#11921 |
Zak McKracken Plane Scene Time elapses too fast to solve tasks
|
Gamespeed to fast
|
bluegr
|
defect
|
blocker
|
Engine: SCUMM
|
#11995 |
BACKENDS: ANDROID: Starship Titanic 1.00.42b crashes on Android 10
|
Android, Starship Titanic
|
antoniou79
|
defect
|
blocker
|
Port: Android
|
#12016 |
BASE: GMM features crash when using uncached plugins and dynamic detection
|
|
ccawley2011
|
defect
|
blocker
|
--Unset--
|
#12343 |
DS: Hangs in audio heavy sections
|
|
ccawley2011
|
defect
|
blocker
|
Port: NDS
|
#12390 |
AGS: Quest for Glory II Remake: Saving from the game's save screen, overwrites 2nd slot
|
ags,qfg2agdi,qfg2vga,qfg2,save
|
criezy
|
defect
|
blocker
|
Engine: AGS
|
#12497 |
PSP: Nightly build does not start on physical PSP-1000
|
|
rsn8887
|
defect
|
blocker
|
Port: PSP
|
#12738 |
Strangeland (AGS) fails to start
|
ags, strangeland, null pointer
|
criezy
|
defect
|
blocker
|
Engine: AGS
|
#12768 |
GUI: Inconsistent default scaler behaviour
|
|
criezy
|
defect
|
blocker
|
GUI
|
#12808 |
SCI: Police Quest: SWAT crashes in DEV version
|
|
bluegr
|
defect
|
blocker
|
Engine: SCI
|
#12826 |
ACCESS: Amazon - Access.dat seems to be borked
|
|
dreammaster
|
defect
|
blocker
|
Engine: Access
|
#12847 |
HQ filter broken when applied as a global setting
|
|
criezy
|
defect
|
blocker
|
Graphics
|
#12850 |
Unable to save games in some (all?) engines
|
|
criezy
|
defect
|
blocker
|
--Unset--
|
#13263 |
Cursor handling: Marvel Comics Spider-Man: The Sinister Six (German version)
|
|
windlepoons
|
defect
|
blocker
|
Engine: Hypno
|
#13265 |
TWINE: Tank Stuck in Hamalayi Mountains assault
|
|
mgerhardy
|
defect
|
blocker
|
Engine: TwinE
|
#13309 |
Crash: Marvel Comics Spider-Man: The Sinister Six (German version)
|
Crash
|
windlepoons
|
defect
|
blocker
|
Engine: Hypno
|
#13319 |
SCUMM: FT: Segfault after journalist escape cutscene
|
game-breaking
|
AndywinXp
|
defect
|
blocker
|
Engine: SCUMM
|
#13413 |
COMMON: Systematic crash after adding any new game in 2.6.0git
|
|
sev-
|
defect
|
blocker
|
Common
|
#13507 |
GUI: Bad scaling behaviour in new icons GUI
|
|
sev-
|
defect
|
blocker
|
GUI
|
#13528 |
GRIM: Grim Fandango crashes after loading a save (MAC)
|
|
aquadran
|
defect
|
blocker
|
Engine: Grim
|
#13566 |
COMMON: Partially downloaded icon sets cannot be redownloaded
|
grid
|
sev-
|
defect
|
blocker
|
Common
|
#13567 |
COMMON: Crash when clicking "Hide" while downloading icons
|
has-pull-request
|
lotharsm
|
defect
|
blocker
|
Common
|
#13597 |
CHEWY: Gamebreaking - Can't give ring to taxi driver
|
|
bluegr
|
defect
|
blocker
|
Engine: Chewy
|
#13666 |
TWINE: Able to push crates into walls in the warehouse
|
|
mgerhardy
|
defect
|
blocker
|
Engine: TwinE
|
#13669 |
CHEWY: ScummVM hard crashes to console
|
|
bluegr
|
defect
|
blocker
|
Engine: Chewy
|
#13671 |
CHEWY: Hotspots of interacted items vanish due to saving
|
|
bluegr
|
defect
|
blocker
|
Engine: Chewy
|
#13810 |
TINSEL: Some items can't be placed in inventory in Discworld in version 2.6.0
|
|
somaen
|
defect
|
blocker
|
Engine: Tinsel
|
#13874 |
MOHAWK: MYST: Unable to interact with main menu
|
|
BLooperZ
|
defect
|
blocker
|
Engine: Mohawk
|
#13929 |
SAGA: The Windows version of Inherit the Earth doesn't start without OPL3 support
|
|
ccawley2011
|
defect
|
blocker
|
Engine: SAGA
|
#13965 |
SCUMM: DIG: Crash with Japanese version of The Dig
|
dig,japanese,crash
|
athrxx
|
defect
|
blocker
|
Engine: SCUMM
|
#13996 |
AGS: Clicking in dialogue is treated as a double-click, resulting in skipped dialogue
|
|
tag2015
|
defect
|
blocker
|
Engine: AGS
|
#14002 |
SAGA: IHNM: Can't load Windows scream.res on macOS anymore
|
|
dwatteau
|
defect
|
blocker
|
Engine: SAGA
|
