#4636 |
MIXER: Division by 0 in rate conversion if w/o soundcd
|
fingolfin
|
defect
|
low
|
Audio
|
|
#4726 |
SCI: crash in iphone during the Sierra logo screen
|
vinterstum
|
defect
|
low
|
Engine: SCI
|
|
#4740 |
Large file support
|
sev-
|
defect
|
low
|
Port: Linux
|
|
#4770 |
TEEN: Cannot use rake on grass
|
SF/megath
|
defect
|
low
|
Engine: TeenAgent
|
|
#4814 |
GOB3: Graphical Glitch in finished cutscene
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#4839 |
NIPPON: ego lost after taxi driver punch
|
peres
|
defect
|
low
|
Engine: Parallaction
|
|
#4861 |
"make" prints warnings if Subversion is not installed
|
dhewg
|
defect
|
low
|
--Other--
|
|
#4909 |
GOB1 : Engine Abort on Lose
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#4941 |
SCI, Castlebrain/Amiga: Invisible text in word search
|
bluegr
|
defect
|
low
|
Engine: SCI
|
|
#4942 |
SCI, Castlebrain/Amiga: Crash when exiting wordsearch puzzle
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#4952 |
SCI: PQ2 Demo: Non-existant view
|
OmerMor
|
defect
|
low
|
Engine: SCI
|
|
#4993 |
ECOQUEST2: Initial text not cleared from ecorder
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#5044 |
PQ1VGA : Engine Abort When Putting Away Gun at Jail
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#5082 |
SCI: SQ5: Frozen Script
|
sluicebox
|
defect
|
low
|
Engine: SCI
|
|
#5090 |
ISLANDBRAIN: Version not displayed in credits after restore
|
bluegr
|
defect
|
low
|
Engine: SCI
|
|
#5104 |
LSL6-de: view resources not found (also happens in original)
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#5107 |
EQ1CD: Crash at Cetus head (also happens in original sci)
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#5128 |
LSL2 Amiga: Failed to Initialize Sound Driver error
|
waltervn
|
defect
|
low
|
Engine: SCI
|
|
#5156 |
SCI: QFG2: Game can hang in desert
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#5162 |
SCI: SQ5 : Script Lockup During Putting Banana in WD40
|
sluicebox
|
defect
|
low
|
Engine: SCI
|
|
#5185 |
KQ5: Crash after defeating Mordack
|
bluegr
|
defect
|
low
|
Engine: SCI
|
|
#5186 |
KQ5: Graphical glitch after defeating Mordack
|
bluegr
|
defect
|
low
|
Engine: SCI
|
|
#5245 |
PHARKAS CD: Gas canister lock-up
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#5252 |
KQ6: missing gate after drinking potion
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#5367 |
SCI: JONESCD: Spoken dialog starts at wrong point
|
bluegr
|
defect
|
low
|
Engine: SCI
|
|
#5379 |
GOB3: Confused pathfinder
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#5471 |
SCI: QFG1 EGA - Hangs after hitting bird's nest with rock
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#5498 |
ALL: Corrupted ZIP files are not properly handled
|
Templier
|
defect
|
low
|
GUI
|
|
#5576 |
WIN32: Console output missing
|
Kirben
|
defect
|
low
|
Port: Win32
|
|
#5581 |
TOON: crashes when leaving room
|
sylvaintv
|
defect
|
low
|
Engine: Toon
|
|
#5605 |
KQ3: PCSpeaker affects render mode
|
bluegr
|
defect
|
low
|
Engine: AGI
|
|
#5652 |
DRACI: Code analysis warnings
|
digitall
|
defect
|
low
|
Engine: Draci
|
|
#5718 |
SCI: LONGBOW: Wrong palettes used in Amiga version
|
bluegr
|
defect
|
low
|
Engine: SCI
|
|
#5865 |
SCI: PQ1SCI: Stuck in briefing room
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#5945 |
KYRA1CD: Text dialog does not appear
