#10709 |
SCI: LB2: Armor inset doesn't respond to events
|
|
dafioram
|
defect
|
normal
|
Engine: SCI
|
#10710 |
QFG4: Crash when trying to parry with a dagger and a Thief with no Parry skill
|
sci32 has-pull-request
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#10712 |
Police Quest: SWAT - Small VMD(s) aren't centred!
|
sci32
|
bluegr
|
feature request
|
normal
|
Engine: SCI
|
#10713 |
Police Quest: SWAT - Most VMD(s) are small!
|
sci32
|
bluegr
|
feature request
|
normal
|
Engine: SCI
|
#10716 |
SCI: LB2: Act 4 not initialized correctly (floppy 1.0)
|
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10717 |
Any way to make game run in win native resolution fullscreen?
|
|
criezy
|
feature request
|
normal
|
Engine: Sword1
|
#10718 |
GUI: Mouse Cursor Flickering While Moving In Fullscreen
|
|
necros2k7
|
defect
|
normal
|
Port: Win32
|
#10719 |
-
|
|
necros2k7
|
feature request
|
normal
|
Engine: Sword1
|
#10720 |
Option to save games at any point
|
|
sev-
|
feature request
|
normal
|
GUI
|
#10721 |
Option to increase inner game time or option to move characters faster between locations
|
|
digitall
|
feature request
|
normal
|
--Other--
|
#10722 |
Skip any game dialogues and cutscenes
|
|
digitall
|
feature request
|
normal
|
--Other--
|
#10723 |
SCI: LB2: Yvette/Tut Premature Murder Discussion
|
has-pull-request
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10724 |
SCI: LB2: Yvette/Tut Dont Discuss Murder (CD only)
|
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10725 |
Ween: The Prophecy - PC Games (Germany) Demo
|
|
digitall
|
feature request
|
normal
|
Engine: Gob
|
#10726 |
QFG4: Spurious Error Message on Using Levitate Spell
|
SCI32 has-pull-request
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#10729 |
SCI: LB2: Back rub scene locks up when entered from east
|
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10730 |
SCI: LB2: Bugs With Meat are buggy
|
original has-pull-request
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10731 |
QFG4: Castle barrel room door, hero returns when exiting
|
SCI32 original has-pull-request
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#10732 |
AGI: Per game volume setting changed (saved!) by ScummVM on game start
|
|
digitall
|
defect
|
normal
|
Engine: AGI
|
#10733 |
SCI: LB1: Commands lockup game when colliding with obstacles
|
has-pull-request
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10734 |
SCI: LB1: Turn-crank and open-vault sound fx not playing
|
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10735 |
AGI: RTL will falsely respect a quitting window from the engine
|
|
digitall
|
defect
|
normal
|
Engine: AGI
|
#10736 |
AGI: Fan Game Biru Quest triggers an assertion
|
|
digitall
|
defect
|
normal
|
Engine: AGI
|
#10737 |
AGI: DG: The AGIMouse Adventure (Fan Game) freeze
|
|
sluicebox
|
defect
|
normal
|
Engine: AGI
|
#10738 |
AGI: Fan Games (Demos) shut down ScummVM
|
|
raziel-
|
defect
|
normal
|
Engine: AGI
|
#10739 |
AGI: Fan Game AGI Combat (Beta) missing entry
|
|
digitall
|
feature request
|
normal
|
Engine: AGI
|
#10740 |
AGI: Fan Game AGI Sarien (Demo) missing entry
|
|
digitall
|
feature request
|
normal
|
Engine: AGI
|
#10741 |
GUI: Add mousewheel support to the "Unknown game variant" window
|
|
digitall
|
feature request
|
normal
|
GUI
|
#10742 |
SCI: LB1: Lillian not acknowledged in act 4 bedroom
|
original has-pull-request
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10743 |
SCI: LB1: Chapel candles don't stay lit
|
original has-pull-request
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10744 |
Update Weblate
|
|
Mataniko
|
feature request
|
normal
|
Web
|
#10745 |
SCI: GK1: No such "Spanish Windows CD" version
|
|
digitall
|
defect
|
normal
|
Engine: SCI
|
#10747 |
QFG4: Crash when walking around the squid monolith
|
sci32 original has-pull-request
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10752 |
MOHAWK: MYST25: RIVEN25: Our current custom build crashes on resize and alt-tab
|
MYST25
|
MDogherra
|
defect
|
normal
|
Engine: Mohawk
|
#10757 |
QFG4: Pathfinding in castle stairways by Tanya's room, Iron safe
|
SCI32 has-pull-request
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#10760 |
