#14648 |
SWORD1: French translation game variant for sword1
|
swors1
|
|
defect
|
high
|
Engine: Sword1
|
#14659 |
MD5: Unknown game variant for ultima
|
unknown-game
|
lotharsm
|
defect
|
high
|
Engine: Ultima
|
#14660 |
MD5: Unknown game variant for buried
|
unknown-game
|
sev-
|
defect
|
high
|
Engine: Buried
|
#14667 |
SWORD1: Unknown game variant for sword1
|
unknown-game sword1
|
sev-
|
defect
|
high
|
Engine: Sword1
|
#14670 |
AUDIO: SDL: Can't initialize audio client. Crash upon running game.
|
|
sev-
|
defect
|
high
|
Audio
|
#14680 |
REMORSE: Game-breaking bugs in Mission 12
|
|
mduggan
|
defect
|
high
|
Engine: Ultima
|
#14687 |
ULTIMA6: Game crashes
|
|
PushmePullyu
|
defect
|
high
|
Engine: Ultima
|
#14688 |
ULTIMA6: Game crashes upon load
|
|
mduggan
|
defect
|
high
|
Engine: Ultima
|
#14693 |
Unknown game variant for wintermute (Rhiannon: Curse of the Four Branches GERMAN)
|
unknown-game
|
BJNFNE
|
patch
|
high
|
Engine: Wintermute
|
#14697 |
Unknown game variant for wintermute (Rhiannon: Prime Game GERMAN)
|
unknown-game
|
BJNFNE
|
patch
|
high
|
Engine: Wintermute
|
#14701 |
GUI: iOS settings menu needs a way to scroll up down
|
|
OMGPizzaGuy
|
defect
|
high
|
Port: iOS
|
#14703 |
iOS: Ultima 8 crashes when Fluidsynth has no soundfont
|
|
OMGPizzaGuy
|
defect
|
high
|
Port: iOS
|
#14731 |
GUI: Nintendo Switch - GUI - NO Scrollbar at KEYMAP window
|
GUI - NO scrollbar at keymap window
|
sev-
|
defect
|
high
|
GUI
|
#14745 |
GUI: Crash when adding game
|
|
sev-
|
defect
|
high
|
GUI
|
#14751 |
Peggy's Party Special Edition
|
unknown-game-peggy-party
|
tag2015
|
feature request
|
high
|
Engine: Director
|
#14774 |
GUI: Full Title + version requires at least 748px wide window
|
|
criezy
|
defect
|
high
|
GUI
|
#14783 |
FREESCAPE: Driller needs to have more keys in its keymap to be playable on touchscreen devices
|
|
neuromancer
|
defect
|
high
|
Port: iOS
|
#14784 |
FREESCAPE: Dark Side needs to have more keys in its keymap to be playable on touchscreen devices
|
|
neuromancer
|
defect
|
high
|
Port: iOS
|
#14786 |
MTROPOLIS: Muppet Treasure Island crashes to desktop
|
|
elasota
|
defect
|
high
|
Engine: mTropolis
|
#14835 |
FREESCAPE: Dark Side sounds are not implemented
|
|
neuromancer
|
defect
|
high
|
Engine: Freescape
|
#14869 |
M4: Orion burger in FRENCH don't launch
|
orion burger in french
|
tag2015
|
defect
|
high
|
Engine: M4
|
#14882 |
M4 - Orion Burger in French Crash
|
|
dreammaster
|
defect
|
high
|
Engine: M4
|
#14894 |
Unknown game variant for ags
|
unknown-game
|
tag2015
|
defect
|
high
|
Engine: AGS
|
#14909 |
Orion Burger crashes in the Intro in the German version
|
|
dreammaster
|
defect
|
high
|
Engine: M4
|
#14916 |
Orion Burger: Crash at town hall
|
|
dreammaster
|
defect
|
high
|
Engine: M4
|
#14955 |
SCI: QFG4: Squid Stone Runes Dial Not Working
|
original squid stone runes
|
sluicebox
|
defect
|
high
|
Engine: SCI
|
#14957 |
Using an Enchanted Staff spell crashes the game in Ultima VI
|
ultima, crash, ultima 6, ultima VI, spells, GOG
|
PushmePullyu
|
defect
|
high
|
Engine: Ultima
|
#14993 |
Happy Birthday, Maisy!
