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Results (401 - 500 of 1072)

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Ticket Summary Status Keywords Owner Type Priority
#12082 MOHAWK: Looping videos aren't quite seamless in Riven (DVD) new defect normal
#12185 MADS: Rex Nebular intro not playing animations new defect normal
#12242 SCUMM: INDY4 (Original bug): different palette at the Godhood Machine in CD-Version new feature request normal
#12251 SCUMM/HE: Missing visual effects on Spy Fox in Cheese Chase new missing graphics effects SpyFox Cheese Chase defect normal
#12277 SCUMM: MM (NES) - Music-behavior in cutscenes during alarm new NES defect normal
#12286 GLK: COMPREHEND: Second room in Oo-Topos problem new defect normal
#12296 GLK: Quest compatibility issues new defect normal
#12297 GLK: HUGO: compatibility issue with games using sound and/or music new defect normal
#12345 BASE: The detection plugin is almost always loaded in memory new defect normal
#12395 BUILDBOT: MAC OS X: 32-bit daily builds crash on macOS 10.6.8. new defect normal
#12396 WEB: Buildbot web pages are blank when viewed on older systems. new defect normal
#12410 KEYMAPPER: `SHIFT`+`.` is modified to `.` new defect normal
#12435 SAGA: IHNM: Issues with sound options synchronization between native control panel and ScummVM GMM new defect normal
#12443 BLADERUNNER: Twins not in their lab in Act 4 upon first visit and a mainframe download issue new defect normal
#12475 GFX3D: Aspect ratio of 3D Games is wrong when Aspect Correction is OFF new defect normal
#12493 GLK: ZCODE: Misrendered menu in Unforgotten new defect normal
#12515 AGS: Mac Steam games by Clifftop Games not detected when user selects .app file new steam macos feature request normal
#12540 ULTIMA6:: Great Light spell only illuminates part of the screen new defect normal
#12591 BACKENDS: 3DS: BLADERUNNER: Slightly slow video elements (cutscenes, menu animations, etc) new blade runner 3ds n3ds video cutscenes defect normal
#12599 BLADERUNNER: Restored Content bugs new defect normal
#12612 ULTIMA6: Talking to Peasant NPC in Yew Prison can trigger Gargoyle NPC Dialog new defect normal
#12616 TITANIC: Glitch when loading game that was saved during conversation new defect normal
#12621 HUGO: Top menu doesn't close when it should new defect normal
#12623 TRECISION: œ (o+e ligature) missing from French subtitles new Kurufinwe21 feature request normal
#12637 TRECISION: Graphical glitch when entering dino exhibit from hideout new defect normal
#12704 BACKENDS: WII: Aspect ratio and resolution issues on 2.2.1 pre new defect normal
#12713 STARTREK enable alternative path for voc files new feature request normal
#12717 ILLUSIONS: Duckman: SIGSEGV in startMoveActor() when clicking too early in the first scene new illusions,duckman,crash,actor,cursor defect normal
#12748 REMORSE: Silencer does not correctly follow Vargas at the end of Mission 2 new defect normal
#12749 REMORSE: FMV difference: background should be faded to greyscale new defect normal
#12750 REMORSE: Enemy AI does not exactly match original new defect normal
#12751 REMORSE: Differences from original game when controlling Thresher cannon new defect normal
#12759 REMORSE: Rendering order issue - items sometimes disappear new defect normal
#12780 PARALLACTION: Nippon - Donna not disguised new defect normal
#12788 AGOS: Frozen character animation when skipping dialog new defect normal
#12793 BACKENDS: MACOSX: When switching between windows created with different graphics types, both may be retained as active windows. new defect normal
#12809 MM: XEEN: Original German crossword puzzle bug new defect normal
#12818 COMPOSER: Magic Tales: The Princess and the Crab regression new Regression defect normal
#12821 MOHAWK: Myst - Blue and Red pages dropping whenever mouse clicked new defect normal
#12832 DIRECTOR: Missing music cue in Spaceship Warlock intro new defect normal
#12834 DIRECTOR: Cannot leave viewer room in Mylk Windows new mylk defect normal
#12839 DIRECTOR: Implement "return to launcher" feature for Director games new feature request normal
#12846 BACKENDS: Screenshot can contain OSD message from previous screenshot new defect normal
#12854 GRIFFON: Quitting with keyboard shortcut sometimes crashes ScummVM new defect normal
#12866 GLK: Comprehend: Missing strings in Transylvania (V2) new defect normal
#12925 AGS: Time Gentlemen, Please visual differences with standalone version in early game new rain, screen shake, differences defect normal
#12929 TOON: Idle animations do not loop new defect normal
#12931 GRIM: Grim Fandango invisible Manny near beginning of the game new renderer defect normal
#12935 BURIED: Windows hotkeys are used on macOS new buried-win macOS defect normal
#12941 GOB: Woodruff (French) - Bug allows entering the Laboratory before having worked at the Factory new defect normal
