#15335 |
SCUMM: INDY3 (VGA): Slightly darker green verb color in room 73 (beginning of the game)
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#15336 |
SCI: KQ6: ScummVM closes when trying to load a game save
|
athrxx
|
defect
|
normal
|
Engine: SCI
|
|
#15338 |
Excavation of hob's barrow - Unknown game variant for ags
|
tag2015
|
defect
|
normal
|
Engine: AGS
|
|
#15352 |
Zversion games should have better names
|
jamie-marchant
|
feature request
|
normal
|
Engine: ZVision
|
|
#15354 |
DIRECTOR - Spycrqaft: The Great Game (D4) loading issues
|
tag2015
|
defect
|
normal
|
Engine: Director
|
|
#15359 |
Unknown game variant for ags Simon the Sorcerer 1 Demo Text Adventure
|
tag2015
|
defect
|
normal
|
Engine: AGS
|
|
#15360 |
MYST3: Autosave does not work
|
antoniou79
|
defect
|
normal
|
Engine: Myst3
|
|
#15361 |
MD5: GLK: Unknown game (?)
|
tag2015
|
defect
|
normal
|
Engine: GLK: ZCode
|
|
#15362 |
Unknown game variant for director
|
tag2015
|
defect
|
normal
|
Engine: Director
|
|
#15365 |
Unknown game variant for glk
|
tag2015
|
defect
|
normal
|
Engine: GLK: ZCode
|
|
#15367 |
MD5: SCI: Space Quest 6 Unknown Variant
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#15368 |
SCUMM: MONKEY1: Text regression in SegaCD cutscenes
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#15370 |
PORT: PS3: Thimbleweed Park engine not available in PS3 build
|
aquadran
|
defect
|
normal
|
Engine: TWP
|
|
#15374 |
ANDROID: Log Debug level is reset when force closing the app
|
lephilousophe
|
defect
|
normal
|
Port: Android
|
|
#15376 |
Unknown game variant for sword1
|
sev-
|
defect
|
normal
|
Engine: Sword1
|
|
#15377 |
MD5: SCI: Unknown game variant (KQ5 EGA German)
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#15380 |
ADL: HIRES5: "GET ALL" can pick up objects it shouldn't
|
waltervn
|
defect
|
normal
|
Engine: ADL
|
|
#15381 |
MD5: SCI: Space Quest 3 (Spanish) Unknown version
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#15383 |
TWINE: LBA: Asking about pirate recipes results in stuck dialogue
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#15385 |
TWINE: LBA: Magic Bar in Twinsen stats never fills completely
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#15386 |
TWINE: LBA: Twinsen and Zoe soft locked when going down the final trap door
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#15387 |
TWINE: LBA: Skeletons hitboxes may be glitched
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#15390 |
Grim Fandango Crashes Year 3 upon opening safe door..
|
tunnelsociety
|
defect
|
normal
|
--Unset--
|
|
#15401 |
TWINE: LBA - Twinsen drawning plays wrong animation (regression)
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#15402 |
TWINE: LBA: Game and Main Menu Palette Issue after intro video (Regression)
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#15407 |
TWINE: foundObject animation doesn't show correct the second time
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#15411 |
TWINE: Glitched background during main menu idle credits (Regression, Sort of)
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#15416 |
Print and Play with Blinky Bill
|
tag2015
|
feature request
|
normal
|
Common
|
|
#15417 |
Blinky Bill and the Magician PC
|
tag2015
|
feature request
|
normal
|
--Unset--
|
|
#15419 |
AGI: option to disable "predictive input keyboard dialog popup"
|
antoniou79
|
feature request
|
normal
|
Engine: AGI
|
|
#15421 |
CRAB: Unrest crashes on startup
|
sev-
|
defect
|
normal
|
Engine: CRAB
|
|
#15428 |
Unknown game variant for plumbers (Zeliard not supported?)
|
tag2015
|
defect
|
normal
|
Engine: Plumbers
|
|
#15437 |
M4: Detection conflict between M4/MADS engines for Orion Burger (FR)
|
dwatteau
|
defect
|
normal
|
Engine: M4
|
|
#15440 |
Primordia variant for ags
|
tag2015
|
defect
|
normal
|
Engine: AGS
|
|
#15441 |
Gemini Rue variant for ags
|
tag2015
|
defect
|
normal
|
Engine: AGS
|
|
#15443 |
[Android] Nintendo Switch version of My Big Sister has glitchy gamepad controls
|
Teashrock
|
defect
|
normal
|
Engine: AGS
|
|
#15446 |
Unknown game variant for Betrayed Alliance Book 1
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#15447 |
Unknown game variant for crimsondiamond
|
tag2015
|
defect
|
normal
|
Engine: AGS
|
|
#15448 |
Unknown game variant for englishhaunting
|
tag2015
|
defect
|
normal
|
Engine: AGS
|
|
#15451 |
ANDROID: LAN: Inability to create folder or upload files to external app storage in developer builds
|
lephilousophe
|
defect
|
normal
|
Port: Android
|
|
#15452 |
rise of the dragon combined mt32/sb also implementetd? and also a crash in the intro...
|
mduggan
|
feature request
|
normal
|
Engine: DGDS
|
|
#15453 |
Unknown game variant for dgds - rise of the dragon - german amiga version
|
mduggan
|
defect
|
normal
|
Engine: DGDS
|
|
#15454 |
DGDS: Crash when clicking on a box in the shelf
|
mduggan
|
defect
|
normal
|
Engine: DGDS
|
|
#15456 |
DGDS: Several texts are not displayed in German language
|
mduggan
|
defect
|
normal
|
Engine: DGDS
|
|
#15460 |
SCUMM: COMI: credits text missing when subtitles are disabled.
