#14366 |
BACKENDS: WII: Crash when adding/editing games after a certain scummvm.ini file size or game count
|
defect
|
normal
|
Port: Wii
|
|
20 months
|
#14370 |
GUI: Add scrollable support and a Copy to Clipboard button for the new Log view
|
feature request
|
normal
|
GUI
|
|
20 months
|
#14371 |
CLOUD: Server's IP interface is sometimes from a virtual adapter
|
defect
|
normal
|
--Other--
|
|
20 months
|
#14388 |
SCI: Police Quest SWAT - Demo - Missing version 4 robot decoding
|
defect
|
normal
|
Engine: SCI
|
|
20 months
|
#14391 |
BACKENDS: PSP 2.7.0 black screen on startup
|
defect
|
normal
|
Port: PSP
|
|
20 months
|
#14397 |
LURE: Pathfinding Broken in Lure of the Temptress
|
defect
|
normal
|
Engine: Lure
|
|
19 months
|
#14407 |
3DS: make use of linear heap to make resource-intensive games playable
|
feature request
|
normal
|
Port: 3DS
|
|
19 months
|
#14420 |
TETRAEDGE: Syberia 1 - Kate's movement is 'jumpy' and not accurate when left-clicking to move her around
|
defect
|
normal
|
Engine: Tetraedge
|
|
19 months
|
#14422 |
ANDROID: Support more virtual keyboard language layouts
|
feature request
|
normal
|
Port: Android
|
|
19 months
|
#14424 |
SHERLOCK: ROSETATTOO: Items in the Chinese version cannot be used
|
defect
|
normal
|
Engine: Sherlock
|
|
19 months
|
#14430 |
DIRECTOR: AmandaStories (D3) not launching
|
defect
|
normal
|
Engine: Director
|
|
19 months
|
#14434 |
TETRAEDGE: Graphic glitch in Syberia 2
|
defect
|
normal
|
Engine: Tetraedge
|
|
19 months
|
#14436 |
BACKENDS: LIBRETRO - Two gui issues
|
defect
|
normal
|
Ports
|
|
19 months
|
#14443 |
SCUMM: Loom (EGA - Original bug): Bobbin (as Bobbin) can enter the Forge gate before it's closed and glitches with the background
|
feature request
|
normal
|
Engine: SCUMM
|
|
19 months
|
#14445 |
GRAPHICS: libTAS crashes SCI with fullscreen video
|
defect
|
normal
|
Graphics
|
gsoc
|
19 months
|
#14446 |
ANDROID: Add Chromecast support
|
feature request
|
normal
|
Port: Android
|
|
19 months
|
#14450 |
MYST3: Mass add duplicates languages in myst 3 dvd
|
defect
|
normal
|
Engine: Myst3
|
|
19 months
|
#14452 |
TETRAEDGE: Syberia 1/2 very slow video rendering issues in menus
|
defect
|
normal
|
Engine: Tetraedge
|
|
19 months
|
#14454 |
AGI: Winnie the Pooh unable to parse wind sound (sound 10)
|
defect
|
normal
|
Engine: AGI
|
|
19 months
|
#14458 |
GUI: Modern "non-fancy" themes do not take shading into account when building layout
|
defect
|
normal
|
GUI
|
|
18 months
|
#14494 |
AGOS: SIMON1 subtitles not showing
|
defect
|
normal
|
Engine: AGOS
|
|
18 months
|
#14495 |
AGOS: SIMON1 crash when you trigger any text line twice
|
defect
|
normal
|
Engine: AGOS
|
|
18 months
|
#14508 |
HUGO: Hugo II Demo & Hugo III Demo do not work with paletted surface
|
defect
|
normal
|
Engine: Hugo
|
|
17 months
|
#14510 |
SCUMM: Inconsistent Audio setting between in-game GMM menu and launcher's Game Options
|
defect
|
normal
|
Engine: SCUMM
|
|
17 months
|
#14515 |
GUI: "Ask for confirmation on exit" option applies only to games
|
feature request
|
normal
|
GUI
|
|
17 months
|
#14529 |
SCUMM/HE: FBEAR: Fatty Bear's teeth are green (Original bug)
|
feature request
|
normal
|
Engine: SCUMM
|
|
17 months
|
#14539 |
TETRAEDGE: Slight glitch around hotspot markers
|
defect
|
normal
|
Engine: Tetraedge
|
|
16 months
|
#14549 |
AGI: Missing fill in Winnie the Pooh (pre-AGI!)
