#8249 |
Aspect-ratio correction (alternative method)
|
fingolfin
|
patch
|
normal
|
Graphics
|
|
#8298 |
Make Debian CVS target produce "good" filenames
|
SF/toreanderson
|
patch
|
normal
|
Port: Linux
|
|
#8303 |
Sound mistake
|
fingolfin
|
patch
|
normal
|
Audio
|
|
#8308 |
A patch that allows compiling X11 backend on FreeBSD
|
fingolfin
|
patch
|
normal
|
Port: BSD
|
|
#8313 |
FOTAQ: Patch for NextLine (end of buffer problem)
|
|
patch
|
normal
|
Engine: Queen
|
|
#8316 |
Possible fix for Sam & Max music glitch
|
SF/ender
|
patch
|
normal
|
Engine: SCUMM
|
|
#8323 |
main.cpp - Fix to compile when no USE_* flag is specified
|
fingolfin
|
patch
|
normal
|
Port: Win32
|
|
#8333 |
BS: Possible fix for cutscene palette issue
|
SF/ender
|
patch
|
normal
|
Engine: Sword1
|
|
#8338 |
Monkey Island SegaCD Sound Fix
|
fingolfin
|
patch
|
normal
|
Engine: SCUMM
|
|
#8380 |
Speech behaviour correction in FOTAQ
|
cyxx
|
patch
|
normal
|
Engine: Queen
|
|
#8391 |
makeInstance with MS VC++7
|
fingolfin
|
patch
|
normal
|
Port: Linux
|
|
#8454 |
Small typos in the documentation webpage
|
Kirben
|
patch
|
normal
|
Documentation
|
|
#8458 |
Possible Kyra fix
|
cyxx
|
patch
|
normal
|
Engine: Kyra
|
|
#8482 |
Add a define to disable autosave
|
|
patch
|
normal
|
Port: Dreamcast
|
|
#8494 |
fix ITE audio on big-endian platforms
|
SF/h00ligan
|
patch
|
normal
|
Engine: SAGA
|
|
#8496 |
compress_queen: fix tool name in header
|
Kirben
|
patch
|
normal
|
Tools
|
|
#8506 |
configure prefix problem
|
fingolfin
|
patch
|
normal
|
--Other--
|
|
#8548 |
Patch for correct optimizations with GCC 2.95.3
|
fingolfin
|
patch
|
normal
|
Ports
|
|
#8587 |
Segfault when destroying an engine twice
|
fingolfin
|
patch
|
normal
|
--Other--
|
|
#8601 |
small patch to paralaction dropItem()
|
peres
|
patch
|
normal
|
Engine: Parallaction
|
|
#8608 |
README: typo fixes, consistency
|
fingolfin
|
patch
|
normal
|
Documentation
|
|
#8618 |
Patch: minor memory leak TabWidget.cpp
|
fingolfin
|
patch
|
normal
|
GUI
|
|
#8655 |
DIMP: Unable to start (regression)
|
Kirben
|
patch
|
normal
|
Engine: AGOS
|
|
#8687 |
AGI256 starting point and information
|
|
patch
|
normal
|
Engine: AGI
|
|
#8698 |
EVENTS: ASCII enum
|
fingolfin
|
patch
|
normal
|
Ports
|
|
#8712 |
Possible patch for FR 1754616
|
bluegr
|
patch
|
normal
|
GUI
|
|
#8724 |
TOUCHE: assertion from updateTalkFrames workaround
|
cyxx
|
patch
|
normal
|
Engine: Touche
|
|
#8736 |
configure fix for shells not supporting unary negation
|
sev-
|
patch
|
normal
|
--Other--
|
|
#8842 |
Operation Stealth copy protection fix
|
|
patch
|
normal
|
Engine: Cine
|
|
#8872 |
DRASCULA: ENGLISH GRAMMAR/SPELLING
|
sev-
|
patch
|
normal
|
Engine: Drascula
|
|
#8874 |
DRASCULA: more english grammar/spelling fixes
|
sev-
|
patch
|
normal
|
Engine: Drascula
|
|
#8880 |
MADE: Rodney's Funscreen rename
|
|
patch
|
normal
|
Engine: MADE
|
|
#8906 |
OS/2 patches for posix-fs
|
fingolfin
|
patch
|
normal
|
Port: OS/2
|
|
#8907 |
Convert_dxa single batch
|
Kirben
|
patch
|
normal
|
Tools
|
|
#8928 |
SDL: setWindowCaption() only works for ASCII
|
fingolfin
|
patch
|
normal
|
Ports
|
|
#8985 |
Pointer casts on LLP64 platforms lose precision
|
|
patch
|
normal
|
Port: Win64
|
|
#9037 |
SCI: Music/Sound-engine fix
|
wjp
|
patch
|
normal
|
Engine: SCI
|
|
#9043 |
ScummVM logo with capital S
|
jvprat
|
patch
|
