#15359 |
Unknown game variant for ags Simon the Sorcerer 1 Demo Text Adventure
|
tag2015
|
defect
|
normal
|
Engine: AGS
|
|
#15360 |
MYST3: Autosave does not work
|
antoniou79
|
defect
|
normal
|
Engine: Myst3
|
|
#15361 |
MD5: GLK: Unknown game (?)
|
tag2015
|
defect
|
normal
|
Engine: GLK: ZCode
|
|
#15362 |
Unknown game variant for director
|
tag2015
|
defect
|
normal
|
Engine: Director
|
|
#15365 |
Unknown game variant for glk
|
tag2015
|
defect
|
normal
|
Engine: GLK: ZCode
|
|
#15367 |
MD5: SCI: Space Quest 6 Unknown Variant
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#15368 |
SCUMM: MONKEY1: Text regression in SegaCD cutscenes
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#15370 |
PORT: PS3: Thimbleweed Park engine not available in PS3 build
|
aquadran
|
defect
|
normal
|
Engine: TWP
|
|
#15374 |
ANDROID: Log Debug level is reset when force closing the app
|
lephilousophe
|
defect
|
normal
|
Port: Android
|
|
#15376 |
Unknown game variant for sword1
|
sev-
|
defect
|
normal
|
Engine: Sword1
|
|
#15377 |
MD5: SCI: Unknown game variant (KQ5 EGA German)
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#15380 |
ADL: HIRES5: "GET ALL" can pick up objects it shouldn't
|
waltervn
|
defect
|
normal
|
Engine: ADL
|
|
#15381 |
MD5: SCI: Space Quest 3 (Spanish) Unknown version
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#15383 |
TWINE: LBA: Asking about pirate recipes results in stuck dialogue
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#15385 |
TWINE: LBA: Magic Bar in Twinsen stats never fills completely
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#15386 |
TWINE: LBA: Twinsen and Zoe soft locked when going down the final trap door
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#15387 |
TWINE: LBA: Skeletons hitboxes may be glitched
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#15390 |
Grim Fandango Crashes Year 3 upon opening safe door..
|
tunnelsociety
|
defect
|
normal
|
--Unset--
|
|
#15401 |
TWINE: LBA - Twinsen drawning plays wrong animation (regression)
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#15402 |
TWINE: LBA: Game and Main Menu Palette Issue after intro video (Regression)
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#15407 |
TWINE: foundObject animation doesn't show correct the second time
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#15411 |
TWINE: Glitched background during main menu idle credits (Regression, Sort of)
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#15416 |
Print and Play with Blinky Bill
|
tag2015
|
feature request
|
normal
|
Common
|
|
#15417 |
Blinky Bill and the Magician PC
|
tag2015
|
feature request
|
normal
|
--Unset--
|
|
#15419 |
AGI: option to disable "predictive input keyboard dialog popup"
|
antoniou79
|
feature request
|
normal
|
Engine: AGI
|
|
#15421 |
CRAB: Unrest crashes on startup
|
sev-
|
defect
|
normal
|
Engine: CRAB
|
|
#15428 |
Unknown game variant for plumbers (Zeliard not supported?)
|
tag2015
|
defect
|
normal
|
Engine: Plumbers
|
|
#15437 |
M4: Detection conflict between M4/MADS engines for Orion Burger (FR)
|
dwatteau
|
defect
|
normal
|
Engine: M4
|
|
#15440 |
Primordia variant for ags
|
tag2015
|
defect
|
normal
|
Engine: AGS
|
|
#15441 |
Gemini Rue variant for ags
|
tag2015
|
defect
|
normal
|
Engine: AGS
|
|
#15443 |
[Android] Nintendo Switch version of My Big Sister has glitchy gamepad controls
|
Teashrock
|
defect
|
normal
|
Engine: AGS
|
|
#15446 |
Unknown game variant for Betrayed Alliance Book 1
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#15447 |
Unknown game variant for crimsondiamond
|
tag2015
|
defect
|
normal
|
Engine: AGS
|
|
#15448 |
Unknown game variant for englishhaunting
|
tag2015
|
defect
|
normal
|
Engine: AGS
|
|
#15451 |
ANDROID: LAN: Inability to create folder or upload files to external app storage in developer builds
|
lephilousophe
|
defect
|
normal
|
Port: Android
|
|
#15452 |
rise of the dragon combined mt32/sb also implementetd? and also a crash in the intro...
|
mduggan
|
feature request
|
normal
|
Engine: DGDS
|
|
#15453 |
Unknown game variant for dgds - rise of the dragon - german amiga version
|
mduggan
|
defect
|
normal
|
Engine: DGDS
|
|
#15454 |
DGDS: Crash when clicking on a box in the shelf
|
mduggan
|
defect
|
normal
|
Engine: DGDS
|
|
#15456 |
DGDS: Several texts are not displayed in German language
|
mduggan
|
defect
|
normal
|
Engine: DGDS
|
|
#15460 |
SCUMM: COMI: credits text missing when subtitles are disabled.
