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Results (14801 - 14900 of 15495)

Status: new (100 matches)

Ticket Summary Keywords Owner Type Priority Component
#11879 GRIM: Conveyer belt doesn't render correctly defect normal Engine: Grim
#11880 STARK: April floating on the raft is not in sync with background sea defect normal Engine: Stark
#11884 MYST3: Jnanin lift descending sound is early defect normal Engine: Myst3
#11885 STARK: chapter 4 - Strange creature wont talk defect normal Engine: Stark
#11886 EMI: Guybrush can get stuck after bumping into the LUA bar waitress defect normal Engine: Grim
#11896 GRIM: Grinder gfx shift to the left when placed back defect normal Engine: Grim
#11898 GRIM: "OpenGL with shaders" draws subtitles differently than the other renderers defect normal Engine: Grim
#11907 BACKENDS: Dreamcast - forced autosave make games crash defect normal Port: Dreamcast
#11913 MOHAWK: MYST: Include the Rime Age from the PSP port of Myst Rime Age, Myst Rime feature request normal Engine: Mohawk
#11917 TEENAGENT: French Translation Support Patch feature request normal Engine: TeenAgent
#11920 GRIM: Characters disappear under the sea defect normal Engine: Grim
#11931 MYST3: Quiet sound in a room with a projector in J'nanin defect normal Engine: Myst3
#11932 Android TV support androidtv feature request normal Port: Android
#11940 Add both Traditional and Simplified Chinese support for Escape From Monkey Island. Localization feature request normal Engine: Grim
#11949 ULTIMA: Missing/incorrect graphics in the main menu Ultima IV, Graphics defect normal Engine: Ultima
#11955 ULTIMA: falling down is not happening defect normal Engine: Ultima
#11980 GLK: engine does not support Russian keyboard layout defect normal Engine: GLK: ZCode
#11986 MM: XEEN: Chinese version support feature request normal Engine: MM: Xeen
#11991 TWINE: Music volume control shouldn't affect CD audio volume defect normal Engine: TwinE
#11992 ZVISION: Korean Nemesis Yes/No prompts defect normal Engine: ZVision
#11999 GOB: GOB 3 CD ITA - Werewolf Blount Stuck on the Chair it's not anymore selectable or movable. GOB3 defect normal Engine: Gob
#12010 SCUMM: MI1: Giving items that Guybrush does not carry causes weird behavior bug, script feature request normal Engine: SCUMM
#12044 MOHAWK: Myst ME: Wrong map colors in the GOG Polish version Myst bitmap tag2015 defect normal Engine: Mohawk
#12071 SCI: KQ4 SCI version 1.000.111 - MT-32 plays back some improper instruments KQ4, SCI, MT32, music defect normal Audio: MT32
#12082 MOHAWK: Looping videos aren't quite seamless in Riven (DVD) defect normal Engine: Mohawk
#12185 MADS: Rex Nebular intro not playing animations defect normal Engine: MADS
#12242 SCUMM: INDY4 (Original bug): different palette at the Godhood Machine in CD-Version feature request normal Engine: SCUMM
#12251 SCUMM/HE: Missing visual effects on Spy Fox in Cheese Chase missing graphics effects SpyFox Cheese Chase defect normal Engine: SCUMM
#12277 SCUMM: MM (NES) - Music-behavior in cutscenes during alarm NES defect normal Engine: SCUMM
#12286 GLK: COMPREHEND: Second room in Oo-Topos problem defect normal Engine: GLK: Comprehend
#12296 GLK: Quest compatibility issues defect normal Engine: GLK: Quest
#12297 GLK: HUGO: compatibility issue with games using sound and/or music defect normal Engine: GLK: Hugo
#12345 BASE: The detection plugin is almost always loaded in memory defect normal Common
#12395 BUILDBOT: MAC OS X: 32-bit daily builds crash on macOS 10.6.8. defect normal Port: Mac OS X
#12410 KEYMAPPER: `SHIFT`+`.` is modified to `.` defect normal Common
#12435 SAGA: IHNM: Issues with sound options synchronization between native control panel and ScummVM GMM defect normal Engine: SAGA
#12443 BLADERUNNER: Twins not in their lab in Act 4 upon first visit and a mainframe download issue defect normal Engine: Bladerunner
#12475 GFX3D: Aspect ratio of 3D Games is wrong when Aspect Correction is OFF defect normal Graphics
#12493 GLK: ZCODE: Misrendered menu in Unforgotten defect normal Engine: GLK: ZCode
#12515 AGS: Mac Steam games by Clifftop Games not detected when user selects .app file steam macos feature request normal Engine: AGS
#12540 ULTIMA6:: Great Light spell only illuminates part of the screen defect normal Engine: Ultima
#12591 BACKENDS: 3DS: BLADERUNNER: Slightly slow video elements (cutscenes, menu animations, etc) blade runner 3ds n3ds video cutscenes defect normal Engine: Bladerunner
#12599 BLADERUNNER: Restored Content bugs defect normal Engine: Bladerunner
#12612 ULTIMA6: Talking to Peasant NPC in Yew Prison can trigger Gargoyle NPC Dialog defect normal Engine: Ultima
#12616 TITANIC: Glitch when loading game that was saved during conversation defect normal Engine: Titanic
#12621 HUGO: Top menu doesn't close when it should defect normal Engine: Hugo
#12623 TRECISION: œ (o+e ligature) missing from French subtitles Kurufinwe21 feature request normal Engine: Trecision
#12637 TRECISION: Graphical glitch when entering dino exhibit from hideout defect normal Engine: Trecision
#12704 BACKENDS: WII: Aspect ratio and resolution issues on 2.2.1 pre defect normal Port: Wii
#12713 STARTREK enable alternative path for voc files feature request normal Engine: Startrek
