#1868 |
COMI: Frightening the gravedigger, he goes white.
|
cyxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#1873 |
INDY3 FMTOWNS: Music in Venice is distorted
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1875 |
COMI: cursor is invisible at "insert CD" message
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1878 |
ALL: GCC 4.0 is not supported
|
fingolfin
|
defect
|
normal
|
Port: Linux
|
|
#1880 |
GUI: Broken console font
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#1884 |
Possible that smush player tries to release resource twice
|
fingolfin
|
defect
|
normal
|
Port: Symbian
|
|
#1885 |
FTDEMO: Memoryleak in SMUSH player
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1891 |
"make distclean" does not completely clean up
|
fingolfin
|
defect
|
normal
|
--Other--
|
|
#1901 |
ALL/SFX: Setting the SFX volume at 256 mutes sound
|
fingolfin
|
defect
|
normal
|
Audio
|
|
#1902 |
ZAK: dialogue lines in the ST demo are garbled
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1903 |
SAM: Conroy Bumpus' song subtitles always present
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1904 |
CMI: Message boxes are not centered
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#1911 |
Digital iMUSE won't compile without Vorbis support
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#1921 |
PALM: ScummVM breaks auto-off
|
SF/chrilith
|
defect
|
normal
|
Port: PalmOS
|
|
#1927 |
queenrebuild forces to compress file
|
joostp
|
defect
|
normal
|
Tools
|
|
#1929 |
COMI: Part 3 glitch (dancing pirates don't stop)
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1930 |
COMI SDL segmentation fault
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#1940 |
Gardener in Spanish line width exceeded!!
|
joostp
|
defect
|
normal
|
Engine: Sky
|
|
#1941 |
ALL: Compressed BUN files play incorrectly on BE systems
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1942 |
BS1: 64-bit crash when menu appears
|
lavosspawn
|
defect
|
normal
|
Engine: Sword1
|
|
#1944 |
ALL: New Volume Control Dialogue Error-Prone
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#1947 |
DOTT/SAM: GM Instrument Chorus Level Improperly Set
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#1949 |
ALL: Failed assertion when using 1x scaler
|
sev-
|
defect
|
normal
|
Graphics: Scalers
|
|
#1950 |
ALL: gfx-mode in command line will ignore -f option
|
fingolfin
|
defect
|
normal
|
--Other--
|
|
#1955 |
MONKEYVGA: PCjr Causes Indefinite Pause At 'Part' Screens
|
SF/hoenicke
|
defect
|
normal
|
Engine: SCUMM
|
|
#1956 |
SIMON1/2: GM System On Required
|
fingolfin
|
defect
|
normal
|
Engine: AGOS
|
|
#1958 |
FT: Soundchannels regression
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1961 |
GUI: Caret not removed when switching tabs
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#1962 |
BS1 & BS2: Launching game problems
|
sev-
|
defect
|
normal
|
Engine: Sword1
|
|
#1964 |
FM-TOWNS LOOM: Kanji version crash
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#1965 |
MONKEY: French CD version incorrectly identified as monkey1
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1971 |
TOOLS compress_simon crashes if directory is not writable
|
cyxx
|
defect
|
normal
|
Tools
|
|
#1973 |
GUI: newfont_big character 'P' missing a pixel
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#1976 |
MANIAC v2: crash on mansion (regression)
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1977 |
DIG: incorrect subtitles are shown in german version
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1978 |
FT: Old Mine Road CTD
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1979 |
Slight mouse cursor regression
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#1981 |
FT: Old Mine Road slowdowns
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1982 |
BASS: CD and FLOPPY: French accents displayed incorrectly
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sky
|
|
#1985 |
FM-TOWNS LOOM: Multiple text lines spacing incorrect
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1990 |
Actors are gray in V6 Games
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1991 |
DC: compile crach -> vmsave.cpp
|
fingolfin
|
defect
|
normal
|
Port: Dreamcast
|
|
#1993 |
BASS CD: text shows up and disappear too quickly
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sky
|
|
#1994 |
MI: Jungle scene with monkey (you give banana to) crashes
|
cyxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#1995 |
Maniac Mansion (NES) doesn't run anymore after Apr 10 commit
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#1996 |
Compilation error while trying to compile with gcc-4.0
|
fingolfin
|
defect
|
normal
|
Port: Linux
|
|
#1997 |
GUI: Mouse drawn at wrong position in overlay mode
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#1998 |
ALL: Command-line inconsistency
|
fingolfin
|
defect
|
normal
|
--Other--
|
|
#2000 |
GUI: Mouse cursor distorts overlay in 3x mode
|
sev-
|
defect
|
normal
|
GUI
|
|
#2004 |
CVS is broken
