Timeline



Nov 7, 2024:

11:55 PM Ticket #15324 (MD5: SWORD2: Unknown game variant) closed by sev-
invalid: This is a remastered version and is not supported. It is built on a …
11:54 PM Changeset [e0158604] by sev-
SWORD2: Added Remastered engine to the detection and mark as …
11:11 PM Ticket #13662 (GUI: Default font is limited in language support) closed by sev-
wontfix: The built-in font is lightweight by design, so is the classic theme. …
11:09 PM Ticket #11645 (GUI: "New save" button still enabled when all save locations are used) closed by sev-
fixed: Fixed
11:09 PM Changeset [b47bbb5] by Weblate <noreply@…>
I18N: Update translations templates
11:08 PM Changeset [f0e1234a] by sev-
GUI: Do not allow new saveslots exceed engine max. Bug #11645
10:36 PM Changeset [fd3cba1d] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 204 - pre-parser + daemon switch up to 530
10:31 PM Ticket #14417 (GUI: Only default icons in grid view) closed by sev-
wontfix: Unfortunately, this is not possible. We were thinking about it in the …
10:03 PM Ticket #14481 (Web: Fix wiki statement about not being able to import QFG4 to itself) closed by sev-
fixed: Fixed, thank you!
9:49 PM Ticket #15122 (WEB: Bug Tracker - Logging in redirects to homepage) closed by sev-
wontfix: Unfortunately, this is how Trac works. We are not very happy with the …
9:42 PM Ticket #14793 (AUDIO: Intro music of DOTT doesn't work anymore on clean config and ...) closed by sev-
fixed: Okay, closing as fixed.
9:40 PM Ticket #15372 (MD5: SWORD1: Unknown game variant) closed by sev-
wontfix: We now support and require only the orignal game files. E.g. DXA …
9:31 PM Changeset [6552ec1b] by Filippos Karapetis <bluegr@…>
DGDS: Add support for Johnny Castaway's hires screen resolution This …
9:31 PM Changeset [58e63df1] by Filippos Karapetis <bluegr@…>
DGDS: Add support for returning to launcher
9:31 PM Changeset [55646e84] by Filippos Karapetis <bluegr@…>
DGDS: Plugged several memory leaks upon engine destruction
9:05 PM Changeset [a7612885] by Weblate <noreply@…>
I18N: Update translations templates
9:05 PM Changeset [be53927b] by AndywinXp
SCUMM: HE: Add detection for current MegaCat versions Also add a …
8:42 PM Changeset [f179fe66] by Filippos Karapetis <bluegr@…>
DGDS: Delete the music driver on shutdown
8:26 PM Changeset [9cb3c333] by AndywinXp
SCUMM: HE: Check for _logicHE being initialized This fixes a small …
8:19 PM Ticket #15466 (FREESCAPE: CPC disk release of Total Eclipse is unsupported) created by neuromancer
The CPC disk related of Total Eclipse is unsupported. The data seems …
8:13 PM Changeset [65239032] by Filippos Karapetis <bluegr@…>
DGDS: Replace numeric screen width/height values with defines
8:13 PM Changeset [20c94619] by Filippos Karapetis <bluegr@…>
DGDS: Add another version of Johnny Castaway
8:00 PM Ticket #15465 (FREESCAPE: Total Eclipse 2 is still very unstable) created by neuromancer
Total Eclipse 2 has frequent crashes. The code assumes the same logic …
7:58 PM Ticket #15391 (MD5: FREESCAPE: Total Eclipse II Unknown Game Varient) closed by neuromancer
fixed: Fixed in …
7:57 PM Changeset [2a91b255] by neuromancer
FREESCAPE: added missing total eclipse 2 detection entry for cpc
7:55 PM Ticket #14542 (SWORD1: Subtitle-only languages cannot be selected in 2.7.0) closed by AndywinXp
fixed: I forgot to flag this as fixed!
7:18 PM Changeset [d2454d41] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: rename and implement some sub-functions in room 204
7:15 PM Changeset [9d23fa61] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: MACGUI: Silence Clang warning Apparently using Common::String …
6:16 PM Ticket #13901 (SCUMM: MI1EGA [CMS audio] CMS music and sound effects dissapear after ...) closed by sev-
fixed: Now we check the sound drivers on savegame load and request the user …
6:12 PM Ticket #13456 (BACKENDS: SDL: No Mouse or Keyboard with SDL 2.20) closed by sev-
outdated: Yes, it is a problem with SDL. I am sure it is resolved by this time. …
6:08 PM Ticket #14843 (COMMON: MacResManager: don't look for files outside game folder) closed by sev-
duplicate: A later bug #15016 has now more information
5:22 PM Ticket #14839 (ULTIMA8: Bad render order on barrel at docks) closed by OMGPizzaGuy
fixed
5:04 PM Ticket #13423 (PORTS: Tests do not compile with Visual Studio) closed by sev-
fixed: This has been fixed long time ago and the tests are working on GitHub.
4:56 PM Ticket #14433 (BACKENDS: MACOS: mouse cursor appearing / failing to capture when in ...) closed by sev-
fixed: Thank you, closing as fixed.