|
mlauss2
|
defect
|
normal
|
Engine: SCUMM
|
|
#15467 |
SCUMM: Macintosh versions of MI1, MI2 and Fate of Atlantis should have GUIO_NOASPECT
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#15471 |
King's Quest IV - Lolotte's Door Prevents Player from Entering
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#15472 |
PREAGI: Winnie the Pooh: Eeyore menu incorrectly repeated
|
sluicebox
|
defect
|
normal
|
Engine: AGI
|
|
#15473 |
Unknown game variant for myst3
|
tag2015
|
defect
|
normal
|
Engine: Myst3
|
|
#15475 |
zak mackracken amiga versiom - timing problem in the intro
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#15477 |
Unknown game variant for director
|
tag2015
|
defect
|
normal
|
Engine: Director
|
|
#15478 |
TKKG9- Unknown game variant for director
|
tag2015
|
defect
|
normal
|
Engine: Director
|
|
#15481 |
MD5: SCI: Unknown game variant for King's Quest IV SCI (Italian fan translation)
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#15482 |
SCUMM: INDY4: MacGUI crash with the updated 'Fate of Atlantis' interpreter
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#15483 |
SCUMM: INDY3: heap buffer-overflow in Scumm::MacGuiImpl::readPascalString()
|
dwatteau
|
defect
|
normal
|
Engine: SCUMM
|
|
#15484 |
SCUMM: INDY3: Invalid Graphics::copyBlit() memory access triggered by mac_drawIndy3TextBox()
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#52 |
Sam and Max: Inventory Hack (FIXME)
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#67 |
DOTT Music
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#84 |
indy4: transition error leaving canal
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#135 |
Room entry: Actor Direction
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#151 |
Indy 4 - Music
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#196 |
LOOM: Bobbin walks backwards
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#197 |
CD audio/mp3 plays in pause mode
|
fingolfin
|
defect
|
low
|
Audio
|
|
#198 |
CD audio/mp3 music does not loop
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#200 |
MI2: Verbs shadows missing
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#201 |
Bad cutscene graphic in MI1
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#202 |
Command line parsing
|
SF/bbrox
|
defect
|
low
|
--Other--
|
|
#204 |
Linux midi
|
SF/ender
|
defect
|
low
|
Port: Linux
|
|
#207 |
MI2: mojo music not played correctly
|
SF/chuzwuzza
|
defect
|
low
|
Engine: SCUMM
|
|
#211 |
MI2: The silly bells of part one came back !!
|
|
defect
|
low
|
Engine: SCUMM
|
|
#212 |
Bad graphics in screen transition
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#215 |
FOA: Jerky movement in car chase
|
Kirben
|
defect
|
low
|
Engine: SCUMM
|
|
#220 |
DOTT: Item takes time to leave inventory
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#226 |
Chrono-John Animation glitch
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#228 |
Error: Invalid midi driver selected!
|
|
defect
|
low
|
Engine: AGOS
|
|
#229 |
You don't load the correct files?
|
SF/ender
|
defect
|
low
|
Engine: AGOS
|
|
#244 |
Dirt between game graphics and verbs
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#258 |
DOTT: Inventory items not changing name
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#264 |
SAM: iMuse transition/lockup problems
|
SF/jamieson630
|
defect
|
low
|
Engine: SCUMM
|
|
#269 |
SAM: Dinosaur does not stop properly
|
eriktorbjorn
|
defect
|
low
|
Engine: SCUMM
|
|
#273 |
mouse cursor on mac os x 0.20
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#277 |
Monkey Head @ Monkey Island
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#282 |
DOTT: Overlaping music
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#286 |
DOTT: Flickering Chron-O-John
|
eriktorbjorn
|
defect
|
low
|
Engine: SCUMM
|
|
#287 |
Indy 4 - IQ-Points
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#291 |
LOOM: Wrong default cursor
|
Kirben
|
defect
|
low
|
Engine: SCUMM
|
|
#307 |
simon1dos: linux path case sensitive bug
|
SF/ender
|
defect
|
low
|
Engine: AGOS
|
|
#316 |
MI2 (Amiga Version): Actor sprites incorrectly drawn
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#317 |
LOOM: Masking Problems
|
|
defect
|
low
|
Engine: SCUMM
|
|
#323 |
SIMON: german umlauts
|
Kirben
|
defect
|
low
|
Engine: AGOS
|
|
#328 |
SIMON: Barbarian overdrawn
|
Kirben
|
defect
|
low
|
Engine: AGOS
|
|
#334 |
ALL: Mouse too sensitive in OpenGL mode
|
|
defect
|
low
|
Port: Win32
|
|
#339 |
MI2: Guybrush facing wrong direction
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#349 |
MI1VGA: graphic glitches
|
|
defect
|
low
|
Engine: SCUMM
|
|
#353 |
ZAK256: counter door
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#360 |
MI1VGA: more graphical glitches
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#367 |
ALL: Enter key in save dialog
|
fingolfin
|
defect
|
low
|
GUI
|
|
#383 |
ALL: savegame slot 81 is save only (old GUI)
|
fingolfin
|
defect
|
low
|
GUI
|
|
#389 |
ALL: GUI makes objects disappear
|
fingolfin
|
defect
|
low
|
GUI
|
|
#416 |
FT: crash right after loading.
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#423 |
Supereagle doesnt color umlaut dots correctly
|
SF/ender
|
defect
|
low
|
Graphics: Scalers
|
|
#426 |
MI1VGA: the last few glitches
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#431 |
ALL: key translation
|
fingolfin
|
defect
|
low
|
GUI
|
|
#462 |
LOOMCD: Note letters vanish on save/load
|
Kirben
|
defect
|
low
|
Engine: SCUMM
|
|
#463 |
LOOM: Ending scene contains logo
|
eriktorbjorn
|
defect
|
low
|
Engine: SCUMM
|
|