#2039 |
SIMON1 PPC2003: Crash with dump when loading game
|
SF/arisme
|
defect
|
normal
|
Engine: AGOS
|
|
#2040 |
DEBIAN: Some files in dists/debian should have +x permission
|
SF/toreanderson
|
defect
|
normal
|
Port: Linux
|
|
#2041 |
FOA AMIGA: Black cursor and text in Dig Site
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#2042 |
SAM: Unable to see Frog Rock
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#2043 |
COMI: Verb regression during sword fights
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2044 |
GOB: Gobliiins English Floppy version crash
|
sev-
|
defect
|
normal
|
Engine: Gob
|
|
#2045 |
TOOL: extract_kyra: last file not extracted correctly
|
cyxx
|
defect
|
normal
|
Tools
|
|
#2047 |
FT INSANE: Googles palette disappears (Regression)
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2048 |
FT: "wrong INSANE parameters for EN_VULTF2"
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#2049 |
SIMON2 (Spanish): loadVOCFromStream: Invalid header!
|
|
defect
|
normal
|
Engine: AGOS
|
|
#2050 |
BASS: Unresponsive characters
|
|
defect
|
normal
|
Engine: Sky
|
|
#2051 |
MANIAC: Inventory not redrawn after loading a savegame
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2052 |
ALL: Failed assertion in AdvMame scaler
|
sev-
|
defect
|
normal
|
Graphics: Scalers
|
|
#2053 |
LOOM/FM-TOWNS: Crash during cutscene with Weaver Elders
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2054 |
FOA: Sub won't enter the airlock to Atlanis
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2057 |
WINCE: Screen rotation & external mouse
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
|
#2059 |
BS1: Speech doesnt play for some items near end game
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword1
|
|
#2060 |
ALL: hq2x / hq3x scalers with / without nasm
|
eriktorbjorn
|
defect
|
normal
|
Graphics: Scalers
|
|
#2061 |
SAGA: run-length slice typo in online source
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2063 |
BS1: Speech Problem
|
|
defect
|
normal
|
Engine: Sword1
|
|
#2064 |
SAM: Actor layering glitch
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#2066 |
COMI: error with pirate song english version
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2067 |
INDY3 german: crash when entering temple
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2068 |
SAM: Animation glitch at World of Fish
|
cyxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#2070 |
SIMON2talkie: Game is stuck and i get a rate effect error
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#2071 |
SKY: Bogus code
|
SF/olki
|
defect
|
normal
|
Engine: Sky
|
|
#2072 |
Inherit the Earth crash
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2073 |
DOTT: Crash when reading boring book
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2074 |
ScummVM no longer compiles on my Debian box
|
fingolfin
|
defect
|
normal
|
Port: Linux
|
|
#2075 |
DC: Compile error
|
zeldin
|
defect
|
normal
|
Port: Dreamcast
|
|
#2076 |
Unable to enter greater colony
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2077 |
COMI: Failed assertion in Digital iMUSE
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2078 |
PocketPC IPAQ HX4700
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
|
#2079 |
SIMON2: The game don\'t run
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#2080 |
SIMON2: The game don\'t run
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#2081 |
FOA: No cursor when fighting
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2082 |
MI 2: Dog wont jump in pile
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#2083 |
MIDI: SysEx API is not used consistently
|
fingolfin
|
defect
|
normal
|
Audio: MT32
|
|
#2084 |
Compile error with gcc4.0
|
eriktorbjorn
|
defect
|
normal
|
Port: Linux
|
|
#2085 |
FOTAQ: Crash when loading
|
cyxx
|
defect
|
normal
|
Engine: Queen
|
|
#2087 |
SAGA: compile warnings
|
anotherguest
|
defect
|
normal
|
Engine: SAGA
|
|
#2088 |
LOOM: reenter the labyrinth cave
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2089 |
FOA: Look at Arnold (Fists Path)
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2090 |
PALMOS: fatal error at start (config file)
|
SF/chrilith
|
defect
|
normal
|
Engine: SCUMM
|
|
#2091 |
ALL: Mouse Cursor is leaving traces
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2092 |
Crash by Snucky V. (getting the key) - PSP-version
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2093 |
FOA: MT-32 instrument not supported yet (English US DOS)
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2094 |
MI1: Exploding Dam. Banana?
