Custom Query (15487 matches)

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Results (2801 - 2900 of 15487)

Status: closed (100 matches)

Ticket Summary Keywords Owner Type Priority Component
#2082 MI 2: Dog wont jump in pile eriktorbjorn defect normal Engine: SCUMM
#2083 MIDI: SysEx API is not used consistently fingolfin defect normal Audio: MT32
#2084 Compile error with gcc4.0 eriktorbjorn defect normal Port: Linux
#2085 FOTAQ: Crash when loading cyxx defect normal Engine: Queen
#2087 SAGA: compile warnings anotherguest defect normal Engine: SAGA
#2088 LOOM: reenter the labyrinth cave defect normal Engine: SCUMM
#2089 FOA: Look at Arnold (Fists Path) Kirben defect normal Engine: SCUMM
#2090 PALMOS: fatal error at start (config file) SF/chrilith defect normal Engine: SCUMM
#2091 ALL: Mouse Cursor is leaving traces defect normal Engine: SCUMM
#2092 Crash by Snucky V. (getting the key) - PSP-version fingolfin defect normal Engine: SCUMM
#2093 FOA: MT-32 instrument not supported yet (English US DOS) fingolfin defect normal Engine: SCUMM
#2094 MI1: Exploding Dam. Banana? fingolfin defect normal Engine: SCUMM
#2095 GUI: Language selection doesn't fit using 1x overlay eriktorbjorn defect normal GUI
#2096 BS2: not detected defect normal Engine: Sword2
#2097 SAM: chatting with Snuckey's clerk crashes defect normal Engine: SCUMM
#2099 ScummVM doesn't work Kirben defect normal Port: Win32
#2100 Save - Load incoherence defect normal GUI
#2101 SDL_SetVideoMode Error defect normal --Other--
#2102 support for gba version of bs1? defect normal Engine: Sword1
#2103 support Lure of the Temptress defect normal Engine: Lure
#2105 ITE: German CD version is not completeable SF/h00ligan defect normal Engine: SAGA
#2106 ITE: Verb box drawn incorrectly sev- defect normal Engine: SAGA
#2107 ITE: Actions not performed under OS X sev- defect normal Engine: SAGA
#2108 ITE: Crash with "paws game" sev- defect normal Engine: SAGA
#2109 DIG: Voices not working on OS X defect normal Engine: SCUMM
#2110 ZAK: crash when trying to fly back to SF Kirben defect normal Engine: SCUMM
#2111 ZAK: Screen not fully redrawn after loading savegame cyxx defect normal Engine: SCUMM
#2112 SAM: Mystery Vortex defect normal Engine: SCUMM
#2113 Stuck in one place script defect normal Engine: SCUMM
#2114 ITE: Several errors in the "rocky chasm" scene sev- defect normal Engine: SAGA
#2115 ZAK: Invalid memory read access during intro eriktorbjorn defect normal Engine: SCUMM
#2116 ITE: Difficult to leave chasm screen SF/h00ligan defect normal Engine: SAGA
#2117 ITE: Actors duplicated at chasm scene SF/h00ligan defect normal Engine: SAGA
#2118 ITE: Rope is not visible after game load SF/h00ligan defect normal Engine: SAGA
#2119 ITE: Rif moves to wrong position for conversations SF/h00ligan defect normal Engine: SAGA
#2120 ITE: Black pixels drawn as white at sanctuary gate sev- defect normal Engine: SAGA
#2121 ITE: Options menu contains wrong item sev- defect normal Engine: SAGA
#2122 ITE: Clicking doesn't skip dialogue sev- defect normal Engine: SAGA
#2123 ITE: Crashes during conversations sev- defect normal Engine: SAGA
#2124 ITE: Wrong text display in German version sev- defect normal Engine: SAGA
#2125 DOTT: Sound Effect missing in intro. defect normal Engine: SCUMM
#2127 FOA: Compadability Not Acknowledged eriktorbjorn defect normal Engine: SCUMM
#2128 ITE: crashes in dogs castle labyrinth sev- defect normal Engine: SAGA
#2129 ITE: Map music briefly plays when loading game at sanctuary sev- defect normal Engine: SAGA
#2131 ITE: Rif exits copy-protection room incorrectly SF/h00ligan defect normal Engine: SAGA
#2132 ITE: Glassmaster faces wrong direction when speaking sev- defect normal Engine: SAGA
#2133 ITE: Invalid read during startup sev- defect normal Engine: SAGA
#2134 ITE: Game crashes at airport sev- defect normal Engine: SAGA
#2135 ITE: Mouse pointer visible during cutscenes sev- defect normal Engine: SAGA
#2136 ITE: Dragon walks in the air SF/h00ligan defect normal Engine: SAGA