4:54 PM Ticket #14519 (BACKENDS: SDL: Lower mouse sensitivity / slower cursor in SDL Wayland ...) closed by sev-
invalid: Unfortunately, this looks like an SDL issue. We do not do anything …
4:51 PM Ticket #13840 (GameID's should be unique per game version + color bitness) closed by sev-
wontfix: Unfortunately, enhancing all of our detection entries with such …
4:40 PM Ticket #12855 (GRIFFON: Always return to launcher option not working) closed by sev-
fixed: This has been fixed in 27ee3640af0d653dd7d6280a54766e9acf9ad524
4:16 PM Ticket #14782 (FREESCAPE: Freescape games need a specific iOS control config as default) closed by sev-
fixed: Closing this as fixed.
4:15 PM Ticket #14047 (FTA2: No skipping dialogs) closed by sev-
fixed: Fixed. Thank you for reporting.
4:14 PM Changeset [82e20d1c] by sev-
SAGA2: Abort speech by space as in the original. Bug #14047 The …
4:06 PM Ticket #15347 (HYPNO: Bad performance under Android in menu of Spider Man: Sinister Six) closed by bluegr
fixed
4:05 PM Changeset [39022664] by Filippos Karapetis <bluegr@…>
HYPNO: Fix mismatched malloc()/free()
4:05 PM Changeset [a5d3e075] by Torbjörn Andersson <eriktorbjorn@…>
HYPNO: Cache Smacker cursors, hopefully improving performance (bug …
3:57 PM Ticket #15437 (M4: Detection conflict between M4/MADS engines for Orion Burger (FR)) closed by dwatteau
duplicate
3:50 PM Changeset [f9251fc0] by antoniou79
ANDROID: Improve multitap gesture handling for direct touch mode More …
3:31 PM Ticket #15095 (ENGINES: Quitting via in-game commands does not respect "Return to the ...) closed by sev-
worksforme: I cannot reproduce it. It consistently returns to the launcher for me …
2:58 PM Ticket #15283 (DEMOS: Toonstruck English demo is missing original executable) closed by sev-
fixed: Fixed.
2:58 PM Ticket #15282 (DEMOS: Versailles demo is missing components for original executable) closed by sev-
fixed: Fixed.
2:25 PM Ticket #14530 (BACKENDS: SDL2: Regression with software mode) closed by sev-
fixed: Great, thank you, closing
2:24 PM Ticket #14609 (BACKENDS: ODROID/EmuELEC: Build Error - value outside the range of ...) closed by sev-
fixed: This has been fixed in c3c9f43a04703060b72c6de0afcf423aee30330b
2:17 PM Ticket #10698 (BACKENDS: Linux (OPENGL/SDL) - BadMatch crash when switching from ...) closed by sev-
outdated: Whatever it is, it is an SDL issue. Closing this as most probably …
2:07 PM Ticket #14992 (Application window GUI not resized on Linux) closed by sev-
worksforme: Yes, "SDL Surface" graphics mode has set of fixed resolutions by …
1:54 PM Ticket #15014 (MT32: "MT32Emu: Init Error - Missing PCM ROM image" when present but ...) closed by sev-
fixed: This has been fixed by you :D in …
12:43 PM Ticket #15442 (MD5: DGDS: Unknown RotD variant) closed by bluegr
fixed: Added in commit 1457132c0c9d0a0cdd7d9df3ae830250ebad9e86
12:38 PM Ticket #15464 (DGDS: Almost all SCI games detected as Johnny Castaway and others) closed by bluegr
fixed: Fixed by adding the executables for Johnny and Quarky to the DGDS …
12:36 PM Changeset [b90d520] by Filippos Karapetis <bluegr@…>
DGDS: Add the executables for Johnny and Quarky to the detection …
12:04 PM Ticket #15287 (SWORD2: USA 2CD Full game detected as demo) closed by bluegr
fixed: I have that version, and I just tested the detection entry. I can …
12:04 PM Ticket #14862 (SWORD2: Unknown Game Variant) closed by bluegr
fixed: I have that version, and I just tested the detection entry. I can …
11:32 AM Ticket #15464 (DGDS: Almost all SCI games detected as Johnny Castaway and others) created by sluicebox
All SCI0/SCI1 games (and maybe others) are being detected as at least …
11:18 AM Changeset [8e302368] by Paweł Kołodziejski <aquadran@…>
GRIM: Graceful handling error as warning for imSet/Get param. …
11:04 AM Changeset [47d9d2f3] by larsamannen
IOS7: Fix compilation warnings Remove an accidental semicolon after a …
11:04 AM Changeset [63dd85f0] by larsamannen
DISTS: Rename icon name which was automatically changed by Xcode …
9:53 AM Changeset [ad64b909] by sluicebox <22204938+sluicebox@…>
AGI: Fix PreAGI regressions
7:24 AM Changeset [1b6fe827] by Filippos Karapetis <bluegr@…>
