#969 |
Text width exceeded
|
|
defect
|
normal
|
Engine: Sky
|
|
#970 |
SIMON2: Music in Swamp shouldn't loop
|
SF/jamieson630
|
defect
|
normal
|
Engine: AGOS
|
|
#971 |
issue with pressing esc during the intro
|
joostp
|
defect
|
normal
|
Engine: Sky
|
|
#972 |
BeOS compilation
|
fingolfin
|
defect
|
normal
|
Port: BeOS
|
|
#974 |
MM: No Ending dialogue
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#978 |
MM(V2) Characters standing on the bannister in the hall
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#985 |
LOOM/CD: Distaff sporadically loses bits
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#986 |
LOOM: Distaff looks bizarre when restoring from save
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#987 |
LOOM: Some bits of dialogue are repeated
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#988 |
LOOM/CD: Dialogue gets messed up during Rusty conversation
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#990 |
LOOM: Gltiches caused by empty talk strings
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#994 |
LOOMCD: Dialogue gets out-of-sync w/ lens conversation
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#996 |
FOA: Amiga version always crashes after a few minutes
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#1000 |
FOA/MI2 (Amiga) Palette issues
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1001 |
MM: walking through air
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1002 |
MM: You can give things to yourself
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1003 |
MM: sentence construction line wraps
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1005 |
INDY3EGA: Speech text black for one guard in castle
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1006 |
INDY3EGA: Amiga - Biff's name not shown in fight
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1008 |
INDY3EGA: Amiga - music timer running way too fast
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1009 |
INDY3EGA: 2nd trial, Jehovah spelling not visible
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1010 |
MI2: Amiga - Segfault when entering bar
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#1011 |
BaSS Reproducable Crash
|
|
defect
|
normal
|
Engine: Sky
|
|
#1012 |
MONKEYEGA: No music when trainer says "The machine"
|
SF/hoenicke
|
defect
|
normal
|
Engine: SCUMM
|
|
#1013 |
Bus error on startup (FreeBSD)
|
|
defect
|
normal
|
Engine: Sky
|
|
#1016 |
MI1: palette effect missing
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#1018 |
ZAK: wrong colors in seattle cave
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1019 |
INDY3EGA: Music sounds very strange in final room
|
SF/hoenicke
|
defect
|
normal
|
Engine: SCUMM
|
|
#1021 |
ZAK: can't ESCape airplane sequence
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1022 |
MI1: demo doesn't work
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#1023 |
ZAK: Zak walking on spot
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1024 |
ZAK: "Switch" verb appears too early
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1027 |
Talking characters stay at last frame
|
|
defect
|
normal
|
Engine: Sky
|
|
#1029 |
SIMON1DOS: Fatal crashes with French version
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#1032 |
ZAK: Zak without a body
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1033 |
SKY: Suspicious memory access in RNC decoder
|
|
defect
|
normal
|
Engine: Sky
|
|
#1036 |
ZAK: "command line" garbled if text too long
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1037 |
Zak: Crash on Mars
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1040 |
German umlauts on LINC terminal
|
|
defect
|
normal
|
Engine: Sky
|
|
#1042 |
Compilation problems with debian 3.0 (linux)
|
fingolfin
|
defect
|
normal
|
Port: Linux
|
|
#1043 |
Zak: No tram sequence
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1044 |
indyloom FM-Towns demo regression
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1045 |
[SIMON 1 & 2] No fullscreen
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#1047 |
CD version italian menu glitch
|
|
defect
|
normal
|
Engine: Sky
|
|
#1048 |
SIMON1WIN: Incorrect dialogue for action
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#1049 |
Zak: Annie walking in funny places
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1050 |
INDY3EGA Amiga - Intro regression
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1054 |
Crash in Nexus / Pocket PC
|
SF/arisme
|
defect
|
normal
|
Engine: SCUMM
|
|
#1056 |
WinCE : cannot exit after error
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
|
#1059 |
INDY3: can't use car after biplane crash (regression)
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1065 |