#2137 ITE: Sounds do not stop after quitting scene sev- defect normal Engine: SAGA
#2138 ITE: Crash when viewing the map sev- defect normal Engine: SAGA
#2139 ITE: Graphical glitches in wildcat tribe sev- defect normal Engine: SAGA
#2140 ITE: Rif's tail remains in door at Alamma's house sev- defect normal Engine: SAGA
#2141 ITE: Bee sounds continue too long sev- defect normal Engine: SAGA
#2142 DIG:Can't save games sev- defect normal Engine: SCUMM
#2143 ITE: Cannot backspace when naming savegames sev- defect normal Engine: SAGA
#2144 ITE: Weird Crash sev- defect normal Engine: SAGA
#2145 ITE: Introduction text is black sev- defect normal Engine: SAGA
#2146 Mac OS X trackpad two-finger scrolling scrolls wrong way fingolfin defect normal Port: Mac OS X
#2147 ITE: Music restarts when walking to a scene with the same sev- defect normal Engine: SAGA
#2148 GUI: buttons don't react - Debian/PowerPC (GameCube) fingolfin defect normal Port: GameCube
#2149 ITE: Second Rif appears in wall of dog castle prison sev- defect normal Engine: SAGA
#2150 ITE: Cannot exit mine SF/h00ligan defect normal Engine: SAGA
#2151 ITE: Intro subtitles yeild black font. sev- defect normal Engine: SAGA
#2152 ITE: Buttons in Options Dialog not fully functional sev- defect normal Engine: SAGA
#2153 ITE: Question option is enabled before parent question asked script sev- defect normal Engine: SAGA
#2155 ITE: Builder's Guild Test crashes when both mouse buttons defect normal Engine: SAGA
#2156 ITE: Choice of dialog skips to the response script defect normal Engine: SAGA
#2157 ITE: Riff teleports when right click on Sist the rat script sev- defect normal Engine: SAGA
#2159 FT: Crashes to ScummVM console defect normal Engine: SCUMM
#2160 Compiling strange Kirben defect normal Port: Win32
#2161 COMI: Game pauses on one line of dialogue defect normal Engine: SCUMM
#2162 PSP: Two crashes in Full Throttle joostp defect normal Engine: SCUMM
#2163 MM C64: Mouse Buttons not working fingolfin defect normal Engine: SCUMM
#2164 WINCE: Key mapping SF/arisme defect normal Port: WinCE
#2165 binoculars in Ball of twine. defect normal Engine: SCUMM
#2169 BS1: Heart monitor in Hospital sounding wrong eriktorbjorn defect normal Engine: Sword1
#2170 Problem Selecting dialog with mouse wheel fingolfin defect normal Engine: SCUMM
#2171 MI1 crashes when trying to save defect normal Engine: SCUMM
#2173 PSP: Save Game Issues joostp defect normal Port: PSP
#2174 PSP: Entering and Exiting Options Menu Leaves White Pixels joostp defect normal Engine: Sword1
#2175 COMI: Random crashes in the treasure room defect normal Engine: SCUMM
#2176 WEB: parse error at links.php sev- defect normal Web
#2177 DIG: Game crashes suddenly at the Orange spire Kirben defect normal Engine: SCUMM
#2179 ITE: Graphical glitch when pressing escape at company logo sev- defect normal Engine: SAGA
#2180 PSP: Full Throttle crash during cutscene joostp defect normal Engine: SCUMM
#2181 MI1 SegaCD: not all swordfighting dialog is selectable defect normal Engine: SCUMM
#2182 MI1: Crashes just before Act 1 begins defect normal Engine: SCUMM
#2183 Monkey Island 1 crashes, datafile copying question defect normal Engine: SCUMM
#2184 ITE: Crash at wildcat village (floppy) sev- defect normal Engine: SAGA
#2185 ITE: Animation freezes (regression) SF/h00ligan defect normal Engine: SAGA
#2186 DIG: NOT playable to the end on Mac script Kirben defect normal Engine: SCUMM
#2187 FREDDI3: Trial version won't start Kirben defect normal Engine: SCUMM
#2189 FOTAQ CD version for download not supported by queenrebuild defect normal Engine: Queen
#2190 Unknown MD5 (15f588e887e857e8c56fe6ade4956168)! Please repor sev- defect normal Engine: SCUMM
#2191 Monkey Island 1 Spanish for Atari ST crashes sev- defect normal Engine: SCUMM
#2192 PSP: Crash at very beginning of Game (The Dig) joostp defect normal Engine: SCUMM
#2193 DEBIAN: Compile problem sev- defect normal Port: Linux
#2194 SKY: Missing sound effects in floppy intro eriktorbjorn defect normal Engine: Sky
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