QFG4: Crash entering the inn
|
sci32 original has-pull-request
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10761 |
SCI: LB2: Disable Speed Test
|
has-pull-request
|
sluicebox
|
feature request
|
normal
|
Engine: SCI
|
#10762 |
QFG4: Screenshots within savegames obscured by control panels
|
SCI32
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#10763 |
SCI: GK1: Missing points when showing Mosely the veve sketch
|
has-pull-request
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10764 |
KYRA: LOL: Cannot Use Vaelan's Cube On Scottia's Barrier
|
vaelan's cube barrier too close
|
digitall
|
defect
|
normal
|
Engine: Kyra
|
#10767 |
SCI: GK1: Honfour keycard lockup
|
has-pull-request
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10768 |
QFG4: Unlit torch appears lit, inventory leaks across restarts
|
SCI32 original has-pull-request
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#10780 |
SCI: GK1: Ego speed bugs in police station & drug store
|
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10781 |
SCI: GK1: French/Spanish CD SysLogger hotkey
|
has-pull-request
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10782 |
SCI: GK1: Magentia missing message
|
has-pull-request
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10783 |
SAGA: IHNM Mac Version Errors Out in Quicktime Music
|
regression
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
#10787 |
SCI: GK1: Grace day 1 dialogue cut off when hanging up phone
|
original has-pull-request
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10788 |
SCI: GK1: Gabriel's mouth doesn't move during final CD scene
|
has-pull-request
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10790 |
SCI: Hoyle4 - Sample is cut short in Crazy Eights / incorrect game pacing
|
original
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10792 |
SCI: Mac KQ6, QFG1VGA, FPFP, GK1 broken, possibly others
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#10793 |
SCI: GK1: Day 5 snake attack problems
|
original has-pull-request
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10794 |
Strip theme zip files and other dat files from buildbot archive cause they are already built in main exe
|
|
lephilousophe
|
feature request
|
normal
|
Port: Win64
|
#10795 |
compress win32 exe to UPX by default?
|
|
Kirben
|
feature request
|
normal
|
Port: Win32
|
#10797 |
SCI: GK1: Day 2 binoculars lockup
|
has-pull-request original
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10798 |
Kyrandia 2 Original Floppy Spanish Version
|
kyrandia
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
#10799 |
QFG4 floppy: Great hall eavesdropping door actions are all lies
|
SCI32
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10800 |
[Pink] "Pink Panther: Passport to Peril" crashes
|
|
whiterandrek
|
defect
|
normal
|
Engine: Pink
|
#10801 |
SCI: KQ6: Looking at ribbon shows wrong message
|
original has-pull-request
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10804 |
MADE: Return to Zork FM-TOWNS Unknown Variant
|
detection fm-towns japanese
|
|
defect
|
normal
|
Engine: MADE
|
#10805 |
PINK: Hokus Pokus Pink Crash in Dining Room at Coat with Stars
|
|
whiterandrek
|
defect
|
normal
|
Engine: Pink
|
#10807 |
CONFIGURE: FreeType detection fails on automatic re-run of configure script
|
|
bgK
|
defect
|
normal
|
Common
|
#10808 |
SCI: LB2: Act 5 finale music interrupted in CD version
|
original has-pull-request
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10809 |
WIN32: Command line is parsed but nothing prints
|
has-pull-request
|
sluicebox
|
defect
|
normal
|
Port: Win32
|
#10810 |
Graphics: Return to Launcher changes fullscreen/windowed mode
|
has-pull-request
|
sev-
|
defect
|
normal
|
Graphics
|
#10811 |
SCI: KQ6: Wallflower dance too short in Text mode (CD version)
|
original has-pull-request
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10812 |
SCI: KQ6CD wallflower dance music not restarting, leads to lockup
|
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10814 |
QFG4: Crash in cave when fighting Pit Horror below the tightrope
|
SCI32 has-pull-request
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#10815 |
SCI: Incorrect list of supported games