normal
|
--Other--
|
|
#9064 |
CRUISE: Correct lookup into Spanish font data
|
dreammaster
|
patch
|
normal
|
Engine: Cruise
|
|
#9077 |
FREDDI 5: Correct Name from Cave to Cove
|
Kirben
|
patch
|
normal
|
Engine: SCUMM
|
|
#9090 |
linuxmoto fix for buildbot
|
|
patch
|
normal
|
Ports
|
|
#9108 |
Fix corrupt images under scummvm\web\tags\start
|
fingolfin
|
patch
|
normal
|
Web
|
|
#9121 |
DOTT: support for Maniac Mansion on Ed's computer
|
sev-
|
patch
|
normal
|
Engine: SCUMM
|
|
#9137 |
Tools: create_project (Visual Studio/XCode/Code::Blocks)
|
lordhoto
|
patch
|
normal
|
Tools
|
|
#9168 |
SCI: Crash on bad node lookup (bug #2981644)
|
bluegr
|
patch
|
normal
|
Engine: SCI
|
|
#9175 |
BRA: handle SELFUSE flag
|
peres
|
patch
|
normal
|
Engine: Parallaction
|
|
#9179 |
BRA: fix inventory hitCharacter check
|
peres
|
patch
|
normal
|
Engine: Parallaction
|
|
#9181 |
BRA: execute merge commands after inventory is closed
|
peres
|
patch
|
normal
|
Engine: Parallaction
|
|
#9184 |
BRA: correctly parse animations of type none
|
peres
|
patch
|
normal
|
Engine: Parallaction
|
|
#9251 |
ScummVM Hungarian files and a problem
|
criezy
|
patch
|
normal
|
GUI: Translations
|
|
#9254 |
Update wii/gamecube configure
|
dhewg
|
patch
|
normal
|
Port: Wii
|
|
#9257 |
ScummVM Portuguese BR translation (Updated v2)
|
criezy
|
patch
|
normal
|
GUI: Translations
|
|
#9265 |
Wii port +humogonous games +missing cursor
|
dhewg
|
patch
|
normal
|
Port: Wii
|
|
#9274 |
ScummVM Tools: Linux SMK to DXA conversion script updated
|
|
patch
|
normal
|
Tools
|
|
#9342 |
Updated Czech GUI Translation
|
criezy
|
patch
|
normal
|
GUI: Translations
|
|
#9365 |
SHEILA-WIN: Sheila Rae, The Brave screenshots
|
bluegr
|
patch
|
normal
|
Screenshots
|
|
#9402 |
detect freddi2 dutch mac demo
|
|
patch
|
normal
|
Engine: SCUMM
|
|
#9459 |
EngineManager memory leak
|
digitall
|
patch
|
normal
|
--Other--
|
|
#9484 |
AmigaOS4: Adding -lz to cc_check -lpng in configure
|
digitall
|
patch
|
normal
|
Port: AmigaOS4
|
|
#9548 |
SHERLOCK: Inventory problem
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#9552 |
Holmes 1 "Serrated Scalpel" Tabacco Shop Crashes
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#9553 |
SHERLOCK: Cleopatra's Needle graphic glitch
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#9554 |
Build: GUI part build fails
|
criezy
|
defect
|
normal
|
Tools
|
|
#9555 |
Sherlock: Journal problem
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#9557 |
LOL: Unknown German Floppy version
|
Mataniko
|
feature request
|
normal
|
Engine: Kyra
|
|
#9558 |
SCI: QFG1VGA: Dagger Range script bug freezes game or reanimates the dead
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#9560 |
Hi-Res Adventure 1 Mystery House - corrupt savegames
|
waltervn
|
defect
|
normal
|
Engine: ADL
|
|
#9561 |
ADL: hires4 detection failed
|
waltervn
|
defect
|
normal
|
Engine: ADL
|
|
#9562 |
ScummVM GUI Hungarian translation
|
criezy
|
patch
|
normal
|
GUI: Translations
|
|
#9563 |
Alt + enter only works once
|
angstsmurf
|
defect
|
normal
|
Ports
|
|
#9564 |
SCI: QFG1VGA: Game freeze caused by baby antwerps
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#9566 |
MSVC 2015 cannot build fullpipe/director in x64, SCUMM_64BITS missing
|
Templier
|
defect
|
normal
|
Port: Win64
|
|
#9573 |
SDL1/2: Different rendering/filtering?