M4: RIDDLE: Add implementation for new methods This fixes compilation
6:58 AM Changeset [2ec1f905] by Strangerke <arnaud.boutonne@…>
M4: Riddle: Partial implementation of room 204 (preload, init)
6:31 AM Changeset [4c4fdc0c] by dreammaster
M4: RIDDLE: Fix hang on arriving in Peiping, Mei mode/should Not sure …
6:05 AM Changeset [c48cfff8] by dreammaster
M4: RIDDLE: Fix globals using Flag constants
3:38 AM Changeset [3de51663] by dreammaster
M4: RIDDLE: Fix buying yuan from agent in room 201
2:40 AM Changeset [0cf8b772] by dreammaster
M4: RIDDLE: Fix room 201 receiving telegram, ripley mode/should cleanup
1:24 AM Ticket #12790 (ULTIMA8: crash after intro when u8save.000 is missing) closed by Filippos Karapetis <bluegr@…>
fixed: In d0195f47: […]
1:24 AM Changeset [d0195f47] by Filippos Karapetis <bluegr@…>
ULTIMA8: Error out if required game resources aren't found on startup …

Nov 6, 2024:

11:58 PM Ticket #6380 (MOHAWK: LB - Bad config file causes engine abort in Sheila Rae French) closed by sev-
fixed: Actually, it was lost and the duplicate of this bug #13920 was fixed …
11:47 PM Ticket #15463 (AGS: Urban Witch Story - Sprite glitching in and out depending on the ...) created by LukasThyWalls
In Urban Witch Story …
11:42 PM Changeset [6e1dbd5f] by sev-
SWORD2: Added detection for USA 2-CD version. Bugreport #15287 and #14862
11:41 PM Ticket #15462 (ULTIMA6: Remove obsolete options from Nuvie options menu) created by johnpevensie
The Nuvie engine, used to run Ultima VI, is not well-integrated into …
11:34 PM Changeset [7540a218] by sev-
NEWS: Added many entries courtesy of eriktorbjorn
11:05 PM Changeset [8cbd2094] by tag2015
AGS: Engine: fix ypermove comparison From upstream …
11:04 PM Ticket #15341 (GOB2: footsteps sound issues) closed by bluegr
fixed
11:02 PM Changeset [e8ddc077] by Filippos Karapetis <bluegr@…>
GOB: Fix footstep sounds in Gob2 CD - bug 15341 This is the same …
11:02 PM Changeset [85ebacf0] by Filippos Karapetis <bluegr@…>
GOB: Fix typo
10:40 PM Changeset [1457132c] by mduggan
DGDS: Add RotD 720k EGA version This fixes #1442
10:37 PM Ticket #15461 (MD5: The Feeble Files Spanish) created by mgtroyas
Hello, I have the 4CDs of The Feeble Files in Spanish language, and …
10:35 PM Changeset [ef4b64f] by mduggan
DGDS: Reduce logging verbosity a bit
10:17 PM Ticket #13148 (GRIM: Grim Fandango _ after end game credits cannot exit the game) closed by aquadran
worksforme: you can exit game by pressing 'esc' key or use ScummVM menu. Cannot …
10:00 PM Ticket #13766 (DIRECTOR: Unknown game variant for director (Leonardo the Inventor)) closed by sev-
fixed: The matching checksums were added in …
9:14 PM Ticket #12059 (GRIM: Grim Fandango always overrides savegame path) closed by Paweł Kołodziejski <aquadran@…>
fixed: In 89672cb1: […]
9:14 PM Changeset [89672cb1] by Paweł Kołodziejski <aquadran@…>
GRIM: Fixes #12059. "Grim Fandango always overrides save game path." …
9:12 PM Changeset [2fc1e54c] by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
8:55 PM Changeset [f9fc1e57] by Strangerke <arnaud.boutonne@…>
M4: Fix two issues pointed by digitall
8:49 PM Changeset [fc82621b] by antoniou79
NEWS: Add items for Bladerunner, Tucker, AGI and Glk/Advsys
8:18 PM Changeset [3abf1b7d] by Ben Castricum <github@…>
I18N: Update translation (Dutch) Currently translated at 87.2% (2052 …
8:12 PM Changeset [1f17f33e] by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
8:09 PM Ticket #15370 (PORT: PS3: Thimbleweed Park engine not available in PS3 build) closed by aquadran
wontfix: PS3 port doesn't OpenGL nor OpenGL with shaders. TWP engine depends on …
8:00 PM Changeset [3e418381] by Ben Castricum <github@…>
I18N: Update translation (Dutch) Currently translated at 86.8% (2041 …
7:59 PM Changeset [531b3019] by Ben Castricum <github@…>
I18N: Update translation (Dutch) Currently translated at 86.7% (2039 …
7:47 PM Changeset [eebb9288] by Ben Castricum <github@…>
I18N: Update translation (Dutch) Currently translated at 85.8% (2018 …
7:47 PM Changeset [00845791] by lotharsm
I18N: Update translation (German) Currently translated at 100.0% …
