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Results (4001 - 4100 of 8437)

Ticket Summary Owner Type Priority Component Version
#6299 HOPKINS: savegame bug in FBI lab defect normal Engine: Hopkins
#6300 HOPKINS: GMM save/load issue defect normal Engine: Hopkins
#6301 HOPKINS: graphic corruption in introduction defect normal Engine: Hopkins
#6302 HOPKINS: wrong palette in load menu defect normal Engine: Hopkins
#6303 Drascula: Update 14.ALD md5sum for French and Italian. bluegr defect normal Engine: Drascula
#6305 HOPKINS: Win95 UK version not detected Strangerke defect normal Engine: Hopkins
#6306 QUEEN: Can't quit from ScummVM while ending cutscene bluegr defect normal Engine: Queen
#6307 HOPKINS: crash in the factory Strangerke defect normal Engine: Hopkins
#6308 HOPKINS: some hotspots are off dreammaster defect normal Engine: Hopkins
#6309 HOPKINS: Crash In OS/2 Version, Can't Load T421.ANM Strangerke defect normal Engine: Hopkins
#6311 HOPKINS: glitch on the sub elevator defect normal Engine: Hopkins
#6312 HOPKINS: scaling glitch on Samantha defect normal Engine: Hopkins
#6313 HOPKINS: Crash before credits of BeOS version on Wii defect normal Engine: Hopkins
#6314 KYRA: Wrong MIDI notes sometimes heard at beginning of new s athrxx defect normal Engine: Kyra
#6315 LURE: Missing check for available money wjp defect normal Engine: Lure
#6319 WEB: XML Parse Error with RSS feed bluegr defect normal Web
#6322 Pajama Sam 2 FR not detected Kirben defect normal Engine: SCUMM
#6323 TOLTECS: Crash during peace pipe coughing scene bluegr defect normal Engine: Toltecs
#6324 HOPKINS: Win95 Russian version not detected defect normal Engine: Hopkins
#6325 HOPKINS: player can go through the table defect normal Engine: Hopkins
#6334 NEVERHOOD: Bus error 10 and Segmentation fault 11 johndoe123 defect normal Engine: Neverhood
#6335 PSP: DISCWORLD: In-game cursor goes past screen bluegr defect normal Engine: Tinsel
#6338 HOPKINS: can't load game from Launcher in Win95 Demos defect normal Engine: Hopkins
#6340 HOPKINS: crash after bomb exploding in Win95 PL Demo defect normal Engine: Hopkins
#6341 SQ5: Crash after cutting of Goliath hull. bluegr defect normal Engine: SCI
#6344 1.6.0: FTBFS on [kFreeBSD,Hurd] fuzzie defect normal Port: BSD
#6345 TINSEL: DW2 is broken on big endian hardware bluegr defect normal Engine: Tinsel
#6346 SCI: LSL2- No points for wearing parachute m-kiewitz defect normal Engine: SCI
#6348 Neverhood "Klaymen, Up Here!" scene is missing. johndoe123 defect normal Engine: Neverhood
#6349 LSL1VGA: No Music Distortion While Drunk bluegr defect normal Engine: SCI
#6352 SCUMM: Speech cut after calling menu in Freddi Fish games BenCastricum defect normal Engine: SCUMM
#6353 A few posixisms have crept into configure (w/ patch) lordhoto defect normal Port: Solaris
#6354 #define FILE FAKE_FILE doesn't work on Solaris (w/ patch) lordhoto defect normal Port: Solaris
#6355 TOOLS: make install target doesn't create directories digitall defect normal Tools
#6357 DRACI: Object lost from inventory after saving sev- defect normal Engine: Draci
#6358 LSL6: ScummVM locks up at Electro-Shock room bluegr defect normal Engine: SCI
#6359 GRAPHICS: Odd thumbnail sizes crash lordhoto defect normal GUI
#6362 TONY: no 565 support fuzzie defect normal Engine: Tony
#6370 TUCKER: Font rendering issue in subtitles sev- defect normal Engine: Tucker
#6371 TUCKER: Incorrect music is played in incorrect locations sev- defect normal Engine: Tucker
#6374 TUCKER: Incorrect colors wjp defect normal Engine: Tucker
#6376 TUCKER: Some sounds are not reproduced bonki defect normal Engine: Tucker
#6377 TUCKER: Incorrect sounds played bonki defect normal Engine: Tucker
#6378 TUCKER: Missing Water Effect in Part 2 Submarine Scene sev- defect normal Engine: Tucker
#6379 TUCKER: Spanish version uncompletable at end of 2nd part digitall defect normal Engine: Tucker
#6381 TUCKER: In 3rd part, "Use Peg" fails...So game uncompletable digitall defect normal Engine: Tucker
#6385 TONY: Vanishing Cursor at Ferris Wheel dreammaster defect normal Engine: Tony
#6387 BACKENDS: Android - Error handling ends in segfault antoniou79 defect normal Port: Android
#6388 SCI: Castle of Dr Brain Spanish crashes after Computer Room bluegr defect normal Engine: SCI
#6394 GUI: "List View" save page draws over font criezy defect normal GUI
#6399 LOL : Crash when subtitles displayed athrxx defect normal Engine: Kyra
