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Ticket Summary Owner Type Priority Component Version
#13463 SCREENSHOTS: "Website screenshot" mode for taking screenshots ready for our website's screenshots page feature request normal Screenshots
#13464 BACKENDS: SDL: In-game menu for 3D games shows no cursor on some systems defect normal Graphics
#13465 QUEEN: Support fanmade Amiga CD releases feature request normal Engine: Queen
#13467 Built in Point & Click Support for GRIM Games feature request normal Engine: Grim
#13472 HYPNO: Some of the hotkeys detailed in the manual do not work yet with ScummVM neuromancer defect normal Engine: Hypno
#13480 AGS: Support existing Fan Translations with extra EXEs (AGDI (KQ1-3/AlEmmo) and Infamous (SQ2)) feature request normal Engine: AGS
#13487 TUCKER: In-game quit doesn't respect "Ask for confirmation" on exit/quit defect normal Engine: Tucker
#13495 TEENAGENT: Spanish patch support feature request normal Engine: TeenAgent
#13502 TOON: Demo is missing a short animation from first screen defect normal Engine: Toon
#13503 GUI: Add a way to delete saved games from the save/load game grid view defect normal GUI
#13504 SWORD25: wrong shading in library defect normal Engine: Sword25
#13533 CLOUD: Syncing breaks if "Add Game" dialogue comes up defect normal Cloud
#13540 WME: Display shrunk and stuck in corner for Rhiannon: Curse of the Four Branches defect normal Engine: Wintermute
#13544 TOON: Flux does not stop dancing when used on Cabinet defect normal Engine: Toon
#13559 CHEWY: German demo crashes looking for a non-existing det0.taf file defect normal Engine: Chewy
#13560 DIRECTOR: CASINO! (Beachware, 1995) (D4) - menu buttons not working defect normal Engine: Director
#13564 CHEWY: Too slow auto scrolling in ventilation pit defect normal Engine: Chewy
#13572 SCUMM: MI2: Main notes at beginning of Bone dance sequence not playing correctly in Ultimate Talkie Edition defect normal Engine: SCUMM
#13577 ASYLUM: Chapter 2 - general trader door is open but shouldn't defect normal Engine: Asylum
#13578 GUI: Show ESRB/PEGI ratings of ScummVM games feature request normal GUI
#13580 GUI: File browser should start from selected path feature request normal GUI
#13582 BACKENDS: ScummVM 2.5.1 on Nintendo DS with CycloDS is not launching; only white screens defect normal Port: NDS
#13583 PEGASUS: Stun Gun usage teleport when re-visiting Sydney defect normal Engine: Pegasus
#13599 PARALLACTION: Nippon Safes Inc. (Amiga) unavoidable duplicate items defect normal Engine: Parallaction
#13609 CHEWY: Set game speed in ScummVM menu feature request normal Engine: Chewy
#13613 BACKENDS: RISC OS Scumm 2.6.0 fails to start on RISC OS Pyromaniac defect normal Port: RISC OS
#13614 BACKENDS: RISC OS Scumm 2.6.0 abuses user choices defect normal Port: RISC OS
#13616 SCUMM: MANIAC (Original bug): walking on background in entrance hall feature request normal Engine: SCUMM
#13623 GLK: SCOTT: Unicode characters not shown defect normal Engine: GLK: Scott
#13636 GROOVIE: Clandestiny: Original Save/Load Screen not drawn correctly defect normal Engine: Groovie
#13648 SCUMM/HE: Fix script to allow taking Mr. Baldini's picture feature request normal Engine: SCUMM
#13656 CHEWY: Double sprites for animations defect normal Engine: Chewy
#13659 AGS: Default "Game language" option in ScummVM does not override .cfg file defect normal Engine: AGS
#13663 HYPNO: Slow frame rate, navigation issue and frequent sound pops neuromancer defect normal Engine: Hypno
#13675 TWINE: Sometimes twinsen get's stuck in in a loop of throwing the magic ball defect normal Engine: TwinE
#13688 CHEWY: Missing dialogue between director and actress defect normal Engine: Chewy
#13692 CHEWY: Inventory behavior quick select item defect normal Engine: Chewy
#13698 CHEWY: Getting the typing paper from Miss Hoggendobber defect normal Engine: Chewy
#13699 SCUMM/HE: PUTTRACE Add an enhancement to make Ralphie's barking trigger sooner during the digging minigame feature request normal Engine: SCUMM
#13705 CHEWY: Missing animation for manipulating artifact defect normal Engine: Chewy
#13710 SCUMM: Guybrush can randomly be stuck in the catacombs (Monkey 1) feature request normal Engine: SCUMM
#13711 SLUDGE: NSC Crashes in opening credits defect normal Engine: SLUDGE
#13718 Add support for '.bf' based cryo games. feature request normal Engine: Cryo
#13731 TWINE: The movement of the meca penguin is different from dos version defect normal Engine: TwinE
#13736 EMI: Trying to pick up sign in Hall Of Justice crashes ScummVM defect normal Engine: Grim
#13737 SCUMM: Re-enable lines in DOTT feature request normal Engine: SCUMM
#13739 SCI: QfG3 - Moonwalking and a stunned Laibon when a Thief casts Open while sneaking defect normal Engine: SCI
#13747 SCI: QfG3 - If you click the Laibon when visiting him, the game suggests he's asleep defect normal Engine: SCI
#13749 GUI: ScummVM GUI Forced Into Compact Mode On Exit Of Certain Games defect normal GUI