7:41 PM Ticket #12899 (MD5: DIRECTOR: Unknown game: Fest i Mumidalen (DK)) closed by tag2015
fixed: In fd404e53: […]
7:37 PM Changeset [fd404e53] by tag2015
DIRECTOR: Add Moomin Party DK Fix #12899
7:32 PM Changeset [5ad5d60a] by Weblate <noreply@…>
I18N: Update translations templates
7:32 PM Changeset [381fc1fc] by digitall
SCUMM: Fix Duplicate Branches GCC Compiler Warning
7:10 PM Ticket #13528 (GRIM: Grim Fandango crashes after loading a save (MAC)) closed by aquadran
7:07 PM Ticket #13870 (GRIM: Can't load saved game) closed by aquadran
worksforme: I tried 2.8.1/2.5.0 release build, 2.5.0 source, also tried current …
6:57 PM Ticket #13766 (DIRECTOR: Unknown game variant for director (Leonardo the Inventor)) closed by sev-
fixed
6:52 PM Ticket #13298 (DIRECTOR: Nyle: Passage To Egypt - unknown variant(Macromedia Director)) closed by sev-
invalid: The game is not on the supported list. And while it a D4, the team …
5:52 PM Ticket #13325 (DIRECTOR: Explore Space - Mars (D5) not starting) closed by jamie-marchant
wontfix: Sorry I got rid of that one since it was uninteresting too me. I may …
5:08 PM Ticket #15113 (TWINE: Unknown game variant for twine) closed by mgerhardy
fixed
5:08 PM Ticket #15112 (TWINE: Unknown game variant for twine) closed by mgerhardy
fixed: commit 5e8aa1a7ba9559a30a41f16014885e7fe50a7ff7 adds support for this …
5:06 PM Changeset [ce41cd3a] by Weblate <noreply@…>
I18N: Update translations templates
5:06 PM Changeset [a5e06bdb] by mgerhardy
TWINE: Added detection entry submitted in #15113
5:06 PM Changeset [fe50ac1] by mgerhardy
TWINE: add holomap variable debugging to the imgui windows
5:06 PM Changeset [e9cef509] by mgerhardy
TWINE: extracted into own method to match original sources
4:44 PM Changeset [4bf0a577] by larsamannen
DISTS: Add new iOS7 icons iOS 18 introduced the possibility to …
4:29 PM Ticket #13768 (STARK: TLJ no longer uses correct aspect ratio (stretched, widescreen ...) closed by aquadran
original issue was fixed. Later reported issue sounds like issue …
3:25 PM Changeset [d309d02] by antoniou79
BLADERUNNER: Clarifications for duplicated branches And also minor …
3:04 PM Ticket #12873 (DIRECTOR: L-ZONE: Movie not found) closed by rvanlaar
fixed: Hi, I just checked with the current daily build of scummvm and it …
3:02 PM Ticket #12872 (DIRECTOR: L-ZONE Infocity logo wrong palette) closed by rvanlaar
fixed
2:47 PM Changeset [51d88231] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Fixing AmigaOS build
2:36 PM Changeset [74e7fd1b] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Typo
2:18 PM Changeset [fbdd7a3b] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Restore effects material code from original. Added stub …
1:56 PM Changeset [52005245] by digitall
BLADERUNNER: Fix Duplicated Branches GCC Compiler Warnings
1:04 PM Changeset [a69b1761] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Fixed material names
12:26 PM Ticket #5724 (MD5: MOHAWK: LB - Various missing games (chacksums included)) closed by bluegr
fixed: We don't have the needed files for the Mac version of The Tortoise and …
10:08 AM Ticket #13949 (WME3D: Limbo of the Lost - sprite color and transparency issue) closed by aquadran
fixed
8:37 AM Ticket #6356 (AGOS: Simon1 Crash in Dwarf Cave) closed by Filippos Karapetis <bluegr@…>
fixed: In 0905e16a: […]
8:36 AM Changeset [0905e16a] by Filippos Karapetis <bluegr@…>
AGOS: Add a workaround when an invalid path is selected - fixes bug 6356
7:55 AM Ticket #15460 (SCUMM: COMI: credits text missing when subtitles are disabled.) created by mlauss2
ScummVM-2.8.1 Linux-x86_64, ScummVM-2.8.1.1 Android Game "The Curse …
6:25 AM Changeset [61818523] by dreammaster
M4: RIDDLE: Properly implement Riddle walk_initialize_walker This …
5:53 AM Changeset [d04aaf45] by mduggan
DGDS: Better document unimplemented ADS codes
5:53 AM Changeset [94ab8509] by mduggan
DGDS: Only apply x/y gosub offset if stack depth not zero This fixes …
2:41 AM Changeset [b90b0a6b] by dreammaster
M4: RIDDLE: Missing break in room 203 parser
12:02 AM Changeset [402ef9fa] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: rename action flags in the parser of room 205

