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Owner: (none) (100 matches)

Ticket Summary Type Priority Component Version Created
#15058 BACKENDS: MACOSX - Various shaders not usable on MacOS Ventura defect normal Port: Mac OS X 7 months
#15066 SCUMM: Maniac Mansion from the Mac version of Day of the Tentacle isn't detected feature request normal Engine: SCUMM 7 months
#15077 TETRAEDGE: Syberia: ScummVM stops responding for some time during every scene change defect normal Engine: Tetraedge 7 months
#15091 MTROPOLIS: Cursor disappears for extended period after interacting with cubicle vidbot (original bug) defect normal Engine: mTropolis 7 months
#15093 MYST3: Support original DVD layout feature request normal Engine: Myst3 7 months
#15096 BUILD: compilation issue: no more ARM64 cpu optimisations (NEON) defect normal Port: Win64 7 months
#15099 SWORD1: Unknown game variant for sword1 defect normal Engine: Sword1 7 months
#15100 KYRA: Legend of Kyrandia (Amiga) crash defect normal Engine: Kyra 7 months
#15104 ULTIMA8: Option to disable the turning animations when turning the Avatar around feature request normal Engine: Ultima 7 months
#15115 BACKENDS: PSP Vita - Sanitarium not starting (black screen) defect normal Port: PSP Vita 6 months
#15119 DIRECTOR: Majestic (Mac/Win) can't go past the loading screen defect normal Engine: Director 6 months
#15124 Option to lock the window size feature request normal Common 6 months
#15143 SCUMM: Options dialog lists the wrong Music devices defect normal Engine: SCUMM 6 months
#15147 GUI: Strange error messages with incorrectly set extras path defect normal GUI 5 months
#15156 SCUMM: Skipped dialogue in Full Throttle with the DS port defect normal Engine: SCUMM 5 months
#15158 MYST3: Spider Spinner animation does not reset correctly defect normal Engine: Myst3 5 months
#15163 BBVS: Add Japanese (Windows) detection and minor extra support for Beavis and Butt-Head in Virtual Stupidity feature request normal Engine: BBVS 5 months
#15169 DIRECTOR: El Quijote Interactivo (D4) missing speech, demo not working defect normal Engine: Director 5 months
#15180 BACKENDS: WII: DRAGONS: Immediate crash at start-up defect normal Port: Wii 5 months
#15181 BACKENDS: WII: BLADERUNNER: Crash when triggering the virtual keyboard twice defect normal Port: Wii 5 months
#15182 ACCESS: Reduced performance with the DS port defect normal Engine: Access 5 months
#15183 COMMON: Automatically handle RISC OS files with NFS extensions defect normal Common 5 months
#15184 VIDEO: Indeo 3 playback is very slow defect normal Video 5 months
#15185 CGE2: Reduced performance with the DS port defect normal Engine: CGE2 5 months
#15186 CGE: Reduced performance with the DS port defect normal Engine: CGE 5 months
#15189 CINE: Reduced performance with the DS port defect normal Engine: Cine 5 months
#15191 CRYO: Reduced performance during cutscenes with the DS port defect normal Engine: Cryo 5 months
#15192 CRYO: Mouse input doesn’t work well with touchscreens and controllers defect normal Engine: Cryo 5 months
#15194 DS: Switching to an unsupported resolution should return an error defect normal Port: NDS 5 months
#15196 DS: Limited virtual keyboard support defect normal Port: NDS 5 months
#15198 VIDEO: Smacker playback is slow defect normal Video 5 months
#15199 MADS: Demos are not supported feature request normal Engine: MADS 5 months
#15204 DS: Improve touch screen input defect normal Port: NDS 5 months
#15206 SCI: KQ4: Text Boxes Clear Too Quickly defect normal Engine: SCI 5 months