#12717 ILLUSIONS: Duckman: SIGSEGV in startMoveActor() when clicking too early in the first scene illusions,duckman,crash,actor,cursor defect normal Engine: Illusions
#12748 REMORSE: Silencer does not correctly follow Vargas at the end of Mission 2 defect normal Engine: Ultima
#12749 REMORSE: FMV difference: background should be faded to greyscale defect normal Engine: Ultima
#12750 REMORSE: Enemy AI does not exactly match original defect normal Engine: Ultima
#12751 REMORSE: Differences from original game when controlling Thresher cannon defect normal Engine: Ultima
#12759 REMORSE: Rendering order issue - items sometimes disappear defect normal Engine: Ultima
#12780 PARALLACTION: Nippon - Donna not disguised defect normal Engine: Parallaction
#12788 AGOS: Frozen character animation when skipping dialog defect normal Engine: AGOS
#12793 BACKENDS: MACOSX: When switching between windows created with different graphics types, both may be retained as active windows. defect normal Port: Mac OS X
#12809 MM: XEEN: Original German crossword puzzle bug defect normal Engine: MM: Xeen
#12818 COMPOSER: Magic Tales: The Princess and the Crab regression Regression defect normal Engine: Composer
#12821 MOHAWK: Myst - Blue and Red pages dropping whenever mouse clicked defect normal Engine: Mohawk
#12832 DIRECTOR: Missing music cue in Spaceship Warlock intro defect normal Engine: Director
#12834 DIRECTOR: Cannot leave viewer room in Mylk Windows mylk defect normal Engine: Director
#12839 DIRECTOR: Implement "return to launcher" feature for Director games feature request normal Engine: Director
#12846 BACKENDS: Screenshot can contain OSD message from previous screenshot defect normal Graphics
#12854 GRIFFON: Quitting with keyboard shortcut sometimes crashes ScummVM defect normal Engine: Griffon
#12866 GLK: Comprehend: Missing strings in Transylvania (V2) defect normal Engine: GLK: Comprehend
#12925 AGS: Time Gentlemen, Please visual differences with standalone version in early game rain, screen shake, differences defect normal Engine: AGS
#12929 TOON: Idle animations do not loop defect normal Engine: Toon
#12931 GRIM: Grim Fandango invisible Manny near beginning of the game renderer defect normal Engine: Grim
#12935 BURIED: Windows hotkeys are used on macOS buried-win macOS defect normal Engine: Buried
#12941 GOB: Woodruff (French) - Bug allows entering the Laboratory before having worked at the Factory defect normal Engine: Gob
#12951 TITANIC: Error when moving an old savegame to make room for an autosave defect normal Engine: Titanic
#12955 MYST3: Video speeds up after room transition defect normal Engine: Myst3
#12970 BACKENDS: GC: bugs with latest ScummVM buildbot releases (eg.: gamecube-stable-64c94097) defect normal Port: GameCube
#12973 STARK: Dialogue line cut in half, stops reproducing gribbler, dialogue stops, audio issue defect normal Engine: Stark
#12978 KEYMAPPER: Separate the virtual mouse from the global keymap defect normal Ports
#12984 SCUMM: LOOM: Mac version font centering is inaccurate scumm, loom, macintosh, mac defect normal Engine: SCUMM
#12996 SCUMM: Restore unused item animation frames? feature request normal Engine: SCUMM
#13014 SCUMM: Monkey Island EGA: MT32 episode presentation music loops where it shouldn't MT32, music, loop, monkey, ega defect normal Audio: MT32
#13019 ZVISION: ZGI: Switching to windowed mode changes the config file’s last_window_width/height values to 640x480 respectively. defect normal Engine: ZVision
#13022 SCUMM: Loom CD Talkie starts with subtitles disabled LOOM, CD, Talkie, Subtitles defect normal Engine: SCUMM
#13024 BACKENDS: MACOS: Can't map Command and Fn keys defect normal Port: Mac OS X
#13030 Option to Disable Status Window Status-window feature request normal Tools
#13031 GRIM: Cutscene cut off at the end in German version defect normal Engine: Grim
#13032 GRIM: All objects turn invisible after returning Glotti's heart defect normal Engine: Grim
#13035 GRIM: Olivia's smoking animation in the Blue Casket wrong defect normal Engine: Grim
#13036 GRIM: Mabrillo's animations during conversation defect normal Engine: Grim
#13040 GRIME: Menu Cursor Bug defect normal Engine: Grim
#13047 GRIM: Glottis' comments are too loud while talking to Nick defect normal Engine: Grim
#13051 GRIM: Can't type German Umlauts defect normal Engine: Grim
#13054 BACKENDS: MACOS: OPENGLSDL: Maximizing a window doesn’t set SDL_WINDOW_MAXIMIZED flag. defect normal Port: Mac OS X
#13073 BACKENDS: SDL: Strange initSizeHint() behavior defect normal Graphics
#13074 PRINCE: Timing issue / Scene skipping Galador, Text skip, unwinnable mini game, Prince and the Coward defect normal Engine: Prince
#13092 GRIM: Keybord shortcut 'A' for help not working (French version) menu help defect normal Engine: Grim
#13093 DIRECTOR: Scummvm detects Spaceship Warlock 1.1.2, but runs 1.1.1 defect normal Engine: Director
#13116 TWINE: slowdown when grid mask is applied defect normal Engine: TwinE
#13117 GRIM: DiMUSE: Lighthouse music not played correctly audio defect normal Engine: Grim
#13120 GLK: Quest: Gathered in Darkness: Missing text and commands not understood defect normal Engine: GLK: Quest
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