#3470 |
LURE: Music mostly silent
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3471 |
LURE: Invalid ASCII character passed
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3472 |
LURE: Crash while intro
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3474 |
LURE: Messages sometimes refer to the wrong object
|
script
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3476 |
LURE: Doesn't Start....
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3477 |
LURE: Assertion on talking to a NPC
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3478 |
LURE: Music volume too low and no alteration possible
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3479 |
LURE : Bug
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3480 |
LURE: Looking at swords in the third room results in lockup
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3481 |
PUTTMOON: Crash on reading a sound file (3DO)
|
|
cyxx
|
defect
|
normal
|
Engine: SCUMM
|
#3484 |
LURE: Italian version crash at this savegame..
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3485 |
PUTTZOO: (Windows) Screen switch creates flickering
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3486 |
PUTTMOON: Error on "Bear Stormin" machine
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3487 |
PUTTMOON 3DO: Play button in Outtro partly cut off
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3488 |
SCUMM: md5s for a fistful of italian fan translations
|
detection
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#3489 |
PUTTZOO: Windows version cursor/pointer drawn wrong
|
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#3491 |
LURE: Butterfly media version MD5
|
detection
|
Kirben
|
defect
|
normal
|
Engine: Lure
|
#3492 |
SWORD2: Game freezes
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
#3493 |
SCUMM: Dig - Rat Trap Puzzle Error
|
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
#3495 |
LURE: pathfinding compilation
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3496 |
LURE: String compilation
|
script
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3497 |
LURE: Ratpouch's problem with authorities
|
script
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3498 |
IHNM: Wrong Subtitles Color (Spanish)
|
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
#3501 |
GOB2: Graphics distortion on the Guards location
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3502 |
CRUISE: crash right after resource init
|
|
vincenthamm
|
defect
|
normal
|
Engine: Cruise
|
#3503 |
SQ1 AGI: Save/Load keys (F5/F7) do not work
|
script
|
|
defect
|
normal
|
Engine: AGI
|
#3504 |
SQ1 AGI: Keypad Sequence Breaks
|
script
|
|
defect
|
normal
|
Engine: AGI
|
#3505 |
PALMOS: BASS crashes in opening scene
|
|
SF/chrilith
|
defect
|
normal
|
Engine: Sky
|
#3507 |
Elvira 2 Spanish DOS - MD5 Checksums
|
detection
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#3508 |
Elvira 1, DOS, Spanish Fan Made Translation - MD5 Checksums
|
detection
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#3509 |
GOB1: Long beeping noise after cutscene
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3510 |
IHNM Spanish CD - Wrong Dialogs color
|
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
#3511 |
LURE Spanish: Crashes at the start
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3512 |
Elvira 1, DOS,Spanish fanmade, Detector doesn't recognize it
|
detection
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#3513 |
SWORD2: Black-out in Forest
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
#3514 |
Indy3 FMTowns Spanish Fanmade Freezes on starts
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#3515 |
PALMOS: Sound problems on a T|X
|
|
SF/chrilith
|
defect
|
normal
|
Port: PalmOS
|
#3516 |
PALMOS: Problems with Fullscreen on a TX
|
|
SF/chrilith
|
defect
|
normal
|
Port: PalmOS
|
#3517 |
PALMOS: Inverted Image in Landscape Mode.
|
|
SF/chrilith
|
defect
|
normal
|
Port: PalmOS
|
#3518 |
PALMOS: Button Assignment Issue on a TX
|
|
SF/chrilith
|
defect
|
normal
|
Port: PalmOS
|
#3519 |
KYRA1 (Mac): Headshapes not changing
|
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
#3520 |
INDY3 Mac: Crash When Playing Sound 54
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#3521 |
Error in configure on Mac OS X
|
|
fingolfin
|
defect
|
normal
|
Port: Mac OS X
|
#3522 |
LURE: Game crashes/exits using Right-Click + "Status"
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3523 |
PALMOS: Crash on Sony Clie
|
|
SF/chrilith
|
defect
|
normal
|
Port: PalmOS
|
#3524 |
AGI: AZERTY keyboard not supported
|
|
|
defect
|
normal
|
Engine: AGI
|
#3526 |
LURE Spanish: Crashes after leaving prison
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3527 |
LURE: Italian Floppy Version doesn't start...
|
|
Kirben
|
defect
|
normal
|
Engine: Lure
|
#3528 |
LURE Spanish: Crashes when freeing Goewin
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3529 |
LURE:Crash at Prision.. savegame included.