#15210 GUI: GMM: Mouse cursor is offset when screen is shaking defect normal GUI 5 months
#15228 AGS: Robert Redford 2: Sprite glitches [upstream bug] defect normal Engine: AGS 5 months
#15234 DRAGONS: Crash when you use the turnstile at the Dragon Trap underground scene and let the animation loop defect normal Engine: Dragons 5 months
#15238 ZVISION: ZGI: Proper Dolby Digital 5.1 support feature request normal Engine: ZVision 5 months
#15239 GRAPHICS: Support double height resolutions feature request normal Graphics 5 months
#15240 DIRECTOR: D8 game (and possibly others) misdetected as D1 defect normal Engine: Director 4 months
#15247 SCI: PEPPER: Walk glitch when picking up Franklin's pamphlet from the printing press defect normal Engine: SCI 4 months
#15249 MM: XEEN: Protection From Elements Bug defect normal Engine: MM: Xeen 4 months
#15253 MOHAWK: Riven: Spinning dome opening switch input is not matched to corresponding symbol timing defect normal Engine: Mohawk 4 months
#15254 MOHAWK: Riven: Trapping self in trap book results in ending videos beginning prematurely defect normal Engine: Mohawk 4 months
#15257 GOB: Goblins 1 - amiga version - fade in problems after the intro defect normal Engine: Gob 4 months
#15265 TINSEL: Virtual keyboard gets hidden when skipping cutscenes or at the end of cutscenes defect normal Engine: Tinsel 4 months
#15271 TINYGL: glPolygonStipple seems to work when looking at one side only defect normal Graphics 4 months
#15272 TINYGL: triangle fan produces less triangles than expected? defect normal Graphics 4 months
#15279 SCI: Some Macintosh games are very slow to start defect normal Engine: SCI 4 months
#15280 GRIM: Keymap for Pick up/Take away doesn't work in Spanish version defect normal Engine: Grim 4 months
#15284 TOON: Support running in 320x200 modes feature request normal Engine: Toon 4 months
#15293 AGI: LSL1: When the same message is repeated, it's not obvious that they're individual messages defect normal Engine: AGI 4 months
#15294 AGS: Frequent use of bitwise OR/ANDs instead of logical operators [upstream "bug"] defect normal Engine: AGS 4 months
#15297 MYST3: Persistent video in scene is out of sync with end of full screen animation defect normal Engine: Myst3 4 months
#15301 ADL: Mystery House: Barely seen title screen defect normal Engine: ADL 4 months
#15303 SCI: LSL5: Timed message skipped during LSL5 coffee scene (symptom of a bigger problem?) defect normal Engine: SCI 3 months
#15306 TINSEL: Various glitches in Discworld1 Macintosh Japanese defect normal Engine: Tinsel 3 months
#15307 AGS: The Blackwell Legacy - Music keeps playing on dev commentary defect normal Engine: AGS 3 months
#15313 STARK: TLJ: April should run when double-clicking on action icon in pop-up feature request normal Engine: Stark 3 months
#15316 MTROPOLIS: Undetected mTropolis Titles defect normal --Other-- 3 months
#15317 DIRECTOR: LEGO Racers - SuperSonic RC brakes ScummVM Detection defect normal Engine: Director 3 months
#15320 SCI: KQ6: Volume settings do not change the volume of videos defect normal Engine: SCI 3 months
#15327 SCI: LSL5: Silas blinks distractingly frequently when talking to Julius defect normal Engine: SCI 3 months
#15328 GUI: Some strings missing French translation defect normal GUI: Translations 3 months
#15333 GROOVIE: T11H: Implement support for spooky animation mode feature request normal Engine: Groovie 3 months
#15334 GROOVIE: T11H: Implement support for 8bit and 16bit color depth feature request normal Engine: Groovie 3 months