Nov 5, 2024:

11:54 PM Changeset [986c5a3b] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Small renaming in room 205
11:40 PM Changeset [f89a449] by sev-
QDENGINE: Added placeholder for Slovak nupogodi3
11:35 PM Changeset [97817128] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Finish the implementation of room 205 (parser)
11:20 PM Changeset [d021c0bc] by sev-
QDENGINE: Added support for Czech version of nupogodi3
11:18 PM Changeset [b767aa20] by digitall
SCI: Fix Signed vs. Unsigned Comparison GCC Compiler Warning
11:06 PM Ticket #14074 (MACOS: ScummVM Fails To Start) closed by criezy
fixed: I forgot this ticket existed. This was already fixed at least since …
10:54 PM Changeset [298c54bc] by digitall
AGS: Fix Various Signed vs. Unsigned Comparison GCC Compiler Warnings …
10:38 PM Ticket #14774 (GUI: Full Title + version requires at least 748px wide window) closed by criezy
fixed: The issue only happens with the classic theme, and this is a …
10:37 PM Ticket #15459 (AGS: Saves don't take account of game versions and may not be ...) created by LukasThyWalls
Hello. Urban Witch Story …
10:36 PM Changeset [a66c497] by criezy
GUI: Fix display of version in classic theme This fixes bug #14774. …
10:32 PM Changeset [a195d067] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Fixed warnings related to initialising non-trivial types
10:16 PM Changeset [d24de009] by sev-
QDENGINE: Added stubs for more detection entries
10:16 PM Changeset [b702fa85] by sev-
NEWS: Mention qdEngine supported games
10:16 PM Changeset [650b83d5] by sev-
QDENGINE: Clarified dogncat game title
10:04 PM Ticket #15458 (SCUMM: Allow Amiga palette in MI1 / Loom DOS EGA versions) created by CitricTabby
First off, I love your app big time! I have managed to buy the floppy …
9:09 PM Changeset [bd1489ef] by mduggan
DGDS: Also define "finished" as not running for HoC+ Although RotD …
7:18 PM Changeset [2a5602f3] by BLooperZ
GRAPHICS: MACGUI: Fix blank characters on forced Win95 mode
5:31 PM Changeset [6140c35b] by sev-
QDENGINE: Fix potential out-of-bounds reads. CID 1564818, CID 1564844
5:23 PM Changeset [0292c96] by sev-
QDENGINE: Enabled engine by default and declared 'mpeg2' dependency
5:20 PM Changeset [2de6fe94] by sev-
QDENGINE: Marked games for testing
4:57 PM Changeset [53602972] by sev-
QDENGINE: Added title case to the game titles
4:46 PM Changeset [867b0c7b] by sev-
QDENGINE: Added support for 3mice1 demo
1:45 PM Changeset [0dd017f6] by neuromancer
FREESCAPE: use correct palette for amiga castle data
1:45 PM Changeset [b5008a4a] by neuromancer
FREESCAPE: fixes for parsing amiga data
1:45 PM Changeset [54a8515f] by neuromancer
FREESCAPE: improved detection tables
11:37 AM Changeset [6dac4b3b] by sev-
I18N: Update translation (Russian) Currently translated at 94.2% …
11:25 AM Ticket #15456 (DGDS: Several texts are not displayed in German language) closed by mduggan
fixed: In 4312a969: […]
11:19 AM Changeset [4312a969] by mduggan
DGDS: Update various strings for German RotD Some hard-coded strings …
9:56 AM Ticket #15065 (Unknown game variant for ultima, its actually Crusader: No remorse) closed by mduggan
fixed: In adadaf1: […]
9:55 AM Changeset [adadaf1] by mduggan
ULTIMA: Add detection entry for Crusader: No Remorse v1.10 This fixes …

Nov 4, 2024:

11:58 PM Ticket #14258 (AGS: Dreams in the Witch House: character briefly appearing after logo) closed by tag2015
fixed: Seems that the upgrade to AGS 3.6.1 fixed this issue, I can't …
11:41 PM Ticket #12841 (DIRECTOR: Mylk Mac crashes on startup) closed by tag2015
fixed: Completed a playthrough (takes just a few minutes), seems to work …
10:08 PM Changeset [f60cfdd2] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Partial implementation of room 205 (WIP parser)
9:49 PM Changeset [f61820fd] by Eric Fry <yuv422@…>
DARKSEED: Wiring up SFX for Dos CD version.
9:49 PM Changeset [9ccd1c7] by Eric Fry <yuv422@…>
DARKSEED: Wire up inventory add sound
9:49 PM Changeset [1f1e5953] by Eric Fry <yuv422@…>
DARKSEED: Add giger ancients death animation.
9:49 PM Changeset [7b14fcd] by Eric Fry <yuv422@…>
DARKSEED: Fixed some TODO comments.