|
defect
|
normal
|
Engine: AGI
|
|
16 months
|
#14558 |
SCI: Use the SCI32 SOL decoder for SCI 0-1.1 games
|
defect
|
normal
|
Engine: SCI
|
|
16 months
|
#14585 |
SCI: LSL6: Objects disappear temporarily after using the controls dialog
|
defect
|
normal
|
Engine: SCI
|
|
15 months
|
#14586 |
STARK: Sound buggy on Linux
|
defect
|
normal
|
Engine: Stark
|
|
15 months
|
#14588 |
SCI: LSL6: Controls dialog misbehaves when subtitles are disabled in the low-res talkie version
|
defect
|
normal
|
Engine: SCI
|
|
15 months
|
#14591 |
SCI: LSL6: ?-cursor in hi-res does not appear
|
defect
|
normal
|
Engine: SCI
|
|
15 months
|
#14627 |
TINSEL: Discworld - black screen after skipping with esc at the psygnosis logo at the beginning or at the twg logo or at perfect 10 productions logo
|
defect
|
normal
|
Engine: Tinsel
|
|
14 months
|
#14631 |
ANDROID: I need a storage function that can be backed up in an Android environment
|
feature request
|
normal
|
Port: Android
|
|
14 months
|
#14639 |
AGS: MIDI files prefered over music.vox
|
defect
|
normal
|
Engine: AGS
|
|
14 months
|
#14678 |
CGE2: Sfinx. No text dialog when speak the "bar crook" in the milk bar
|
defect
|
normal
|
Engine: CGE2
|
|
13 months
|
#14684 |
DOCUMENTATION: The Wiki documentation and CLI parameter commentary of the --scaler CLI parameter are wrong.
|
defect
|
normal
|
Documentation
|
|
13 months
|
#14686 |
MM: MM1: Still some inconsistency on QuickRef page
|
defect
|
normal
|
Engine: MM: MM1
|
|
12 months
|
#14691 |
WIN32: Google Cloud fails to sync on current master
|
defect
|
normal
|
Cloud
|
|
12 months
|
#14692 |
ANDROID: Discworld volume settings don't affect sound, except mute all.
|
defect
|
normal
|
Engine: Tinsel
|
|
12 months
|
#14695 |
ANDROID: No way to copy savegames out of internal storage or create a in progress save after changing the save path in runtime
|
feature request
|
normal
|
Port: Android
|
|
12 months
|
#14696 |
TINSEL: Discworld cd English, in act 3 boogeyman font in the bar cellar room is DEATH font, apparently by mistake
|
defect
|
normal
|
Engine: Tinsel
|
|
12 months
|
#14704 |
BACKENDS: IOS: On Screen control can obstruct the global settings
|
defect
|
normal
|
Port: iOS
|
|
12 months
|
#14715 |
TINSEL: make discworld 1 cutscenes skippable with a mouse press\click (maybe a long one)
|
feature request
|
normal
|
Engine: Tinsel
|
|
12 months
|
#14722 |
XEEN: Fix inconsistencies with WoX Cloudside locations
|
feature request
|
normal
|
Engine: MM: Xeen
|
|
12 months
|
#14729 |
Newer updated signatures get games blocked until a new ScummVM is released
|
feature request
|
normal
|
Common
|
|
12 months
|
#14732 |
SCUMM: Remaining Mac GUI issues for Indy3 and Loom
|
defect
|
normal
|
Engine: SCUMM
|
|
12 months
|
#14735 |
GOB: Gobliins 2 - Amiga - Tazaar House. Inside it's completely glitched.
