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Results (15001 - 15100 of 15495)

Status: new (100 matches)

Ticket Summary Keywords Owner Type Priority Component
#13699 SCUMM/HE: PUTTRACE Add an enhancement to make Ralphie's barking trigger sooner during the digging minigame original feature request normal Engine: SCUMM
#13705 CHEWY: Missing animation for manipulating artifact defect normal Engine: Chewy
#13710 SCUMM: Guybrush can randomly be stuck in the catacombs (Monkey 1) blocked,stuck feature request normal Engine: SCUMM
#13711 SLUDGE: NSC Crashes in opening credits loadCustomData defect normal Engine: SLUDGE
#13718 Add support for '.bf' based cryo games. bf feature request normal Engine: Cryo
#13731 TWINE: The movement of the meca penguin is different from dos version collision-detection defect normal Engine: TwinE
#13736 EMI: Trying to pick up sign in Hall Of Justice crashes ScummVM defect normal Engine: Grim
#13737 SCUMM: Re-enable lines in DOTT feature request normal Engine: SCUMM
#13739 SCI: QfG3 - Moonwalking and a stunned Laibon when a Thief casts Open while sneaking defect normal Engine: SCI
#13745 SCI: Support playing low-resolution SCI32 games on platforms without highres support feature request normal Engine: SCI
#13747 SCI: QfG3 - If you click the Laibon when visiting him, the game suggests he's asleep defect normal Engine: SCI
#13749 GUI: ScummVM GUI Forced Into Compact Mode On Exit Of Certain Games GUI Resizing Compact Mode defect normal GUI
#13767 GRAPHICS: OpenGL screenshots not capturing latest frame if no input screenshots,opengl defect normal Graphics
#13773 HYPNO: Some sound/music is missing in Soldier Boyz neuromancer defect normal Engine: Hypno
#13774 HYPNO: Difficulty levels are not implemented in Soldier Boyz neuromancer feature request normal Engine: Hypno
#13785 REMORSE: mouse rotation doesn't work defect normal Engine: Ultima
#13792 DIRECTOR WARNING: DirectorSound::playCastMember: no audio data attached to member defect normal Engine: Director
#13793 STARK: Background image overlapping text and icons defect normal Engine: Stark
#13797 SCUMM/HE: FREDDI5: Outline of Freddi appears in the leftmost tide pool defect normal Engine: SCUMM
#13804 SCI: LSL6: Larry can walk out of bounds in locker room pathfinding defect normal Engine: SCI
#13805 BACKENDS: OPENGL: Graphics filters not applied to mouse cursor defect normal Common
#13806 RINGWORLD: No MT-32 music, sound popping mt32 gm defect normal Engine: TsAGE
#13814 BACKENDS: PSP: Common::array allocation error on PSP defect normal Port: PSP
#13822 SCI: QfG4 - Attacking the castle gate always uses Piotyr's Sword defect normal Engine: SCI
#13824 SCI: QfG4 - Casting Force Bolt on castle gate only works when it's opened defect normal Engine: SCI
#13825 SCI: QfG4 - Summon Staff gets broken when casting Flame Dart at castle gate defect normal Engine: SCI
#13826 SCI: QfG4 - Casting Juggling Lights around castle gate works despite a message stating otherwise defect normal Engine: SCI
#13833 DIRECTOR: Windows version of "Me & My World" (D4) fails with missing fonts message defect normal Engine: Director
#13843 SCUMM: MI1 EGA: No sound effects when using Roland MT-32 Emulation defect normal Audio
#13855 XEEN: Support General Midi in Xeen games feature request normal Engine: MM: Xeen
#13859 PINK: Can't use the mirror on the sun at stonehedge defect normal Engine: Pink
#13861 SCUMM/HE: Blue's Treasure Hunt - Disc 2 and Disc 1 share save files but not IDs defect normal Engine: SCUMM
#13864 SCUMM/HE: Blue's Treasure Hunt - Missing Backgrounds during some animations defect normal Engine: SCUMM
