#1965 |
MONKEY: French CD version incorrectly identified as monkey1
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#1966 |
Crash with Ctrl-Q and ALSA driver
|
|
|
defect
|
normal
|
Engine: AGOS
|
#1967 |
MT32 music is interrupted by ESC
|
|
kingguppy
|
defect
|
normal
|
Engine: AGOS
|
#1968 |
SIMON2 No MT32 emulated music
|
|
kingguppy
|
defect
|
normal
|
Engine: AGOS
|
#1969 |
TOOLS: compress_scumm_bun crashes on COMI
|
|
aquadran
|
defect
|
normal
|
Tools
|
#1970 |
Atlantis Door Maze Issues
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
#1971 |
TOOLS compress_simon crashes if directory is not writable
|
|
cyxx
|
defect
|
normal
|
Tools
|
#1972 |
COMI: Wrong music cues are played during swordfighting
|
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
#1973 |
GUI: newfont_big character 'P' missing a pixel
|
|
fingolfin
|
defect
|
normal
|
GUI
|
#1974 |
GUI: graphics filter is overridden with GUI displayed at 3x
|
|
|
defect
|
normal
|
GUI
|
#1975 |
French SIMON1DOS: wrong text pointers
|
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#1976 |
MANIAC v2: crash on mansion (regression)
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#1977 |
DIG: incorrect subtitles are shown in german version
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#1978 |
FT: Old Mine Road CTD
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#1979 |
Slight mouse cursor regression
|
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#1981 |
FT: Old Mine Road slowdowns
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#1982 |
BASS: CD and FLOPPY: French accents displayed incorrectly
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sky
|
#1983 |
MONKEY: Monkey Island 1 and 2 on one CD problem
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#1984 |
COMI: Music "blends" / Bugs in subtitles
|
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
#1985 |
FM-TOWNS LOOM: Multiple text lines spacing incorrect
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#1986 |
MI2: Native MT-32 mode corrections
|
|
kingguppy
|
defect
|
normal
|
Engine: SCUMM
|
#1987 |
SWORD2: getting the same answer again and again
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
#1988 |
LOOM: Game not found on Mac Compilation CD
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#1989 |
Guybrush Dissapears
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#1990 |
Actors are gray in V6 Games
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#1991 |
DC: compile crach -> vmsave.cpp
|
|
fingolfin
|
defect
|
normal
|
Port: Dreamcast
|
#1992 |
MI1: Use petal with raw meat crashes game
|
|
SF/arisme
|
defect
|
normal
|
Engine: SCUMM
|
#1993 |
BASS CD: text shows up and disappear too quickly
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sky
|
#1994 |
MI: Jungle scene with monkey (you give banana to) crashes
|
|
cyxx
|
defect
|
normal
|
Engine: SCUMM
|
#1995 |
Maniac Mansion (NES) doesn't run anymore after Apr 10 commit
|
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#1996 |
Compilation error while trying to compile with gcc-4.0
|
|
fingolfin
|
defect
|
normal
|
Port: Linux
|
#1997 |
GUI: Mouse drawn at wrong position in overlay mode
|
|
fingolfin
|
defect
|
normal
|
GUI
|
#1998 |
ALL: Command-line inconsistency
|
|
fingolfin
|
defect
|
normal
|
--Other--
|
#1999 |
DOTT/WINCE: stamp and contract on PDA
|
|
SF/arisme
|
defect
|
normal
|
Engine: SCUMM
|
#2000 |
GUI: Mouse cursor distorts overlay in 3x mode
|
|
sev-
|
defect
|
normal
|
GUI
|
#2001 |
INDY3 (256): Impossible to go further in the game.
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#2002 |
BS1 Segmentation Fault affter Opening Cutscene
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword1
|
#2003 |
BS2: blank screen after talk with shaman.
|
|
|
defect
|
normal
|
Engine: Sword2
|
#2004 |
CVS is broken
|
|
fingolfin
|
defect
|
normal
|
--Other--
|
#2005 |
GOB1: Occasional crash when loading level
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: Gob
|
#2006 |
Dreamcast images for current stable version?
|
|
|
defect
|
normal
|
Port: Dreamcast
|
#2008 |
MM NES: autodetect not working
|
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#2009 |
MT-32 emu: Monkeyvga & Loom do not work (regression)
|
|
kingguppy
|
defect
|
normal
|
Engine: SCUMM
|
#2010 |
MT32 emulation causes sigsegv on BE systems
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#2011 |
BS1 Hangs after cutscene without sw or hw mixing
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword1
|
#2014 |
BS1 Unexpected segmentation fault
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword1
|
#2015 |
COMI: Start of Part 3, problems with song.