#6401 SCI: Camelot - crash at the pool of Siloam bluegr defect normal Engine: SCI
#6402 SCI: Camelot - voyeur crash in Jerusalem m-kiewitz defect normal Engine: SCI
#6404 DRACI: Opening inventory during Troll Dialog Breaks Game rspalek defect normal Engine: Draci
#6405 AGI: LSL1 - Fonts differ from the original interpreter... m-kiewitz defect normal Engine: AGI
#6406 AGI: LSL1 - Incorrect screen position for age question text m-kiewitz defect normal Engine: AGI
#6407 SCI: QFG1 - Knocking down nest while running freezes game m-kiewitz defect normal Engine: SCI
#6410 SCI: QFG1VGA - pathfinding bug in Yorick's room sluicebox defect normal Engine: SCI
#6412 SCI: LB1: Inaccurate behavior m-kiewitz defect normal Engine: SCI
#6415 AGI (fan) SQ0: Regression on Verbs wjp defect normal Engine: AGI
#6417 DREAMWEB: Intro speech truncated in German Version bluegr defect normal Engine: Dreamweb
#6419 SCUMM: Android - Color Mode Unsupported for bluesabctime ccawley2011 defect normal Port: Android
#6422 AGI: Manhunter - graphical glitch in computer menu m-kiewitz defect normal Engine: AGI
#6423 SCI: Crazy Nick Laura Bow - Uninitialized read error bluegr defect normal Engine: SCI
#6424 SCI: Crazy Nick Laura Bow - Uninitialized read error 2 bluegr defect normal Engine: SCI
#6425 SCI: Crazy Nick Laura Bow - kReadNumber signature mismatch bluegr defect normal Engine: SCI
#6426 SCI: Crazy Nick King Graham - Uninitialized read error bluegr defect normal Engine: SCI
#6427 NEVERHOOD: Music from Credits continues to play bluegr defect normal Engine: Neverhood
#6429 SCI: Crazy Nick Laura Bow - Uninitialized read error 3 bluegr defect normal Engine: SCI
#6430 SCI: Hoyle3 - Uninitialized read error bluegr defect normal Engine: SCI
#6434 ALL: sscanf("%f"), atof() etc. not portable due to Locale criezy defect normal --Other--
#6437 SYMBIAN: remove macro conflict in system headers anotherguest defect normal Engine: TsAGE
#6440 SCI: LB2CD - Control Panel icon disabled in Speakeasy m-kiewitz defect normal Engine: SCI
#6443 MADE: RTZ - sound looping bug misterhands defect normal Engine: MADE
#6444 MADE: RTZ - sound volume issue misterhands defect normal Engine: MADE
#6446 SCI: SQ4 - Animation Bug in Orange Ship Lifting Off m-kiewitz defect normal Engine: SCI
#6447 SCI: SQ4 - Crash within Hint Book m-kiewitz defect normal Engine: SCI
#6449 Neverhood "making of" video. bluegr defect normal Engine: Neverhood
#6451 WME: Dead City - "Bridge" screen not working fuzzie defect normal Engine: Wintermute
#6454 WME: Rosemary - Icons glitch somaen defect normal Engine: Wintermute
#6455 SCI: SQ5 - Incorrect text color on Cliffy's toolbox screen m-kiewitz defect normal Engine: SCI
#6456 HOPKINS: using RTL closes ScummVM defect normal Engine: Hopkins
#6457 SCI: SQ5 - Losing items in Cliffy's toolbox m-kiewitz defect normal Engine: SCI
#6458 SCI: LB2 - Pterodactical door can be opened while wired shut m-kiewitz defect normal Engine: SCI
#6460 SCI: LB2 - Bugs with Safe in Carrington's Office m-kiewitz defect normal Engine: SCI
#6461 SCI: LB2 - Music stops in ScummVM after getting kicked from Mastodon room wjp defect normal Engine: SCI
#6462 SCI: LB2 - Room-specific music and generic music playing at once wjp defect normal Engine: SCI
#6464 SCI: SQ5 - Extra sounds play when opening airlock m-kiewitz defect normal Engine: SCI
#6467 TSAGE: Ringworld2 - Digitized percussion sounds slightly off eriktorbjorn defect normal Engine: TsAGE
#6469 TINSEL: DW1 - No Sfx/Voice in German 4 Lang GRA Version lordhoto defect normal Engine: Tinsel
#6470 TINSEL: DW1 Mac - Subtitles all black dreammaster defect normal Engine: Tinsel
#6471 Riven Russian md5 sev- defect normal Engine: Mohawk
#6472 SIMON1: unknown Amiga/German/non-AGA/disk version Kirben defect normal Engine: AGOS
#6475 NEVERHOOD: Background sounds playing during credits bluegr defect normal Engine: Neverhood
#6477 ANDROID : SCI QFG1 - Cursor Keys controls Mouse, rather than Ego ccawley2011 defect normal Port: Android
#6478 NEVERHOOD: No footstep sounds johndoe123 defect normal Engine: Neverhood
#6479 NEVERHOOD: Radio shows the wrong picture at first bluegr defect normal Engine: Neverhood
#6480 NEVERHOOD: Car glitches johndoe123 defect normal Engine: Neverhood
#6481 NEVERHOOD: Wrong walk sound in navigation scene johndoe123 defect normal Engine: Neverhood
#6483 SCI: LB2 - Music glitches in Olympia's & Yvette's offices wjp defect normal Engine: SCI
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