|
fingolfin
|
defect
|
normal
|
--Other--
|
|
#2005 |
GOB1: Occasional crash when loading level
|
eriktorbjorn
|
defect
|
normal
|
Engine: Gob
|
|
#2008 |
MM NES: autodetect not working
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#2011 |
BS1 Hangs after cutscene without sw or hw mixing
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword1
|
|
#2014 |
BS1 Unexpected segmentation fault
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword1
|
|
#2020 |
FT: OS X Green graphics
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2027 |
SAM: Failure to change music at Frog Rock
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#2034 |
MANIAC V2: Early collision with Green Tentacle
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2036 |
COMI: no sound with ALSA
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2041 |
FOA AMIGA: Black cursor and text in Dig Site
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#2043 |
COMI: Verb regression during sword fights
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2044 |
GOB: Gobliiins English Floppy version crash
|
sev-
|
defect
|
normal
|
Engine: Gob
|
|
#2045 |
TOOL: extract_kyra: last file not extracted correctly
|
cyxx
|
defect
|
normal
|
Tools
|
|
#2047 |
FT INSANE: Googles palette disappears (Regression)
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2048 |
FT: "wrong INSANE parameters for EN_VULTF2"
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#2051 |
MANIAC: Inventory not redrawn after loading a savegame
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2052 |
ALL: Failed assertion in AdvMame scaler
|
sev-
|
defect
|
normal
|
Graphics: Scalers
|
|
#2053 |
LOOM/FM-TOWNS: Crash during cutscene with Weaver Elders
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2064 |
SAM: Actor layering glitch
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#2068 |
SAM: Animation glitch at World of Fish
|
cyxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#2074 |
ScummVM no longer compiles on my Debian box
|
fingolfin
|
defect
|
normal
|
Port: Linux
|
|
#2075 |
DC: Compile error
|
zeldin
|
defect
|
normal
|
Port: Dreamcast
|
|
#2077 |
COMI: Failed assertion in Digital iMUSE
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2083 |
MIDI: SysEx API is not used consistently
|
fingolfin
|
defect
|
normal
|
Audio: MT32
|
|
#2084 |
Compile error with gcc4.0
|
eriktorbjorn
|
defect
|
normal
|
Port: Linux
|
|
#2085 |
FOTAQ: Crash when loading
|
cyxx
|
defect
|
normal
|
Engine: Queen
|
|
#2087 |
SAGA: compile warnings
|
anotherguest
|
defect
|
normal
|
Engine: SAGA
|
|
#2089 |
FOA: Look at Arnold (Fists Path)
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2095 |
GUI: Language selection doesn't fit using 1x overlay
|
eriktorbjorn
|
defect
|
normal
|
GUI
|
|
#2105 |
ITE: German CD version is not completeable
|
SF/h00ligan
|
defect
|
normal
|
Engine: SAGA
|
|
#2106 |
ITE: Verb box drawn incorrectly
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2107 |
ITE: Actions not performed under OS X
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2108 |
ITE: Crash with "paws game"
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2110 |
ZAK: crash when trying to fly back to SF
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2111 |
ZAK: Screen not fully redrawn after loading savegame
|
cyxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#2114 |
ITE: Several errors in the "rocky chasm" scene
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2115 |
ZAK: Invalid memory read access during intro
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#2116 |
ITE: Difficult to leave chasm screen
|
SF/h00ligan
|
defect
|
normal
|
Engine: SAGA
|
|
#2117 |
ITE: Actors duplicated at chasm scene
|
SF/h00ligan
|
defect
|
normal
|
Engine: SAGA
|
|
#2119 |
ITE: Rif moves to wrong position for conversations
|
SF/h00ligan
|
defect
|
normal
|
Engine: SAGA
|
|
#2120 |
ITE: Black pixels drawn as white at sanctuary gate
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2121 |
ITE: Options menu contains wrong item
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2122 |
ITE: Clicking doesn't skip dialogue
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2123 |
ITE: Crashes during conversations
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2124 |
ITE: Wrong text display in German version
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2128 |
ITE: crashes in dogs castle labyrinth
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2129 |
ITE: Map music briefly plays when loading game at sanctuary
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2131 |
ITE: Rif exits copy-protection room incorrectly
|
SF/h00ligan
|
defect
|
normal
|
Engine: SAGA
|
|
#2133 |
ITE: Invalid read during startup
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2134 |
ITE: Game crashes at airport
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2135 |
ITE: Mouse pointer visible during cutscenes
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|