#3684 |
AGI: Fan(Caitlyn's Destiny) - Sprite handling flawed
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|
defect
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low
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Engine: AGI
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#3686 |
FEEBLE: Capitalization variations when searching for files
|
sev-
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defect
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low
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Engine: AGOS
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#3689 |
AGI: Fan(Agent06) - Costume glitch
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|
defect
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low
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Engine: AGI
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#3690 |
AGI: Fan(Caitlyn) - Script errors(?) - original game bugs(?)
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defect
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low
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Engine: AGI
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#3697 |
AGI: Fan(Get Outta SQ) - Graphics messed up
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m-kiewitz
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defect
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low
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Engine: AGI
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#3698 |
AGI: Fan(Hobbits) - Game stuck after intro
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defect
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low
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Engine: AGI
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#3699 |
AGI: Fan(Hobbits) - Game logic flawed
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defect
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low
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Engine: AGI
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#3707 |
SCUMM: accented characters not displayed in msg boxes
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sev-
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defect
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low
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Engine: SCUMM
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#3710 |
M4: compilation error
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sev-
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defect
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low
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Engine: M4
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#3721 |
KYRA2: Sound and speech plays at the same time
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athrxx
|
defect
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low
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Engine: Kyra
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#3724 |
WIN CE, COMI: Crash in the difficulty selector
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SF/knakos
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defect
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low
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Engine: SCUMM
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|
#3745 |
WOODRUFF: Vanishing Coh Cott
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DrMcCoy
|
defect
|
low
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Engine: Gob
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#3750 |
WOODRUFF: Infinite hypnotic CDs
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DrMcCoy
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defect
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low
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Engine: Gob
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#3751 |
WOODRUFF: Access to the Laboratory
|
DrMcCoy
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defect
|
low
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Engine: Gob
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#3775 |
LOST IN TIME: changes GUI colors
|
DrMcCoy
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defect
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low
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Engine: Gob
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#3777 |
WOODRUFF: Wrong code for safe in temple
|
DrMcCoy
|
defect
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low
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Engine: Gob
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#3789 |
WII: COMI cutscene slowdowns/audio problems
|
dhewg
|
defect
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low
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Engine: SCUMM
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#3790 |
WII: Freeze in gameplay CMI
|
dhewg
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defect
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low
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Engine: SCUMM
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#3798 |
PAJAMA1: Sock graphic doesn't appear/Crash
|
Kirben
|
defect
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low
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Engine: SCUMM
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#3803 |
DOTT: Bernard impersonating LaVerne
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fingolfin
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defect
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low
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Engine: SCUMM
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|
#3810 |
WOODRUFF: sprite blinks before enter Azimuth house
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DrMcCoy
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defect
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low
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Engine: Gob
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#3825 |
SQ2: Walking inside walls at Orbital Station's shuttle bay.
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defect
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low
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Engine: AGI
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#3839 |
LOST IN TIME: sprite gets corrupted during a dialogue
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DrMcCoy