9:02 PM Ticket #11715 (AUDIO: Games crash on launch with FluidSynth and no soundfont) closed by bluegr
fixed: Fixed in the PR mentioned above
9:01 PM Changeset [ba29b2da] by Weblate <noreply@…>
I18N: Update translations templates
9:00 PM Changeset [ca88c520] by elasota <1137273+elasota@…>
AUDIO: Split MIDI check flags out, fail checkDevice by default for "auto"
9:00 PM Changeset [becf6c52] by elasota <1137273+elasota@…>
BACKENDS: Fix excessive calls to getDeviceString on Windows MIDI
9:00 PM Changeset [4436ed5d] by elasota <1137273+elasota@…>
BACKENDS: Add device enumeration and synth device support to OSS MIDI …
9:00 PM Changeset [6a03f4a] by elasota <1137273+elasota@…>
AUDIO: Add checkDevice support for FluidSynth
8:02 PM Changeset [3e99ff46] by Weblate <noreply@…>
I18N: Update translations templates
8:00 PM Changeset [53c41d59] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Disable some keysmaps while writing some savegame names The …
4:39 PM Ticket #15439 (Unknown game variant for ags) closed by tag2015
fixed: In 49554a8b: […]
4:37 PM Changeset [49554a8b] by tag2015
AGS: Add old primordia version and several new games Fix #15439
4:00 PM Ticket #14886 (AGOS: Waxworks crashing at Egypt Level 3, corrupting save file) closed by bluegr
fixed: I've just tested this, and I can confirm that the fix done by athrxx …
3:59 PM Changeset [6e8a0146] by Filippos Karapetis <bluegr@…>
AGOS: Fix entering save game name, after keymapper changes We need to …
3:49 PM Changeset [68f2d02b] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Minor cleanup
3:46 PM Changeset [f8a93cec] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Fixed alpha testing handling in shader renderer
3:33 PM Changeset [f2f97285] by sev-
I18N: Update translation (Russian) Currently translated at 93.1% …
3:09 PM Changeset [945ad68] by Weblate <noreply@…>
I18N: Update translations templates
3:09 PM Changeset [8d8b5f79] by sev-
STARK: I18N: Proper capitalization of keymaps
3:09 PM Changeset [335cbf14] by sev-
STARK: I18N: Further clarification on the April's diary keymap
3:09 PM Changeset [3793a337] by sev-
SCUMM: I18N: Added clarifying comment to Moonbase Console setting
3:09 PM Changeset [c673a257] by sev-
SAGA: I18N: Added clarifying comment for "Swallow". Number of …
3:09 PM Changeset [ce223905] by sev-
SAGA: I18N: Keymap "Pickup" -> "Pick up" for consistency
3:08 PM Changeset [38595075] by sev-
I18N: Update translation (Ukrainian) Currently translated at 100.0% …
3:08 PM Changeset [3624f96] by sev-
I18N: Update translation (Polish) Currently translated at 100.0% …
2:37 PM Changeset [ea53906d] by Weblate <noreply@…>
I18N: Update translations templates
2:36 PM Changeset [e62aa1cb] by sev-
I18N: Normalized "Left Click" to be in title case in keymaps
2:28 PM Changeset [fd75019b] by sev-
I18N: Update translation (Ukrainian) Currently translated at 97.6% …
12:20 PM Ticket #15446 (Unknown game variant for Betrayed Alliance Book 1) closed by tag2015
outdated: Thanks for the report, this version was added in commit …
9:16 AM Changeset [ec1c846e] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Minor renderers sync
9:14 AM Changeset [c353f656] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Minor renderers sync
9:13 AM Changeset [c089db97] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: CID: 1564838, 1564804, 1564834, 1564833, 1564811
8:38 AM Changeset [26ba26b9] by Filippos Karapetis <bluegr@…>
SCI: Fix build
8:36 AM Ticket #15436 (DREAMWEB: Assert failure in showAllEx) closed by sluicebox
fixed: I've changed the assert to a warning and commented it as FIXME: …
8:33 AM Changeset [5972e1b9] by Filippos Karapetis <bluegr@…>
SCI: Add support for playing Mac QT videos in paletted screen formats …
8:22 AM Ticket #15457 (SCI: KQ7: Odd behavior for disabling subtitles) created by antoniou79
This was tested on ScummVM 2.8.1 and recent dev build of 2.9.0git on …
8:22 AM Changeset [23ada878] by sluicebox <22204938+sluicebox@…>
DREAMWEB: Change assert to warning in showAllEx Trac #15436
8:19 AM Ticket #15392 (BACKENDS: FS: Make file writing atomic commit breaks saving changes to ...) closed by bluegr
fixed: This is obsolete now - the feature has been fixed with this PR, and no …
8:13 AM Ticket #15358 (SCI: SQ6: GMM Saving not loadable) closed by bluegr
fixed: Fixed with commit 609e8b54e017020828b62a46dd3ae8113d0e1cfc
8:12 AM Changeset [c591be3c] by Weblate <noreply@…>
I18N: Update translations templates
8:11 AM Changeset [609e8b54] by Filippos Karapetis <bluegr@…>
SCI: Disallow saving from the GMM and add a new game option to allow …
6:28 AM Changeset [169a6aa0] by dreammaster
M4: RIDDLE: Respect the volume in digi play calls
6:23 AM Changeset [86b0b2a2] by dreammaster
M4: RIDDLE: Fix crash in room 203
5:35 AM Changeset [783714e] by dreammaster
M4: RIDDLE: Added room 203 parser

Nov 3, 2024:

11:44 PM Changeset [bb5e5efb] by dreammaster
M4: RIDDLE: Finished room 203 daemon
11:38 PM Ticket #13221 (SCUMM: Monkey Island 2 Segfault (Midi related)) closed by somaen
outdated
11:34 PM Ticket #11775 (MYST3: Autosave does not work) closed by somaen