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#2017 |
SIMON1: Crash when drink potion
|
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#2018 |
MI1: No MIDI heard
|
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
#2019 |
SAM: Unable to control binoculars
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#2020 |
FT: OS X Green graphics
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#2021 |
GOB1: ScummVM should look for INSTALL.ASK
|
|
sev-
|
defect
|
normal
|
Engine: Gob
|
#2022 |
SIMON1TALKIE: loadVOCFromStream: Invalid Header!
|
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#2023 |
WIN: compilation errors in windows
|
|
fingolfin
|
defect
|
normal
|
Port: Win32
|
#2025 |
GCC4/MI2: Value out of bounds (crash)
|
|
fingolfin
|
defect
|
normal
|
Port: Linux
|
#2027 |
SAM: Failure to change music at Frog Rock
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
#2029 |
COMI: Wrong object priorities at beginning of part 4
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#2030 |
State of background music is not saved.
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#2031 |
DIG: Problems entering crypt, mac version
|
script
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#2034 |
MANIAC V2: Early collision with Green Tentacle
|
script
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#2035 |
No "music" (audio track) in Gobliiins CD
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: Gob
|
#2036 |
COMI: no sound with ALSA
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#2037 |
ISO copy makes game freak out
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#2038 |
GOB: Goblins 3 MD5 Report
|
|
sev-
|
defect
|
normal
|
Engine: Gob
|
#2039 |
SIMON1 PPC2003: Crash with dump when loading game
|
|
SF/arisme
|
defect
|
normal
|
Engine: AGOS
|
#2040 |
DEBIAN: Some files in dists/debian should have +x permission
|
|
SF/toreanderson
|
defect
|
normal
|
Port: Linux
|
#2041 |
FOA AMIGA: Black cursor and text in Dig Site
|
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#2042 |
SAM: Unable to see Frog Rock
|
script
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
#2043 |
COMI: Verb regression during sword fights
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#2044 |
GOB: Gobliiins English Floppy version crash
|
|
sev-
|
defect
|
normal
|
Engine: Gob
|
#2045 |
TOOL: extract_kyra: last file not extracted correctly
|
|
cyxx
|
defect
|
normal
|
Tools
|
#2047 |
FT INSANE: Googles palette disappears (Regression)
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#2048 |
FT: "wrong INSANE parameters for EN_VULTF2"
|
script
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#2049 |
SIMON2 (Spanish): loadVOCFromStream: Invalid header!
|
|
|
defect
|
normal
|
Engine: AGOS
|
#2050 |
BASS: Unresponsive characters
|
|
|
defect
|
normal
|
Engine: Sky
|
#2051 |
MANIAC: Inventory not redrawn after loading a savegame
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#2052 |
ALL: Failed assertion in AdvMame scaler
|
|
sev-
|
defect
|
normal
|
Graphics: Scalers
|
#2053 |
LOOM/FM-TOWNS: Crash during cutscene with Weaver Elders
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#2054 |
FOA: Sub won't enter the airlock to Atlanis
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#2057 |
WINCE: Screen rotation & external mouse
|
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
#2059 |
BS1: Speech doesnt play for some items near end game
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword1
|
#2060 |
ALL: hq2x / hq3x scalers with / without nasm
|
|
eriktorbjorn
|
defect
|
normal
|
Graphics: Scalers
|
#2061 |
SAGA: run-length slice typo in online source
|
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
#2063 |
BS1: Speech Problem
|
|
|
defect
|
normal
|
Engine: Sword1
|
#2064 |
SAM: Actor layering glitch
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
#2066 |
COMI: error with pirate song english version
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#2067 |
INDY3 german: crash when entering temple
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#2068 |
SAM: Animation glitch at World of Fish
|
|
cyxx
|
defect
|
normal
|
Engine: SCUMM
|
#2070 |
SIMON2talkie: Game is stuck and i get a rate effect error
|
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#2071 |
SKY: Bogus code
|
|
SF/olki
|
defect
|
normal
|
Engine: Sky
|
#2072 |
Inherit the Earth crash
|
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
#2073 |
DOTT: Crash when reading boring book
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#2074 |
ScummVM no longer compiles on my Debian box
|
|
fingolfin
|
defect
|
normal
|
Port: Linux
|
#2075 |
DC: Compile error
|
|
zeldin
|
defect
|
normal
|
Port: Dreamcast
|
#2076 |
Unable to enter greater colony
|
script
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#2077 |
COMI: Failed assertion in Digital iMUSE
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#2078 |
PocketPC IPAQ HX4700
|
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
#2079 |
SIMON2: The game don\'t run
|
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#2080 |
SIMON2: The game don\'t run
|
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#2081 |
FOA: No cursor when fighting
|
|
|
defect
|
normal
|
Engine: SCUMM
|
(more results for this group on next page)
|