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Results (101 - 200 of 805)

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Ticket Summary Owner Type Priority Component Version
#2037 ISO copy makes game freak out fingolfin defect normal Engine: SCUMM
#2061 SAGA: run-length slice typo in online source sev- defect normal Engine: SAGA
#2076 Unable to enter greater colony fingolfin defect normal Engine: SCUMM
#2093 FOA: MT-32 instrument not supported yet (English US DOS) fingolfin defect normal Engine: SCUMM
#2102 support for gba version of bs1? defect normal Engine: Sword1
#2103 support Lure of the Temptress defect normal Engine: Lure
#2118 ITE: Rope is not visible after game load SF/h00ligan defect normal Engine: SAGA
#2141 ITE: Bee sounds continue too long sev- defect normal Engine: SAGA
#2146 Mac OS X trackpad two-finger scrolling scrolls wrong way fingolfin defect normal Port: Mac OS X
#2148 GUI: buttons don't react - Debian/PowerPC (GameCube) fingolfin defect normal Port: GameCube
#2163 MM C64: Mouse Buttons not working fingolfin defect normal Engine: SCUMM
#2197 SIMON2: obscure crash Kirben defect normal Engine: AGOS
#2253 Bundle build on Mac OS X fails fingolfin defect normal Port: Mac OS X
#2271 MANIACNES: (enhance) .NES files shouldn't need hex editor sev- defect normal Engine: SCUMM
#2292 LOOM CD: Cannot find file: '00.lfl' sev- defect normal Engine: SCUMM
#2306 ITE: Intro Talkie Bug sev- defect normal Engine: SAGA
#2349 WINCE: GUI MENU not visible since 0.8.0 SF/arisme defect normal Engine: SCUMM
#2353 WINCE: no soft keyboard SF/arisme defect normal Port: WinCE
#2370 COMI: Changing Discs Doesn't Work sev- defect normal Engine: SCUMM
#2375 freddicove graphics glitches defect normal Engine: SCUMM
#2394 WINCE: Icons bar disappear after Load/Save SF/arisme defect normal Port: WinCE
#2401 website: screenshot popup nonfunctional if java deactivated sev- defect normal Web
#2408 MMNES: failed detection of European version sev- defect normal Engine: SCUMM
#2421 MD5 for German patched Fm towns-Versions sev- defect normal Engine: SCUMM
#2437 manicNES: German md5 sev- defect normal Engine: SCUMM
#2458 KYRA: Saving while talking to Merith Bug lordhoto defect normal Engine: Kyra
#2468 WINCE: the 4 icons (left bottom) and scummvm logo disappear SF/arisme defect normal Engine: SCUMM
#2472 Spy Fox 2: Inventory doesn't open on PocketPC Kirben defect normal Engine: SCUMM
#2479 WINCE: Symbols on bottom disappear SF/arisme defect normal Port: WinCE
#2489 FT: invalid seek request aquadran defect normal Engine: SCUMM
#2498 compile error fingolfin defect normal --Other--
#2542 Monitor is put in standby or is modeswitched all the time defect normal Port: Linux
#2557 Kyrandia German won't start lordhoto defect normal Engine: Kyra
#2572 Language Parameter is not set correctly fingolfin defect normal Engine: SCUMM
#2610 SWORD2: White noise with CoreAudio driver. fingolfin defect normal Engine: Sword2
#2667 scummvm.org/downloads/scummvmwin32.exe download unreliable sev- defect normal Web
#2759 SDL: Full screen on Linux with dual head does not work fingolfin defect normal Engine: SCUMM
#2784 BASS: Doorman Bug joostp defect normal Engine: Sky
#2867 SIMON1: Crash at witch house Kirben defect normal Engine: AGOS
#2891 SIMON1TALKIE: Unknown MD5 Kirben defect normal Engine: AGOS
#2929 [0.9.x] doesn't build with gcc 2.95 fingolfin defect normal Port: Linux
#2935 Goblins 2 Wizard bug? fingolfin defect normal Engine: Gob
#2936 Goblins 2 human-tree bug fingolfin defect normal Engine: Gob
#2937 Goblins2 Musician scene asynchron sound fingolfin defect normal Engine: Gob
#2938 Goblins 2 using noteblock - scummvm crashes (v.1.02 & 1.03) fingolfin defect normal Engine: Gob
#2939 Goblins 2 castle-dig - clock sand stew sound bug fingolfin defect normal Engine: Gob
#2940 Goblins 2 BigGraphic&ActionBug at big-green-castle-monster fingolfin defect normal Engine: Gob
#2958 KQ2 English MD5 sev- defect normal Engine: AGI
#2995 KYRA1: MAIN15.CPS, TEXT15.CPS in German version SF/ender defect normal Engine: Kyra
