#6748 |
TINSEL: Discworld II Save Naming Crash
|
csnover
|
defect
|
blocker
|
Engine: Tinsel
|
|
#6820 |
Crash to console collecting last stones under church
|
csnover
|
defect
|
blocker
|
Engine: Dreamweb
|
|
#6999 |
SWORD25: Segfault on loading Broken Sword 2.5 savegame
|
wjp
|
defect
|
blocker
|
Engine: Sword25
|
|
#7011 |
RINGWORLD2: Deadlock in the sound code
|
csnover
|
defect
|
blocker
|
Engine: TsAGE
|
|
#7018 |
SWORD25: use of uninitialised memory when saving a game
|
bgK
|
defect
|
blocker
|
Engine: Sword25
|
|
#7085 |
Neverhood Russian version bug (BlbArchive::load() Error during decompression)
|
sev-
|
defect
|
blocker
|
Engine: Neverhood
|
|
#7105 |
DEBIAN: Dist files not usable.
|
csnover
|
defect
|
blocker
|
Port: Linux
|
|
#7170 |
PRINCE: Casting away const-ness without an explicit const_cast
|
sev-
|
defect
|
blocker
|
Engine: Prince
|
|
#7171 |
SWORD25: Casting away const-ness without an explicit const_cast
|
digitall
|
defect
|
blocker
|
Engine: Sword25
|
|
#9556 |
TOOLS: DeGob linker error
|
unkown
|
defect
|
blocker
|
Ports
|
|
#9598 |
SDL: write access violation with OSD when updating screen
|
bgK
|
defect
|
blocker
|
--Other--
|
|
#9627 |
Lands Of Lore - game crashes in Catwalk Caverns
|
wjp
|
defect
|
blocker
|
Engine: Kyra
|
|
#9653 |
FULLPIPE: Irregular crash when starting
|
csnover
|
defect
|
blocker
|
Engine: NGI
|
|
#9654 |
FULLPIPE: Memory leak
|
sev-
|
defect
|
blocker
|
Engine: NGI
|
|
#9657 |
FULLPIPE: Memory leak on full version
|
sev-
|
defect
|
blocker
|
Engine: NGI
|
|
#9733 |
KYRA1: Crash: engines/kyra/screen_lok.cpp:77: void Kyra::Screen_LoK::fadeSpecialPalette(int, int, int, int): Assertion `_vm->palTable1()[palIndex]' failed.
|
csnover
|
patch
|
blocker
|
Engine: Kyra
|
|
#9762 |
SCI: KQ7: Video playback is incorrect
|
csnover
|
defect
|
blocker
|
Engine: SCI
|
|
#9779 |
SCI: Torin: Crash at null void
|
csnover
|
defect
|
blocker
|
Engine: SCI
|
|
#9793 |
SCI: GK1: Problem with speech toggle
|
csnover
|
defect
|
blocker
|
Engine: SCI
|
|
#9797 |
SCI: Torin: Access violation on script.20700
|
csnover
|
defect
|
blocker
|
Engine: SCI
|
|
#9843 |
SCI: KQ7 Win ES: White is drawn as black in videos
|
csnover
|
defect
|
blocker
|
Engine: SCI
|
|
#9849 |
SCI:PQ4: Progress blocking, showing barbie the shoe doesn't register
|
m-kiewitz
|
defect
|
blocker
|
Engine: SCI
|
|
#9855 |
SCI: PQ4: Spaceship collision with asteroids not working
|
wjp
|
defect
|
blocker
|
Engine: SCI
|
|
#9856 |
SCI: PQ4: Missing implementation for HShutterOut transition
|
csnover
|
defect
|
blocker
|
Engine: SCI
|
|
#9857 |
SCI: GK2: Character Graphic Glitches in Opera basement
|
csnover
|
defect
|
blocker
|
Engine: SCI
|
|
#9868 |
Titanic: Starship Titanic: Can't board ship
|
dreammaster
|
defect
|
blocker
|
Engine: Titanic
|
|
#9999 |
TITANIC: Parrot does not eat hot mustard chicken
|
dreammaster
|
defect
|
blocker
|
Engine: Titanic
|
|
#10024 |
ANDROID: Black screen hang on start up
|
csnover
|
defect
|
blocker
|
Port: Android
|
|
#10039 |
SCI: PHANT2: TextView::setText Crash when changing security level of deceased
|
csnover
|
defect
|
blocker
|
Engine: SCI
|
|
#10084 |
TITANIC: crash in music room after starting music
|
dreammaster
|
defect
|
blocker
|
Engine: Titanic
|
|
#10116 |
MM C64 DEMO: Attempting to display the original save/load screen causes a crash.