|
happy, birthday, maisy
|
tag2015
|
feature request
|
high
|
Engine: Director
|
#15010 |
Maisy's Playhouse
|
maisy, playhouse
|
tag2015
|
feature request
|
high
|
Engine: Director
|
#15019 |
GUI: Extra path gets deleted from settings
|
|
sev
|
defect
|
high
|
GUI
|
#15024 |
MD5: MOHAWK: Unknown game (Noah's Ark)
|
unknown-game
|
sev-
|
defect
|
high
|
Engine: Mohawk
|
#15042 |
MD5: MOHAWK: Unknown game variant (Harry And the Haunted House - Living Books)
|
unknown-game
|
sev-
|
defect
|
high
|
Engine: Mohawk
|
#15065 |
Unknown game variant for ultima, its actually Crusader: No remorse
|
Crusader No Remorse
|
mduggan
|
defect
|
high
|
Engine: Ultima
|
#15069 |
TWP: Skipping cutscenes with ESC can leave the game in an unusable state
|
twp, cutscenes
|
scemino
|
defect
|
high
|
Engine: TWP
|
#15072 |
TWP: Cellphone is unusable
|
twp
|
scemino
|
defect
|
high
|
Engine: TWP
|
#15079 |
MM: XEEN: Can't start World of Xeen from commandline
|
|
dreammaster
|
defect
|
high
|
Engine: MM: Xeen
|
#15080 |
Latest Heroine's Quest:Herald Of Ragnarok GOG version not detected
|
|
tag2015
|
defect
|
high
|
Engine: AGS
|
#15095 |
ENGINES: Quitting via in-game commands does not respect "Return to the launcher when leaving the game"
|
launcher
|
sev-
|
defect
|
high
|
Common
|
#15112 |
TWINE: Unknown game variant for twine
|
unknown-game
|
mgerhardy
|
defect
|
high
|
Engine: TwinE
|
#15113 |
TWINE: Unknown game variant for twine
|
unknown-game
|
mgerhardy
|
defect
|
high
|
Engine: TwinE
|
#15148 |
M4: Orion Burger: Crash on strict-alignment architectures
|
alignment,sigbus
|
ccawley2011
|
defect
|
high
|
Engine: M4
|
#15193 |
DRASCULA: Crash with the DS port when playing cutscenes
|
|
sev-
|
defect
|
high
|
Engine: Drascula
|
#15200 |
MM: XEEN: Missing detection entries for the demos
|
|
tag2015
|
defect
|
high
|
Engine: MM: Xeen
|
#15214 |
SAGA: IHNM: Cannot proceed to endgame segment
|
soft lock
|
bluegr
|
defect
|
high
|
Engine: SAGA
|
#15243 |
Segfault switching to OpenGL
|
|
bluegr
|
defect
|
high
|
GUI
|
#15248 |
MD5: AGS: Support the french translations of KQ1/2 AGDI remakes
|
Fan Translation
|
bluegr
|
defect
|
high
|
Engine: AGS
|
#15251 |
GRAPHICS: Segfault when building with --disable-16bit
|
|
Le Philousophe <lephilousophe@…>
|
defect
|
high
|
Graphics
|
#15262 |
GUI: Options dialog show incorrect default options
|
|
sev-
|
defect
|
high
|
GUI
|
#15319 |
AGS: Update engine version to 3.6.1 (supporting KQ1 4.2 and others)
|
unknown-game
|
tag2015
|
feature request
|
high
|
Engine: AGS
|
#15324 |
MD5: SWORD2: Unknown game variant
|
unknown-game
|
sev-
|
defect
|
high
|
Engine: Sword2
|
#15341 |
GOB2: footsteps sound issues
|
|
bluegr
|
defect
|
high
|
Engine: Gob
|
#15347 |
HYPNO: Bad performance under Android in menu of Spider Man: Sinister Six
|
|
eriktorbjorn
|
defect
|
high
|
Engine: Hypno
|
#15353 |
SCUMM: MONKEY1 (Macintosh) Crash in saveLoadWithSerializer loading 2.8.0 saves on 2.9.0git
|
saves,macintosh
|
AndywinXp
|
defect
|
high
|
Engine: SCUMM
|
#15366 |
SCI: SQ3: Text Boxes at Death Scenes Clear the Screen Too Quickly
|
sq3, text speed
|
antoniou79
|
defect
|
high
|
Engine: SCI
|
#15372 |
MD5: SWORD1: Unknown game variant
|
Game detection
|
sev-
|
defect
|
high
|
Engine: Sword1
|
#15391 |
MD5: FREESCAPE: Total Eclipse II Unknown Game Varient
|
|
neuromancer
|
defect
|
high
|
Engine: Freescape
|
#15398 |
SCUMM: DIG: Fast room skipping in first two screens produces glitches
|
|
AndywinXp
|
defect
|
high
|
Engine: SCUMM
|
#15420 |
DREAMWEB: crash due to failed assertion in DreamWebEngine::deleteExFrame
|
|
sluicebox
|
defect
|
high
|
Engine: Dreamweb
|
#15436 |
DREAMWEB: Assert failure in showAllEx
|
|
sluicebox
|
defect
|
high
|
Engine: Dreamweb
|
#15439 |
Unknown game variant for ags
|
unknown-game