|
lordhoto
|
defect
|
low
|
Engine: Kyra
|
|
#5963 |
TSAGE: BF: Graphics glitch in inventory buttons
|
dreammaster
|
defect
|
low
|
Engine: TsAGE
|
|
#5966 |
SCI: QFG1 EGA: Graphic corruption when approaching centaur
|
bluegr
|
defect
|
low
|
Engine: SCI
|
|
#5979 |
EOB1: Spanish works but it's in english
|
athrxx
|
defect
|
low
|
Engine: Kyra
|
|
#5980 |
EOB2: Spanish official Md5sum
|
athrxx
|
defect
|
low
|
Engine: Kyra
|
|
#6053 |
TINSEL: DW2 Crash at CD swapping screen
|
dreammaster
|
defect
|
low
|
Engine: Tinsel
|
|
#6131 |
BACKENDS: iOS (> v7) - Cursor disappearing in landscape mode
|
larsamannen
|
defect
|
low
|
Port: iOS
|
|
#6151 |
AGOS: Simon 1 - Actor Talk Animations Sync Issues
|
Kirben
|
defect
|
low
|
Engine: AGOS
|
|
#6152 |
AGOS: Simon 1 - Waterfall Sound Effect Missing
|
Kirben
|
defect
|
low
|
Engine: AGOS
|
|
#6201 |
WME: Chivalry - Savegame thumbnail is too small
|
somaen
|
defect
|
low
|
Engine: Wintermute
|
|
#6207 |
WME: Chivalry - Mouse is sluggish in save/load menu
|
somaen
|
defect
|
low
|
Engine: Wintermute
|
|
#6228 |
TOLTECS: Voice does not match text (wrong voice)
|
bluegr
|
defect
|
low
|
Engine: Toltecs
|
|
#6320 |
GOB: Bee not cleared on loading in scene 12
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#6321 |
GOB: Disappearing item
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#6326 |
GOB2: Anvil and Stool hotspots in Forge in wrong place
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#6328 |
GOB3: Coin available in alchemist's lab when it shouldn't
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#6474 |
NEVERHOOD: When quitting thru menu, game screen is shown for a moment
|
bluegr
|
defect
|
low
|
Engine: Neverhood
|
|
#6589 |
TONY: Russian version not detected
|
digitall
|
defect
|
low
|
Engine: Tony
|
|
#6629 |
MOHAWK: Missing detection entry for Riven 5-CD Italian
|
digitall
|
defect
|
low
|
Engine: Mohawk
|
|
#6696 |
Can't open onscreen keyboard on Samsung Galaxy Note 3
|
digitall
|
defect
|
low
|
Port: Android
|
|
#6706 |
SCI: QFG1 VGA - rapidly purchased potions do not appear in inventory
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#6710 |
SCUMM/HE: PUTT-PUTT - Colour corruption upon pressing Escape too quickly
|
AndywinXp
|
defect
|
low
|
Engine: SCUMM
|
|
#6711 |
Wrong quit message shown in Pajama Sam Lost and Found
|
Kirben
|
defect
|
low
|
Engine: SCUMM
|
|
#6756 |
SAGA: IHNM - Incorrect song playing on startup
|
sev-
|
defect
|
low
|
Engine: SAGA
|
|
#6777 |
LOL: The interactive CD demo version is not supported
|
athrxx
|
defect
|
low
|
Engine: Kyra
|
|
#6806 |
SCI: QFG3: Dialog Crash about Leopard women's marriage.
|
wjp
|
defect
|
low
|
Engine: SCI
|
|
#6815 |
spanish Fonts
|
dreammaster
|
defect
|
low
|
Engine: Tony
|
|
#6879 |
GOB: Goblins Quest 3 - Blount stuck in chair in Queen level
|
|
defect
|
low
|
Engine: Gob
|
|
#6916 |
Power Goes Out Sponteaneously
|
eriktorbjorn
|
defect
|
low
|
Engine: SCUMM
|
|
#6923 |
SHERLOCK: use flower on lab table
|
dreammaster
|
defect
|
low
|
Engine: Sherlock
|
|
#6924 |
SHERLOCK: use the flower on a flask
|
dreammaster
|
defect
|
low
|
Engine: Sherlock
|
|
#6925 |
SHERLOCK: use residue on lab table
|
dreammaster
|
defect
|
low
|
Engine: Sherlock
|
|
#6926 |
SHERLOCK: use residue on test tube
|
dreammaster
|
defect
|
low
|
Engine: Sherlock
|
|
#6928 |