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defect
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low
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Engine: Gob
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#3845 |
WOODRUFF : Endgame & tobozon (the weird phone) & Savegame
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DrMcCoy
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defect
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low
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Engine: Gob
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#3847 |
WOODRUFF: All in-game animations skip
|
DrMcCoy
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defect
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low
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Engine: Gob
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#3856 |
WEEN: mouse positioned out of the screen
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DrMcCoy
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defect
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low
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Engine: Gob
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#3871 |
DRASCULA: sprite glitch while walking and talking together
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|
defect
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low
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Engine: Drascula
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#3905 |
KYRA1: Unsupported chinese version
|
lordhoto
|
defect
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low
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Engine: Kyra
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#3906 |
KYRA2: Unsupported chinese version
|
lordhoto
|
defect
|
low
|
Engine: Kyra
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#3915 |
MONKEY: Can't load a save of the final scene
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
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#3981 |
SCUMM: Delay in speech
|
Kirben
|
defect
|
low
|
Engine: SCUMM
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#4022 |
GOB3: Unable to enter the Battlefield
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DrMcCoy
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defect
|
low
|
Engine: Gob
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#4050 |
T7G: Glitch with the cake puzzle in The 7th Guest
|
spookypeanut
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defect
|
low
|
Engine: Groovie
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#4093 |
GUI: minor artifacts in rounded corners
|
sev-
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defect
|
low
|
GUI
|
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#4096 |
FT demo: debugger at end of demo
|
Kirben
|
defect
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low
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Engine: SCUMM
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#4159 |
SWORD1: inventory visible in death scene in Syria
|
wjp
|
defect
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low
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Engine: Sword1
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#4160 |
SWORD1: palette glitches during scene changes in endgame
|
wjp
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defect
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low
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Engine: Sword1
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#4162 |
GOB: Minor sound glitches in Gobliins 2 (CD/DOS English)
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DrMcCoy
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defect
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low
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Engine: Gob
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#4216 |
SCI: password for LSL5
|
bluegr
|
defect
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low
|
Engine: SCI
|
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#4251 |
BRA crash in first room when picking up tape measure
|
peres
|
defect
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low
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Engine: Parallaction
|
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#4261 |
AGI: Gold Rush! Restart Option differs from original
|
sev-
|
defect
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low
|
Engine: AGI
|
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#4299 |
SCI: KQ5 Labyrinth flickers
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|
defect
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low
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Engine: SCI
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#4311 |
KYRA1: Sound effect loops continuously (Mac CD)
|
lordhoto
|
defect
|
low
|
Engine: Kyra
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#4365 |
DW1: Luggage animation glitch
|
sev-
|
defect
|
low
|
Engine: Tinsel
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#4374 |
DC: Troll's Tale Crash
|
zeldin
|
defect
|
low
|
Port: Dreamcast
|
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#4491 |
WOODRUFF: GFX Glitches
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
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#4495 |
[Sam&Max] Paint-By-Number starts out all black
|
Kirben
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defect
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low
|
Engine: SCUMM
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#4543 |
SIMON2: Problem during intro in french talkie version
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Kirben
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defect
|
low
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Engine: AGOS
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#4590 |
Configure fails with MinGW + GCC 4.4.0
|
Kirben
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defect
|
low
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Port: Win32
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#4636 |
MIXER: Division by 0 in rate conversion if w/o soundcd
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fingolfin
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defect
|
low
|
Audio
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#4726 |
SCI: crash in iphone during the Sierra logo screen
|
vinterstum
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defect
