#3539 |
COMI: Wrong music transition
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#3540 |
IHNM: Crash when Gorrister cuts sheet in the mooring ring
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
|
#3542 |
COMI: Banjo duel seems harder than in the original
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#3543 |
COMI: Wrong music when escaping from the snake
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#3544 |
Permissions Too Restrictive on scummvm Binary
|
vinterstum
|
defect
|
normal
|
Port: Mac OS X
|
|
#3545 |
ITE: Crash when using Eeah with Eeah
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
|
#3546 |
WINCE: After saving game, repeated left click
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3547 |
NIPPON: Credits music stopped early in demo
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3548 |
COMI: Game crashes on difficulty selection screen
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#3550 |
LURE: Scrolling verbs glitch
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3551 |
LURE: Axe floating mid-air in beast\'s room after the dragon
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3552 |
LURE: Assertion when exiting from the dragon cave
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3553 |
LURE: Skorl in Selena\'s castle can be at 2 places
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3554 |
LURE: Actors can get stuck
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3555 |
LURE: Crash in starting room
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3557 |
SOLARIS: timidity.cpp won't because of missing macro
|
fingolfin
|
defect
|
normal
|
Port: Solaris
|
|
#3558 |
GUI distorted on Solaris/sparc
|
jvprat
|
defect
|
normal
|
Port: Solaris
|
|
#3560 |
COMI: Incorrect music transition in singing pirates scene
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#3561 |
LURE: Crash with "non-existant Animation"
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3563 |
AGI: The 13th Disciple: Game freezes in Dean's office
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
|
#3564 |
PSP: ITE shows " Error loading game resources"
|
joostp
|
defect
|
normal
|
Engine: SAGA
|
|
#3565 |
COMI: Crash when using cannon at beginning
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#3567 |
LURE: game freeze with 100% CPU
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3568 |
LURE: Invalid talk index
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3569 |
QUEEN: Lockup on quit
|
fingolfin
|
defect
|
normal
|
Engine: Queen
|
|
#3572 |
AGI GR: Text wrapping broken on long strings in the mines
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#3573 |
AGI GR: Input prompt not changing in outhouse
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3574 |
AGI GR: Screen updates handled wrong/unfinished
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#3575 |
LURE: No Diary after reload (Flag not freed?)
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3576 |
LURE: No interaction with Goewin possible
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3577 |
LURE: Wrong animation played
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3578 |
DC: Missing FileSystemNode::exists() implementation
|
zeldin
|
defect
|
normal
|
Port: Dreamcast
|
|
#3582 |
SYMBIAN: Missing FileSystemNode::exists() implementation
|
anotherguest
|
defect
|
normal
|
Port: Symbian
|
|
#3583 |
Elvira II Amiga Spanish version doesn't start
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#3586 |
AGI: Character loses final walking position
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#3590 |
FOTAQ: Low sample rate
|
cyxx
|
defect
|
normal
|
Engine: Queen
|
|
#3592 |
AGI-Fanmade: Unknown Game version (Enclosure)
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
|
#3597 |
COMI: Wrong music when "parachuting" down the cliff
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#3602 |
AGI: palette-related glitches reported.
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
|
#3604 |
COMI: Some music stops prematurely
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#3607 |
Gob2: Amiga demo detected as PC demo
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3608 |
Gob2: md5 for Amiga English version
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3609 |
AGI: Jolimie freezes
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
|
#3617 |
GOB3: Buggy Blount movement on stairs
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3620 |
GOB: Unknown Version
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3623 |
LURE: Assertion on loading (hotspots)
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3625 |
AGI: Texts messed out in Naturette 1
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3626 |
LURE: Lockup on exit if Lure.dat is missing/version wrong
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3627 |
PUTTZOO: Music in water scenes messed up
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#3628 |
GOB2: Amiga demo
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3629 |
IHNM: end game text/caption error
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
|
#3633 |
ITE: Missing text outline
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
|
#3635 |
ITE: Glitches when bridging the gorge
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
|
#3636 |
ITE: Glitch when looking at the map while at the docks
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
|
#3639 |
WEB: Daily SVN snapshots out of date
|
Kirben
|
defect
|
normal
|
Web
|
|
#3644 |
GOB2: Text in wrong order
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3647 |
PS2: HDD bug recognizing partition
|
sunmax
|
defect
|
normal
|
Port: PS2
|
|
#3649 |
WINCE: Multifunction key doesn't work (HTC Touch Dual)
|
SF/knakos
|
defect
|
normal
|
Engine: SCUMM
|
|
#3650 |
KYRA1: Screen "flash"
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
|
#3652 |
FF: Inventory doesn't scroll to the end
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#3654 |
ELVIRA1: Amiga crashes (paula.h:108)
|
cyxx
|
defect
|
normal
|
Engine: AGOS
|
|
#3656 |
KYRA: Savegames lost/not found anymore
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
|
#3657 |
PASS: Game crash when finishing Indy3 demo
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#3659 |
DIG: Radio chatter audio effect missing
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#3660 |
HoF: palette artifacts in inventory
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
|
#3661 |
HoF: palette artifacts when abom. snowman
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
|
#3662 |
HoF: mountaineer sprite vanishes
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
|
#3663 |
HoF: quirks in end credits
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#3664 |
HoF: wheels entrance gfx wrong
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#3665 |
HoF: Lockup in intro
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
|
#3666 |
MONKEY: cannot restart during the intro
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#3667 |
HoF: Marco missing animation frames
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
|
#3668 |
DIG: Subtitle speed affects speech when subtitles are off
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#3669 |
HoF: ScummVM quits on ESCaping "Virgin" and "Westwood" logo
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#3670 |
HoF: Right mouse button messes up gameplay
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
|
#3671 |
KYRA2: Animation plays too fast
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
|
#3672 |
HoF: Odd behaviour when Zanthia gets killed(?)
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
|
#3673 |
GS option is broken
|
lordhoto
|
defect
|
normal
|
Audio: MT32
|
|
#3674 |
SIMON1: Sousaphone Bug
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#3675 |
WINCE FOA: Crashing on launch with 2xSAI selected
|
SF/knakos
|
defect
|
normal
|
Engine: SCUMM
|
|
#3676 |
HoF: artefact after loading game
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
|
#3678 |
HoF: Buttons pressed state not available
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
|
#3679 |
AGI: Fan(Agent06) - Crash on Quit
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3680 |
AGI: Fan(Agent06) - Graphic errors
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3681 |
PQ1: Predictive Text does not load
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3682 |
AGI: Fan(Beyond Titanic 2) - Assertion
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3683 |
AGI: Fan(Bob Farmboy) - Deadend in Logic(?)
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3685 |
LSL1: No predictive input at age verification page
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3687 |
KYRA: Regression on MIDI
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
|
#3688 |
DIG: Japanes (MAC), crashing on launch
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#3691 |
SQ2: Text prompt glitch
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3692 |
Web site should not mention EPOC
|
sev-
|
defect
|
normal
|
Port: Symbian
|
|
#3693 |
MONKEY: Crash during the marriage lechuck/marley
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#3694 |
AGI: Fan(Beyond Titanic 2) - Lockup
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3695 |
AGI: Fan(Get Outta SQ): No Word wrapping
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#3696 |
AGI: Fan(Get Outta SQ) - Score is lost on restart
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3700 |
Blue's Birthday Adventure (Red Disc) MD5 info
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#3701 |
AGI: Fan(Alien Attack) - text window loop
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3703 |
SCUMM: Invalid charset id can be stored
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#3704 |
AGI: Fan(Kings Quest 2 1/4) - Sprite not erased
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|