|
sev-
|
defect
|
blocker
|
Engine: SCUMM
|
|
#10154 |
MSVC 2015 - SCI does not build, STATIC_ASSERT broken?
|
csnover
|
defect
|
blocker
|
Engine: SCI
|
|
#10165 |
SCI: PHANT2: Movies volume too low
|
csnover
|
defect
|
blocker
|
Engine: SCI
|
|
#10177 |
TITANIC: Can't leave service elevator
|
dreammaster
|
defect
|
blocker
|
Engine: Titanic
|
|
#10182 |
SCI: LSL7: Clicks in audio when playing looping sounds
|
csnover
|
defect
|
blocker
|
Engine: SCI
|
|
#10274 |
TITANIC: DE: Invalid Wave file when going to bottom of keel
|
dreammaster
|
defect
|
blocker
|
Engine: Titanic
|
|
#10321 |
FULLPIPE: Hardlock when stepping onto stool
|
sev-
|
defect
|
blocker
|
Engine: NGI
|
|
#10322 |
FULLPIPE: Map screen, array OOB access
|
bgK
|
defect
|
blocker
|
Engine: NGI
|
|
#10324 |
FULLPIPE: Broken saves - Inventory items turn into balls
|
bgK
|
defect
|
blocker
|
Engine: NGI
|
|
#10330 |
FULLPIPE: Credits, use after free
|
sev-
|
defect
|
blocker
|
Engine: NGI
|
|
#10332 |
App crashes on close, or with MT-32 active at game start
|
criezy
|
defect
|
blocker
|
GUI
|
|
#10349 |
GOB: URBAN: GMM cursor graphic glitch
|
csnover
|
defect
|
blocker
|
Engine: Gob
|
|
#10350 |
GOB: URBAN: Return to launcher causes crash
|
csnover
|
defect
|
blocker
|
Engine: Gob
|
|
#10351 |
GOB: URBAN: Qutting via GMM causes crash
|
csnover
|
defect
|
blocker
|
Engine: Gob
|
|
#10365 |
SAGA: ITE: Crash when talking to Sist
|
eriktorbjorn
|
defect
|
blocker
|
Engine: SAGA
|
|
#10392 |
SCI: PQ4: stopping with debugging console in front of kitty club
|
dafioram
|
defect
|
blocker
|
Engine: SCI
|
|
#10427 |
BACKENDS: Android - SCUMMVM 2.0 systematical crash on SAMSUNG GALAXY TAB A with LUCASARTS games
|
lotharsm
|
defect
|
blocker
|
Port: Android
|
|
#10510 |
SHERLOCK: Scalpel quits when trying to load uncompressed animations
|
dreammaster
|
defect
|
blocker
|
Engine: Sherlock
|
|
#10568 |
SCI: PHANT1: Crash on startup
|
rsn8887
|
defect
|
blocker
|
Engine: SCI
|
|
#10625 |
Riven Game in School not crashing on the second turn
|
bgK
|
defect
|
blocker
|
Engine: Mohawk
|
|
#10629 |
GUI: Crash when clicking options
|
criezy
|
defect
|
blocker
|
GUI
|
|
#10687 |
QFG3&QFG4 crash on save
|
tomasz89
|
defect
|
blocker
|
Engine: SCI
|
|
#10861 |
COMPOSER: Darby the Dragon: ERROR: Archive does not contain 'ANIM' 2329!