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low
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Engine: SCI
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#4740 |
Large file support
|
sev-
|
defect
|
low
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Port: Linux
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#4770 |
TEEN: Cannot use rake on grass
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SF/megath
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defect
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low
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Engine: TeenAgent
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#4814 |
GOB3: Graphical Glitch in finished cutscene
|
DrMcCoy
|
defect
|
low
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Engine: Gob
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#4839 |
NIPPON: ego lost after taxi driver punch
|
peres
|
defect
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low
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Engine: Parallaction
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#4861 |
"make" prints warnings if Subversion is not installed
|
dhewg
|
defect
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low
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--Other--
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#4909 |
GOB1 : Engine Abort on Lose
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DrMcCoy
|
defect
|
low
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Engine: Gob
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#4941 |
SCI, Castlebrain/Amiga: Invisible text in word search
|
bluegr
|
defect
|
low
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Engine: SCI
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#4942 |
SCI, Castlebrain/Amiga: Crash when exiting wordsearch puzzle
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
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#4952 |
SCI: PQ2 Demo: Non-existant view
|
OmerMor
|
defect
|
low
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Engine: SCI
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#4993 |
ECOQUEST2: Initial text not cleared from ecorder
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#5044 |
PQ1VGA : Engine Abort When Putting Away Gun at Jail
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#5082 |
SCI: SQ5: Frozen Script
|
sluicebox
|
defect
|
low
|
Engine: SCI
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|
#5090 |
ISLANDBRAIN: Version not displayed in credits after restore
|
bluegr
|
defect
|
low
|
Engine: SCI
|
|
#5104 |
LSL6-de: view resources not found (also happens in original)
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
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|
#5107 |
EQ1CD: Crash at Cetus head (also happens in original sci)
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
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#5128 |
LSL2 Amiga: Failed to Initialize Sound Driver error
|
waltervn
|
defect
|
low
|
Engine: SCI
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#5156 |
SCI: QFG2: Game can hang in desert
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
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#5162 |
SCI: SQ5 : Script Lockup During Putting Banana in WD40
|
sluicebox
|
defect
|
low
|
Engine: SCI
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#5185 |
KQ5: Crash after defeating Mordack
|
bluegr
|
defect
|
low
|
Engine: SCI
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#5186 |
KQ5: Graphical glitch after defeating Mordack
|
bluegr
|
defect
|
low
|
Engine: SCI
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#5245 |
PHARKAS CD: Gas canister lock-up
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
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|
#5252 |
KQ6: missing gate after drinking potion
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#5367 |
SCI: JONESCD: Spoken dialog starts at wrong point
|
bluegr
|
defect
|
low
|
Engine: SCI
|
|
#5379 |
GOB3: Confused pathfinder
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#5471 |
SCI: QFG1 EGA - Hangs after hitting bird's nest with rock
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#5498 |
ALL: Corrupted ZIP files are not properly handled
|
Templier
|
defect
|
low
|
GUI
|
|
#5576 |
WIN32: Console output missing
|
Kirben
|
defect
|
low
|
Port: Win32
|
|
#5581 |
TOON: crashes when leaving room
|
sylvaintv
|
defect
|
low
|
Engine: Toon
|
|
#5605 |
KQ3: PCSpeaker affects render mode
|
bluegr
|
defect
|
low
|
Engine: AGI
|
|
#5652 |
DRACI: Code analysis warnings
|
digitall
|
defect
|
low
|
Engine: Draci
|
|
#5718 |
SCI: LONGBOW: Wrong palettes used in Amiga version
|
bluegr
|
defect
|
low
|
Engine: SCI
|
|
#5865 |
SCI: PQ1SCI: Stuck in briefing room
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#5945 |
KYRA1CD: Text dialog does not appear
|
lordhoto
|
defect
|
low
|
Engine: Kyra
|
|
#5963 |
TSAGE: BF: Graphics glitch in inventory buttons
|
dreammaster
|
defect
|
low
|
Engine: TsAGE
|
|
#5966 |
SCI: QFG1 EGA: Graphic corruption when approaching centaur
|
bluegr
|
defect
|
low
|
Engine: SCI
|
|
#5979 |
EOB1: Spanish works but it's in english
|
athrxx
|
defect
|
low
|
Engine: Kyra
|
|
#5980 |
EOB2: Spanish official Md5sum
|
athrxx
|
defect
|
low
|
Engine: Kyra
|
|
#6053 |
TINSEL: DW2 Crash at CD swapping screen
|
dreammaster
|
defect
|
low
|
Engine: Tinsel
|
|
#6131 |
BACKENDS: iOS (> v7) - Cursor disappearing in landscape mode
|
larsamannen
|
defect
|
low
|
Port: iOS
|
|
#6151 |
AGOS: Simon 1 - Actor Talk Animations Sync Issues
|
Kirben
|
defect
|
low
|
Engine: AGOS
|
|
#6152 |
AGOS: Simon 1 - Waterfall Sound Effect Missing
|
Kirben
|
defect
|
low
|
Engine: AGOS
|
|
#6201 |
WME: Chivalry - Savegame thumbnail is too small
|
somaen
|
defect
|
low
|
Engine: Wintermute
|
|
#6207 |
WME: Chivalry - Mouse is sluggish in save/load menu
|
somaen
|
defect
|
low
|
Engine: Wintermute
|
|
#6228 |
TOLTECS: Voice does not match text (wrong voice)
|
bluegr
|
defect
|
low
|
Engine: Toltecs
|
|
#6320 |
GOB: Bee not cleared on loading in scene 12
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#6321 |
GOB: Disappearing item
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#6326 |
GOB2: Anvil and Stool hotspots in Forge in wrong place
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#6328 |
GOB3: Coin available in alchemist's lab when it shouldn't
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#6474 |
NEVERHOOD: When quitting thru menu, game screen is shown for a moment
|
bluegr
|
defect
|
low
|
Engine: Neverhood
|
|