingolfin defect low GUI
#383 ALL: savegame slot 81 is save only (old GUI) fingolfin defect low GUI
#389 ALL: GUI makes objects disappear fingolfin defect low GUI
#416 FT: crash right after loading. fingolfin defect low Engine: SCUMM
#423 Supereagle doesnt color umlaut dots correctly SF/ender defect low Graphics: Scalers
#426 MI1VGA: the last few glitches fingolfin defect low Engine: SCUMM
#431 ALL: key translation fingolfin defect low GUI
#462 LOOMCD: Note letters vanish on save/load Kirben defect low Engine: SCUMM
#463 LOOM: Ending scene contains logo eriktorbjorn defect low Engine: SCUMM
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