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Results (14501 - 14600 of 15495)

Status: new (100 matches)

Ticket Summary Keywords Owner Type Priority Component
#4499 SCUMM: MI2 - MIXER: bad wiring in adlib and mixed midi modes defect normal Engine: SCUMM
#4618 GOB: Goblins Quest 3 - Actor animation is stuck or something DrMcCoy defect normal Engine: Gob
#4620 GOB: Goblins Quest 3 - Duplicate main character sprite DrMcCoy defect normal Engine: Gob
#4647 GOB: Goblins Quest 3 - Ooya can walk in the air DrMcCoy defect normal Engine: Gob
#4649 GOB: Goblins Quest 3 - Divinity (last) level: left doorbell dissapeared DrMcCoy defect normal Engine: Gob
#4687 SAGA: ITE - Jail bug after speaking to Shiala script defect normal Engine: SAGA
#4719 SCUMM: MI2 Dancing Skeletons cause Game Loop defect normal Engine: SCUMM
#4775 GOB: Gobliins 2 - Machine hotspot disappears in armor room script DrMcCoy defect normal Engine: Gob
#4821 PARALLACTION: Nippon - "Push the button" verb appears when it shouldn't peres defect normal Engine: Parallaction
#4926 TOOLS: descumm "} else {" blocks defect normal Tools
#4935 AGOS: Elvira2 - Gameplay issue / Fighting bugs Kirben defect normal Engine: AGOS
#5320 BACKENDS: MacOSX - MT-32 MIDI broken between 1.0 and 1.1 releases athrxx defect normal Port: Mac OS X
#5405 GOB: Woodruff - Can't Get Master's Powers script DrMcCoy defect normal Engine: Gob
#5406 GOB: Woodruff - Menu Graphics Glitch In High Morals Club defect normal Engine: Gob
#5409 GOB: Woodruff - Annoying scrolling behaviour in windowed mode DrMcCoy defect normal Engine: Gob
#5413 GOB: Woodruff - Possible lockup in the prison tower script DrMcCoy defect normal Engine: Gob
#5490 GOB: GOB3: Incorrect Name of Potion Object In Lab script Strangerke defect normal Engine: Gob
#5638 SAGA: IHNM - Animations speed/sequence is off defect normal Engine: SAGA
#5667 HUGO: Whodunit? - Priority glitches in Main Hall Strangerke defect normal Engine: Hugo
#5730 AGI: Winnie: Color flood fill issue m-kiewitz defect normal Engine: AGI
#5732 BACKENDS: Dreamcast - Toonstruck (demo) launch error zeldin defect normal Port: Dreamcast
#5745 SAGA: ITE (Floppy) - Audio loops and game stops responding sev- defect normal Engine: SAGA
#5760 GOB: Goblins Quest 3 - Cannot move Blount in the Brain level script DrMcCoy defect normal Engine: Gob
#5828 SAGA: IHNM - Character selection animations often miss a frame defect normal Engine: SAGA
#5856 AGOS: Simon 2 Hebrew - Pirate Dialogue Freezes original bluegr defect normal Engine: AGOS
#5901 GOB: Woodruff - Priest doesn't prevent you from taking the disk script DrMcCoy defect normal Engine: Gob
#6013 TINSEL: DW1 - Act 2: Amazon dialog still skipping in GRA Versions defect normal Engine: Tinsel
#6046 AGOS: SIMON1DOS French Barman Animation Glitch defect normal Engine: AGOS
#6050 AGOS: SIMON1 DOS French Animation glitch defect normal Engine: AGOS
#6054 HUGO: Whodunit? - Priority glitch with Parrot draw order Strangerke defect normal Engine: Hugo
#6143 AGOS: Simon 1 - Random Screen Fade Glitch defect normal Engine: AGOS
#6149 SCUMM/HE: Blue's Clues Art Time is not completable defect normal Engine: SCUMM
#6150 SCUMM/HE: Blue's Clues 123 Time Graphic Glitches defect normal Engine: SCUMM
#6236 TOLTECS: Actor "vanishes" and won't be displayed any more defect normal Engine: Toltecs
#6243 AGOS: The Feeble Files PL - wrong file used Kirben defect normal Engine: AGOS
#6271 TINSEL: DW1 - Can't take custard book bluegr defect normal Engine: Tinsel
#6293 TOON: Mouse isn't deactivated after being picked up sylvaintv defect normal Engine: Toon
#6330 GOB: Goblins Quest 3 - Incorrect Name of Coin in Chessboard defect normal Engine: Gob
#6331 GOB: Goblins Quest 3 - Moving figure onto occupied square on the chessboard defect normal Engine: Gob
#6333 TONY: Flickering sprites at Shack's Door left of Lorenz fuzzie defect normal Engine: Tony
#6392 TSAGE: BF - Animation jitter after entering police station defect normal Engine: TsAGE
#6395 TINSEL: Discworld (PSX) - "Eye of Offla" scene stays fully lit defect normal Engine: Tinsel
#6403 DRACI: Troll Scene Glitches with Mouth and Bird rspalek defect normal Engine: Draci
#6431 MADE: RTZ demo freezes defect normal Engine: MADE
#6442 MADE: RTZ - Video A/V sync broken defect normal Engine: MADE
#6453 WME: Rosemary - Text glitch somaen defect normal Engine: Wintermute
#6459 GROOVIE: T7G Enhanced Music Files Block CD Audio defect normal Engine: Groovie
#6466 TSAGE: Ringworld2 - In-game menu different from the original defect normal Engine: TsAGE
#6495 TSAGE: Ringworld2 - "Meanwhile..." intro screen looks wrong defect normal Engine: TsAGE
#6502 TSAGE: Ringworld2 - Graphics glitches when going to Ringworld defect normal Engine: TsAGE