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3530 |
GOB2: WINCE: Parts of menus randomly appear
|
|
SF/knakos
|
defect
|
normal
|
Engine: Gob
|
#3532 |
HE: Assertion on Restart (Crash)
|
|
wjp
|
defect
|
normal
|
Engine: SCUMM
|
#3534 |
AGI: show.obj priority error
|
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
#3535 |
FOTAQ: game terminates badly
|
|
fingolfin
|
defect
|
normal
|
Engine: Queen
|
#3537 |
PAJAMA1: Gfx glitches in Outtro
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3538 |
AMIGAOS4: Build Process breaks due to regression
|
|
lordhoto
|
defect
|
normal
|
Port: AmigaOS4
|
#3539 |
COMI: Wrong music transition
|
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
#3540 |
IHNM: Crash when Gorrister cuts sheet in the mooring ring
|
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
#3541 |
IHNM: Ellen can't use last monitor, enters next room inst.
|
|
|
defect
|
normal
|
Engine: SAGA
|
#3542 |
COMI: Banjo duel seems harder than in the original
|
script
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#3543 |
COMI: Wrong music when escaping from the snake
|
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
#3544 |
Permissions Too Restrictive on scummvm Binary
|
|
vinterstum
|
defect
|
normal
|
Port: Mac OS X
|
#3545 |
ITE: Crash when using Eeah with Eeah
|
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
#3546 |
WINCE: After saving game, repeated left click
|
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
#3547 |
NIPPON: Credits music stopped early in demo
|
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
#3548 |
COMI: Game crashes on difficulty selection screen
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#3550 |
LURE: Scrolling verbs glitch
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3551 |
LURE: Axe floating mid-air in beast\'s room after the dragon
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3552 |
LURE: Assertion when exiting from the dragon cave
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3553 |
LURE: Skorl in Selena\'s castle can be at 2 places
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3554 |
LURE: Actors can get stuck
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3555 |
LURE: Crash in starting room
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3556 |
COMI: Music does not stop properly
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#3557 |
SOLARIS: timidity.cpp won't because of missing macro
|
|
fingolfin
|
defect
|
normal
|
Port: Solaris
|
#3558 |
GUI distorted on Solaris/sparc
|
|
jvprat
|
defect
|
normal
|
Port: Solaris
|
#3559 |
FOA Mac: MD5 of japanese CD version
|
detection
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#3560 |
COMI: Incorrect music transition in singing pirates scene
|
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
#3561 |
LURE: Crash with "non-existant Animation"
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3562 |
AGI: 2 Player Demo: Can not use the mouse
|
script
|
sev-
|
defect
|
normal
|
Engine: AGI
|
#3563 |
AGI: The 13th Disciple: Game freezes in Dean's office
|
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
#3564 |
PSP: ITE shows " Error loading game resources"
|
|
joostp
|
defect
|
normal
|
Engine: SAGA
|
#3565 |
COMI: Crash when using cannon at beginning
|
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
#3566 |
MI2 demo: from the demos page fails during intro
|
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#3567 |
LURE: game freeze with 100% CPU
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3568 |
LURE: Invalid talk index
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3569 |
QUEEN: Lockup on quit
|
|
fingolfin
|
defect
|
normal
|
Engine: Queen
|
#3570 |
INDY3: Crash when arriving at the castle
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#3571 |
AGI GR: Jacobs...err, Jerrod's Ladder
|
original
|
|
defect
|
normal
|
Engine: AGI
|
#3572 |
AGI GR: Text wrapping broken on long strings in the mines
|
|
sev-
|
defect
|
normal
|
Engine: AGI
|
#3573 |
AGI GR: Input prompt not changing in outhouse
|
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
#3574 |
AGI GR: Screen updates handled wrong/unfinished
|
|
sev-
|
defect
|
normal
|
Engine: AGI
|
#3575 |
LURE: No Diary after reload (Flag not freed?)
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3576 |
LURE: No interaction with Goewin possible
|
script
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3577 |
LURE: Wrong animation played
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3578 |
DC: Missing FileSystemNode::exists() implementation
|
|
zeldin
|
defect
|
normal
|
Port: Dreamcast
|
#3579 |
DS: Missing File::exists() implementation
|
|
agent-q
|
defect
|
normal
|
Port: NDS
|
#3580 |
GP2X: Missing File::exists() implementation
|
|
djwillis
|
defect
|
normal
|
Port: GP2X
|
#3581 |
PALMOS: Missing FileSystemNode::exists() implementation
|
|
SF/chrilith
|
defect
|
normal
|
Port: PalmOS
|
#3582 |
SYMBIAN: Missing FileSystemNode::exists() implementation
|
|
anotherguest
|
defect
|
normal
|
Port: Symbian
|
#3583 |
Elvira II Amiga Spanish version doesn't start
|
detection
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
(more results for this group on next page)
|