|
mlauss2
|
defect
|
normal
|
Engine: SCUMM
|
|
#15467 |
SCUMM: Macintosh versions of MI1, MI2 and Fate of Atlantis should have GUIO_NOASPECT
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#15471 |
King's Quest IV - Lolotte's Door Prevents Player from Entering
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#15472 |
PREAGI: Winnie the Pooh: Eeyore menu incorrectly repeated
|
sluicebox
|
defect
|
normal
|
Engine: AGI
|
|
#15473 |
Unknown game variant for myst3
|
tag2015
|
defect
|
normal
|
Engine: Myst3
|
|
#15475 |
zak mackracken amiga versiom - timing problem in the intro
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#15477 |
Unknown game variant for director
|
tag2015
|
defect
|
normal
|
Engine: Director
|
|
#15478 |
TKKG9- Unknown game variant for director
|
tag2015
|
defect
|
normal
|
Engine: Director
|
|
#15481 |
MD5: SCI: Unknown game variant for King's Quest IV SCI (Italian fan translation)
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#15482 |
SCUMM: INDY4: MacGUI crash with the updated 'Fate of Atlantis' interpreter
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#15483 |
SCUMM: INDY3: heap buffer-overflow in Scumm::MacGuiImpl::readPascalString()
|
dwatteau
|
defect
|
normal
|
Engine: SCUMM
|
|
#15484 |
SCUMM: INDY3: Invalid Graphics::copyBlit() memory access triggered by mac_drawIndy3TextBox()
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#71 |
DOTT: CD-talkie (english version) news-flash
|
SF/strigeus
|
defect
|
high
|
Engine: SCUMM
|
|
#79 |
Music speed problems
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
|
#95 |
Indy4 - Monte Carlo bug.
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
|
#115 |
MI2 Mojo house skull sprite bug...
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
|
#116 |
MI 2 Mojo music bug !!!
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
|
#117 |
sounds of the pirates' spit contest
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
|
#118 |
Heavy music bug while spiting
|
|
defect
|
high
|
Engine: SCUMM
|
|
#133 |
MI 2 FR crash just before the part one
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
|
#142 |
MI2 Bug, Cant Borrow Books :)
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
|
#148 |
DOTT won't go past intro
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
|
#208 |
Indy4 death screen
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
|
#216 |
Script race in mystery vortex
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
|
#241 |
MI2 crash
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
|
#289 |
Simon 1 Dos -> 1641.VGA
|
SF/ender
|
defect
|
high
|
Engine: AGOS
|
|
#335 |
Random lockups when loading bad games
|
SF/ender
|
defect
|
high
|
Port: Win32
|
|
#379 |
ALL: Clicking sounds
|
fingolfin
|
defect
|
high
|
Audio
|
|
#439 |
DOTT: random crashes in the 2. cutscene
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
|
#459 |
ZAK256: Graphics messed up
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
|
#508 |
Crash at start-up when no config file
|
SF/ender
|
defect
|
high
|
--Other--
|
|
#525 |
DIG: Crash during conversation
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
|
#537 |
DOTT: heavy "white" bug
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
|
#538 |
DIG: Unwanted scrolling
|
eriktorbjorn
|
defect
|
high
|
Engine: SCUMM
|
|
#546 |
DIG: SFX cut off
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
|
#553 |
MI1 (Mac): Crashes when entering bar
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
|
#560 |
INDY3: can't board the zeppelin
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
|
#577 |
FOA: Sub won't enter Atlantis
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
|
#593 |
MI2 : not completable (lock up in the fortress)
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
|
#600 |
FT: regression segfault in minefield
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
|
#603 |
SAM: Sam talks forever inside BOTs diner
|
eriktorbjorn
|
defect
|
high
|
Engine: SCUMM
|
|
#642 |
ALL: Mac midi drivers not working anymor
|
SF/jamieson630
|
defect
|
high
|
Port: Mac OS X
|
|
#647 |
SIMON2: Hat & Porridge
|
Kirben
|
defect
|
high
|
Engine: AGOS
|
|
#652 |
DIG: Scrolling stops after long play
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
|
#670 |
FOA: Crash when using sausage with ribcage
|
SF/khalek
|
defect
|
high
|
Engine: SCUMM
|
|
#672 |
DIG: no object labels
|
SF/khalek
|
defect
|
high
|
Engine: SCUMM
|
|
#731 |
DIG: Tram to Tomb not coming
|
eriktorbjorn
|
defect
|
high
|
Engine: SCUMM
|
|
#733 |
DIG: Can't exit room!
|
eriktorbjorn
|
defect
|
high
|
Engine: SCUMM
|
|
#735 |
ALL: Crash on exit
|
fingolfin
|
defect
|
high
|
Graphics: Scalers
|
|
#742 |
SAM : game crashes when powering up telescope
|
SF/jamieson630
|
defect
|
high
|
Engine: SCUMM
|
|
#751 |
DOTT: Crash while trying to use 2 things
|
|
defect
|
high
|
Engine: SCUMM
|
|
#753 |
INDY3: plane dissapears
|
eriktorbjorn
|
defect
|
high
|
Engine: SCUMM
|
|
#758 |
DREAMCAST: Daily Builds
|
zeldin
|
defect
|
high
|
Port: Dreamcast
|
|
#889 |
SIMON1: Scene stays black on MAC
|
fingolfin
|
defect
|
high
|
Engine: AGOS
|
|
#895 |
COMI: Cannot get past "singing pirates" scene
|
aquadran
|
defect
|
high
|
Engine: SCUMM
|
|
#1020 |
ZAK: bad camera position during meeting with Guru
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
|