fixed
9:58 PM Changeset [6d047f6e] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Synced renderers
8:15 PM Ticket #15456 (DGDS: Several texts are not displayed in German language) created by windlepoons
In the German version of Rise of Dragon, ScummVM displays the …
6:48 PM Changeset [98a466f8] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Small sync between renderers
6:38 PM Changeset [141a8e2d] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Added disabling blend mode at flip to prevent interfere …
6:20 PM Changeset [7c5c33a2] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Synced with original renderer about blend state flow in …
6:14 PM Changeset [09cef467] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Draw tiled from UI image suppose to draw in transparent …
5:52 PM Changeset [3df285a2] by sev-
QDENGINE: DT: Added more debug output to personages
5:28 PM Changeset [b78318db] by digitall
AGS: Fix Usage Of Undefined Preprocessor Define GCC Compiler Warning …
5:02 PM Ticket #15455 (ULTIMA6: party roster doesn't work with "new style" game style) created by kurtzy
Greetings! The party roster via F10 or / doesn't seem to be working …
1:17 PM Changeset [bfa7d486] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Sync both renderers
11:44 AM Changeset [fed9be64] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Reworked 2D setup projection to make work closer to original
10:48 AM Changeset [d2b7ddc0] by mduggan
DGDS: Fix compiler warning
10:41 AM Ticket #15454 (DGDS: Crash when clicking on a box in the shelf) closed by mduggan
fixed: In 0880fd91: […]
10:40 AM Changeset [0880fd91] by mduggan
DGDS: Drop non-existent global set to warning. This happens when you …
10:31 AM Changeset [3c0af96e] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Removed build2dTransformation, it's no longer needed
10:17 AM Changeset [545b664b] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Restore from original code for SpriteEx rotate code math
9:52 AM Changeset [e5b2eced] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Small cleanup in drawSpriteEx()
9:51 AM Changeset [6974da91] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Small cleanup in drawSpriteEx()
9:45 AM Ticket #15454 (DGDS: Crash when clicking on a box in the shelf) created by windlepoons
If you click with the loupe on the second shelf in the left cupboard …
9:38 AM Changeset [51f7cf16] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Document winding order differences compared to original
7:40 AM Changeset [21948caa] by Filippos Karapetis <bluegr@…>
GRIM: Fix compilation in BE platforms
7:40 AM Changeset [88e2764d] by ccawley2011
GRIM: Reduce the amount of format conversion for bitmaps
7:40 AM Changeset [0825fab6] by ccawley2011
GRIM: Reduce memory usage for 3bpp textures
7:40 AM Changeset [4700a411] by ccawley2011
GRIM: Use the best pixel format for video playback
7:39 AM Changeset [0c20e12c] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Moved vertex structures declaration to header
7:38 AM Changeset [2c459789] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Added some DX math
7:37 AM Changeset [56a479b8] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Small sync with original renderer code
7:35 AM Changeset [509cebc8] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Move skipping 3D drawing in backend renderer instead in …
7:21 AM Changeset [476f76a9] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Move skipping 3D drawing in backend renderer instead in …
3:11 AM Ticket #15450 (DGDS: Crash with German version on Speech bubbles) closed by mduggan
fixed: In cea5b29f: […]
3:11 AM Changeset [cea5b29f] by mduggan
DGDS: Fix crash on German dgds intro The font functions take u32 but …
3:10 AM Changeset [608f507c] by mduggan
DGDS: Add detection for RotD Amiga German (#15453)
2:38 AM Ticket #15453 (Unknown game variant for dgds - rise of the dragon - german amiga version) closed by mduggan
fixed: Amiga versions aren't supported yet, but I've added it to the …
2:35 AM Changeset [a22a3417] by dreammaster
M4: RIDDLE: More room 203 daemon
2:33 AM Ticket #15452 (rise of the dragon combined mt32/sb also implementetd? and also a ...) closed by mduggan
wontfix: The patch is not needed, I already made it so the intro speech plays …
12:44 AM Ticket #13077 (GRIM: SCUMMVM asks for gfupd101.exe even if game files are already patched) closed by somaen
wontfix: This is intentional, to ensure that we do indeed get the patched …
12:26 AM Ticket #14279 (MD5: TINSEL: Unknown game variant for tinsel: American Discworld 2 demo) closed by somaen
fixed: This detection entry seems to have been added in 2163746b on …

Nov 2, 2024:

10:04 PM Changeset [fe4f786b] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Partial implementation of room 205 (daemon complete)
9:54 PM Ticket #15451 (ANDROID: LAN: Inability to create folder or upload files to external ...) closed by lephilousophe
fixed: This is fixed in 400854663181dd9028a8d1df77f8be5de770e9ef. There was a …
9:52 PM Changeset [40085466] by Le Philousophe <lephilousophe@…>
