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Results (4701 - 4800 of 8437)

Ticket Summary Owner Type Priority Component Version
#8249 Aspect-ratio correction (alternative method) fingolfin patch normal Graphics
#8298 Make Debian CVS target produce "good" filenames SF/toreanderson patch normal Port: Linux
#8303 Sound mistake fingolfin patch normal Audio
#8308 A patch that allows compiling X11 backend on FreeBSD fingolfin patch normal Port: BSD
#8313 FOTAQ: Patch for NextLine (end of buffer problem) patch normal Engine: Queen
#8316 Possible fix for Sam & Max music glitch SF/ender patch normal Engine: SCUMM
#8323 main.cpp - Fix to compile when no USE_* flag is specified fingolfin patch normal Port: Win32
#8333 BS: Possible fix for cutscene palette issue SF/ender patch normal Engine: Sword1
#8338 Monkey Island SegaCD Sound Fix fingolfin patch normal Engine: SCUMM
#8380 Speech behaviour correction in FOTAQ cyxx patch normal Engine: Queen
#8391 makeInstance with MS VC++7 fingolfin patch normal Port: Linux
#8454 Small typos in the documentation webpage Kirben patch normal Documentation
#8458 Possible Kyra fix cyxx patch normal Engine: Kyra
#8482 Add a define to disable autosave patch normal Port: Dreamcast
#8494 fix ITE audio on big-endian platforms SF/h00ligan patch normal Engine: SAGA
#8496 compress_queen: fix tool name in header Kirben patch normal Tools
#8506 configure prefix problem fingolfin patch normal --Other--
#8548 Patch for correct optimizations with GCC 2.95.3 fingolfin patch normal Ports
#8587 Segfault when destroying an engine twice fingolfin patch normal --Other--
#8601 small patch to paralaction dropItem() peres patch normal Engine: Parallaction
#8608 README: typo fixes, consistency fingolfin patch normal Documentation
#8618 Patch: minor memory leak TabWidget.cpp fingolfin patch normal GUI
#8655 DIMP: Unable to start (regression) Kirben patch normal Engine: AGOS
#8687 AGI256 starting point and information patch normal Engine: AGI
#8698 EVENTS: ASCII enum fingolfin patch normal Ports
#8712 Possible patch for FR 1754616 bluegr patch normal GUI
#8724 TOUCHE: assertion from updateTalkFrames workaround cyxx patch normal Engine: Touche
#8736 configure fix for shells not supporting unary negation sev- patch normal --Other--
#8842 Operation Stealth copy protection fix patch normal Engine: Cine
#8872 DRASCULA: ENGLISH GRAMMAR/SPELLING sev- patch normal Engine: Drascula
#8874 DRASCULA: more english grammar/spelling fixes sev- patch normal Engine: Drascula
#8880 MADE: Rodney's Funscreen rename patch normal Engine: MADE
#8906 OS/2 patches for posix-fs fingolfin patch normal Port: OS/2
#8907 Convert_dxa single batch Kirben patch normal Tools
#8928 SDL: setWindowCaption() only works for ASCII fingolfin patch normal Ports
#8985 Pointer casts on LLP64 platforms lose precision patch normal Port: Win64
#9037 SCI: Music/Sound-engine fix wjp patch normal Engine: SCI
#9043 ScummVM logo with capital S jvprat patch normal --Other--
#9064 CRUISE: Correct lookup into Spanish font data dreammaster patch normal Engine: Cruise
#9077 FREDDI 5: Correct Name from Cave to Cove Kirben patch normal Engine: SCUMM
#9090 linuxmoto fix for buildbot patch normal Ports
#9108 Fix corrupt images under scummvm\web\tags\start fingolfin patch normal Web
#9121 DOTT: support for Maniac Mansion on Ed's computer sev- patch normal Engine: SCUMM
#9137 Tools: create_project (Visual Studio/XCode/Code::Blocks) lordhoto patch normal Tools
#9168 SCI: Crash on bad node lookup (bug #2981644) bluegr patch normal Engine: SCI
#9175 BRA: handle SELFUSE flag peres patch normal Engine: Parallaction
#9179 BRA: fix inventory hitCharacter check peres patch normal Engine: Parallaction
#9181 BRA: execute merge commands after inventory is closed peres patch normal Engine: Parallaction
#9184 BRA: correctly parse animations of type none peres patch normal Engine: Parallaction
#9251 ScummVM Hungarian files and a problem criezy patch normal GUI: Translations
#9254 Update wii/gamecube configure dhewg patch normal Port: Wii
#9257 ScummVM Portuguese BR translation (Updated v2) criezy patch normal GUI: Translations
#9265 Wii port +humogonous games +missing cursor dhewg patch normal Port: Wii
#9274 ScummVM Tools: Linux SMK to DXA conversion script updated patch normal Tools