|
defect
|
normal
|
Engine: Gob
|
|
12 months
|
#14737 |
SCUMM/HE: Blue's Birthday - Carrying over Red/Yellow CD savegames (fix included)
|
feature request
|
normal
|
Engine: SCUMM
|
|
12 months
|
#14738 |
SCUMM: Putt-Putt's Fun Pack - add Mac Floppy version
|
defect
|
normal
|
Engine: SCUMM
|
|
12 months
|
#14743 |
AGS: The Excavation of Hob's Barrow: Small graphical priority errors
|
defect
|
normal
|
Engine: AGS
|
|
11 months
|
#14750 |
KYRA: Kyra1: Add support for hungarian translation
|
feature request
|
normal
|
Engine: Kyra
|
|
11 months
|
#14755 |
DIRECTOR: Alice - An Interactive Museum gameplay issues
|
defect
|
normal
|
Engine: Director
|
|
11 months
|
#14757 |
AGS: QfG2AGDI: Caravan cutscene can be skipped
|
defect
|
normal
|
Engine: AGS
|
|
11 months
|
#14785 |
iOS: Allow engines to place on-screen buttons in specific locations
|
feature request
|
normal
|
Port: iOS
|
|
11 months
|
#14789 |
BACKENDS: WIN64 - ini file got reset shortly after using v2.8.0
|
defect
|
normal
|
Port: Win64
|
|
11 months
|
#14790 |
ULTIMA1: Do not bundle ultima*.dat files with it
|
feature request
|
normal
|
Engine: Ultima
|
|
11 months
|
#14796 |
SCI: LONGBOW: Game gets stuck when changing screens at fair
|
defect
|
normal
|
Engine: SCI
|
|
11 months
|
#14797 |
SCI: LONGBOW: Music doesn't fade out properly when reloading save
|
defect
|
normal
|
Engine: SCI
|
|
11 months
|
#14813 |
PINK: Broken cyrillic symbols in both pink panther games
|
defect
|
normal
|
Engine: Pink
|
|
10 months
|
#14818 |
WIN32: Drive letters in browser_lastpath are punycoded in scummvm.ini
|
defect
|
normal
|
Port: Win64
|
|
10 months
|
#14823 |
ANDROID: TETRAEDGE: Crash issues with Syberia 1 and 2 games
|
defect
|
normal
|
Engine: Tetraedge
|
|
10 months
|
#14825 |
SCI: CAMELOT: Don't Lose Points for Letting Galahad Die
|
defect
|
normal
|
Engine: SCI
|
|
10 months
|
#14829 |
ULTIMA8: Difficulty using stairs in Daemon's Crag houses
|
defect
|
normal
|
Engine: Ultima
|
|
10 months
|
#14844 |
SCI: CAMELOT: Loading in Fatima's house disrupts the music
|
defect
|
normal
|
Engine: SCI
|
|
10 months
|
#14853 |
COMMON: Rework path handling causes performance regression
|
defect
|
normal
|
Common
|
|
10 months
|
#14854 |
DIRECTOR: Magician's Secrets vol. 1/2 (D4) not starting
|
defect
|
normal
|
Engine: Director
|
|
10 months
|
#14856 |
LOL: Add more hotkeys to cast spells in Lands of Lore
|
feature request
|
normal
|
Engine: Kyra
|
|
10 months
|
#14858 |
SCI: Phantasmagoria: ESC key (multi)clicks in final sequence
|
defect
|
normal
|
Engine: SCI
|
|
10 months
|
#14867 |
ULTIMA8: NPCs keep moving during conversation
|
defect
|
normal
|
Engine: Ultima
|
|
10 months
|
#14870 |
WIN32: ScummVM port is presently unusable with 3D games on Windows XP
|
defect
|
normal
|
Port: Win32
|
|
10 months
|
#14871 |
ULTIMA8: Fireballs after releasing Pyros can get stuck in mid-air
|
defect
|
normal
|
Engine: Ultima
|
|
10 months
|
#14875 |
COMMON: Fallback detection of games happen even when there are exact matches
|
defect
|
normal
|
Common
|
|
10 months
|
#14880 |
SCUMM: Smooth Scrolling on Scumm_V5 engine (some AMIGA-versions of games)