SHERLOCK: go to Scotland Yard
|
dreammaster
|
defect
|
low
|
Engine: Sherlock
|
|
#6933 |
SHERLOCK: St. Pancras Station Crash
|
dreammaster
|
defect
|
low
|
Engine: Sherlock
|
|
#6943 |
TOONSTRUCK: add French & Spanish detection
|
|
defect
|
low
|
Engine: Toon
|
|
#6962 |
SHERLOCK: Crash In Tobacco Shop
|
dreammaster
|
defect
|
low
|
Engine: Sherlock
|
|
#6985 |
SCUMM: Backyard Soccer crashes after scoring goal
|
bonki
|
defect
|
low
|
Engine: SCUMM
|
|
#7083 |
GUI: Browser's "Go Up" button appears pressed when it's not
|
|
defect
|
low
|
GUI
|
|
#7094 |
GUI: Pressed button keeps highlight after modal dialog opens
|
salty-horse
|
defect
|
low
|
GUI
|
|
#7101 |
GUI: Hovered-over button doesn't highlight after a modal dialog closes
|
|
defect
|
low
|
GUI
|
|
#7108 |
GUI: When shift is pressed, tooltips disappear quickly without moving the mouse
|
|
defect
|
low
|
GUI
|
|
#7116 |
The Neverhood Crash upon clicking the "type-in" bar on Load/Delete game screen
|
eriktorbjorn
|
defect
|
low
|
Engine: Neverhood
|
|
#7123 |
GUI: Tab scroll buttons should be disabled when they have no effect
|
sev-
|
defect
|
low
|
GUI
|
|
#7124 |
GUI: Buttons don't highlight when mouse press is released over them
|
lephilousophe
|
defect
|
low
|
GUI
|
|
#7125 |
GUI/AGI: Predictive dialog glitches when two buttons are pressed at once
|
sev-
|
defect
|
low
|
GUI
|
|
#7132 |
GUI: Launcher flickers when removing a game with a filter
|
criezy
|
defect
|
low
|
GUI
|
|
#7165 |
WAGE: Broken indenting in multiple files
|
sev-
|
defect
|
low
|
Engine: Wage
|
|
#7166 |
DRASCULA: Misleading indentation in animation.cpp
|
criezy
|
defect
|
low
|
Engine: Drascula
|
|
#7167 |
GNAP: Misleading indentation in scenes/group4.cpp
|
sev-
|
defect
|
low
|
Engine: GNAP
|
|
#7168 |
MADS: Misleading indentation in nebular/nebular_scenes2.cpp
|
dreammaster
|
defect
|
low
|
Engine: MADS
|
|
#7169 |
AUDIO: Misleading indentation in audio/decoders/qdm2.cpp
|
sev-
|
defect
|
low
|
Audio
|
|
#7172 |
SWORD25: Cast to pointer from integer of different size
|
wjp
|
defect
|
low
|
Engine: Sword25
|
|
#7179 |
SQ4 CD DOS crash when selecting 'Catalog' in Hz So Good
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#7181 |
SDL1: mouse error when using SDL1, 3x and full screen, was: SQ5: Space Bar walking bug (can't enter brig)
|
csnover
|
defect
|
low
|
Port: Win32
|
|
#7222 |
Adlib sound effects with GM drivers
|
SF/jamieson630
|
feature request
|
low
|
Audio
|
|
#7228 |
MT-32 sysex messages
|
SF/jamieson630
|
feature request
|
low
|
Audio: MT32
|
|
#7230 |
AUDIO: Support custom music instrumentation for Mac
|
lordhoto
|
feature request
|
low
|
Engine: SCUMM
|
|
#7231 |
ALL: crosshair cosmetic
|
Kirben
|
feature request
|
low
|
--Other--
|
|
#7234 |
Implementation of quitPauseRestart opcode
|
SF/ender
|
feature request
|
low
|
Engine: SCUMM
|
|
#7247 |
Record/Playback feature
|
sev-
|
feature request
|
low
|
--Other--
|
|
#7249 |
Load game from Launcher
|
|
feature request
|
low
|
GUI
|
|
#7251 |
temporal interpolation for animation
|
SF/ender
|
feature request
|
low
|
Graphics: Scalers
|
|
#7266 |
ISO file loading
|
SF/ender
|
feature request
|
low
|
--Other--
|
|
#7278 |
LOOMCD: Subtitles impossible to turn off
|
Kirben
|
feature request
|
low
|
Engine: SCUMM
|
|
#7299 |
MI2 (MAC): Incorrect Wiping Sound at Barkeeper's
|
lordhoto
|
feature request
|
low
|
Engine: SCUMM
|
|