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2095 |
GUI: Language selection doesn't fit using 1x overlay
|
eriktorbjorn
|
defect
|
normal
|
GUI
|
|
#2096 |
BS2: not detected
|
|
defect
|
normal
|
Engine: Sword2
|
|
#2097 |
SAM: chatting with Snuckey's clerk crashes
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2099 |
ScummVM doesn't work
|
Kirben
|
defect
|
normal
|
Port: Win32
|
|
#2100 |
Save - Load incoherence
|
|
defect
|
normal
|
GUI
|
|
#2101 |
SDL_SetVideoMode Error
|
|
defect
|
normal
|
--Other--
|
|
#2102 |
support for gba version of bs1?
|
|
defect
|
normal
|
Engine: Sword1
|
|
#2103 |
support Lure of the Temptress
|
|
defect
|
normal
|
Engine: Lure
|
|
#2105 |
ITE: German CD version is not completeable
|
SF/h00ligan
|
defect
|
normal
|
Engine: SAGA
|
|
#2106 |
ITE: Verb box drawn incorrectly
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2107 |
ITE: Actions not performed under OS X
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2108 |
ITE: Crash with "paws game"
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2109 |
DIG: Voices not working on OS X
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2110 |
ZAK: crash when trying to fly back to SF
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2111 |
ZAK: Screen not fully redrawn after loading savegame
|
cyxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#2112 |
SAM: Mystery Vortex
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2113 |
Stuck in one place
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2114 |
ITE: Several errors in the "rocky chasm" scene
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2115 |
ZAK: Invalid memory read access during intro
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#2116 |
ITE: Difficult to leave chasm screen
|
SF/h00ligan
|
defect
|
normal
|
Engine: SAGA
|
|
#2117 |
ITE: Actors duplicated at chasm scene
|
SF/h00ligan
|
defect
|
normal
|
Engine: SAGA
|
|
#2118 |
ITE: Rope is not visible after game load
|
SF/h00ligan
|
defect
|
normal
|
Engine: SAGA
|
|
#2119 |
ITE: Rif moves to wrong position for conversations
|
SF/h00ligan
|
defect
|
normal
|
Engine: SAGA
|
|
#2120 |
ITE: Black pixels drawn as white at sanctuary gate
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2121 |
ITE: Options menu contains wrong item
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2122 |
ITE: Clicking doesn't skip dialogue
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2123 |
ITE: Crashes during conversations
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2124 |
ITE: Wrong text display in German version
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2125 |
DOTT: Sound Effect missing in intro.
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2127 |
FOA: Compadability Not Acknowledged
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#2128 |
ITE: crashes in dogs castle labyrinth
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2129 |
ITE: Map music briefly plays when loading game at sanctuary
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2131 |
ITE: Rif exits copy-protection room incorrectly
|
SF/h00ligan
|
defect
|
normal
|
Engine: SAGA
|
|
#2132 |
ITE: Glassmaster faces wrong direction when speaking
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2133 |
ITE: Invalid read during startup
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2134 |
ITE: Game crashes at airport
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2135 |
ITE: Mouse pointer visible during cutscenes
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2136 |
ITE: Dragon walks in the air
|
SF/h00ligan
|
defect
|
normal
|
Engine: SAGA
|
|
#2137 |
ITE: Sounds do not stop after quitting scene
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2138 |
ITE: Crash when viewing the map
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2139 |
ITE: Graphical glitches in wildcat tribe
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2140 |
ITE: Rif's tail remains in door at Alamma's house
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2141 |
ITE: Bee sounds continue too long
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2142 |
DIG:Can't save games
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#2143 |
ITE: Cannot backspace when naming savegames
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2144 |
ITE: Weird Crash
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2145 |
ITE: Introduction text is black
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2146 |
Mac OS X trackpad two-finger scrolling scrolls wrong way
|
fingolfin
|
defect
|
normal
|
Port: Mac OS X
|
|
#2147 |
ITE: Music restarts when walking to a scene with the same
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2148 |
GUI: buttons don't react - Debian/PowerPC (GameCube)
|
fingolfin
|
defect
|
normal
|
Port: GameCube
|
|
#2149 |
ITE: Second Rif appears in wall of dog castle prison
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2150 |
ITE: Cannot exit mine
|
SF/h00ligan
|
defect
|
normal
|
Engine: SAGA
|
|