|
has-pull-request
|
|
defect
|
normal
|
Engine: SCI
|
#10818 |
SCI: GK1: Missing message when using veve copy on artist
|
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10819 |
SCI: GK1: Multiple message bugs when using money on fortune teller
|
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10820 |
SCI: GK1: Missing message when 'Operating' fortune teller chair
|
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10823 |
QFG4: Reading 3, The Devil is dealt is instead of Death
|
SCI32 original has-pull-request
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#10824 |
QFG4: Reading 3, Wrong significator card
|
SCI32 original has-pull-request
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#10825 |
SCUMM/HE: Pajama Sam 2 (Rus) - Terminate called after throwing an instance of 'std::bad_alloc'
|
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#10826 |
SCI: QFG1VGA lockup when clicking on Crusher near card game
|
has-pull-request
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10827 |
QFG4 floppy: Second door sound when entering castle rooms
|
SCI32 original has-pull-request
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#10828 |
SCI: GK1: Mummies move without animating
|
has-pull-request
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10829 |
QFG4: Iron safe room, door to the east sends hero west
|
SCI32 original has-pull-request
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#10830 |
QFG4: Stuck at closed town gate after resting til night
|
SCI32 original has-pull-request
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#10833 |
Police Quest: SWAT - Skipping Tactics Training causes crash!
|
sci32
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#10834 |
SCI: LONGBOW day 9 cobbler hut bugs when in monk disguise
|
has-pull-request
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10836 |
SHERLOCK: Scalpel - inventory glitch
|
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
#10838 |
SHERLOCK: Scalpel - Bad sound effect
|
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
#10839 |
SCI: LONGBOW: Castle rescue script bugs
|
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10840 |
GLK: FROTZ: ZORK1: Could not load data file
|
|
dreammaster
|
defect
|
normal
|
Engine: GLK
|
#10841 |
SHERLOCK: Scalpel inventory not updated when item is added
|
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
#10842 |
GLK: FROTZ: Display problems in Beyond Zork
|
|
dreammaster
|
defect
|
normal
|
Engine: GLK
|
#10843 |
GLK: FROTZ: On-screen dialogs aren't displayed correctly
|
|
dreammaster
|
defect
|
normal
|
Engine: GLK
|
#10844 |
QFG4: Ad Avis' death is interrupted, he returns and kills hero
|
SCI32 original
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10847 |
SCI: LONGBOW: Day 7 Tuck Net script bug
|
has-pull-request
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10848 |
SCI: QFG4CD missing audio when looking at grate
|
original sci32
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10849 |
SCI: QFG4CD: Wrong message audio for Rusalka/flowers
|
SCI32 original has-pull-request
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#10850 |
SHERLOCK: Rose tattoo city map glitch
|
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
#10851 |
Unknown game variant: Polish Pink Panther: Passport to Peril localisation
|
Detection
|
sev-
|
defect
|
normal
|
Engine: Pink
|
#10852 |
SCI: GK2: Italian version: Lack words to complete tape splice puzzle
|
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10853 |
SCI: GK1: Walk through walls after phoning Wolfgang
|
sci32 original has-pull-request
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10854 |
SCUMM: MI1 (Floppy) - Color cycling in lava cave backwards
|
|
dwatteau
|
defect
|
normal
|
Engine: SCUMM
|
#10855 |
macOS: Adding game asserts
|
|
criezy
|
defect
|
normal
|
Port: Mac OS X
|
#10856 |
SCI: QFG1VGA: Mac version disables Antwerp controls and kills you
|
original has-pull-request
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10857 |
QFG4: Pathfinding in forest 1S 1W from town, east entry
|
SCI32 has-pull-request
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
(more results for this group on next page)
|