#14013 |
SWORD1: Detection entries seem kind of broken
|
|
sev-
|
defect
|
blocker
|
Engine: Sword1
|
#14157 |
TINYGL: Significant increase in memory usage
|
|
aquadran
|
defect
|
blocker
|
Graphics
|
#14451 |
French translation game variant for ultima
|
unknown-game
|
PushmePullyu
|
patch
|
blocker
|
Engine: Ultima
|
#14611 |
SIGSEGV in Scumm::ScummEngine::syncSoundSettings()
|
|
sev-
|
defect
|
blocker
|
Engine: SCUMM
|
#14614 |
SCUMM: SIGSEGV in Scumm::ScummEngine_v5::saveLoadWithSerializer(Common::Serializer&)
|
|
AndywinXp
|
defect
|
blocker
|
Engine: SCUMM
|
#14615 |
BBVS: Assertion failure in OpenGL::OpenGLGraphicsManager::setPalette(unsigned char const*, unsigned int, unsigned int)
|
|
sev-
|
defect
|
blocker
|
Engine: BBVS
|
#14665 |
MOHAWK: MYST: Crash at Fortress Simulator When Doing A Complete Rotation
|
|
sluicebox
|
defect
|
blocker
|
Engine: Mohawk
|
#14710 |
GUI: HelpDialog does not handle resizes
|
|
sev-
|
defect
|
blocker
|
--Unset--
|
#14748 |
TETRAEDGE: The expected pixel format is not provided to the Theora decoder
|
|
mduggan
|
defect
|
blocker
|
Engine: Tetraedge
|
#14776 |
TWINE: LBA - Twinsen can't climb ladder at ever and zoom scene glitched...
|
Climb Ladder Glitch issue
|
mgerhardy
|
defect
|
blocker
|
Engine: TwinE
|
#14793 |
AUDIO: Intro music of DOTT doesn't work anymore on clean config and LINUX+SDL
|
|
elasota
|
defect
|
blocker
|
Audio
|
#14862 |
SWORD2: Unknown Game Variant
|
unknown-game
|
sev-
|
defect
|
blocker
|
Engine: Sword2
|
#14886 |
AGOS: Waxworks crashing at Egypt Level 3, corrupting save file
|
|
athrxx
|
defect
|
blocker
|
Engine: AGOS
|
#14917 |
Orion Burger: Game crashes at Diner during conversations
|
|
dreammaster
|
defect
|
blocker
|
Engine: M4
|
#14965 |
Orion Burger: hard crash when entering house of granny
|
|
dreammaster
|
defect
|
blocker
|
Engine: M4
|
#14987 |
GRIM: Manny gets frozen after opening the security door
|
Grim Fandango - Italian - CD
|
Le Philousophe <lephilousophe@…>
|
defect
|
blocker
|
Engine: Grim
|
#15013 |
COMMON: Invalid save path leads to crash/debugger coming up
|
timestamps, crash
|
sev-
|
defect
|
blocker
|
Common
|
#15051 |
PORTS: WIN64: 2.8.1 zipfile build has version number appended to the exe filename
|
exe, filename
|
lotharsm
|
defect
|
blocker
|
Port: Win64
|
#15067 |
SCUMM: DIG (PT-BR): Crash when credits are about to begin
|
|
AndywinXp
|
defect
|
blocker
|
Engine: SCUMM
|
#15097 |
NANCY: SKC: Assertion on very first shuffle puzzle
|
Big Endian, PPC, plugins
|
fracturehill
|
defect
|
blocker
|
Engine: Nancy
|
#15123 |
WME: "1/2 Ritter" broken in latest snapshot
|
|
|
defect
|
blocker
|
Engine: Wintermute
|
#15162 |
TITANIC: Using the word "that" when talking to a character causes a segfault
|
crash, wc_pronoun, word, parser, this, those, that
|
dreammaster
|
defect
|
blocker
|
Engine: Titanic
|
#15187 |
CGE: Missing keymapper bindings
|
keymapper
|
bluegr
|
defect
|
blocker
|
Engine: CGE
|
#15188 |
CGE2: Missing keymapper bindings
|
keymapper
|
bluegr
|
defect
|
blocker
|
Engine: CGE2
|
#15242 |
some sierra sci games, the later ones only i think, are crashing scummvm
|
|
athrxx
|
defect
|
blocker
|
Engine: SCI
|
#15244 |
Windows buildbot daily builds are broken; do not start
|
|
gabberhead
|
defect
|
blocker
|
Port: Win32
|
#15287 |
SWORD2: USA 2CD Full game detected as demo
|
detection
|
sev-
|
defect
|
blocker
|
Engine: Sword2
|
#15337 |
CLOUD: OneDrive storage doesn't work at all
|
onedrive
|
Tkachov
|
defect
|
blocker
|
Cloud
|
#15358 |
SCI: SQ6: GMM Saving not loadable
|
SCI32
|
bluegr
|
defect
|
blocker
|
Engine: SCI
|
#15392 |
BACKENDS: FS: Make file writing atomic commit breaks saving changes to files in ScummVM Windows Roaming folder