#12951 TITANIC: Error when moving an old savegame to make room for an autosave new defect normal
#12955 MYST3: Video speeds up after room transition new defect normal
#12970 BACKENDS: GC: bugs with latest ScummVM buildbot releases (eg.: gamecube-stable-64c94097) new defect normal
#12973 STARK: Dialogue line cut in half, stops reproducing new gribbler, dialogue stops, audio issue defect normal
#12978 KEYMAPPER: Separate the virtual mouse from the global keymap new defect normal
#12984 SCUMM: LOOM: Mac version font centering is inaccurate new scumm, loom, macintosh, mac defect normal
#12996 SCUMM: Restore unused item animation frames? new feature request normal
#13014 SCUMM: Monkey Island EGA: MT32 episode presentation music loops where it shouldn't new MT32, music, loop, monkey, ega defect normal
#13019 ZVISION: ZGI: Switching to windowed mode changes the config file’s last_window_width/height values to 640x480 respectively. new defect normal
#13022 SCUMM: Loom CD Talkie starts with subtitles disabled new LOOM, CD, Talkie, Subtitles defect normal
#13024 BACKENDS: MACOS: Can't map Command and Fn keys new defect normal
#13030 Option to Disable Status Window new Status-window feature request normal
#13031 GRIM: Cutscene cut off at the end in German version new defect normal
#13032 GRIM: All objects turn invisible after returning Glotti's heart new defect normal
#13035 GRIM: Olivia's smoking animation in the Blue Casket wrong new defect normal
#13036 GRIM: Mabrillo's animations during conversation new defect normal
#13040 GRIME: Menu Cursor Bug new defect normal
#13047 GRIM: Glottis' comments are too loud while talking to Nick new defect normal
#13051 GRIM: Can't type German Umlauts new defect normal
#13054 BACKENDS: MACOS: OPENGLSDL: Maximizing a window doesn’t set SDL_WINDOW_MAXIMIZED flag. new defect normal
#13073 BACKENDS: SDL: Strange initSizeHint() behavior new defect normal
#13074 PRINCE: Timing issue / Scene skipping new Galador, Text skip, unwinnable mini game, Prince and the Coward defect normal
#13092 GRIM: Keybord shortcut 'A' for help not working (French version) new menu help defect normal
#13093 DIRECTOR: Scummvm detects Spaceship Warlock 1.1.2, but runs 1.1.1 new defect normal
#13116 TWINE: slowdown when grid mask is applied new defect normal
#13117 GRIM: DiMUSE: Lighthouse music not played correctly new audio defect normal
#13120 GLK: Quest: Gathered in Darkness: Missing text and commands not understood new defect normal
#13122 TITANIC: Starship Titanic Animations Lag new lag, cursor, movies defect normal
#13125 GRIM: Grim Fandango: opengl dialog transcript text errors new grim, opengl, linux, dialog, transcript, 2.5.0 defect normal
#13145 ASYLUM: Corrupted magnifying glass pending alxpnv defect normal
#13146 TINSEL: Discworld intro graphical glitch new defect normal
#13153 SCI: Games begin lagging either at launch or after moving about outside of window new defect normal
#13157 COMMON: EventManager's getMousePos() is not always reliable new defect normal
#13160 SHERLOCK: Glitch when loading savegame new defect normal
#13165 SCI: QFG1-JP crash on long messages with Japanese subtitles new original defect normal
#13169 MYST3: missing scene transition effect on PowerPC (big-endian) machines on all OSes new big endian, BE, Myst3, AmigaOS defect normal
#13181 GLK: ADRIFT: ADRIFT Battle System is not fully supported new defect normal
#13187 AGS: Lancelot's Hangover (and others?) - Purple/magenta sprite color appears transparent new Steam, Lancelot's Hangover defect normal
#13200 Separate Full Screen setting for GUI and Games new Full Screen feature request normal
#13201 Option to make save/load screen conform to the screen size of the active game while in fullscreen mode new save load screen feature request normal
#13222 SCI: QFG3 - The music in the Main Menu doesn't restart after going back to it from character creation. new defect normal
#13229 BACKENDS: PSP: PS Vita Ultima 8: controls don´t work at all new PS Vita Ultima 8 defect normal
#13231 TOLTECS: Demo fails to load adlib timbre file new detection defect normal
#13239 ScummVM Classic Theme: Translation into other languages. new Classic theme, translation, languages, update feature request normal
#13240 Improvement of subtitle visualization. new Subtitle, visualization, small screens, option feature request normal
#13241 GUI: Interface requires improvements for small resolutions. new Interface, small screens, blurred letters, abbreviation, language, error, adaptation, scroll bar defect normal
#13250 TOON: Toonstruck hangs when entering air vent through staircase and bathroom new defect normal
#13252 TRECISION: Dialogue Stuttering & Cut Scenes Cut Short new defect normal
#13260 Support the composite palette for PC Engine new PC-Engine, palette feature request normal
#13261 SCUMM: LOOM (PC-Engine): Scrolling scenes show at a larger width than on DOS new PC-Engine defect normal
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