#3076 WEEN: Reduced palette? DrMcCoy defect normal Engine: Gob
#3092 INDY3: unknown version sev- defect normal Engine: SCUMM
#3093 INDY3: unknown version (ega 1.4 spanish) sev- defect normal Engine: SCUMM
#3094 MONKEY: unkown version (test Version2 spanish) sev- defect normal Engine: SCUMM
#3095 MONKEY: unkown version (vga spanish 1.0 640k) sev- defect normal Engine: SCUMM
#3096 MONKEY: wrong detection sev- defect normal Engine: SCUMM
#3097 ZAK-FM/INDY3: wrong detection sev- defect normal Engine: SCUMM
#3128 Freddicove MAC Graphics defect normal Engine: SCUMM
#3139 LURE: Spanish/DOS MD5 dreammaster defect normal Engine: Lure
#3140 Lure of Temptress Spanish incorrect texts and crash defect normal Engine: Lure
#3163 GOB3: Hebrew Version Crashes ingame fingolfin defect normal Engine: Gob
#3170 Lure: Unknown MD5 fingolfin defect normal Engine: Lure
#3171 Lure: Crash after intro fingolfin defect normal Engine: Lure
#3196 SQ1: Double arrows on keypad input screen bluegr defect normal Engine: AGI
#3198 FREDDI 1: DUTCH MAC version crashes on startup sev- defect normal Engine: SCUMM
#3201 BASS: Frozen Live Flesh improperly registered as dead flesh bluegr defect normal Engine: Sky
#3209 CINE: resource/memory leaks sev- defect normal Engine: Cine
#3245 OS X minimise button fingolfin defect normal Port: Mac OS X
#3251 BS1: Crash while loading saved games sev- defect normal Engine: Sword1
#3268 Modern theme depends on current directory Kirben defect normal GUI
#3283 FRENCH version of Cruise for a corpse not detected fingolfin defect normal Engine: Cruise
#3354 WINCE: FT: Videos slow to start SF/knakos defect normal Engine: SCUMM
#3378 SIMON2: MD5s for Macintosh version Kirben defect normal Engine: AGOS
#3381 FF: Subtitles for looking at inventory out of screen Kirben defect normal Engine: AGOS
#3460 Iphone: Suspend Mode vinterstum defect normal Port: iOS
#3488 SCUMM: md5s for a fistful of italian fan translations sev- defect normal Engine: SCUMM
#3491 LURE: Butterfly media version MD5 Kirben defect normal Engine: Lure
#3508 Elvira 1, DOS, Spanish Fan Made Translation - MD5 Checksums Kirben defect normal Engine: AGOS
#3562 AGI: 2 Player Demo: Can not use the mouse sev- defect normal Engine: AGI
#3566 MI2 demo: from the demos page fails during intro sev- defect normal Engine: SCUMM
#3603 NIPPON: Spotlight in intro is intercepted by talk bubble peres defect normal Engine: Parallaction
#3766 LOOM: Compressed audio seek takes really long sev- defect normal Engine: SCUMM
#3774 LOST IN TIME: black mouse cursor DrMcCoy defect normal Engine: Gob
#3786 WINCE: CRUISE engine can not be compiled SF/knakos defect normal Port: WinCE
#3819 PS2: makefile and path dependency sunmax defect normal Port: PS2
#3824 Unknown version of Kyrandia 3 defect normal Engine: Kyra
#3858 MD5: Some SCUMM Hungarian Games fingolfin defect normal Engine: SCUMM
#3884 DRASCULA: Cross bug bluegr defect normal Engine: Drascula
#3940 FF: Problem reactivating background sound Kirben defect normal Engine: AGOS
#3952 SWORD2: Core on startup if no audio device csnover defect normal Engine: Sword2
#3972 DRASCULA: Spanish voices in English version defect normal Engine: Drascula
#4024 Full Throttle crashes when riding towards Mine Rd. 4 lordhoto defect normal Engine: SCUMM
#4055 WINCE: fullscreen doesnt work SF/knakos defect normal Port: WinCE
#4061 WINCE: keyboard not working in HTC touch pro SF/knakos defect normal Port: WinCE
#4065 goldrush: detected as agi-fanmade defect normal Engine: AGI
#4087 WINCE: Hard to move pointer to top edge of screen SF/knakos defect normal Engine: Sky
#4102 T7G: Library wall fade in/out spookypeanut defect normal Engine: Groovie
#4135 FOA: speech and subtitles do not match for streets name BenCastricum defect normal Engine: SCUMM
#4182 COMI: wrong subtitles color on older savegames sev- defect normal Engine: SCUMM
#4236 FBEAR: ActiveMark Error Kirben defect normal Engine: SCUMM
#4260 Build under Windows+cygwin+fluidsynth broken Kirben defect normal Port: Win32
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