|
win64, windows, backend,fs
|
lephilousophe
|
defect
|
blocker
|
Port: Win64
|
#15464 |
DGDS: Almost all SCI games detected as Johnny Castaway and others
|
|
bluegr
|
defect
|
blocker
|
Engine: DGDS
|
#71 |
DOTT: CD-talkie (english version) news-flash
|
|
SF/strigeus
|
defect
|
high
|
Engine: SCUMM
|
#79 |
Music speed problems
|
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
#95 |
Indy4 - Monte Carlo bug.
|
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
#115 |
MI2 Mojo house skull sprite bug...
|
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
#116 |
MI 2 Mojo music bug !!!
|
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
#117 |
sounds of the pirates' spit contest
|
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
#118 |
Heavy music bug while spiting
|
|
|
defect
|
high
|
Engine: SCUMM
|
#133 |
MI 2 FR crash just before the part one
|
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
#142 |
MI2 Bug, Cant Borrow Books :)
|
script
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
#148 |
DOTT won't go past intro
|
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
#208 |
Indy4 death screen
|
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
#216 |
Script race in mystery vortex
|
script
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
#241 |
MI2 crash
|
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
#289 |
Simon 1 Dos -> 1641.VGA
|
|
SF/ender
|
defect
|
high
|
Engine: AGOS
|
#335 |
Random lockups when loading bad games
|
|
SF/ender
|
defect
|
high
|
Port: Win32
|
#379 |
ALL: Clicking sounds
|
|
fingolfin
|
defect
|
high
|
Audio
|
#439 |
DOTT: random crashes in the 2. cutscene
|
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
#459 |
ZAK256: Graphics messed up
|
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
#508 |
Crash at start-up when no config file
|
|
SF/ender
|
defect
|
high
|
--Other--
|
#525 |
DIG: Crash during conversation
|
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
#537 |
DOTT: heavy "white" bug
|
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
#538 |
DIG: Unwanted scrolling
|
|
eriktorbjorn
|
defect
|
high
|
Engine: SCUMM
|
#546 |
DIG: SFX cut off
|
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
#553 |
MI1 (Mac): Crashes when entering bar
|
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
#560 |
INDY3: can't board the zeppelin
|
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
#577 |
FOA: Sub won't enter Atlantis
|
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
#593 |
MI2 : not completable (lock up in the fortress)
|
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
#600 |
FT: regression segfault in minefield
|
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
#603 |
SAM: Sam talks forever inside BOTs diner
|
|
eriktorbjorn
|
defect
|
high
|
Engine: SCUMM
|
#642 |
ALL: Mac midi drivers not working anymor
|
|
SF/jamieson630
|
defect
|
high
|
Port: Mac OS X
|
#647 |
SIMON2: Hat & Porridge
|
|
Kirben
|
defect
|
high
|
Engine: AGOS
|
#652 |
DIG: Scrolling stops after long play
|
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
#670 |
FOA: Crash when using sausage with ribcage
|
|
SF/khalek
|
defect
|
high
|
Engine: SCUMM
|
#672 |
DIG: no object labels
|
|
SF/khalek
|
defect
|
high
|
Engine: SCUMM
|
#731 |
DIG: Tram to Tomb not coming
|
script
|
eriktorbjorn
|
defect
|
high
|
Engine: SCUMM
|
#733 |
DIG: Can't exit room!
|
|
eriktorbjorn
|
defect
|
high
|
Engine: SCUMM
|
#735 |
ALL: Crash on exit
|
|
fingolfin
|
defect
|
high
|
Graphics: Scalers
|
#742 |
SAM : game crashes when powering up telescope
|
|
SF/jamieson630
|
defect
|
high
|
Engine: SCUMM
|
(more results for this group on next page)
|