#13767 GRAPHICS: OpenGL screenshots not capturing latest frame if no input defect normal Graphics
#13773 HYPNO: Some sound/music is missing in Soldier Boyz neuromancer defect normal Engine: Hypno
#13774 HYPNO: Difficulty levels are not implemented in Soldier Boyz neuromancer feature request normal Engine: Hypno
#13785 REMORSE: mouse rotation doesn't work defect normal Engine: Ultima
#13792 DIRECTOR WARNING: DirectorSound::playCastMember: no audio data attached to member defect normal Engine: Director
#13793 STARK: Background image overlapping text and icons defect normal Engine: Stark
#13797 SCUMM/HE: FREDDI5: Outline of Freddi appears in the leftmost tide pool defect normal Engine: SCUMM
#13804 SCI: LSL6: Larry can walk out of bounds in locker room defect normal Engine: SCI
#13805 BACKENDS: OPENGL: Graphics filters not applied to mouse cursor defect normal Common
#13806 RINGWORLD: No MT-32 music, sound popping defect normal Engine: TsAGE
#13814 BACKENDS: PSP: Common::array allocation error on PSP defect normal Port: PSP
#13822 SCI: QfG4 - Attacking the castle gate always uses Piotyr's Sword defect normal Engine: SCI
#13824 SCI: QfG4 - Casting Force Bolt on castle gate only works when it's opened defect normal Engine: SCI
#13825 SCI: QfG4 - Summon Staff gets broken when casting Flame Dart at castle gate defect normal Engine: SCI
#13826 SCI: QfG4 - Casting Juggling Lights around castle gate works despite a message stating otherwise defect normal Engine: SCI
#13833 DIRECTOR: Windows version of "Me & My World" (D4) fails with missing fonts message defect normal Engine: Director
#13843 SCUMM: MI1 EGA: No sound effects when using Roland MT-32 Emulation defect normal Audio
#13855 XEEN: Support General Midi in Xeen games feature request normal Engine: MM: Xeen
#13861 SCUMM/HE: Blue's Treasure Hunt - Disc 2 and Disc 1 share save files but not IDs defect normal Engine: SCUMM
#13864 SCUMM/HE: Blue's Treasure Hunt - Missing Backgrounds during some animations defect normal Engine: SCUMM
#13876 ULTIMA8: smart navigation make avatar run in circles defect normal Engine: Ultima
#13893 SAGA: ITE - Bird animation bug outside Dog Castle if you load save at that location. defect normal Engine: SAGA
#13899 DIRECTOR: Opera Fatal gameplay issue update defect normal Engine: Director
#13904 BACKENDS: FLATPAK: Can't change language / manage savegames on SteamDeck defect normal Port: Linux
#13905 MOHAWK: Little Monster at School errors on page 16 defect normal Engine: Mohawk
#13911 Gracefully handle multiple controllers feature request normal Common
#13919 MOHAWK: LB - Missing shortcuts defect normal Engine: Mohawk
#13937 SCUMM/HE: Blue's s Reading Time Activities - Softlock when sliding down facing left defect normal Engine: SCUMM
#13940 DIRECTOR: Missing audio cue in Spaceship Warlock Stambul streets defect normal Engine: Director
#13959 SCUMM: MI1 (Floppy) Broken door sound effect defect normal Engine: SCUMM
#13960 BACKENDS: PS3 and physical CD issues defect normal Port: PS3
#13968 AUDIO: Laura Bow 2 ladder sound not playing in 2 of the 3 Adlib emulators defect normal Audio
#13995 Feature request: options could show *which* <default> is actually chosen for given game feature request normal GUI
#14000 BACKENDS: Add Build for Windows on ARM64 feature request normal Port: Win64
#14006 SCUMM: Glitches with the bus in ZAK defect normal Engine: SCUMM
#14011 ULTIMA8: Optional stacks automerging feature request normal Engine: Ultima
#14030 ULTIMA8: Changelings don't change defect normal Engine: Ultima
#14071 The ability to mass remove games feature request normal GUI
#14073 FREESCAPE: several types of rendering artifacts are visible neuromancer defect normal Engine: Freescape
#14075 AUDIO: Volume settings are not applied on startup defect normal Audio
#14106 DIRECTOR: Jewels of the Oracle: black screen + audio + cursor then crashed defect normal Engine: Director
#14110 ANDROID: STARK: Actors are missing when using the OpenGL with shaders renderer defect normal Port: Android
#14169 DRACI: Down Mouse not opening icon menu defect normal Engine: Draci
#14173 SCI: Support Cinepak dithering with QuickTime videos feature request normal Engine: SCI
#14174 BUILD: When installed via "make dist-generic", theme folder isn't automatically found unless supported by backend lephilousophe defect normal Common
#14175 Support for Atari ST mono rendering feature request normal Engine: SCUMM
#14262 BACKENDS: OSXPPC: ScummVM fails to start without "millions of colors" setting jamie-marchant defect normal Port: Mac OS X
#14280 VIDEO: VideoDecoder::loadStream() may delete the stream on failure defect normal Video
#14282 SHERLOCK: SCALPEL: Mr. Epstein drawers bug - puts game into unwinnable state defect normal Engine: Sherlock
#14285 GLK: ADRIFT: Core Dump when starting new title through "Return to Launcher" sev- defect normal Engine: GLK: Adrift
#14288 TEENAGENT: Teenagent Talkie Polish version doesn't work properly defect normal Engine: TeenAgent
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