|
feature request
|
normal
|
Engine: SCUMM
|
|
10 months
|
#14888 |
AGOS: Simon 1 german, can not be added to gamelist
|
defect
|
normal
|
Engine: AGOS
|
|
10 months
|
#14889 |
SWORD1: Broken Sword 1 w/ Subtitles AddOn no longer detected
|
defect
|
normal
|
Engine: Sword1
|
|
10 months
|
#14891 |
BACKENDS: MIYOO: ScummVM not working well on Miyoo Mini Plus
|
defect
|
normal
|
Ports
|
|
10 months
|
#14893 |
AGS: Implement AGSBMFontRenderer plugin (used for Asian translations)
|
feature request
|
normal
|
Engine: AGS
|
|
10 months
|
#14903 |
AGS: iOS: KQ2 AGDI loses voice when loading a save
|
defect
|
normal
|
Engine: AGS
|
|
10 months
|
#14910 |
SCI: QFG4: Incorrect Dialogue when Giving Rusalka Flowers (w/Ashlancer Patch)
|
defect
|
normal
|
Engine: SCI
|
|
9 months
|
#14915 |
ScummVM Tools: Mohawk Bitmaps
|
feature request
|
normal
|
Engine: Mohawk
|
|
9 months
|
#14952 |
GRAPHICS: Darker colors/contrast in OpenGL mode
|
defect
|
normal
|
Graphics
|
|
9 months
|
#14954 |
TETRAEDGE: Syberia 2 - Texture Problems
|
defect
|
normal
|
Engine: Tetraedge
|
|
9 months
|
#14958 |
ULTIMA6: Move Item command doesn't prompt to split an item stack
|
defect
|
normal
|
Engine: Ultima
|
|
9 months
|
#14961 |
TINYGL: glScissor is not implemented in TinyGL
|
feature request
|
normal
|
Graphics
|
|
9 months
|
#14984 |
SCUMM/HE: Backyard Football Online softlocks regularly
|
defect
|
normal
|
Engine: SCUMM
|
|
9 months
|
#14988 |
AGI: Scalers and shaders to not work correctly when upscaled for Hercules Hires font
|
defect
|
normal
|
Graphics: Scalers
|
|
9 months
|
#14995 |
GUI: Cannot select MIDI / MT-32 device in Game Options override
|
defect
|
normal
|
GUI
|
|
9 months
|
#15012 |
WIN32: High-DPI scaling on OpenGL-rendered games cause mouse DPI to scale down
|
defect
|
normal
|
Port: Win64
|
|
8 months
|
#15020 |
BACKENDS: PS3: FluidSynth fails to load/initialize soundfont
|
defect
|
normal
|
Port: PS3
|
|
8 months
|
#15021 |
SCI: Macintosh sound only available on MAC OS X with SCI engine
|
defect
|
normal
|
Engine: SCI
|
|
8 months
|
#15026 |
SCUMM: DIG: Gray artifacts/pixels in ending video (SQ19A.SAN)
|
defect
|
normal
|
Engine: SCUMM
|
|
8 months
|
#15031 |
SAGA: ITE - ScummVM 2.8.0 won't load compressed "Inherit the Earth Voices.cmp" created by compress_saga
|
defect
|
normal
|
Engine: SAGA
|
|
8 months
|
#15036 |
SCUMM: Re-enable the missing answering machine message in Sam&Max
|
feature request
|
normal
|
Engine: SCUMM
|
|
8 months
|
#15038 |
ULTIMA4: Title screen not displaying correctly
|
defect
|
normal
|
Engine: Ultima
|
|
8 months
|
#15039 |
TOOLS: Build fails with strict-aliasing violations
|
defect
|
normal
|
Tools
|
|
8 months
|
#15040 |
SCUMM: Loom (TG16) - Inaccurate text centering and font drop shadows
|
defect
|
normal
|
Engine: SCUMM
|
|
8 months
|
#15053 |
BACKENDS: AMIGAOS: The Longest Journey - another unsupported GL uniform?
|
defect
|
normal
|
Port: AmigaOS4
|
|
7 months
|
#15056 |
TETRAEDGE: Add ScummVM option to hide empty inventory box
|
feature request
|
normal
|
Engine: Tetraedge
|
|
7 months
|
(more results for this group on next page)
|