#13876 ULTIMA8: smart navigation make avatar run in circles defect normal Engine: Ultima
#13893 SAGA: ITE - Bird animation bug outside Dog Castle if you load save at that location. animation defect normal Engine: SAGA
#13899 DIRECTOR: Opera Fatal gameplay issue update Director, Opera Fatal defect normal Engine: Director
#13904 BACKENDS: FLATPAK: Can't change language / manage savegames on SteamDeck savegame, settings defect normal Port: Linux
#13905 MOHAWK: Little Monster at School errors on page 16 defect normal Engine: Mohawk
#13911 Gracefully handle multiple controllers controller, gamepad feature request normal Common
#13919 MOHAWK: LB - Missing shortcuts defect normal Engine: Mohawk
#13937 SCUMM/HE: Blue's s Reading Time Activities - Softlock when sliding down facing left defect normal Engine: SCUMM
#13940 DIRECTOR: Missing audio cue in Spaceship Warlock Stambul streets defect normal Engine: Director
#13959 SCUMM: MI1 (Floppy) Broken door sound effect defect normal Engine: SCUMM
#13960 BACKENDS: PS3 and physical CD issues disc cd-rom crash defect normal Port: PS3
#13968 AUDIO: Laura Bow 2 ladder sound not playing in 2 of the 3 Adlib emulators defect normal Audio
#13995 Feature request: options could show *which* <default> is actually chosen for given game default,global,setting feature request normal GUI
#14000 BACKENDS: Add Build for Windows on ARM64 Windows ARM Release feature request normal Port: Win64
#14006 SCUMM: Glitches with the bus in ZAK defect normal Engine: SCUMM
#14011 ULTIMA8: Optional stacks automerging keyboard modifier ergonomics feature request normal Engine: Ultima
#14030 ULTIMA8: Changelings don't change defect normal Engine: Ultima
#14071 The ability to mass remove games Mass remove feature request normal GUI
#14073 FREESCAPE: several types of rendering artifacts are visible neuromancer defect normal Engine: Freescape
#14075 AUDIO: Volume settings are not applied on startup defect normal Audio
#14106 DIRECTOR: Jewels of the Oracle: black screen + audio + cursor then crashed defect normal Engine: Director
#14110 ANDROID: STARK: Actors are missing when using the OpenGL with shaders renderer defect normal Port: Android
#14169 DRACI: Down Mouse not opening icon menu defect normal Engine: Draci
#14171 PLUGINS: ELF loader doesn't support multiple segments defect normal Ports
#14173 SCI: Support Cinepak dithering with QuickTime videos feature request normal Engine: SCI
#14174 BUILD: When installed via "make dist-generic", theme folder isn't automatically found unless supported by backend data,configure lephilousophe defect normal Common
#14175 Support for Atari ST mono rendering atari,mono,scumm,sci feature request normal Engine: SCUMM
#14262 BACKENDS: OSXPPC: ScummVM fails to start without "millions of colors" setting Mac, PowerPC, SDL jamie-marchant defect normal Port: Mac OS X
#14267 AUDIO: Possible optimisations for the software mixer performance feature request normal Audio
#14280 VIDEO: VideoDecoder::loadStream() may delete the stream on failure defect normal Video
#14282 SHERLOCK: SCALPEL: Mr. Epstein drawers bug - puts game into unwinnable state defect normal Engine: Sherlock
#14285 GLK: ADRIFT: Core Dump when starting new title through "Return to Launcher" sev- defect normal Engine: GLK: Adrift
#14288 TEENAGENT: Teenagent Talkie Polish version doesn't work properly defect normal Engine: TeenAgent
#14296 ACCESS: Amazon - add support for Super VGA svga,supervga,super-vga feature request normal Engine: Access
#14322 SAGA: ITE - FLAC compressed music does not play flac, music. ite defect normal Engine: SAGA
#14325 GLK: ARCHETYPE: Typing "help" crashes Starship Solitaire defect normal Engine: GLK: Archetype