|
bluegr
|
defect
|
blocker
|
Engine: Composer
|
|
#10943 |
SHERLOCK: RT ESP: Assertion Failed - Sherlock Holmes Rose Tattoo
|
dreammaster
|
defect
|
blocker
|
Engine: Sherlock
|
|
#10969 |
SCI: LB2: Floppy version broken by recent commit
|
bluegr
|
defect
|
blocker
|
Engine: SCI
|
|
#11034 |
BLADERUNNER: Linux crash on load game
|
antoniou79
|
defect
|
blocker
|
Engine: Bladerunner
|
|
#11113 |
XEEN: Crash when entering Volcano Cave Level 2
|
dreammaster
|
defect
|
blocker
|
Engine: MM: Xeen
|
|
#11197 |
MAC OS X: 64bit v2.1.0 release crashes when interacting with keyboard.
|
criezy
|
defect
|
blocker
|
Port: Mac OS X
|
|
#11214 |
GUI: Saving a game crashes in tile mode
|
bgK
|
defect
|
blocker
|
GUI
|
|
#11217 |
BUILD: --enable-release enables updates even on unsupported systems
|
sev-
|
defect
|
blocker
|
Common
|
|
#11260 |
MAC OS X: App incomplete when launched on OS X 10.5.8.
|
criezy
|
defect
|
blocker
|
Port: Mac OS X
|
|
#11546 |
TONY: Unknown game variant for Tony Tough
|
dreammaster
|
feature request
|
blocker
|
Engine: Tony
|
|
#11567 |
GLK: Every game - Quits after ten minutes
|
dreammaster
|
defect
|
blocker
|
Engine: GLK
|
|
#11589 |
Blazing Dragons: Crash at Stonehenge Rescue Knights scene
|
yuv422
|
defect
|
blocker
|
Engine: Dragons
|
|
#11635 |
ANDROID: Backend failed to instantiate event manager
|
ccawley2011
|
defect
|
blocker
|
Port: Android
|
|
#11684 |
NUVIE: QueuingAudioStreamImpl
|
dreammaster
|
defect
|
blocker
|
Engine: Ultima
|
|
#11771 |
PRINCE: conversation with the priest bug
|
sev-
|
defect
|
blocker
|
Engine: Prince
|
|
#12016 |
BASE: GMM features crash when using uncached plugins and dynamic detection
|
ccawley2011
|
defect
|
blocker
|
--Unset--
|
|
#12343 |
DS: Hangs in audio heavy sections
|
ccawley2011
|
defect
|
blocker
|
Port: NDS
|
|
#12390 |
AGS: Quest for Glory II Remake: Saving from the game's save screen, overwrites 2nd slot
|
criezy
|
defect
|
blocker
|
Engine: AGS
|
|
#12497 |
PSP: Nightly build does not start on physical PSP-1000
|
rsn8887
|
defect
|
blocker
|
Port: PSP
|
|
#12768 |
GUI: Inconsistent default scaler behaviour
|
criezy
|
defect
|
blocker
|
GUI
|
|
#12808 |
SCI: Police Quest: SWAT crashes in DEV version
|
bluegr
|
defect
|
blocker
|
Engine: SCI
|
|
#12826 |
ACCESS: Amazon - Access.dat seems to be borked
|
dreammaster
|
defect
|
blocker
|
Engine: Access
|
|
#12847 |
HQ filter broken when applied as a global setting
|
criezy
|
defect
|
blocker
|
Graphics
|
|
#12850 |
Unable to save games in some (all?) engines
|
criezy
|
defect
|
blocker
|
--Unset--
|
|
#13263 |
Cursor handling: Marvel Comics Spider-Man: The Sinister Six (German version)
|
windlepoons
|
defect
|
blocker
|
Engine: Hypno
|
|
#13309 |