|
criezy
|
defect
|
normal
|
--Other--
|
|
#9575 |
Hi-Res Adventure Endings
|
waltervn
|
defect
|
normal
|
Engine: ADL
|
|
#9577 |
SCI: MGDX: ResourceManager::changeAudioDirectory is broken
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9578 |
SCI: SQ6: Polysorbate LX Street #2 global music volume is wrong
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#9579 |
SCI: Music volume at zero still plays music very softly
|
sev-
|
feature request
|
normal
|
Engine: SCI
|
|
#9581 |
SCI: GK2: Ambient audio does not restart properly after loading a save game
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9582 |
SCI: SCI32 save/load dialogue arrows are drawn incorrectly
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9583 |
SCI32: Views from the previous scene are drawn into the next frame after a transition
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9584 |
SCI32: Implement HShutterIn transition show style
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9585 |
SCI: Phant1: Top of dialogue box decoration is missing
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9586 |
SCI: Phant1: Missing room backgrounds when reviewing chase
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9587 |
SCI: Phant1: Bad positioning and early display of chase “try again” dialogue
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9588 |
SCI: GK1: Motorcycle video is misaligned in hires Windows
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9590 |
SCI: SQ6: Screen transitions are too slow after room 500
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9591 |
SCUMM: ZAK (FM-Towns): Intro animation runs faster than intro music
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#9592 |
SDL2: Small graphics distortion in fullscreen mode
|
rootfather
|
defect
|
normal
|
Ports
|
|
#9594 |
Myst: Mouse cursor hangs while animations are played
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#9597 |
SHERLOCK: Picked up items remain
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#9599 |
ScummVM GUI Hungarian translation
|
rootfather
|
patch
|
normal
|
GUI: Translations
|
|
#9600 |
Swedish Translation for 1.9.0
|
criezy
|
feature request
|
normal
|
GUI: Translations
|
|
#9602 |
WME: The Kite - Game screen shifted to the right
|
raziel-
|
defect
|
normal
|
Engine: Wintermute
|
|
#9605 |
SCI: QFG3 (GOG): Uninitialized read on stats screen in Simbani bridge room
|
wjp
|
defect
|
normal
|
Engine: SCI
|
|
#9607 |
AGI: Animation and timers too fast with OpenGL backend
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
|
#9608 |
ZVision games crashing on launch
|
dreammaster
|
defect
|
normal
|
Engine: ZVision
|
|
#9609 |
SDL: Crash with displayMessageOnOSD called from separate thread in cloud code
|
criezy
|
defect
|
normal
|
--Other--
|
|
#9614 |
SCI32: Space quest 6 scummvm freeze during the injection scene
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9615 |
SCI32: Space quest 6 crash when rapidly clicking on blockage
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9616 |
ScummVM GUI Hungarian translation
|
criezy
|
patch
|
normal
|
GUI: Translations
|
|