|
tag2015
|
defect
|
high
|
Engine: AGS
|
#15442 |
MD5: DGDS: Unknown RotD variant
|
unknown-game
|
mduggan
|
defect
|
high
|
Engine: DGDS
|
#15450 |
DGDS: Crash with German version on Speech bubbles
|
|
mduggan
|
defect
|
high
|
Engine: DGDS
|
#15461 |
MD5: The Feeble Files Spanish
|
unknown-game
|
bluegr
|
defect
|
high
|
Engine: AGOS
|
#15479 |
MD5: TUCKER: Unknown French game variant
|
bud-tucker
|
tag2015
|
defect
|
high
|
Engine: Tucker
|
#1 |
Elayne climb down with no rope (1° room)
|
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
#2 |
cant pickup stick in prison room 29
|
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
#3 |
MI2 freezes on Stan's office
|
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
#4 |
wrong direction of actor's face
|
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
#5 |
Strange actors movements
|
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
#6 |
Game enters an infinite loop
|
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
#7 |
Voodoo mage disappearing in a cutscene
|
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
#8 |
Bad string pointer beeing returned
|
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
#9 |
Fate of atlantis crashes
|
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
#10 |
Day of the Tentacle
|
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
#11 |
Day of the Tentacle (animateActor)
|
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
#12 |
Atlantis and Monkey1 crash on startup
|
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
#13 |
Saving crashes(Error: saveLoadArrayOf..)
|
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
#14 |
Sam&Max: backgrounds
|
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
#15 |
monkey2 stuck in endless loop at big tre
|
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
#16 |
different games overwrite savegames
|
|
SF/strigeus
|
defect
|
normal
|
--Other--
|
#17 |
MI2 Dies at resurrection
|
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
#18 |
Crash on LE CPUs with alignement issues
|
|
|
defect
|
normal
|
Port: WinCE
|
#19 |
DOTT: sound
|
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
#20 |
Fate of Atlantis demo crashes in intro
|
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
#21 |
Invalid actor in indy4
|
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
#22 |
Still saving/loading problems (indy4)
|
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
#23 |
MI1: crash after intro
|
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
#24 |
dottdemo fails to startup
|
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
#25 |
samnmax demo fails startup
|
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
#26 |
can't save while talking in indy
|
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
#27 |
DOTT: multiple sounds
|
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
#28 |
scumm games with .lfl-files don't work
|
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
#29 |
Monkey Island 1 crashes
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#30 |
F5 key crashes games
|
|
SF/strigeus
|
defect
|
normal
|
--Other--
|
#31 |
Indy4 crashing at the submarine
|
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
#32 |
Strange slowness
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#33 |
Whooo! I am a spirit!!! (DOTT)
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#34 |
samnmax background problem (demo is ok!)
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#35 |
copy-protection shows in cd ver of mi2
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#36 |
Protection?!?
|
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
(more results for this group on next page)
|