#9342 Updated Czech GUI Translation criezy patch normal GUI: Translations
#9365 SHEILA-WIN: Sheila Rae, The Brave screenshots bluegr patch normal Screenshots
#9402 detect freddi2 dutch mac demo patch normal Engine: SCUMM
#9459 EngineManager memory leak digitall patch normal --Other--
#9484 AmigaOS4: Adding -lz to cc_check -lpng in configure digitall patch normal Port: AmigaOS4
#9548 SHERLOCK: Inventory problem dreammaster defect normal Engine: Sherlock
#9552 Holmes 1 "Serrated Scalpel" Tabacco Shop Crashes dreammaster defect normal Engine: Sherlock
#9553 SHERLOCK: Cleopatra's Needle graphic glitch dreammaster defect normal Engine: Sherlock
#9554 Build: GUI part build fails criezy defect normal Tools
#9555 Sherlock: Journal problem dreammaster defect normal Engine: Sherlock
#9557 LOL: Unknown German Floppy version Mataniko feature request normal Engine: Kyra
#9558 SCI: QFG1VGA: Dagger Range script bug freezes game or reanimates the dead m-kiewitz defect normal Engine: SCI
#9560 Hi-Res Adventure 1 Mystery House - corrupt savegames waltervn defect normal Engine: ADL
#9561 ADL: hires4 detection failed waltervn defect normal Engine: ADL
#9562 ScummVM GUI Hungarian translation criezy patch normal GUI: Translations
#9563 Alt + enter only works once angstsmurf defect normal Ports
#9564 SCI: QFG1VGA: Game freeze caused by baby antwerps sluicebox defect normal Engine: SCI
#9566 MSVC 2015 cannot build fullpipe/director in x64, SCUMM_64BITS missing Templier defect normal Port: Win64
#9573 SDL1/2: Different rendering/filtering? criezy defect normal --Other--
#9575 Hi-Res Adventure Endings waltervn defect normal Engine: ADL
#9577 SCI: MGDX: ResourceManager::changeAudioDirectory is broken csnover defect normal Engine: SCI
#9578 SCI: SQ6: Polysorbate LX Street #2 global music volume is wrong sluicebox defect normal Engine: SCI
#9579 SCI: Music volume at zero still plays music very softly sev- feature request normal Engine: SCI
#9581 SCI: GK2: Ambient audio does not restart properly after loading a save game csnover defect normal Engine: SCI
#9582 SCI: SCI32 save/load dialogue arrows are drawn incorrectly csnover defect normal Engine: SCI
#9583 SCI32: Views from the previous scene are drawn into the next frame after a transition csnover defect normal Engine: SCI
#9584 SCI32: Implement HShutterIn transition show style csnover defect normal Engine: SCI
#9585 SCI: Phant1: Top of dialogue box decoration is missing csnover defect normal Engine: SCI
#9586 SCI: Phant1: Missing room backgrounds when reviewing chase csnover defect normal Engine: SCI
#9587 SCI: Phant1: Bad positioning and early display of chase “try again” dialogue csnover defect normal Engine: SCI
#9588 SCI: GK1: Motorcycle video is misaligned in hires Windows csnover defect normal Engine: SCI
#9590 SCI: SQ6: Screen transitions are too slow after room 500 csnover defect normal Engine: SCI
#9591 SCUMM: ZAK (FM-Towns): Intro animation runs faster than intro music AndywinXp defect normal Engine: SCUMM
#9592 SDL2: Small graphics distortion in fullscreen mode rootfather defect normal Ports
#9594 Myst: Mouse cursor hangs while animations are played bgK defect normal Engine: Mohawk
#9597 SHERLOCK: Picked up items remain dreammaster defect normal Engine: Sherlock
#9599 ScummVM GUI Hungarian translation rootfather patch normal GUI: Translations
#9600 Swedish Translation for 1.9.0 criezy feature request normal GUI: Translations
#9602 WME: The Kite - Game screen shifted to the right raziel- defect normal Engine: Wintermute
#9605 SCI: QFG3 (GOG): Uninitialized read on stats screen in Simbani bridge room wjp defect normal Engine: SCI
#9607 AGI: Animation and timers too fast with OpenGL backend m-kiewitz defect normal Engine: AGI
#9608 ZVision games crashing on launch dreammaster defect normal Engine: ZVision
#9609 SDL: Crash with displayMessageOnOSD called from separate thread in cloud code criezy defect normal --Other--
#9614 SCI32: Space quest 6 scummvm freeze during the injection scene csnover defect normal Engine: SCI
#9615 SCI32: Space quest 6 crash when rapidly clicking on blockage csnover defect normal Engine: SCI
#9616 ScummVM GUI Hungarian translation criezy patch normal GUI: Translations
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