INDY3EGA: Knock out guard in zeppelin, crashes
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1067 |
MP3: ScummVM reads past end of file
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1069 |
SIMON2: Amiga CD32 Talkie
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#1070 |
MM: Jail Door Closes
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1075 |
SIMON2DOS: Copy Protection text disappears
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#1076 |
SIMON1: Golum Ring causes graphic glitches
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#1077 |
COMI: Text on scrolling backgrounds
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1078 |
DOTT: Subtitle drawing glitch
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#1084 |
FT: Talking choice menu causes overlapped actors to flicker
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1085 |
INDY3EGA: Text disappears while scrolling (Donovan cutscene)
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1086 |
ALL: Fullscreen and -F
|
SF/jamieson630
|
defect
|
normal
|
GUI
|
|
#1087 |
SIMON1/2: Sound problems
|
fingolfin
|
defect
|
normal
|
Engine: AGOS
|
|
#1088 |
SMUSH: Sound regression with new mixer code
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1090 |
SAM: Music stops at Bumpusville
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#1091 |
SAM: Conroy doesn't stop singing when escaping cutscene
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1092 |
IMUSE: Pitchbend isn't reset when changing tracks
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#1093 |
ALL: "make disclean" leaves some .deps directories
|
fingolfin
|
defect
|
normal
|
--Other--
|
|
#1095 |
ALL: Typo
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#1099 |
ALL: jerky cursor movement regression
|
fingolfin
|
defect
|
normal
|
Ports
|
|
#1101 |
BASS (CD) crashes
|
lavosspawn
|
defect
|
normal
|
Engine: Sky
|
|
#1102 |
COMI: a long walk
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1105 |
BASS: Freezes in the very beginning
|
lavosspawn
|
defect
|
normal
|
Engine: Sky
|
|
#1106 |
BASS - Cannot perform actions when already at action locatio
|
|
defect
|
normal
|
Engine: Sky
|
|
#1110 |
BASS (CD): Incorrect line skipping
|
|
defect
|
normal
|
Engine: Sky
|
|
#1111 |
DIG: No line skipping
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1113 |
Audio volume levels ignored
|
|
defect
|
normal
|
Engine: Sky
|
|
#1115 |
COMI: no sentence line while inventory is shown
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1116 |
COMI: mouse cursor visible during cutscenes
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1117 |
COMI: Blood Island scrolls
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1118 |
ALL: monster.so3 does not work regression
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1119 |
All: Wrong Adlib volumes regression
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1120 |
BASS freezing when using hook on sign (Pocket PC)
|
|
defect
|
normal
|
Engine: Sky
|
|
#1124 |
scummvm hangs on ground level ringing the right door bell
|
fingolfin
|
defect
|
normal
|
Engine: Sky
|
|
#1128 |
ALL: broken samples with monster.sog
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1130 |
Unable to select items in Inventory (Full Screen mode Only!)
|
|
defect
|
normal
|
Engine: Sky
|
|
#1132 |
SAM: Overlapping music at Bigfoot convention
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#1133 |
Adlib music stops when mousing over inventory
|
|
defect
|
normal
|
Engine: Sky
|
|
#1135 |
COMI: Lockup/crash on Skull Island
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1137 |
DC: System Reset after getting virus from Linc Space
|
zeldin
|
defect
|
normal
|
Engine: Sky
|
|
#1139 |
FOA - FISTS, script crash in Crete
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#1140 |
Agent Eduardo Dialogue doesn't appear - game unfinishable
|
|
defect
|
normal
|
Engine: Sky
|
|
#1141 |
Warning message when first meeting Lamb
|
lavosspawn
|
defect
|
normal
|
Engine: Sky
|
|
#1143 |
Background sounds are not restarted when loading saved game
|
|
defect
|
normal
|
Engine: Sky
|
|
#1144 |
FOA: No keys assigned to fighting
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1146 |
DOTT: no custom cursor
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1147 |
MI2: win game cheat on cursor key
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#1149 |
SAM: Crash when using retriever on Max
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#1150 |
CD/MP3/OGG: No music after loading savegame.
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1155 |
Walk glitch
|
lavosspawn
|
defect
|
normal
|
Engine: Sky
|
|
#1157 |
MI1: SFX crash regression with native midi
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|