#6518 TSAGE: Ringworld2 - Seeker never gives up trying to open the wrong elevator door defect normal Engine: TsAGE
#6533 WME: Ghost in the Sheet - Freeze of final cutscenes has-save-game defect normal Engine: Wintermute
#6541 WME: Theora A/V Sync drifts somaen defect normal Video
#6569 WME: Rhiannon - Animation freeze of the final outtro defect normal Engine: Wintermute
#6609 GOB: Goblins Quest 3 - Inventory messed up in FACE scene when using in-game menus original DrMcCoy defect normal Engine: Gob
#6617 TSAGE: Ringworld2 - Pathfinding glitch when using the flute defect normal Engine: TsAGE
#6627 TSAGE: Ringworld2 - Missing sounds when ship is landing/taking off defect normal Engine: TsAGE
#6628 TSAGE: Ringworld2 - Pathfinding glitch when walking through doorways in vampire lair defect normal Engine: TsAGE
#6632 TOUCHE / IOS: Several Animations are missing defect normal Engine: Touche
#6633 TSAGE: Ringworld2 - Cursor doesn't always update properly defect normal Engine: TsAGE
#6649 WME: 5MA - wasps animation is too slow somaen defect normal Engine: Wintermute
#6652 WME: white chamber - bot flickers when changing directions somaen defect normal Engine: Wintermute
#6653 WME: white chamber - slow scrolling somaen defect normal Engine: Wintermute
#6685 GOB: Goblins Quest 3 (Hebrew) - Right Hand doesn't respond to click defect normal Engine: Gob
#6701 GOB: WOODRUFF - Bug allows river crossing without boots defect normal Engine: Gob
#6702 GOB: WOODRUFF - Double click to do fast scene change not implemented defect normal Engine: Gob
#6716 Implement descriptive error message on save failure feature request normal --Other--
#6722 WME: The Kite - Script runtime errors somaen defect normal Engine: Wintermute
#6730 SCUMM/HE: Putt-Putt Goes to the Moon MIDI Music identified as MT-32, rather than GM defect normal Engine: SCUMM
#6781 ZVISION: Animation glitch (position? scaling?) in Nemesis laboratory defect normal Engine: ZVision
#6797 ZVISION: Brief glitch after solving air puzzle (constellations) defect normal Engine: ZVision
#6808 ZVISION: Sound distortion in Zork Nemesis end credits defect normal Engine: ZVision
#6809 BASE: FSNode's getParent()->getName() is inconsistent. defect normal --Other--
#6831 MADS: User Interface gradually gets corrupted from background animations dreammaster defect normal Engine: MADS
#6836 TONY: Pathfinding bug/Tony walking in place defect normal Engine: Tony
#6840 AGOS: SIMON2 - Dog Glitch on Save Loading defect normal Engine: AGOS
#6867 TOON: Missing Flux animation when asking him to open cupboard defect normal Engine: Toon
#6869 TOON: Wrong talk animation after Jim's gym demonstration defect normal Engine: Toon
#6949 TOUCHE: General MIDI: note hangs in 'Rouen' music track of Touché defect normal Engine: Touche
#7003 TOON: Flux Glitch (Lab) defect normal Engine: Toon
#7012 SHERLOCK: volume settings don't work dreammaster defect normal Engine: Sherlock
#7013 SCUMM: DOTT - Stuck in Dialog At Lab When Talking To Tentacles script bug feature request normal Engine: SCUMM
#7047 TINSEL: DW - Graphic Glitch when opening inventory defect normal Engine: Tinsel
#7048 MADE: RTZ - Second menu on rotten meat for vultures. defect normal Engine: MADE
#7049 AGI: KQ2 - Bell Sound for PC Speaker Is Off defect normal Engine: AGI
#7054 MADS: Flickering Doors defect normal Engine: MADS
#7055 MADS: Intro: Annoying sond defect normal Engine: MADS
#7056 MADS: Console: warnigs SFX defect normal Engine: MADS
#7077 TSAGE: BF: No General MIDI soundtrack (English CD DOS version) mt32 gm feature request normal Engine: TsAGE
#7140 SCI: QFG3 - Incorrect Keyboard Movement pathfinding defect normal Engine: SCI
#7146 MOHAWK: Riven's movies don't quite match the still scenes in terms of color. original defect normal Engine: Mohawk
#7155 SCI: Differences in the pathfinding algorithm pathfinding has-pull-request defect normal Engine: SCI
#7180 TOUCHE: Incorrect position of main character animation original defect normal Engine: Touche
#7182 LURE: DOS/ITALIAN - stuck characters defect normal Engine: Lure
#7307 DC: Possibility to select a specific VMU for saving zeldin feature request normal Port: Dreamcast
#7331 MIDI: Percussive Organ pitch correction with GM output feature request normal Audio: MT32
#7420 MT-32: Write "Memory Timbres" names to LCD feature request normal Audio: MT32
#7457 GOBLIIINS: Atari ST version color palette feature request normal Engine: Gob
#7546 SCUMM: Keymapper support for Sam and Max keymapper agent-q feature request normal Engine: SCUMM
#7554 GOB: Gob2 (Mac): Add support for Mac music DrMcCoy feature request normal Engine: Gob
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