#14336 TETRAEDGE: Dialog text color not readable on TinyGL tinygl defect normal Engine: Tetraedge
#14340 TETRAEDGE: Add ScummVM option to hide hotspots feature request normal Engine: Tetraedge
#14341 TETRAEDGE: Restore content cut from tetraedge Syberia 1 feature request normal Engine: Tetraedge
#14348 GFX: Flickering with enabled Gsync/VRR defect normal Graphics
#14350 iOS Pencil Support feature request normal Port: iOS
#14352 TETRAEDGE: No confirmation dialog when quitting from the main screen defect normal Engine: Tetraedge
#14360 TETRAEDGE: German umlauts are not displayed defect normal Engine: Tetraedge
#14365 BACKENDS: 3DS: GOB: Fingus's mouth behaves strangely during the walk animation when the game is played on the top screen defect normal Port: 3DS
#14366 BACKENDS: WII: Crash when adding/editing games after a certain scummvm.ini file size or game count defect normal Port: Wii
#14370 GUI: Add scrollable support and a Copy to Clipboard button for the new Log view log, scroll, clipboard feature request normal GUI
#14371 CLOUD: Server's IP interface is sometimes from a virtual adapter LAN, IP interface defect normal --Other--
#14388 SCI: Police Quest SWAT - Demo - Missing version 4 robot decoding kRobot,RobotDecoder defect normal Engine: SCI
#14391 BACKENDS: PSP 2.7.0 black screen on startup defect normal Port: PSP
#14397 LURE: Pathfinding Broken in Lure of the Temptress defect normal Engine: Lure
#14407 3DS: make use of linear heap to make resource-intensive games playable 3ds nintendo stream memory texture tinygl freescape grim myst3 stark tetraedge wintermute feature request normal Port: 3DS
#14420 TETRAEDGE: Syberia 1 - Kate's movement is 'jumpy' and not accurate when left-clicking to move her around Syberia hot spot character movement jumpy click mouse defect normal Engine: Tetraedge
#14422 ANDROID: Support more virtual keyboard language layouts Language, Keyboard, Layout, Virtual Keyboard feature request normal Port: Android
#14424 SHERLOCK: ROSETATTOO: Items in the Chinese version cannot be used Chinese, interactivity, inventory defect normal Engine: Sherlock
#14430 DIRECTOR: AmandaStories (D3) not launching defect normal Engine: Director
#14434 TETRAEDGE: Graphic glitch in Syberia 2 graphic glitch defect normal Engine: Tetraedge
#14443 SCUMM: Loom (EGA - Original bug): Bobbin (as Bobbin) can enter the Forge gate before it's closed and glitches with the background Forge, Blacksmiths, pathfinding feature request normal Engine: SCUMM
#14445 GRAPHICS: libTAS crashes SCI with fullscreen video LibTAS OpenGL GLXBadContext defect normal Graphics
#14446 ANDROID: Add Chromecast support Chromecast, Android TV, Google TV feature request normal Port: Android
#14450 MYST3: Mass add duplicates languages in myst 3 dvd detection defect normal Engine: Myst3
#14452 TETRAEDGE: Syberia 1/2 very slow video rendering issues in menus performance,theora defect normal Engine: Tetraedge
#14458 GUI: Modern "non-fancy" themes do not take shading into account when building layout gui, themes defect normal GUI
#14494 AGOS: SIMON1 subtitles not showing defect normal Engine: AGOS
#14495 AGOS: SIMON1 crash when you trigger any text line twice defect normal Engine: AGOS
#14508 HUGO: Hugo II Demo & Hugo III Demo do not work with paletted surface defect normal Engine: Hugo
#14510 SCUMM: Inconsistent Audio setting between in-game GMM menu and launcher's Game Options audio, speech, subtitles, text defect normal Engine: SCUMM
#14515 GUI: "Ask for confirmation on exit" option applies only to games feature request normal GUI
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