BACKENDS: NETWORKING: Properly use urlToPath urlToPath can return an …
9:48 PM Changeset [80884b8] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Partial implementation of room 205 (daemon up to trigger 1050)
9:36 PM Changeset [8d088114] by mduggan
DGDS: Implement stubs for HoC minigames
9:36 PM Changeset [53c16214] by mduggan
DGDS: Finally really actually fix ADS exeuction order The underlying …
9:36 PM Changeset [5b162ced] by mduggan
DGDS: Flop back to previous ADS orderring This is a partial revert of …
8:50 PM Ticket #14423 (ANDROID: Add a note or tip in the BACKEND tab about the Virtual Keyboard) closed by lephilousophe
fixed: This has been documented in ScummVM itself since commit …
8:43 PM Ticket #14883 (ANDROID: Cursor position is not adjusted when virtual keyboard is ...) closed by lephilousophe
fixed: Fixed in e3a13c7d633d5eeb1d8546b76a263b85ed719ae9
8:42 PM Changeset [e3a13c7d] by Le Philousophe <lephilousophe@…>
ANDROID: Move mouse cursor while displaying keyboard This is only for …
8:11 PM Changeset [10b1010f] by dreammaster
M4: RIDDLE: More of room 203 daemon
7:12 PM Changeset [c8bd5774] by sev-
QDENGINE: DT: Replaced game object flags with icons
7:12 PM Changeset [5f7e562e] by sev-
QDENGINE: DT: Replace animation flags with icons
7:12 PM Changeset [632d20dc] by sev-
QDENGINE: DT: Print frame number for personages
7:08 PM Ticket #14827 (ANDROID: Launcher GUI layout issues for Backend tabs) closed by lephilousophe
fixed: First bug was already fixed. Second bug is fixed by commit …
7:07 PM Changeset [f443c00] by Weblate <noreply@…>
I18N: Update translations templates
7:02 PM Changeset [5ed9b34b] by Le Philousophe <lephilousophe@…>
GUI: Resolve text alignment on reflow Resolving it when constructing …
6:57 PM Ticket #15453 (Unknown game variant for dgds - rise of the dragon - german amiga version) created by gabberhead
The game in 'Rise of the Dragon (Floppy Amiga, German)\' seems to be …
6:47 PM Ticket #15452 (rise of the dragon combined mt32/sb also implementetd? and also a ...) created by gabberhead
there is a fanmade patch for the game, wich adds the possibility to …
6:11 PM Changeset [1bc848ac] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Moved conversion depth range from DX to OGL to …
5:58 PM Changeset [f887af81] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Corrected conversion depth range from DX to OGL in …
5:42 PM Ticket #15447 (Unknown game variant for crimsondiamond) closed by tag2015
outdated: Thanks for the report, this version is already detected in developer …
5:38 PM Ticket #15448 (Unknown game variant for englishhaunting) closed by tag2015
outdated: Thanks for the report, this version is already detected in developer …
5:11 PM Changeset [db130d6d] by NMIError
DARKSEED: Improve CD music accuracy
3:25 PM Ticket #12800 (Add option to pass parameters to SCUMMVM on Android) closed by lephilousophe
fixed: This has been implemented in 4ecf2e4ccc39adedb1dcd45f890d3520b9015342.
2:50 PM Changeset [d24cf46d] by neuromancer
FREESCAPE: fixes for parsing amiga data
2:50 PM Changeset [cd82c1cf] by neuromancer
FREESCAPE: refactored castle code that load assets
2:50 PM Changeset [3f5d6fa] by neuromancer
FREESCAPE: fixed uninitialized variable in castle
2:50 PM Changeset [5ac702ac] by neuromancer
FREESCAPE: fixed potential memory leak in castle
2:50 PM Changeset [4f37dfe3] by neuromancer
FREESCAPE: fixed uninitialized scalar fields in castle
2:50 PM Changeset [a720d835] by neuromancer
FREESCAPE: make shield closer to original in castle
2:50 PM Changeset [6dd7eda8] by neuromancer
FREESCAPE: allow to skip game over screens using more keys
2:50 PM Changeset [95b8a6da] by neuromancer
FREESCAPE: correctly render the spirit meter when near the end of the game
1:17 PM Changeset [bc24fdcf] by athrxx
SCUMM: (MI1/Mac) - fix music glitch when changing quality (also …
1:02 PM Ticket #15451 (ANDROID: LAN: Inability to create folder or upload files to external ...) created by antoniou79
I've tested with release build (2.8.1.1) which does not have this …
11:17 AM Ticket #15450 (DGDS: Crash with German version on Speech bubbles) created by windlepoons
If the image with the speech bubble appears in the intro after the …
10:57 AM Ticket #15449 (ANDROID: NGI: The Russian version of Full Pipe doesn't launch on Android) created by Teashrock
ScummVM version: 2.9.0git10406-g83dae368205 (built Nov 2 2024 …
7:55 AM Changeset [f9e1fc01] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Partial implementation of room 205 (daemon up to trigger 1016)
7:32 AM Ticket #15448 (Unknown game variant for englishhaunting) created by Guy0me
The game in 'English Haunting, An (USA) (AGS)' seems to be an unknown …
7:23 AM Ticket #15447 (Unknown game variant for crimsondiamond) created by Guy0me
The game in 'Crimson Diamond, The (USA) (AGS)' seems to be an unknown …
7:19 AM Ticket #15446 (Unknown game variant for Betrayed Alliance Book 1) created by Guy0me
The game in 'Betrayed Alliance Book 1 (USA) (SCI)' seems to be an …
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