#15339 SCI: KQ6: Distorted music when using NukedOPL defect normal Engine: SCI 3 months
#15340 GUI: ANDROID: IOS: Portrait layout issue for "Add anyway" button defect normal GUI 3 months
#15342 ULTIMA8: Problem with fonts substitution in spanish version defect normal Engine: Ultima 3 months
#15348 BACKENDS: SWITCH: Crash on Nintendo Switch FW 18.0.1 defect normal Ports 2 months
#15349 SCUMM: MM (NES) - Known implementation inaccuracies defect normal Engine: SCUMM 2 months
#15351 ZVISION: ZGI: Save game can get stuck in a death loop defect normal Engine: ZVision 2 months
#15355 Zork Grand Inquisitor does not show autosaves in it's menu feature request normal Engine: ZVision 2 months
#15357 BACKENDS: WII: SCUMM: Wrong colors for cursor objects in COMI defect normal Port: Wii 2 months
#15364 ANDROID: SCUMM: SIGSEGV when pausing sounds defect normal Engine: SCUMM 2 months
#15369 SCUMM: MI (Sega MegaCD) - audio pops at the end of every SBL sound effect defect normal Engine: SCUMM 2 months
#15373 ULTIMA8: Original Cheats Not Available feature request normal Engine: Ultima 2 months
#15375 SCI: SQ4 Korean text not rendered after refactor defect normal Engine: SCI 8 weeks
#15378 Show Engine & required Version on the game list front page feature request normal --Unset-- 8 weeks
#15379 ADL: HIRES5: Game unsolvable after loading savegame. Save state not properly restored? defect normal Engine: ADL 8 weeks
#15388 TWINE: LBA: Bulldozer driven by Twinsen can get stuck behind truck (soft lock) defect normal Engine: TwinE 6 weeks
#15389 ADL: HIRES5: "GET ALL" fails where picking up individual objects doesn't defect normal Engine: ADL 6 weeks
#15393 BACKENDS: PSP: BLADERUNNER: Crash on start on PSP 3004 (Slim) defect normal Port: PSP 5 weeks
#15394 BACKENDS: PSP: ULTIMA8: Crash after Pentagram logo defect normal Port: PSP 5 weeks
#15395 TWINE: Shading Palette loss of colours?! defect normal Engine: TwinE 5 weeks
#15396 TWINE: Menu Plasma loss of quality defect normal Engine: TwinE 5 weeks
#15397 ULTIMA6: Movement by holding arrow keys feature request normal Engine: Ultima 5 weeks
#15403 SHERLOCK: Mouse clicks may be ignored defect normal Engine: Sherlock 4 weeks
#15405 DIRECTOR: Ray Bradbury's Martian Chronicles (D4) - Divide by Zero Error defect normal Engine: Director 4 weeks
#15406 A better way to enable or disable and configure gamepads/joysticks feature request normal GUI 4 weeks
#15409 TWINE: the holomap rotation is slow and location interaction is weird defect normal Engine: TwinE 4 weeks
#15412 SCUMM/HE: Backyard Baseball 97 from Steam crashes ScummVM defect normal Engine: SCUMM 4 weeks
#15413 AGOS: SIMON1: displayBoxStars() uses wrong color for Amiga CD32 version defect normal Engine: AGOS 4 weeks
#15414 DIRECTOR: Fisher-Price: Learning in Toyland [D5] Is Mostly But Not Fully Playable (A Full Compatibility Report) defect normal Engine: Director 4 weeks
#15415 SCUMM: Sam and Max Hit the Road Crashes on loading save defect normal --Unset-- 4 weeks
#15422 CRAB: Resolution option is non-functional feature request normal Engine: CRAB 3 weeks
#15423 CRAB: Unrest is very slow on RISC OS defect normal Engine: CRAB 3 weeks
#15425 SCUMM: FOA: Broken music when loading savegame in Thera and Crete defect normal Engine: SCUMM 2 weeks
#15426 SWORD25: After death fmv was playing, load savegame screen defaces defect normal Engine: Sword25 2 weeks
#15427 STARK: Pressing F5 and clicking "Main Menu" does not open TLJ main menu defect normal Engine: Stark 2 weeks
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