Crash: Marvel Comics Spider-Man: The Sinister Six (German version)
|
windlepoons
|
defect
|
blocker
|
Engine: Hypno
|
|
#13319 |
SCUMM: FT: Segfault after journalist escape cutscene
|
AndywinXp
|
defect
|
blocker
|
Engine: SCUMM
|
|
#13413 |
COMMON: Systematic crash after adding any new game in 2.6.0git
|
sev-
|
defect
|
blocker
|
Common
|
|
#13507 |
GUI: Bad scaling behaviour in new icons GUI
|
sev-
|
defect
|
blocker
|
GUI
|
|
#13566 |
COMMON: Partially downloaded icon sets cannot be redownloaded
|
sev-
|
defect
|
blocker
|
Common
|
|
#13567 |
COMMON: Crash when clicking "Hide" while downloading icons
|
lotharsm
|
defect
|
blocker
|
Common
|
|
#13669 |
CHEWY: ScummVM hard crashes to console
|
bluegr
|
defect
|
blocker
|
Engine: Chewy
|
|
#13671 |
CHEWY: Hotspots of interacted items vanish due to saving
|
bluegr
|
defect
|
blocker
|
Engine: Chewy
|
|
#13810 |
TINSEL: Some items can't be placed in inventory in Discworld in version 2.6.0
|
somaen
|
defect
|
blocker
|
Engine: Tinsel
|
|
#13874 |
MOHAWK: MYST: Unable to interact with main menu
|
BLooperZ
|
defect
|
blocker
|
Engine: Mohawk
|
|
#13929 |
SAGA: The Windows version of Inherit the Earth doesn't start without OPL3 support
|
ccawley2011
|
defect
|
blocker
|
Engine: SAGA
|
|
#13965 |
SCUMM: DIG: Crash with Japanese version of The Dig
|
athrxx
|
defect
|
blocker
|
Engine: SCUMM
|
|
#13996 |
AGS: Clicking in dialogue is treated as a double-click, resulting in skipped dialogue
|
tag2015
|
defect
|
blocker
|
Engine: AGS
|
|
#14002 |
SAGA: IHNM: Can't load Windows scream.res on macOS anymore
|
dwatteau
|
defect
|
blocker
|
Engine: SAGA
|
|
#14013 |
SWORD1: Detection entries seem kind of broken
|
sev-
|
defect
|
blocker
|
Engine: Sword1
|
|
#14157 |
TINYGL: Significant increase in memory usage
|
aquadran
|
defect
|
blocker
|
Graphics
|
|
#14451 |
French translation game variant for ultima
|
PushmePullyu
|
patch
|
blocker
|
Engine: Ultima
|
|
#14611 |
SIGSEGV in Scumm::ScummEngine::syncSoundSettings()
|
sev-
|
defect
|
blocker
|
Engine: SCUMM
|
|
#14614 |
SCUMM: SIGSEGV in Scumm::ScummEngine_v5::saveLoadWithSerializer(Common::Serializer&)
|
AndywinXp
|
defect
|
blocker
|
Engine: SCUMM
|
|
#14615 |
BBVS: Assertion failure in OpenGL::OpenGLGraphicsManager::setPalette(unsigned char const*, unsigned int, unsigned int)
|
sev-
|
defect
|
blocker
|
Engine: BBVS
|
|
#14665 |
MOHAWK: MYST: Crash at Fortress Simulator When Doing A Complete Rotation
|
sluicebox
|
defect
|
blocker
|
Engine: Mohawk
|
|
#14710 |
GUI: HelpDialog does not handle resizes
|
sev-
|
defect
|
blocker
|
--Unset--
|
|
#14748 |
TETRAEDGE: The expected pixel format is not provided to the Theora decoder
|
mduggan
|
defect
|
blocker
|
Engine: Tetraedge
|
|